The GtkRadiant sources as originally released under the GPL license.

This commit is contained in:
Travis Bradshaw
2012-01-31 15:20:35 -06:00
commit 0991a5ce8b
1590 changed files with 431941 additions and 0 deletions

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*.d
*.o
*.so
Debug
Release
*.aps
*.plg
*.bak
*.BAK
*.opt
*.ncb

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/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "archive.h"
#include "idatastream.h"
#include "iarchive.h"
#include <stdio.h>
#include <stdlib.h>
#include <vector>
#include "stream/filestream.h"
#include "stream/textfilestream.h"
#include "string/string.h"
#include "os/path.h"
#include "os/file.h"
#include "os/dir.h"
#include "archivelib.h"
#include "fs_path.h"
#include "vfspk3.h"
class DirectoryArchive : public Archive
{
CopiedString m_root;
public:
DirectoryArchive(const char* root) : m_root(root)
{
}
void release()
{
delete this;
}
virtual ArchiveFile* openFile(const char* name)
{
UnixPath path(m_root.c_str());
path.push_filename(name);
DirectoryArchiveFile* file = new DirectoryArchiveFile(name, path.c_str());
if(!file->failed())
{
return file;
}
file->release();
return 0;
}
virtual ArchiveTextFile* openTextFile(const char* name)
{
UnixPath path(m_root.c_str());
path.push_filename(name);
DirectoryArchiveTextFile* file = new DirectoryArchiveTextFile(name, path.c_str());
if(!file->failed())
{
return file;
}
file->release();
return 0;
}
virtual bool containsFile(const char* name)
{
UnixPath path(m_root.c_str());
path.push_filename(name);
return file_readable(path.c_str());
}
virtual void forEachFile(VisitorFunc visitor, const char* root)
{
std::vector<Directory*> dirs;
UnixPath path(m_root.c_str());
path.push(root);
dirs.push_back(directory_open(path.c_str()));
while(!dirs.empty() && directory_good(dirs.back()))
{
const char* name = directory_read_and_increment(dirs.back());
if(name == 0)
{
directory_close(dirs.back());
dirs.pop_back();
path.pop();
}
else if(!string_equal(name, ".") && !string_equal(name, ".."))
{
path.push_filename(name);
bool is_directory = file_is_directory(path.c_str());
if(!is_directory)
visitor.file(path_make_relative(path.c_str(), m_root.c_str()));
path.pop();
if(is_directory)
{
path.push(name);
if(!visitor.directory(path_make_relative(path.c_str(), m_root.c_str()), dirs.size()))
dirs.push_back(directory_open(path.c_str()));
else
path.pop();
}
}
}
}
};
Archive* OpenArchive(const char* name)
{
return new DirectoryArchive(name);
}
#if 0
class TestArchive
{
class TestVisitor : public Archive::IVisitor
{
public:
virtual void visit(const char* name)
{
int bleh = 0;
}
};
public:
void test1()
{
Archive* archive = OpenArchive("d:/quake/id1/");
ArchiveFile* file = archive->openFile("quake101.wad");
if(file != 0)
{
char buffer[1024];
file->getInputStream().read(buffer, 1024);
file->release();
}
TestVisitor visitor;
archive->forEachFile(Archive::VisitorFunc(&visitor, Archive::eFilesAndDirectories, 0), "");
archive->release();
}
void test2()
{
Archive* archive = OpenArchive("d:/gtkradiant_root/baseq3/");
TestVisitor visitor;
archive->forEachFile(Archive::VisitorFunc(&visitor, Archive::eFilesAndDirectories, 2), "");
archive->forEachFile(Archive::VisitorFunc(&visitor, Archive::eFiles, 1), "textures");
archive->forEachFile(Archive::VisitorFunc(&visitor, Archive::eDirectories, 1), "textures");
archive->forEachFile(Archive::VisitorFunc(&visitor, Archive::eFilesAndDirectories, 1), "textures");
archive->release();
}
TestArchive()
{
test1();
test2();
}
};
TestArchive g_test;
#endif

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/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined(INCLUDED_ARCHIVE_H)
#define INCLUDED_ARCHIVE_H
#include "iarchive.h"
const _QERArchiveTable* GetArchiveTable(ArchiveModules& archiveModules, const char* type);
#endif

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/*
Copyright (c) 2001, Loki software, inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list
of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
Neither the name of Loki software nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//
// Rules:
//
// - Directories should be searched in the following order: ~/.q3a/baseq3,
// install dir (/usr/local/games/quake3/baseq3) and cd_path (/mnt/cdrom/baseq3).
//
// - Pak files are searched first inside the directories.
// - Case insensitive.
// - Unix-style slashes (/) (windows is backwards .. everyone knows that)
//
// Leonardo Zide (leo@lokigames.com)
//
#include "vfs.h"
#include <stdio.h>
#include <stdlib.h>
#include <glib/gslist.h>
#include <glib/gdir.h>
#include <glib/gstrfuncs.h>
#include "qerplugin.h"
#include "idatastream.h"
#include "iarchive.h"
ArchiveModules& FileSystemQ3API_getArchiveModules();
#include "ifilesystem.h"
#include "generic/callback.h"
#include "string/string.h"
#include "stream/stringstream.h"
#include "os/path.h"
#include "moduleobservers.h"
#define VFS_MAXDIRS 8
#if defined(WIN32)
#define PATH_MAX 260
#endif
#define gamemode_get GlobalRadiant().getGameMode
// =============================================================================
// Global variables
Archive* OpenArchive(const char* name);
struct archive_entry_t
{
CopiedString name;
Archive* archive;
bool is_pakfile;
};
#include <list>
typedef std::list<archive_entry_t> archives_t;
static archives_t g_archives;
static char g_strDirs[VFS_MAXDIRS][PATH_MAX+1];
static int g_numDirs;
static bool g_bUsePak = true;
ModuleObservers g_observers;
// =============================================================================
// Static functions
static void AddSlash (char *str)
{
std::size_t n = strlen (str);
if (n > 0)
{
if (str[n-1] != '\\' && str[n-1] != '/')
{
globalErrorStream() << "WARNING: directory path does not end with separator: " << str << "\n";
strcat (str, "/");
}
}
}
static void FixDOSName (char *src)
{
if (src == 0 || strchr(src, '\\') == 0)
return;
globalErrorStream() << "WARNING: invalid path separator '\\': " << src << "\n";
while (*src)
{
if (*src == '\\')
*src = '/';
src++;
}
}
const _QERArchiveTable* GetArchiveTable(ArchiveModules& archiveModules, const char* ext)
{
StringOutputStream tmp(16);
tmp << LowerCase(ext);
return archiveModules.findModule(tmp.c_str());
}
static void InitPakFile (ArchiveModules& archiveModules, const char *filename)
{
const _QERArchiveTable* table = GetArchiveTable(archiveModules, path_get_extension(filename));
if(table != 0)
{
archive_entry_t entry;
entry.name = filename;
entry.archive = table->m_pfnOpenArchive(filename);
entry.is_pakfile = true;
g_archives.push_back(entry);
globalOutputStream() << " pak file: " << filename << "\n";
}
}
inline void pathlist_prepend_unique(GSList*& pathlist, char* path)
{
if(g_slist_find_custom(pathlist, path, (GCompareFunc)path_compare) == 0)
{
pathlist = g_slist_prepend(pathlist, path);
}
else
{
g_free(path);
}
}
class DirectoryListVisitor : public Archive::Visitor
{
GSList*& m_matches;
const char* m_directory;
public:
DirectoryListVisitor(GSList*& matches, const char* directory)
: m_matches(matches), m_directory(directory)
{}
void visit(const char* name)
{
const char* subname = path_make_relative(name, m_directory);
if(subname != name)
{
if(subname[0] == '/')
++subname;
char* dir = g_strdup(subname);
char* last_char = dir + strlen(dir);
if(last_char != dir && *(--last_char) == '/')
*last_char = '\0';
pathlist_prepend_unique(m_matches, dir);
}
}
};
class FileListVisitor : public Archive::Visitor
{
GSList*& m_matches;
const char* m_directory;
const char* m_extension;
public:
FileListVisitor(GSList*& matches, const char* directory, const char* extension)
: m_matches(matches), m_directory(directory), m_extension(extension)
{}
void visit(const char* name)
{
const char* subname = path_make_relative(name, m_directory);
if(subname != name)
{
if(subname[0] == '/')
++subname;
if(m_extension[0] == '*' || extension_equal(path_get_extension(subname), m_extension))
pathlist_prepend_unique(m_matches, g_strdup (subname));
}
}
};
static GSList* GetListInternal (const char *refdir, const char *ext, bool directories, std::size_t depth)
{
GSList* files = 0;
ASSERT_MESSAGE(refdir[strlen(refdir) - 1] == '/', "search path does not end in '/'");
if(directories)
{
for(archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i)
{
DirectoryListVisitor visitor(files, refdir);
(*i).archive->forEachFile(Archive::VisitorFunc(visitor, Archive::eDirectories, depth), refdir);
}
}
else
{
for(archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i)
{
FileListVisitor visitor(files, refdir, ext);
(*i).archive->forEachFile(Archive::VisitorFunc(visitor, Archive::eFiles, depth), refdir);
}
}
files = g_slist_reverse(files);
return files;
}
inline int ascii_to_upper(int c)
{
if (c >= 'a' && c <= 'z')
{
return c - ('a' - 'A');
}
return c;
}
/*!
This behaves identically to stricmp(a,b), except that ASCII chars
[\]^`_ come AFTER alphabet chars instead of before. This is because
it converts all alphabet chars to uppercase before comparison,
while stricmp converts them to lowercase.
*/
static int string_compare_nocase_upper(const char* a, const char* b)
{
for(;;)
{
int c1 = ascii_to_upper(*a++);
int c2 = ascii_to_upper(*b++);
if (c1 < c2)
{
return -1; // a < b
}
if (c1 > c2)
{
return 1; // a > b
}
if(c1 == 0)
{
return 0; // a == b
}
}
}
// Arnout: note - sort pakfiles in reverse order. This ensures that
// later pakfiles override earlier ones. This because the vfs module
// returns a filehandle to the first file it can find (while it should
// return the filehandle to the file in the most overriding pakfile, the
// last one in the list that is).
//!\todo Analyse the code in rtcw/q3 to see which order it sorts pak files.
class PakLess
{
public:
bool operator()(const CopiedString& self, const CopiedString& other) const
{
return string_compare_nocase_upper(self.c_str(), other.c_str()) > 0;
}
};
typedef std::set<CopiedString, PakLess> Archives;
// =============================================================================
// Global functions
// reads all pak files from a dir
void InitDirectory(const char* directory, ArchiveModules& archiveModules)
{
if (g_numDirs == (VFS_MAXDIRS-1))
return;
strncpy(g_strDirs[g_numDirs], directory, PATH_MAX);
g_strDirs[g_numDirs][PATH_MAX] = '\0';
FixDOSName (g_strDirs[g_numDirs]);
AddSlash (g_strDirs[g_numDirs]);
const char* path = g_strDirs[g_numDirs];
g_numDirs++;
{
archive_entry_t entry;
entry.name = path;
entry.archive = OpenArchive(path);
entry.is_pakfile = false;
g_archives.push_back(entry);
}
if (g_bUsePak)
{
GDir* dir = g_dir_open (path, 0, 0);
if (dir != 0)
{
globalOutputStream() << "vfs directory: " << path << "\n";
const char* ignore_prefix = "";
const char* override_prefix = "";
{
// See if we are in "sp" or "mp" mapping mode
const char* gamemode = gamemode_get();
if (strcmp (gamemode, "sp") == 0)
{
ignore_prefix = "mp_";
override_prefix = "sp_";
}
else if (strcmp (gamemode, "mp") == 0)
{
ignore_prefix = "sp_";
override_prefix = "mp_";
}
}
Archives archives;
Archives archivesOverride;
for(;;)
{
const char* name = g_dir_read_name(dir);
if(name == 0)
break;
char *ext = strrchr (name, '.');
if ((ext == 0) || *(++ext) == '\0' || GetArchiveTable(archiveModules, ext) == 0)
continue;
// using the same kludge as in engine to ensure consistency
if(!string_empty(ignore_prefix) && strncmp(name, ignore_prefix, strlen(ignore_prefix)) == 0)
{
continue;
}
if(!string_empty(override_prefix) && strncmp(name, override_prefix, strlen(override_prefix)) == 0)
{
archivesOverride.insert(name);
continue;
}
archives.insert(name);
}
g_dir_close (dir);
// add the entries to the vfs
for(Archives::iterator i = archivesOverride.begin(); i != archivesOverride.end(); ++i)
{
char filename[PATH_MAX];
strcpy(filename, path);
strcat(filename, (*i).c_str());
InitPakFile(archiveModules, filename);
}
for(Archives::iterator i = archives.begin(); i != archives.end(); ++i)
{
char filename[PATH_MAX];
strcpy(filename, path);
strcat(filename, (*i).c_str());
InitPakFile(archiveModules, filename);
}
}
else
{
globalErrorStream() << "vfs directory not found: " << path << "\n";
}
}
}
// frees all memory that we allocated
// FIXME TTimo this should be improved so that we can shutdown and restart the VFS without exiting Radiant?
// (for instance when modifying the project settings)
void Shutdown()
{
for(archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i)
{
(*i).archive->release();
}
g_archives.clear();
g_numDirs = 0;
}
#define VFS_SEARCH_PAK 0x1
#define VFS_SEARCH_DIR 0x2
int GetFileCount (const char *filename, int flag)
{
int count = 0;
char fixed[PATH_MAX+1];
strncpy(fixed, filename, PATH_MAX);
fixed[PATH_MAX] = '\0';
FixDOSName (fixed);
if(!flag)
flag = VFS_SEARCH_PAK | VFS_SEARCH_DIR;
for(archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i)
{
if((*i).is_pakfile && (flag & VFS_SEARCH_PAK) != 0
|| !(*i).is_pakfile && (flag & VFS_SEARCH_DIR) != 0)
{
if((*i).archive->containsFile(fixed))
++count;
}
}
return count;
}
ArchiveFile* OpenFile(const char* filename)
{
ASSERT_MESSAGE(strchr(filename, '\\') == 0, "path contains invalid separator '\\': \"" << filename << "\"");
for(archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i)
{
ArchiveFile* file = (*i).archive->openFile(filename);
if(file != 0)
{
return file;
}
}
return 0;
}
ArchiveTextFile* OpenTextFile(const char* filename)
{
ASSERT_MESSAGE(strchr(filename, '\\') == 0, "path contains invalid separator '\\': \"" << filename << "\"");
for(archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i)
{
ArchiveTextFile* file = (*i).archive->openTextFile(filename);
if(file != 0)
{
return file;
}
}
return 0;
}
// NOTE: when loading a file, you have to allocate one extra byte and set it to \0
std::size_t LoadFile (const char *filename, void **bufferptr, int index)
{
char fixed[PATH_MAX+1];
strncpy (fixed, filename, PATH_MAX);
fixed[PATH_MAX] = '\0';
FixDOSName (fixed);
ArchiveFile* file = OpenFile(fixed);
if(file != 0)
{
*bufferptr = malloc (file->size()+1);
// we need to end the buffer with a 0
((char*) (*bufferptr))[file->size()] = 0;
std::size_t length = file->getInputStream().read((InputStream::byte_type*)*bufferptr, file->size());
file->release();
return length;
}
*bufferptr = 0;
return 0;
}
void FreeFile (void *p)
{
free(p);
}
GSList* GetFileList (const char *dir, const char *ext, std::size_t depth)
{
return GetListInternal (dir, ext, false, depth);
}
GSList* GetDirList (const char *dir, std::size_t depth)
{
return GetListInternal (dir, 0, true, depth);
}
void ClearFileDirList (GSList **lst)
{
while (*lst)
{
g_free ((*lst)->data);
*lst = g_slist_remove (*lst, (*lst)->data);
}
}
const char* FindFile(const char* relative)
{
for(archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i)
{
if(!(*i).is_pakfile && (*i).archive->containsFile(relative))
{
return (*i).name.c_str();
}
}
return "";
}
const char* FindPath(const char* absolute)
{
for(archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i)
{
if(!(*i).is_pakfile && path_equal_n(absolute, (*i).name.c_str(), string_length((*i).name.c_str())))
{
return (*i).name.c_str();
}
}
return "";
}
class Quake3FileSystem : public VirtualFileSystem
{
public:
void initDirectory(const char *path)
{
InitDirectory(path, FileSystemQ3API_getArchiveModules());
}
void initialise()
{
globalOutputStream() << "filesystem initialised\n";
g_observers.realise();
}
void shutdown()
{
g_observers.unrealise();
globalOutputStream() << "filesystem shutdown\n";
Shutdown();
}
int getFileCount(const char *filename, int flags)
{
return GetFileCount(filename, flags);
}
ArchiveFile* openFile(const char* filename)
{
return OpenFile(filename);
}
ArchiveTextFile* openTextFile(const char* filename)
{
return OpenTextFile(filename);
}
std::size_t loadFile(const char *filename, void **buffer)
{
return LoadFile(filename, buffer, 0);
}
void freeFile(void *p)
{
FreeFile(p);
}
void forEachDirectory(const char* basedir, const FileNameCallback& callback, std::size_t depth)
{
GSList* list = GetDirList(basedir, depth);
for(GSList* i = list; i != 0; i = g_slist_next(i))
{
callback(reinterpret_cast<const char*>((*i).data));
}
ClearFileDirList(&list);
}
void forEachFile(const char* basedir, const char* extension, const FileNameCallback& callback, std::size_t depth)
{
GSList* list = GetFileList(basedir, extension, depth);
for(GSList* i = list; i != 0; i = g_slist_next(i))
{
const char* name = reinterpret_cast<const char*>((*i).data);
if(extension_equal(path_get_extension(name), extension))
{
callback(name);
}
}
ClearFileDirList(&list);
}
GSList* getDirList(const char *basedir)
{
return GetDirList(basedir, 1);
}
GSList* getFileList(const char *basedir, const char *extension)
{
return GetFileList(basedir, extension, 1);
}
void clearFileDirList(GSList **lst)
{
ClearFileDirList(lst);
}
const char* findFile(const char *name)
{
return FindFile(name);
}
const char* findRoot(const char *name)
{
return FindPath(name);
}
void attach(ModuleObserver& observer)
{
g_observers.attach(observer);
}
void detach(ModuleObserver& observer)
{
g_observers.detach(observer);
}
Archive* getArchive(const char* archiveName)
{
for(archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i)
{
if((*i).is_pakfile)
{
if(path_equal((*i).name.c_str(), archiveName))
{
return (*i).archive;
}
}
}
return 0;
}
void forEachArchive(const ArchiveNameCallback& callback)
{
for(archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i)
{
if((*i).is_pakfile)
{
callback((*i).name.c_str());
}
}
}
};
Quake3FileSystem g_Quake3FileSystem;
void FileSystem_Init()
{
}
void FileSystem_Shutdown()
{
}
VirtualFileSystem& GetFileSystem()
{
return g_Quake3FileSystem;
}

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/*
Copyright (c) 2001, Loki software, inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list
of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
Neither the name of Loki software nor the names of its contributors may be used
to endorse or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if !defined(INCLUDED_VFS_H)
#define INCLUDED_VFS_H
void FileSystem_Init();
void FileSystem_Shutdown();
class VirtualFileSystem;
VirtualFileSystem& GetFileSystem();
#endif

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/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "vfspk3.h"
#include "qerplugin.h"
#include "iarchive.h"
#include "ifilesystem.h"
#include "modulesystem/singletonmodule.h"
#include "modulesystem/modulesmap.h"
#include "vfs.h"
class FileSystemDependencies : public GlobalRadiantModuleRef
{
ArchiveModulesRef m_archive_modules;
public:
FileSystemDependencies() :
m_archive_modules(GlobalRadiant().getRequiredGameDescriptionKeyValue("archivetypes"))
{
}
ArchiveModules& getArchiveModules()
{
return m_archive_modules.get();
}
};
class FileSystemQ3API
{
VirtualFileSystem* m_filesystemq3;
public:
typedef VirtualFileSystem Type;
STRING_CONSTANT(Name, "*");
FileSystemQ3API()
{
FileSystem_Init();
m_filesystemq3 = &GetFileSystem();
}
~FileSystemQ3API()
{
FileSystem_Shutdown();
}
VirtualFileSystem* getTable()
{
return m_filesystemq3;
}
};
typedef SingletonModule<FileSystemQ3API, FileSystemDependencies> FileSystemQ3Module;
FileSystemQ3Module g_FileSystemQ3Module;
ArchiveModules& FileSystemQ3API_getArchiveModules()
{
return g_FileSystemQ3Module.getDependencies().getArchiveModules();
}
extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules(ModuleServer& server)
{
GlobalErrorStream::instance().setOutputStream(server.getErrorStream());
GlobalOutputStream::instance().setOutputStream(server.getOutputStream());
GlobalDebugMessageHandler::instance().setHandler(server.getDebugMessageHandler());
GlobalModuleServer::instance().set(server);
g_FileSystemQ3Module.selfRegister();
}

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plugins/vfspk3/vfspk3.dsp Normal file
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# Microsoft Developer Studio Project File - Name="vfspk3" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=vfspk3 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "vfspk3.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "vfspk3.mak" CFG="vfspk3 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "vfspk3 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "vfspk3 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "vfspk3"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "vfspk3 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 glib-2.0.lib /nologo /dll /machine:I386 /def:".\vfspk3.def" /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Release\vfspk3.dll "../../install/modules"
# End Special Build Tool
!ELSEIF "$(CFG)" == "vfspk3 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\vfspk3.def" /pdbtype:sept /libpath:"..\..\..\gtk2-win32\lib"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy to dir...
PostBuild_Cmds=copy Debug\vfspk3.dll "../../install/modules"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "vfspk3 - Win32 Release"
# Name "vfspk3 - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp"
# Begin Source File
SOURCE=.\archive.cpp
# End Source File
# Begin Source File
SOURCE=.\vfs.cpp
# End Source File
# Begin Source File
SOURCE=.\vfspk3.cpp
# End Source File
# Begin Source File
SOURCE=.\vfspk3.def
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\vfs.h
# End Source File
# Begin Source File
SOURCE=.\vfspk3.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

25
plugins/vfspk3/vfspk3.h Normal file
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/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined(INCLUDED_VFSPK3_H)
#define INCLUDED_VFSPK3_H
#endif

BIN
plugins/vfspk3/vfspk3.proj Normal file

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7
plugins/vfspk3/vfsq3.def Normal file
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; vfsq3.def : Declares the module parameters for the DLL.
LIBRARY "VFSQ3"
EXPORTS
; Explicit exports can go here
Radiant_RegisterModules @1

216
plugins/vfspk3/vfsq3.vcproj Normal file
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="vfsq3"
ProjectGUID="{0BB50F1C-E139-48A2-B9D8-1E781275777F}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;VFSQ3_EXPORTS"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib"
OutputFile="$(OutDir)/vfsq3.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
IgnoreDefaultLibraryNames="msvcprtd.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/vfsq3.pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/vfsq3.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="1"
OptimizeForWindowsApplication="FALSE"
AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;VFSQ3_EXPORTS"
StringPooling="TRUE"
ExceptionHandling="FALSE"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib"
OutputFile="$(OutDir)/vfsq3.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib"
ModuleDefinitionFile="$(ProjectName).def"
GenerateDebugInformation="TRUE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/vfsq3.lib"
TargetMachine="1"
FixedBaseAddress="0"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;
copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="src"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath=".\vfspk3.cpp">
</File>
<File
RelativePath=".\vfspk3.h">
</File>
<Filter
Name="modules"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
<File
RelativePath=".\archive.cpp">
</File>
<File
RelativePath=".\archive.h">
</File>
<File
RelativePath=".\vfs.cpp">
</File>
<File
RelativePath=".\vfs.h">
</File>
</Filter>
</Filter>
<File
RelativePath="..\..\debug.py">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)debug.py&quot;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"
Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>
</FileConfiguration>
</File>
<File
RelativePath=".\vfsq3.def">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Performing Custom Build Step"
CommandLine="python &quot;$(SolutionDir)touch.py&quot;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Performing Custom Build Step"
CommandLine="python &quot;$(SolutionDir)touch.py&quot;"
AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>