mirror of
https://github.com/id-Software/GtkRadiant.git
synced 2026-03-20 08:59:32 +01:00
The GtkRadiant sources as originally released under the GPL license.
This commit is contained in:
102
plugins/entity/colour.h
Normal file
102
plugins/entity/colour.h
Normal file
@@ -0,0 +1,102 @@
|
||||
/*
|
||||
Copyright (C) 2001-2006, William Joseph.
|
||||
All Rights Reserved.
|
||||
|
||||
This file is part of GtkRadiant.
|
||||
|
||||
GtkRadiant is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
GtkRadiant is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GtkRadiant; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#if !defined(INCLUDED_COLOUR_H)
|
||||
#define INCLUDED_COLOUR_H
|
||||
|
||||
#include "ientity.h"
|
||||
#include "irender.h"
|
||||
|
||||
#include "math/vector.h"
|
||||
#include "eclasslib.h"
|
||||
#include "generic/callback.h"
|
||||
#include "stringio.h"
|
||||
|
||||
inline void default_colour(Vector3& colour)
|
||||
{
|
||||
colour = Vector3(1, 1, 1);
|
||||
}
|
||||
inline void read_colour(Vector3& colour, const char* value)
|
||||
{
|
||||
if(!string_parse_vector3(value, colour))
|
||||
{
|
||||
default_colour(colour);
|
||||
}
|
||||
}
|
||||
inline void write_colour(const Vector3& colour, Entity* entity)
|
||||
{
|
||||
char value[64];
|
||||
|
||||
sprintf(value, "%f %f %f", colour[0], colour[1], colour[2]);
|
||||
entity->setKeyValue("_color", value);
|
||||
}
|
||||
|
||||
class Colour
|
||||
{
|
||||
Callback m_colourChanged;
|
||||
Shader* m_state;
|
||||
|
||||
void capture_state()
|
||||
{
|
||||
m_state = colour_capture_state_fill(m_colour);
|
||||
}
|
||||
void release_state()
|
||||
{
|
||||
colour_release_state_fill(m_colour);
|
||||
}
|
||||
|
||||
public:
|
||||
Vector3 m_colour;
|
||||
|
||||
Colour(const Callback& colourChanged)
|
||||
: m_colourChanged(colourChanged)
|
||||
{
|
||||
default_colour(m_colour);
|
||||
capture_state();
|
||||
}
|
||||
~Colour()
|
||||
{
|
||||
release_state();
|
||||
}
|
||||
|
||||
void colourChanged(const char* value)
|
||||
{
|
||||
release_state();
|
||||
read_colour(m_colour, value);
|
||||
capture_state();
|
||||
|
||||
m_colourChanged();
|
||||
}
|
||||
typedef MemberCaller1<Colour, const char*, &Colour::colourChanged> ColourChangedCaller;
|
||||
|
||||
|
||||
void write(Entity* entity) const
|
||||
{
|
||||
write_colour(m_colour, entity);
|
||||
}
|
||||
|
||||
Shader* state() const
|
||||
{
|
||||
return m_state;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user