<?xml version="1.0"?>
<component>
  <dir name="baseq3">
	  <dir name="maps">
		  <file name="q3dm17sample.map"/>
		  <file name="q3dm1sample.map"/>
		  <file name="q3dm7sample.map"/>
		  <file name="terrademoQ3.map"/>
		  <file name="museum.map"/>
	  </dir>
	  <dir name="models">
		  <dir name="mapobjects">
			  <file name="gargoyle1.md3"/>
			  <file name="kmlamp1.md3"/>
			  <file name="statue_major.md3"/>
			  <file name="visor_posed.md3"/>
			  <file name="walllamp3.md3"/>

			  <dir name="banner">
				  <file name="banner5.md3"/>
			  </dir>
			  <dir name="baph">
				  <file name="baphomet_gold.md3"/>
				  <file name="lil_baphomet.md3"/>
			  </dir>
			  <dir name="bitch">
				  <file name="fembot.md3"/>
				  <file name="fembotbig.md3"/>
			  </dir>
			  <dir name="corpse">
				  <file name="corpse.md3"/>
				  <file name="torso.md3"/>
			  </dir>
			  <dir name="gratelamp">
				  <file name="gratelamp.md3"/>
				  <file name="gratetorch.md3"/>
				  <file name="gratetorchbig.md3"/>
			  </dir>
			  <dir name="jesus">
				  <file name="jesus.md3"/>
			  </dir>
			  <dir name="jets">
				  <file name="jets01.md3"/>
			  </dir>

			  <dir name="lamps">
				  <file name="bot_lamp2.md3"/>
			  </dir>

			  <dir name="pipe">
				  <file name="pipe02.md3"/>
				  <file name="pipe02b.md3"/>
			  </dir>

			  <dir name="podium">
				  <file name="podium4.md3"/>
			  </dir>

			  <dir name="portal_2">
				  <file name="portal_2.md3"/>
			  </dir>

			  <dir name="skel">
				  <file name="skel01.md3"/>
				  <file name="skel02mid.md3"/>
				  <file name="skel_ribs.md3"/>
				  <file name="xray.md3"/>
				  <file name="xraybig.md3"/>
			  </dir>
			  <dir name="skull">
				  <file name="monkeyface.md3"/>
				  <file name="skull.md3"/>
				  <file name="skull_tilt1.md3"/>
			  </dir>
			  <dir name="spotlamp">
				  <file name="spotlamp.md3"/>
			  </dir>
			  <dir name="storch">
				  <file name="storch.md3"/>
				  <file name="storchx.md3"/>
				  <file name="tall_torch.md3"/>
			  </dir>
			  <dir name="teleporter">
				  <file name="teleporter.md3"/>
			  </dir>
			  <dir name="timlamp">
				  <file name="timlamp.md3"/>
			  </dir>
			  <dir name="tree2">
				  <file name="branch2.tga"/>
				  <file name="tree1.md3"/>
				  <file name="tree10.md3"/>
				  <file name="tree2.md3"/>
				  <file name="tree3.md3"/>
				  <file name="tree4.md3"/>
				  <file name="tree5.md3"/>
				  <file name="tree6.md3"/>
				  <file name="tree7.md3"/>
				  <file name="tree8.md3"/>
				  <file name="tree9.md3"/>
				  <file name="trunk2.tga"/>
			  </dir>
			  <dir name="wallhead">
				  <file name="femhead.md3"/>
				  <file name="lion.md3"/>
				  <file name="wallhead02.md3"/>
			  </dir>
		  </dir>
	  </dir>
	  <dir name="scripts">
		  <file name="base_button.shader"/>
		  <file name="base_door.shader"/>
		  <file name="base_floor.shader"/>
		  <file name="base_light.shader"/>
		  <file name="base_object.shader"/>
		  <file name="base_support.shader"/>
		  <file name="base_trim.shader"/>
		  <file name="base_wall.shader"/>
		  <file name="common.shader"/>
		  <file name="ctf.shader"/>
		  <file name="gfx.shader"/>
		  <file name="gothic_block.shader"/>
		  <file name="gothic_button.shader"/>
		  <file name="gothic_door.shader"/>
		  <file name="gothic_floor.shader"/>
		  <file name="gothic_light.shader"/>
		  <file name="gothic_trim.shader"/>
		  <file name="gothic_wall.shader"/>
		  <file name="hell.shader"/>
		  <file name="liquids.shader"/>
		  <file name="models.shader"/>
		  <file name="museum.shader"/>
		  <file name="organics.shader"/>
		  <file name="sfx.shader"/>
		  <file name="skies.shader"/>
		  <file name="skin.shader"/>
		  <file name="terrademoQ3.shader"/>
		  <file name="test.shader"/>
	  </dir>
	  <dir name="textures">
		  <dir name="proto2">
			  <file name="pj_terralpha01.pcx"/>
		  </dir>
		  <dir name="skies2">
			  <file name="clouds.tga"/>
		  </dir>
		  <dir name="stone">
			  <file name="pjrock10b_2.tga"/>
			  <file name="pjrock12b_2.tga"/>
			  <file name="pjrock9b_2.tga"/>
		  </dir>
	  </dir>
	  <file name="common-spog.pk3"/>
	  <file name="mapmedia.pk3"/>
	</dir>
</component>
