Files
DoomRTX/neo/opengl/tess/tessellate.js
T
2026-04-22 00:55:07 -07:00

71 lines
2.1 KiB
JavaScript

tessellate = (function() {
var c_tessellate = Module.cwrap('tessellate', 'void', ['number', 'number', 'number',
'number', 'number', 'number']);
var tessellate = function(loops)
{
var i;
if (loops.length === 0)
throw "Expected at least one loop";
var vertices = [];
var boundaries = [0];
for (var l=0; l<loops.length; ++l) {
var loop = loops[l];
if (loop.length % 2 !== 0)
throw "Expected even number of coordinates";
vertices.push.apply(vertices, loop);
boundaries.push(vertices.length);
}
var p = Module._malloc(vertices.length * 8);
for (i=0; i<vertices.length; ++i)
Module.setValue(p+i*8, vertices[i], "double");
var contours = Module._malloc(boundaries.length * 4);
for (i=0; i<boundaries.length; ++i)
Module.setValue(contours + 4 * i, p + 8 * boundaries[i], 'i32');
var ppcoordinates_out = Module._malloc(4);
var pptris_out = Module._malloc(4);
var pnverts = Module._malloc(4);
var pntris = Module._malloc(4);
c_tessellate(ppcoordinates_out, pnverts, pptris_out, pntris,
contours, contours+4*boundaries.length);
var pcoordinates_out = Module.getValue(ppcoordinates_out, 'i32');
var ptris_out = Module.getValue(pptris_out, 'i32');
var nverts = Module.getValue(pnverts, 'i32');
var ntris = Module.getValue(pntris, 'i32');
var result_vertices = new Float64Array(nverts * 2);
var result_triangles = new Int32Array(ntris * 3);
for (i=0; i<2*nverts; ++i) {
result_vertices[i] = Module.getValue(pcoordinates_out + i*8, 'double');
}
for (i=0; i<3*ntris; ++i) {
result_triangles[i] = Module.getValue(ptris_out + i*4, 'i32');
}
Module._free(pnverts);
Module._free(pntris);
Module._free(ppcoordinates_out);
Module._free(pptris_out);
Module._free(pcoordinates_out);
Module._free(ptris_out);
Module._free(p);
Module._free(contours);
return {
vertices: result_vertices,
triangles: result_triangles
};
};
return tessellate;
})();