mirror of
https://github.com/id-Software/GtkRadiant.git
synced 2026-03-20 00:49:29 +01:00
The GtkRadiant sources as originally released under the GPL license.
This commit is contained in:
343
plugins/entity/entityq3.vcproj
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343
plugins/entity/entityq3.vcproj
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="entityq3"
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ProjectGUID="{49C5823A-5E50-4029-ACEE-1627EBB79E47}"
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RootNamespace="entityq3"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="2"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../include;../../libs;"../../../STLPort-4.6/stlport""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;ENTITYQ3_EXPORTS"
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StringPooling="TRUE"
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MinimalRebuild="TRUE"
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ExceptionHandling="FALSE"
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BasicRuntimeChecks="0"
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RuntimeLibrary="3"
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BufferSecurityCheck="FALSE"
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ForceConformanceInForLoopScope="TRUE"
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UsePrecompiledHeader="0"
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BrowseInformation="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"
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DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/entityq3.dll"
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LinkIncremental="1"
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IgnoreDefaultLibraryNames="msvcprtd.lib"
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ModuleDefinitionFile="$(ProjectName).def"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/entityq3.pdb"
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SubSystem="2"
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ImportLibrary="$(OutDir)/entityq3.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="copy "$(TargetPath)" "$(SolutionDir)install\modules"
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copy "$(TargetDir)$(TargetName).pdb" "$(SolutionDir)install\modules"
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"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="2"
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CharacterSet="2"
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WholeProgramOptimization="TRUE">
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<Tool
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Name="VCCLCompilerTool"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="TRUE"
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FavorSizeOrSpeed="1"
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OptimizeForWindowsApplication="FALSE"
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AdditionalIncludeDirectories="../../include;../../libs;"../../../STLPort-4.6/stlport""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;ENTITYQ3_EXPORTS"
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StringPooling="TRUE"
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ExceptionHandling="FALSE"
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RuntimeLibrary="2"
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BufferSecurityCheck="FALSE"
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ForceConformanceInForLoopScope="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"
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DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/entityq3.dll"
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LinkIncremental="1"
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IgnoreDefaultLibraryNames="msvcprt.lib"
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ModuleDefinitionFile="$(ProjectName).def"
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GenerateDebugInformation="TRUE"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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ImportLibrary="$(OutDir)/entityq3.lib"
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TargetMachine="1"
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FixedBaseAddress="0"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="copy "$(TargetPath)" "$(SolutionDir)install\modules"
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copy "$(TargetDir)$(TargetName).pdb" "$(SolutionDir)install\modules"
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"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="src"
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Filter="">
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<File
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RelativePath=".\plugin.cpp">
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</File>
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<File
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RelativePath=".\plugin.h">
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</File>
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<Filter
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Name="entities"
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Filter="">
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<File
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RelativePath=".\doom3group.cpp">
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</File>
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<File
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RelativePath=".\doom3group.h">
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</File>
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<File
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RelativePath=".\eclassmodel.cpp">
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</File>
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<File
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RelativePath=".\eclassmodel.h">
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</File>
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<File
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RelativePath=".\generic.cpp">
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</File>
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<File
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RelativePath=".\generic.h">
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</File>
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<File
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RelativePath=".\group.cpp">
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</File>
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<File
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RelativePath=".\group.h">
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</File>
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<File
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RelativePath=".\light.cpp">
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</File>
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<File
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RelativePath=".\light.h">
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</File>
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<File
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RelativePath=".\miscmodel.cpp">
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</File>
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<File
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RelativePath=".\miscmodel.h">
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</File>
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</Filter>
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<Filter
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Name="modules"
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Filter="">
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<File
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RelativePath=".\entity.cpp">
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</File>
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<File
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RelativePath=".\entity.h">
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</File>
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<File
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RelativePath=".\skincache.cpp">
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</File>
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<File
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RelativePath=".\skincache.h">
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</File>
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</Filter>
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<Filter
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Name="components"
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Filter="">
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<File
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RelativePath=".\angle.cpp">
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</File>
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<File
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RelativePath=".\angle.h">
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</File>
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<File
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RelativePath=".\angles.cpp">
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</File>
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<File
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RelativePath=".\angles.h">
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</File>
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<File
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RelativePath=".\colour.cpp">
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</File>
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<File
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RelativePath=".\colour.h">
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</File>
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<File
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RelativePath=".\curve.cpp">
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</File>
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<File
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RelativePath=".\curve.h">
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</File>
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<File
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RelativePath=".\filters.cpp">
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</File>
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<File
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RelativePath=".\filters.h">
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</File>
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<File
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RelativePath=".\keyobservers.cpp">
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</File>
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<File
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RelativePath=".\keyobservers.h">
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</File>
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<File
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RelativePath=".\model.cpp">
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</File>
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<File
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RelativePath=".\model.h">
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</File>
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<File
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RelativePath=".\modelskinkey.cpp">
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</File>
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<File
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RelativePath=".\modelskinkey.h">
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</File>
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<File
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RelativePath=".\namedentity.cpp">
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</File>
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<File
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RelativePath=".\namedentity.h">
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</File>
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<File
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RelativePath=".\namekeys.cpp">
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</File>
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<File
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RelativePath=".\namekeys.h">
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</File>
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<File
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RelativePath=".\origin.cpp">
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</File>
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<File
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RelativePath=".\origin.h">
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</File>
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<File
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RelativePath=".\rotation.cpp">
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</File>
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<File
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RelativePath=".\rotation.h">
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</File>
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<File
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RelativePath=".\scale.cpp">
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</File>
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<File
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RelativePath=".\scale.h">
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</File>
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<File
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RelativePath=".\targetable.cpp">
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</File>
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<File
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RelativePath=".\targetable.h">
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</File>
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</Filter>
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</Filter>
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<File
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RelativePath="..\..\debug.py">
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<FileConfiguration
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Name="Debug|Win32">
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="python "$(SolutionDir)debug.py"
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"
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AdditionalDependencies=""$(SolutionDir)install\modules\$(TargetName).pdb""
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Outputs=""$(TargetDir)$(TargetName).pdb""/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32">
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="python "$(SolutionDir)debug.py"
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"
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AdditionalDependencies=""$(SolutionDir)install\modules\$(TargetName).pdb""
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Outputs=""$(TargetDir)$(TargetName).pdb""/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\entityq3.def">
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<FileConfiguration
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Name="Debug|Win32">
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="python "$(SolutionDir)touch.py" "$(TargetPath)"
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"
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AdditionalDependencies=""$(SolutionDir)install\modules\$(TargetFileName)""
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Outputs=""$(TargetPath)""/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32">
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="python "$(SolutionDir)touch.py" "$(TargetPath)"
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"
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AdditionalDependencies=""$(SolutionDir)install\modules\$(TargetFileName)""
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Outputs=""$(TargetPath)""/>
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</FileConfiguration>
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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Reference in New Issue
Block a user