mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-16 00:01:53 +02:00
5659 lines
132 KiB
Plaintext
5659 lines
132 KiB
Plaintext
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle comm_triplevent {
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{
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count 30
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material textures/particles/smokepuff
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time 2.050
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cycles 0.000
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bunching 0.950
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distribution sphere 5.000 5.000 5.000
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direction cone 10.000
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orientation view
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speed "17.000" to "64.000"
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size "27.500" to "128.000"
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aspect "1.000"
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rotation "-45.000" to "35.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.750
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fadeOut 0.900
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fadeIndex 0.150
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color 0.070 0.090 0.110 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world 8.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle changlightnin {
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{
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count 2
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material textures/particles/s_lightning_whi
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time 0.600
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cycles 0.000
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bunching 0.000
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distribution rect 0.000 16.000 16.000
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direction cone 90.000
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orientation aimed 2.000 0.400
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speed "60.000" to "-193.000"
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size "0.000" to "23.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.100
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fadeOut 0.100
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fadeIndex 0.000
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color 0.350 0.690 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 72.000
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gravity 450.000
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}
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{
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count 3
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material textures/particles/s_lightning_whi
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time 0.500
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cycles 0.000
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bunching 0.200
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distribution rect 0.000 16.000 16.000
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direction cone 90.000
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orientation aimed 2.000 0.400
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speed "-150.000" to "-214.000"
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size "15.000" to "12.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.100
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fadeOut 0.100
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fadeIndex 0.000
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color 0.350 0.690 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 -72.000
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gravity -400.000
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}
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{
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count 1
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material textures/particles/s_lightning2_whi
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time 1.500
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 90.000
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orientation view
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speed "0.000"
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size "35.500" to "56.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.100
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fadeOut 0.250
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fadeIndex 0.000
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color 0.353 0.686 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 72.000
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gravity 0.000
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}
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{
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count 1
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material textures/particles/s_lightning2_whi
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time 1.500
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 90.000
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orientation view
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speed "0.000"
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size "35.000" to "56.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.100
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fadeOut 0.250
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fadeIndex 0.000
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color 0.350 0.690 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 -72.000
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gravity 1.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle telepitlightnin_2 {
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{
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count 2
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material textures/particles/s_lightning_whi
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time 0.600
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cycles 0.000
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bunching 0.000
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distribution rect 0.000 0.000 0.000
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direction cone 90.000
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orientation aimed 2.000 0.400
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speed "-200.000" to "300.000"
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size "16.000"
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aspect "1.000"
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randomDistribution 0
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boundsExpansion 0.000
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fadeIn 0.100
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fadeOut 0.100
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fadeIndex 0.000
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color 0.350 0.690 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 64.000
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gravity 2000.000
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}
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{
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count 3
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material textures/particles/s_lightning_whi
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time 0.350
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cycles 0.000
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bunching 0.200
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distribution sphere 0.000 16.000 16.000
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direction cone 90.000
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orientation aimed 2.000 0.400
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speed "77.000" to "-51.000"
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size "16.000" to "1.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.100
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fadeOut 0.100
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fadeIndex 0.000
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color 0.350 0.690 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 -70.000
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gravity 450.000
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}
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{
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count 1
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material textures/particles/s_lightning2_whi
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time 1.500
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 90.000
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orientation view
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speed "0.000"
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size "35.500" to "56.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.100
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fadeOut 0.250
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fadeIndex 0.000
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color 0.350 0.690 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 60.000
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gravity 0.000
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}
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{
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count 1
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material textures/particles/s_lightning2_whi
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time 1.500
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 90.000
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orientation view
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speed "0.000"
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size "35.000" to "48.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.100
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fadeOut 0.250
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fadeIndex 0.000
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color 0.350 0.690 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 -60.000
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gravity 1.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
|
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particle telepitlightnin_1 {
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{
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count 1
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material textures/particles/s_lightning_whi
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time 0.600
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cycles 0.000
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bunching 0.000
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distribution rect 0.000 16.000 16.000
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direction cone 90.000
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orientation aimed 2.000 0.400
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speed "60.000" to "-193.000"
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size "15.000" to "33.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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|
fadeIn 0.100
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fadeOut 0.100
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fadeIndex 0.000
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color 0.350 0.690 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 135.000
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gravity 2000.000
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}
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{
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count 2
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material textures/particles/s_lightning_whi
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time 0.800
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cycles 0.000
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bunching 0.200
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distribution rect 0.000 16.000 16.000
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direction cone 90.000
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orientation aimed 2.000 0.400
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speed "-40.000" to "800.000"
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size "30.000" to "15.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.100
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fadeOut 0.100
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fadeIndex 0.000
|
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color 0.350 0.690 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 -135.000
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gravity -800.000
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}
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{
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count 1
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material textures/particles/s_lightning2_whi
|
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time 1.500
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cycles 0.000
|
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bunching 1.000
|
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distribution rect 0.000 0.000 0.000
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direction cone 90.000
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orientation view
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speed "0.000"
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size "35.500" to "56.000"
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aspect "1.000"
|
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randomDistribution 1
|
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boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
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color 0.350 0.690 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 130.000
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gravity 0.000
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}
|
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{
|
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count 1
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material textures/particles/s_lightning2_whi
|
|
time 1.500
|
|
cycles 0.000
|
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bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
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direction cone 90.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "35.000" to "56.000"
|
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aspect "1.000"
|
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randomDistribution 1
|
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boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.350 0.690 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -130.000
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|
gravity 1.000
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}
|
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}
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|
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/*
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Generated by the Particle Editor.
|
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
|
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particle commo2_falldust_rmx {
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{
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count 20
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material textures/particles/dustcloud_opaque
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time 2.350
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cycles 0.000
|
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bunching 0.950
|
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distribution rect 1300.000 10.000 10.000
|
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direction cone 0.000
|
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orientation view
|
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speed "300.000"
|
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size "500.000" to "300.000"
|
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aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.310 0.200 0.130 0.500
|
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 300.000
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gravity world 120.000
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}
|
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}
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|
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/*
|
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Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
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particle comm1_blowdust_rmx {
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{
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count 5
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material textures/particles/dustcloud
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time 2.000
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cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 300.000 50.000 10.000
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direction cone 0.000
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orientation view
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speed "50.000" to "0.000"
|
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size "600.000" to "200.000"
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aspect "1.000"
|
|
rotation "20.000" to "0.000"
|
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randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.750
|
|
fadeIndex 0.000
|
|
color 0.500 0.230 0.130 1.000
|
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 400.000
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gravity 0.000
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}
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{
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count 5
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material textures/particles/dustcloud
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time 6.000
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cycles 0.000
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bunching 0.900
|
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distribution rect 300.000 50.000 10.000
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direction cone 0.000
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|
orientation view
|
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speed "150.000"
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size "200.000"
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aspect "1.000"
|
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rotation "20.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.250 0.150 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 300.000
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|
gravity 0.000
|
|
}
|
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}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
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particle mono_blowdust1 {
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{
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count 6
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material textures/particles/dustcloud
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time 5.300
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cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 50.000 50.000 100.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "600.000" to "-300.000"
|
|
size "100.000" to "450.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "39.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
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|
fadeIn 1.000
|
|
fadeOut 0.050
|
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fadeIndex 0.000
|
|
color 0.300 0.130 0.080 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -57.000
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|
}
|
|
{
|
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count 5
|
|
material textures/particles/dustcloud
|
|
time 1.900
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 10.000 50.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "250.000" to "400.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.450
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.240 0.180 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -600.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mono_dropdust1 {
|
|
{
|
|
count 4
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|
material textures/particles/dustcloud
|
|
time 5.400
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 10.000 50.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "180.000" to "0.000"
|
|
size "150.000" to "500.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.600
|
|
fadeOut 0.650
|
|
fadeIndex 0.000
|
|
color 0.290 0.120 0.070 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 27.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/dustcloud
|
|
time 5.200
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 10.000 50.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "250.000" to "400.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.240 0.180 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 210.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mono_dropdust2 {
|
|
{
|
|
count 3
|
|
material textures/particles/dustcloud
|
|
time 2.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 10.000 50.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "219.000" to "43.000"
|
|
size "80.000" to "250.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.700
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.300 0.220 0.180 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -3.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mono_dropdust3 {
|
|
{
|
|
count 4
|
|
material textures/particles/dustcloud
|
|
time 4.650
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 10.000 50.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "180.000" to "0.000"
|
|
size "100.000" to "800.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.180 0.100 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 64.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/dustcloud
|
|
time 5.950
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 10.000 50.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "250.000" to "400.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.240 0.180 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 210.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mono_blowdust3 {
|
|
{
|
|
count 6
|
|
material textures/particles/dustcloud
|
|
time 7.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 50.000 50.000 100.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "154.000" to "350.000"
|
|
size "100.000" to "600.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.500 0.230 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 15.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/dustcloud
|
|
time 1.900
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 10.000 50.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "250.000" to "400.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.450
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.240 0.180 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle scannerlight {
|
|
depthHack 75
|
|
{
|
|
count 12
|
|
material textures/particles/fbeam
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 10.000
|
|
orientation view
|
|
speed "64.000" to "296.000"
|
|
size "1.000" to "123.500"
|
|
aspect "1.000"
|
|
rotation "33.000" to "11.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.700
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.210 0.640 0.740 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 8.000
|
|
gravity world 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle bioscan_beam {
|
|
{
|
|
count 6
|
|
material textures/particles/bioscansmoke
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation y
|
|
speed "56.000" to "39.000"
|
|
size "6.500" to "31.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "100.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.410 0.170 0.210 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -54.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle dripdrop {
|
|
{
|
|
count 1
|
|
material textures/particles/drop
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 0.000
|
|
orientation aimed 0.000 0.000
|
|
speed "4.000" to "-10.000"
|
|
size "1.000"
|
|
aspect "1.000" to "0.000"
|
|
angle 180.000
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 1.000 0.930 0.950 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -10.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/blooddrop2
|
|
time 1.300
|
|
cycles 0.000
|
|
timeOffset 3.000
|
|
bunching 0.250
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "-51.000" to "-94.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 128.000
|
|
gravity world 96.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/blooddrop2
|
|
time 2.600
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.500" to "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 61.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/blooddrop2
|
|
time 100.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 90.000
|
|
orientation z
|
|
speed "0.000"
|
|
size "16.500" to "7.000"
|
|
aspect "1.000"
|
|
rotation "11.000" to "33.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 1.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle dripexp {
|
|
{
|
|
count 3
|
|
material textures/particles/drop2
|
|
time 2.600
|
|
cycles 0.000
|
|
bunching 0.700
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "4.000" to "-159.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
rotation "95.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -36.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/drop2
|
|
time 6.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "-26.000" to "300.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
rotation "95.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -12.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle dripsnot {
|
|
{
|
|
count 3
|
|
material textures/particles/drop2
|
|
time 2.600
|
|
cycles 0.000
|
|
bunching 0.700
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "-4.000" to "-137.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
rotation "95.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -36.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/drop2
|
|
time 6.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "26.000" to "137.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
rotation "95.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -34.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/drop2
|
|
time 6.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "-60.000" to "-257.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
rotation "95.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -34.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc2_hallsmoke1 {
|
|
depthHack 1
|
|
{
|
|
count 30
|
|
material textures/particles/smokepuff
|
|
time 4.800
|
|
cycles 0.000
|
|
bunching 0.950
|
|
distribution sphere 25.000 25.000 25.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
entityColor 1
|
|
speed "0.000"
|
|
size "90.000" to "140.000"
|
|
aspect "1.000"
|
|
rotation "-45.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.750
|
|
fadeOut 0.900
|
|
fadeIndex 0.150
|
|
color 0.090 0.100 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -12.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc2_firejetsmoke {
|
|
{
|
|
count 12
|
|
material textures/particles/dust
|
|
time 0.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "89.500" to "165.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.050
|
|
fadeIndex 0.000
|
|
color 0.710 0.710 0.710 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 -48.000 -4.000
|
|
gravity 27.000
|
|
}
|
|
{
|
|
count 12
|
|
material textures/particles/dust
|
|
time 0.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 8.000 8.000 8.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "116.000" to "70.000"
|
|
aspect "1.000"
|
|
rotation "14.000" to "29.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.680 0.680 0.680 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 20.000 0.000
|
|
gravity 3.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc2_firejetsmoke2 {
|
|
{
|
|
count 12
|
|
material textures/particles/dust
|
|
time 0.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "60.000" to "90.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.710 0.710 0.710 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 -32.000 0.000
|
|
gravity 27.000
|
|
}
|
|
{
|
|
count 12
|
|
material textures/particles/dust
|
|
time 0.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 8.000 8.000 8.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "115.000" to "64.000"
|
|
aspect "1.000"
|
|
rotation "14.000" to "29.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.675 0.675 0.675 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 3.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mcu_pipedrip1 {
|
|
{
|
|
count 2
|
|
material textures/particles/drop3
|
|
time 2.900
|
|
cycles 0.000
|
|
bunching 0.700
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "51.000" to "-116.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
rotation "95.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -17.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/drop3
|
|
time 2.350
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "0.000" to "9.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
rotation "95.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 10.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "2.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 50.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 9.750
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 195.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 15.000
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 195.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/droppuddle
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 199.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle dripdropsingle {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 1.700
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "15.000" to "-50.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "2.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 10.000
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 218.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/droppuddle
|
|
time 4.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.280 0.280 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 219.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle dripdropdouble {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 1.700
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "15.000" to "-50.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "2.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 10.000
|
|
bunching 0.050
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-43.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.430 0.210 0.100 0.000
|
|
offset 0.000 0.000 218.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 4.750
|
|
bunching 0.050
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-43.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.430 0.210 0.100 0.000
|
|
offset 0.000 0.000 218.000
|
|
gravity -41.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mcu_pipedrip2 {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 1.700
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "15.000" to "-50.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "2.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 10.000
|
|
bunching 0.050
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-43.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.430 0.210 0.100 0.000
|
|
offset 0.000 0.000 218.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 4.750
|
|
bunching 0.050
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-43.000" to "9.000"
|
|
size "0.500" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.430 0.210 0.100 0.000
|
|
offset 0.000 0.000 218.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/droppuddle
|
|
time 1.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 219.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mcu_pipedrip3 {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 1.700
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "15.000" to "-50.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "2.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.494 0.459 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 10.000
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 218.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/droppuddle
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 7.500
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.490 0.460 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 219.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle decon_mist {
|
|
{
|
|
count 55
|
|
material textures/particles/fbeam
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 16.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000" to "116.000"
|
|
size "0.000" to "16.000"
|
|
aspect "1.000"
|
|
rotation "67.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.270 0.000 0.010 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 5.000
|
|
gravity 31.000
|
|
}
|
|
{
|
|
count 12
|
|
material textures/particles/smokepuff
|
|
time 1.400
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "-21.000" to "-86.000"
|
|
size "36.500" to "109.000"
|
|
aspect "1.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.110 0.000 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 32.000
|
|
gravity -82.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hh_halldust {
|
|
depthHack 100
|
|
{
|
|
count 10
|
|
material textures/particles/dust2
|
|
time 7.000
|
|
cycles 1.000
|
|
bunching 0.500
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "15.000"
|
|
orientation view
|
|
speed "13.000" to "-9.000"
|
|
size "200.000" to "250.000"
|
|
aspect "1.000"
|
|
rotation "45.000" to "90.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 1.000 0.690 0.530 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 20.000
|
|
}
|
|
{
|
|
count 40
|
|
material textures/particles/dust2bits
|
|
time 7.000
|
|
cycles 1.000
|
|
bunching 0.250
|
|
distribution sphere 60.000 60.000 60.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "40.000" to "50.000"
|
|
aspect "1.000"
|
|
rotation "46.000" to "36.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 0.700 0.530 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity world 90.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mcu_whistletit {
|
|
depthHack 1
|
|
{
|
|
count 40
|
|
material textures/particles/smokepuff
|
|
time 4.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 24.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "-4.000" to "-34.000"
|
|
size "30.000" to "92.500"
|
|
aspect "1.000"
|
|
rotation "-45.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.750
|
|
fadeOut 0.900
|
|
fadeIndex 0.150
|
|
color 0.090 0.100 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -10.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc2_bustburst {
|
|
{
|
|
count 13
|
|
material textures/particles/smokepuff
|
|
time 0.650
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "111.000" to "21.000"
|
|
size "3.500" to "27.500"
|
|
aspect "1.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.600
|
|
fadeIndex 0.000
|
|
color 0.160 0.110 0.040 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -1.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "12.000" to "56.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.240 0.170 0.070 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 55.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
|
|
particle site3smalldust {
|
|
{
|
|
count 50
|
|
material textures/particles/dustcloud_opaque
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 0.950
|
|
distribution rect 150.000 150.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "300.000" to "100.000"
|
|
size "100.000" to "80.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "50.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 0.610 0.350 0.190 0.200
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
*/
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle alpha_eggbeater {
|
|
{
|
|
count 1
|
|
material textures/particles/s_lightning_whi
|
|
time 0.050
|
|
cycles 0.000
|
|
deadTime 0.120
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 16.000
|
|
direction cone "5.000"
|
|
orientation aimed 2.000 0.400
|
|
speed "300.000"
|
|
size "15.000"
|
|
aspect "1.000"
|
|
randomDistribution 0
|
|
boundsExpansion 64.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.580 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 144.000
|
|
gravity 1000.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/s_lightning2_whi
|
|
time 0.050
|
|
cycles 0.000
|
|
deadTime 0.120
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 1.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "16.000" to "64.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.580 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/s_lightning2_whi
|
|
time 0.050
|
|
cycles 0.000
|
|
deadTime 0.120
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 1.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "16.000" to "64.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.580 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 144.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc2_elevsteamblast {
|
|
depthHack 128
|
|
{
|
|
count 15
|
|
material textures/particles/smokepuff
|
|
time 0.800
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "600.000" to "-201.000"
|
|
size "10.000" to "300.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "90.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.280 0.280 0.230 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 27.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 2.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "300.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.370 0.370 0.370 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 100.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc2_mazevent {
|
|
{
|
|
count 50
|
|
material textures/particles/smokepuff
|
|
time 1.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 60.000 5.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000" to "141.000"
|
|
size "0.000" to "24.500"
|
|
aspect "1.000"
|
|
rotation "67.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.169 0.161 0.161 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 5.000
|
|
gravity 31.000
|
|
}
|
|
{
|
|
count 12
|
|
material textures/particles/smokepuff
|
|
time 1.400
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 50.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "4.000" to "-86.000"
|
|
size "9.000" to "92.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.051 0.051 0.043 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 16.000
|
|
gravity -41.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle cav1_punchysquares {
|
|
{
|
|
count 8
|
|
material textures/particles/smokepuff
|
|
time 0.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "600.000" to "-201.000"
|
|
size "20.000" to "100.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "90.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.230 0.090 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 27.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 2.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "300.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.400 0.230 0.090 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 60.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle cav1_quakedust {
|
|
depthHack 100
|
|
{
|
|
count 8
|
|
material textures/particles/dust2
|
|
time 8.000
|
|
cycles 1.000
|
|
timeOffset 0.500
|
|
bunching 0.500
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "15.000"
|
|
orientation view
|
|
speed "13.000" to "-9.000"
|
|
size "200.000" to "400.000"
|
|
aspect "1.000"
|
|
rotation "45.000" to "60.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 0.690 0.530 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 52.000
|
|
}
|
|
{
|
|
count 40
|
|
material textures/particles/dust2bits
|
|
time 7.000
|
|
cycles 1.000
|
|
bunching 0.250
|
|
distribution sphere 60.000 60.000 60.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "40.000" to "50.000"
|
|
aspect "1.000"
|
|
rotation "46.000" to "36.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 1.000 0.700 0.530 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity world 90.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle cav1_shaftsteam {
|
|
{
|
|
count 30
|
|
material textures/particles/dustcloud
|
|
time 9.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 6.000 6.000 6.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "150.000"
|
|
size "100.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "80.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 0.050
|
|
fadeIndex 0.000
|
|
color 0.086 0.059 0.039 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2b_pipeblast {
|
|
{
|
|
count 15
|
|
material textures/particles/smokepuff
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "600.000" to "-201.000"
|
|
size "10.000" to "100.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "90.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.280 0.280 0.230 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 27.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 2.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "200.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.280 0.280 0.230 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 70.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2b_mzbubbles {
|
|
{
|
|
count 12
|
|
material textures/sfx/bubble
|
|
time 2.750
|
|
cycles 0.000
|
|
bunching 0.950
|
|
distribution rect 4.000 4.000 0.000
|
|
direction cone "5.000"
|
|
orientation view
|
|
customPath flies 4.000 4.000 4.000
|
|
speed "50.000"
|
|
size "0.500" to "1.800"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -15.000
|
|
}
|
|
{
|
|
count 24
|
|
material textures/sfx/bubble
|
|
time 2.750
|
|
cycles 0.000
|
|
bunching 0.600
|
|
distribution rect 4.000 4.000 0.000
|
|
direction cone "5.000"
|
|
orientation aimed 0.000 0.010
|
|
customPath flies 15.000 6.000 6.000
|
|
speed "150.000" to "300.000"
|
|
size "0.000" to "1.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 1.000 0.000 0.000 1.000
|
|
fadeColor 0.000 0.000 1.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -15.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2b_mazespray {
|
|
{
|
|
count 32
|
|
material textures/particles/smokepuff
|
|
time 0.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "300.000" to "-26.000"
|
|
size "3.500" to "80.000"
|
|
aspect "1.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.110 0.000 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -50.000
|
|
}
|
|
{
|
|
count 8
|
|
material textures/particles/smokepuff
|
|
time 1.400
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "25.000" to "90.000"
|
|
aspect "1.000"
|
|
rotation "10.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.900
|
|
fadeOut 0.850
|
|
fadeIndex 0.000
|
|
color 0.600 0.000 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 180.000
|
|
gravity world -61.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle alpha3_pipeblast {
|
|
{
|
|
count 15
|
|
material textures/particles/smokepuff
|
|
time 0.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "600.000" to "-201.000"
|
|
size "10.000" to "100.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "90.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.110 0.100 0.040 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 47.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 4.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "200.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.110 0.100 0.040 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 70.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle admin_hallburst {
|
|
{
|
|
count 13
|
|
material textures/particles/smokepuff
|
|
time 0.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "227.000" to "21.000"
|
|
size "5.000" to "45.000"
|
|
aspect "1.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.600
|
|
fadeIndex 0.000
|
|
color 0.090 0.130 0.160 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -1.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "101.500"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.700
|
|
fadeIndex 0.000
|
|
color 0.129 0.141 0.157 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 85.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc1_hotgrate {
|
|
depthHack 10
|
|
{
|
|
count 7
|
|
material textures/particles/smokepuff
|
|
time 2.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "20.000" to "47.500"
|
|
aspect "1.000"
|
|
rotation "14.000" to "44.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.700
|
|
fadeIndex 0.000
|
|
color 0.840 0.460 0.180 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -10.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/sfx/vp1particle2
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "15.000"
|
|
aspect "1.000"
|
|
rotation "53.000" to "66.000"
|
|
angle 1.000
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.450
|
|
fadeOut 0.450
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -30.000
|
|
gravity world -1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc1_topvent {
|
|
depthHack 10
|
|
{
|
|
count 10
|
|
material textures/particles/smokepuff
|
|
time 2.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 14.000 0.000
|
|
direction outward "20.000"
|
|
orientation view
|
|
speed "1.000" to "-1.000"
|
|
size "6.000" to "48.000"
|
|
aspect "1.000"
|
|
rotation "15.000" to "30.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.153 0.157 0.145 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc1_exhaustvent {
|
|
depthHack 10
|
|
{
|
|
count 10
|
|
material textures/particles/smokepuff
|
|
time 1.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 3.000 0.000
|
|
direction outward "20.000"
|
|
orientation view
|
|
speed "5.000" to "-1.000"
|
|
size "16.000" to "70.000"
|
|
aspect "1.000"
|
|
rotation "15.000" to "30.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.150 0.150 0.160 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc1_understeam {
|
|
depthHack 1
|
|
{
|
|
count 30
|
|
material textures/particles/smokepuff
|
|
time 2.400
|
|
cycles 0.000
|
|
bunching 0.950
|
|
distribution sphere 25.000 25.000 25.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "30.000" to "200.000"
|
|
aspect "1.000"
|
|
rotation "-45.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.750
|
|
fadeOut 0.900
|
|
fadeIndex 0.150
|
|
color 0.063 0.031 0.008 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -10.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc2_exhaustvent {
|
|
depthHack 10
|
|
{
|
|
count 10
|
|
material textures/particles/smokepuff
|
|
time 1.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 3.000 0.000
|
|
direction outward "20.000"
|
|
orientation view
|
|
speed "5.000" to "-1.000"
|
|
size "16.000" to "70.000"
|
|
aspect "1.000"
|
|
rotation "15.000" to "30.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.047 0.047 0.051 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc2_exhaustventxl {
|
|
depthHack 10
|
|
{
|
|
count 10
|
|
material textures/particles/smokepuff
|
|
time 1.350
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 3.000 0.000
|
|
direction outward "20.000"
|
|
orientation view
|
|
speed "5.000" to "-1.000"
|
|
size "32.000" to "80.000"
|
|
aspect "1.000"
|
|
rotation "15.000" to "30.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.850
|
|
fadeIndex 0.000
|
|
color 0.090 0.090 0.070 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc2_yellowhallmist {
|
|
depthHack 10
|
|
{
|
|
count 18
|
|
material textures/particles/smokepuff
|
|
time 2.850
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution cylinder 40.000 60.000 100.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "1.000"
|
|
size "128.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.700
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.298 0.196 0.063 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta1column {
|
|
{
|
|
count 60
|
|
material textures/particles/smokepuff
|
|
time 0.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "5.000"
|
|
orientation view
|
|
speed "150.000" to "60.000"
|
|
size "5.000" to "22.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.210 0.160 0.080 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "32.000" to "64.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.350 0.240 0.160 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 70.000
|
|
gravity world -8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta1floorburst {
|
|
{
|
|
count 60
|
|
material textures/particles/smokepuff
|
|
time 0.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "5.000"
|
|
orientation view
|
|
speed "250.000" to "69.000"
|
|
size "5.000" to "22.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.170 0.010 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "32.000" to "64.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.510 0.140 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 70.000
|
|
gravity world -13.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta1floorburst_w {
|
|
{
|
|
count 60
|
|
material textures/particles/smokepuff
|
|
time 0.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "5.000"
|
|
orientation view
|
|
speed "250.000" to "69.000"
|
|
size "5.000" to "22.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.150 0.160 0.140 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "32.000" to "64.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.153 0.157 0.145 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 70.000
|
|
gravity world -13.000
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta1_crawlsmoke {
|
|
depthHack 1
|
|
{
|
|
count 30
|
|
material textures/particles/smokepuff
|
|
time 2.800
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 5.000 5.000 5.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "51.000" to "0.000"
|
|
size "8.000" to "128.000"
|
|
aspect "1.000"
|
|
rotation "-45.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.650
|
|
fadeOut 1.000
|
|
fadeIndex 0.150
|
|
color 0.160 0.000 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta1_hosesmoke {
|
|
{
|
|
count 28
|
|
material textures/particles/smokepuff
|
|
time 1.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "26.000" to "9.000"
|
|
size "0.000" to "17.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.200 0.170 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -13.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mcu_minifalldust {
|
|
{
|
|
count 7
|
|
material textures/particles/dustcloud_opaque
|
|
time 3.000
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 256.000 10.000 10.000
|
|
direction cone "30.000"
|
|
orientation view
|
|
speed "300.000"
|
|
size "200.000" to "500.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.310 0.200 0.130 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 50.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mcu_minifalldust2 {
|
|
depthHack 64
|
|
{
|
|
count 7
|
|
material textures/particles/dustcloud_opaque
|
|
time 2.800
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 32.000 32.000 32.000
|
|
direction cone "30.000"
|
|
orientation view
|
|
speed "300.000"
|
|
size "100.000" to "450.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 0.310 0.200 0.130 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -10.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle admin_hallburst2 {
|
|
{
|
|
count 13
|
|
material textures/particles/smokepuff
|
|
time 0.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "227.000" to "21.000"
|
|
size "5.000" to "45.000"
|
|
aspect "1.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.600
|
|
fadeIndex 0.000
|
|
color 0.118 0.125 0.118 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -1.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "101.500"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.700
|
|
fadeIndex 0.000
|
|
color 0.120 0.130 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 85.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle admin_hallburst3 {
|
|
{
|
|
count 13
|
|
material textures/particles/smokepuff
|
|
time 0.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "227.000" to "21.000"
|
|
size "15.000" to "45.000"
|
|
aspect "1.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 0.600
|
|
fadeIndex 0.000
|
|
color 0.160 0.120 0.040 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -1.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "101.500"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.700
|
|
fadeIndex 0.000
|
|
color 0.160 0.120 0.040 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 60.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle admin_hallfog {
|
|
depthHack 10
|
|
{
|
|
count 18
|
|
material textures/particles/smokepuff
|
|
time 1.250
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution cylinder 0.000 50.000 64.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "128.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.110 0.080 0.050 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -22.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle admin_panelburst {
|
|
{
|
|
count 15
|
|
material textures/particles/smokepuff
|
|
time 0.550
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "150.000" to "60.000"
|
|
size "5.000" to "22.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.130 0.130 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle al3_triplebubble {
|
|
{
|
|
count 6
|
|
material textures/sfx/bubble
|
|
time 1.750
|
|
cycles 0.000
|
|
bunching 0.200
|
|
distribution rect 4.000 4.000 0.000
|
|
direction cone "5.000"
|
|
orientation view
|
|
customPath flies 4.000 4.000 8.000
|
|
speed "0.000"
|
|
size "0.250" to "1.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -15.000
|
|
}
|
|
{
|
|
count 14
|
|
material textures/sfx/bubble
|
|
time 1.250
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 4.000 4.000 0.000
|
|
direction cone "5.000"
|
|
orientation aimed 0.000 0.010
|
|
speed "0.000"
|
|
size "0.000" to "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 1.000 0.000 0.000 1.000
|
|
fadeColor 0.000 0.000 1.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -31.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle al3_macsteam {
|
|
{
|
|
count 16
|
|
material textures/particles/smokepuff
|
|
time 3.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 64.000 0.000 0.000
|
|
direction cone "15.000"
|
|
orientation view
|
|
speed "16.000" to "0.000"
|
|
size "25.000" to "150.000"
|
|
aspect "1.000"
|
|
rotation "7.000" to "8.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.340 0.300 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 4.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle al3_jumbopipesteam {
|
|
{
|
|
count 40
|
|
material textures/particles/smokepuff
|
|
time 2.850
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution cylinder 40.000 60.000 100.000 0.000
|
|
direction outward "5.000"
|
|
orientation view
|
|
speed "1.000"
|
|
size "128.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.700
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.110 0.098 0.043 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle al3_macsteam2 {
|
|
depthHack 1
|
|
{
|
|
count 30
|
|
material textures/particles/smokepuff
|
|
time 5.850
|
|
cycles 0.000
|
|
bunching 0.950
|
|
distribution sphere 5.000 5.000 5.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "150.000"
|
|
aspect "1.000"
|
|
rotation "-45.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.900
|
|
fadeOut 1.000
|
|
fadeIndex 0.150
|
|
color 0.110 0.100 0.090 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 4.500
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle al2_macsteam1 {
|
|
{
|
|
count 8
|
|
material textures/particles/smokepuff
|
|
time 0.450
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "227.000" to "21.000"
|
|
size "15.000" to "45.000"
|
|
aspect "1.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 0.600
|
|
fadeIndex 0.000
|
|
color 0.098 0.082 0.059 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -1.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "101.500"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.700
|
|
fadeIndex 0.000
|
|
color 0.160 0.120 0.040 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 60.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle sinkdrip {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 0.600
|
|
cycles 0.000
|
|
deadTime 2.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.350"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.470 0.470 0.470 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -31.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/drop2
|
|
time 0.600
|
|
cycles 0.000
|
|
timeOffset 11.000
|
|
deadTime 2.000
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-13.000" to "-8.000"
|
|
size "0.250" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.440 0.440 0.440 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 10.000
|
|
gravity -41.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle enpro_pipeburst {
|
|
{
|
|
count 15
|
|
material textures/particles/smokepuff
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "600.000" to "-201.000"
|
|
size "10.000" to "100.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "90.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.280 0.280 0.230 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 27.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 2.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "200.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.280 0.280 0.230 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 70.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle enpro_macsmoke {
|
|
{
|
|
count 15
|
|
material textures/particles/smokepuff
|
|
time 1.250
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "100.000" to "0.000"
|
|
size "10.000" to "70.000"
|
|
aspect "1.000"
|
|
rotation "39.000" to "90.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.110 0.094 0.067 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 2.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "10.000" to "150.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.173 0.149 0.094 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 64.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc1_pipeburst {
|
|
{
|
|
count 15
|
|
material textures/particles/smokepuff
|
|
time 0.600
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "3.000"
|
|
orientation view
|
|
speed "300.000" to "-64.000"
|
|
size "5.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "66.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.200 0.170 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "16.000" to "90.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.200 0.170 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 80.000
|
|
gravity world -8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_pipeburst2 {
|
|
{
|
|
count 16
|
|
material textures/particles/smokepuff
|
|
time 0.350
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "300.000" to "47.000"
|
|
size "5.000" to "32.000"
|
|
aspect "1.000"
|
|
rotation "66.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.550
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.230 0.210 0.150 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "16.000" to "110.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.600
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.230 0.210 0.150 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 60.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_cagepipe {
|
|
depthHack 1
|
|
{
|
|
count 30
|
|
material textures/particles/smokepuff
|
|
time 4.800
|
|
cycles 0.000
|
|
bunching 0.950
|
|
distribution sphere 25.000 25.000 25.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "100.000" to "250.000"
|
|
aspect "1.000"
|
|
rotation "-45.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.750
|
|
fadeOut 0.900
|
|
fadeIndex 0.150
|
|
color 0.067 0.059 0.043 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -10.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_pipeburst3 {
|
|
{
|
|
count 8
|
|
material textures/particles/smokepuff
|
|
time 0.400
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "200.000" to "47.000"
|
|
size "5.000" to "16.000"
|
|
aspect "1.000"
|
|
rotation "66.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.550
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.230 0.210 0.150 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "12.000" to "50.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.600
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.230 0.210 0.150 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 40.000
|
|
gravity world -27.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle comm_snailvent {
|
|
{
|
|
count 50
|
|
material textures/particles/smokepuff
|
|
time 1.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 40.000 5.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000" to "141.000"
|
|
size "0.000" to "24.500"
|
|
aspect "1.000"
|
|
rotation "67.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.424 0.502 0.502 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 5.000
|
|
gravity 34.000
|
|
}
|
|
{
|
|
count 12
|
|
material textures/particles/smokepuff
|
|
time 1.400
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 40.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "4.000" to "-86.000"
|
|
size "9.000" to "92.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.075 0.078 0.082 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 16.000
|
|
gravity -41.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle comm_snailsteam {
|
|
{
|
|
count 50
|
|
material textures/particles/smokepuff
|
|
time 1.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 40.000 5.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000" to "141.000"
|
|
size "0.000" to "24.500"
|
|
aspect "1.000"
|
|
rotation "67.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.424 0.502 0.502 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 5.000
|
|
gravity 34.000
|
|
}
|
|
{
|
|
count 12
|
|
material textures/particles/smokepuff
|
|
time 1.400
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 40.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "4.000" to "-86.000"
|
|
size "9.000" to "92.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.075 0.078 0.082 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 16.000
|
|
gravity -41.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2a_hallsmoke1 {
|
|
depthHack 1
|
|
{
|
|
count 15
|
|
material textures/particles/barrelpoof
|
|
time 4.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 24.000 24.000 24.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "0.000" to "4.000"
|
|
size "1.000" to "100.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.149 0.141 0.125 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 60.000
|
|
gravity -6.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/smokepuff
|
|
time 2.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction cone "40.000"
|
|
orientation view
|
|
speed "73.000" to "0.000"
|
|
size "50.000" to "125.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.060 0.050 0.040 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -3.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2a_hallceiling {
|
|
depthHack 10
|
|
{
|
|
count 8
|
|
material textures/particles/smokepuff
|
|
time 3.650
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 30.000 30.000 0.000
|
|
direction outward "10.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "25.000" to "250.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.392 0.337 0.243 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -2.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta5_hosesmoke {
|
|
{
|
|
count 13
|
|
material textures/particles/smokepuff
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "5.000"
|
|
orientation view
|
|
speed "150.000" to "60.000"
|
|
size "5.000" to "22.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.200 0.190 0.160 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "32.000" to "64.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.200 0.190 0.160 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 46.000
|
|
gravity world -8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta5_donglefire {
|
|
depthHack 1
|
|
{
|
|
count 20
|
|
material textures/particles/pfirebig2_sort10
|
|
emissive 2.000
|
|
time 0.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction outward "100.000"
|
|
orientation view
|
|
speed "0.500"
|
|
size "40.000" to "20.000"
|
|
aspect "1.000" to "0.800"
|
|
rotation "17.000" to "46.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.820 0.820 0.820 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 -20.000
|
|
gravity world -94.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/barrelpoof
|
|
time 1.600
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution cylinder 4.000 4.000 4.000 0.000
|
|
direction outward "90.000"
|
|
orientation view
|
|
speed "0.500" to "0.000"
|
|
size "5.000" to "35.000"
|
|
aspect "1.500" to "1.000"
|
|
rotation "50.000" to "85.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.700
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.400 0.330 0.220 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 20.000
|
|
gravity world -31.000
|
|
}
|
|
{
|
|
count 15
|
|
material textures/particles/pfirebig2_sort10
|
|
emissive 2.000
|
|
time 1.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 10.000 10.000 0.000
|
|
direction cone "100.000"
|
|
orientation z
|
|
speed "8.000"
|
|
size "60.000" to "10.000"
|
|
aspect "1.000"
|
|
rotation "2.000" to "100.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 1.000 0.980 0.990 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/ember_small
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 20.000 20.000 20.000
|
|
direction cone "100.000"
|
|
orientation aimed 0.000 0.100
|
|
speed "0.700" to "0.200"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.460 0.470 0.350 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 50.000
|
|
gravity world -38.000
|
|
}
|
|
{
|
|
count 12
|
|
material textures/particles/smokepuff
|
|
time 3.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "32.000" to "150.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.120 0.100 0.070 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 100.000
|
|
gravity world -13.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/sfx/vp1particle2
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "50.000"
|
|
aspect "1.000"
|
|
rotation "53.000" to "66.000"
|
|
angle 1.000
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.450
|
|
fadeOut 0.450
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 16.000
|
|
gravity world -1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle site3_pistonsmoke {
|
|
depthHack 1
|
|
{
|
|
count 25
|
|
material textures/particles/smokepuff
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 4.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "72.000" to "0.000"
|
|
size "16.000" to "96.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "50.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.900
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.141 0.067 0.047 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle site3_spraycan {
|
|
{
|
|
count 8
|
|
material textures/particles/smokepuff
|
|
time 0.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "3.000"
|
|
orientation view
|
|
speed "150.000" to "60.000"
|
|
size "5.000" to "64.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.208 0.161 0.125 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "32.000" to "160.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.173 0.122 0.067 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 64.000
|
|
gravity world -8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle enpro_cranestem {
|
|
{
|
|
count 8
|
|
material textures/particles/smokepuff
|
|
time 0.250
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "2.000"
|
|
orientation view
|
|
speed "300.000" to "-81.000"
|
|
size "5.000" to "51.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "90.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.220 0.275 0.259 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 10.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 2.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "5.000" to "100.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.220 0.270 0.260 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 35.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta3bubbles {
|
|
{
|
|
count 64
|
|
material textures/sfx/bubble
|
|
time 10.000
|
|
cycles 0.000
|
|
bunching 0.850
|
|
distribution rect 64.000 130.000 0.000
|
|
direction cone "5.000"
|
|
orientation view
|
|
speed "32.000" to "-34.000"
|
|
size "0.500" to "1.800"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -2.000
|
|
}
|
|
{
|
|
count 128
|
|
material textures/sfx/bubble
|
|
time 13.000
|
|
cycles 0.000
|
|
bunching 0.800
|
|
distribution rect 64.000 130.000 0.000
|
|
direction cone "5.000"
|
|
orientation aimed 0.000 0.010
|
|
speed "12.000" to "-8.000"
|
|
size "0.000" to "1.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 0.000 0.000 1.000
|
|
fadeColor 0.000 0.000 1.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta3tankhaze {
|
|
depthHack 1
|
|
{
|
|
count 50
|
|
material textures/particles/smokepuff
|
|
time 10.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 60.000 100.000 0.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "9.000" to "-21.000"
|
|
size "100.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "-45.000" to "35.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.850
|
|
fadeOut 0.900
|
|
fadeIndex 0.150
|
|
color 0.500 0.590 0.500 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -2.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle alphascrubsmoke {
|
|
depthHack 64
|
|
{
|
|
count 10
|
|
material textures/particles/dustcloud
|
|
time 9.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 150.000 0.000
|
|
direction cone "15.000"
|
|
orientation view
|
|
speed "103.000" to "-90.000"
|
|
size "90.000" to "180.000"
|
|
aspect "1.000"
|
|
rotation "40.000" to "10.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.350
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.190 0.190 0.160 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_pipedrip1 {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.200
|
|
cycles 0.000
|
|
timeOffset 1.700
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "8.000" to "-30.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "1.500"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/drop2
|
|
time 1.200
|
|
cycles 0.000
|
|
timeOffset 1.200
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "40.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 90.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/droppuddle
|
|
time 2.430
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 90.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_pipedrip2 {
|
|
depthHack 32
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "2.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.659 0.443 0.302 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 1.200
|
|
cycles 0.000
|
|
timeOffset 1.200
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "40.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 130.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/droppuddle
|
|
time 2.430
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 130.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta5_crawlsmoke {
|
|
depthHack 1
|
|
{
|
|
count 25
|
|
material textures/particles/smokepuff
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 4.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "72.000" to "0.000"
|
|
size "16.000" to "96.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "50.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.900
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.157 0.129 0.122 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle commo_crawlsteam1 {
|
|
{
|
|
count 30
|
|
material textures/particles/smokepuff
|
|
time 2.850
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution cylinder 40.000 60.000 100.000 0.000
|
|
direction outward "5.000"
|
|
orientation view
|
|
speed "1.000"
|
|
size "128.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.700
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.208 0.176 0.129 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle commo_steamduo {
|
|
{
|
|
count 60
|
|
material textures/particles/smokepuff
|
|
time 0.800
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "5.000"
|
|
orientation view
|
|
speed "250.000" to "-10.000"
|
|
size "10.000" to "60.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.051 0.024 0.008 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "50.000" to "150.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.330 0.220 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 90.000
|
|
gravity world -13.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle commo_crawlblast {
|
|
{
|
|
count 15
|
|
material textures/particles/smokepuff
|
|
time 0.600
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "3.000"
|
|
orientation view
|
|
speed "300.000" to "-10.000"
|
|
size "10.000" to "100.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.210 0.180 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "50.000" to "150.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.431 0.365 0.267 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 90.000
|
|
gravity world -13.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle commo_sawsteam {
|
|
{
|
|
count 12
|
|
material textures/particles/smokepuff
|
|
time 0.600
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 2.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "300.000" to "-51.000"
|
|
size "0.000" to "150.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.210 0.180 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "50.000" to "150.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.430 0.360 0.270 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 90.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_pipedrip10 {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "1.500"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/drop2
|
|
time 1.200
|
|
cycles 0.000
|
|
timeOffset 1.200
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "40.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 140.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/droppuddle
|
|
time 2.430
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 140.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_chaindrip1 {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.600
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "1.500"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 1.600
|
|
cycles 0.000
|
|
timeOffset 1.600
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "30.000"
|
|
orientation view
|
|
speed "-51.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 205.000
|
|
gravity -41.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_chaindrip2 {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.200
|
|
cycles 0.000
|
|
timeOffset 4.500
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "8.000" to "-30.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -4.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.700
|
|
cycles 0.000
|
|
timeOffset 4.500
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "1.500"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/drop2
|
|
time 1.700
|
|
cycles 0.000
|
|
timeOffset 6.200
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "40.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 230.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/droppuddle
|
|
time 2.430
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.660 0.440 0.300 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 230.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_hexdrip1 {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.400
|
|
cycles 0.000
|
|
timeOffset 1.700
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "8.000" to "-30.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.400
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "1.500"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/drop2
|
|
time 1.400
|
|
cycles 0.000
|
|
timeOffset 1.200
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "40.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 150.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/droppuddle
|
|
time 2.430
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 150.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_hexdrip2 {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.850
|
|
cycles 0.000
|
|
timeOffset 1.700
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "8.000" to "-30.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.850
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "1.500"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/drop2
|
|
time 1.850
|
|
cycles 0.000
|
|
timeOffset 1.800
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "40.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 250.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/droppuddle
|
|
time 2.430
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 250.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_hexdrip3 {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.850
|
|
cycles 0.000
|
|
timeOffset 1.700
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "8.000" to "-30.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.850
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "1.500"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/drop2
|
|
time 1.850
|
|
cycles 0.000
|
|
timeOffset 1.800
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "40.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 238.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/droppuddle
|
|
time 2.430
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 238.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recyc_hexdrip4 {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.900
|
|
cycles 0.000
|
|
timeOffset 1.700
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "8.000" to "-30.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 1.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "1.500"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/drop2
|
|
time 1.900
|
|
cycles 0.000
|
|
timeOffset 1.800
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "40.000"
|
|
orientation view
|
|
speed "-30.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 284.000
|
|
gravity -41.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/droppuddle
|
|
time 2.430
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "0.000" to "8.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.660 0.280 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 284.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2a_halonblast {
|
|
depthHack 1
|
|
{
|
|
count 6
|
|
material textures/particles/smokepuff
|
|
time 2.550
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 24.000 24.000 24.000
|
|
direction cone "10.000"
|
|
orientation view
|
|
speed "0.000" to "4.000"
|
|
size "85.000" to "200.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.350
|
|
fadeIndex 0.000
|
|
color 0.080 0.120 0.090 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 200.000
|
|
gravity 13.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/smokepuff
|
|
time 1.800
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "-13.000" to "-90.000"
|
|
size "25.000" to "150.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.150 0.200 0.150 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -98.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2a_hosesmoke {
|
|
{
|
|
count 13
|
|
material textures/particles/smokepuff
|
|
time 0.350
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "3.000"
|
|
orientation view
|
|
speed "150.000" to "94.000"
|
|
size "5.000" to "22.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.150 0.160 0.160 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 1.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "32.000" to "64.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.412 0.431 0.431 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 46.000
|
|
gravity world -8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2a_ventsteam2 {
|
|
{
|
|
count 25
|
|
material textures/particles/smokepuff
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 4.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "72.000" to "0.000"
|
|
size "16.000" to "96.000"
|
|
aspect "1.000"
|
|
rotation "8.000" to "16.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.900
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.157 0.059 0.043 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -22.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2a_inhalersteam {
|
|
{
|
|
count 16
|
|
material textures/particles/smokepuff
|
|
time 2.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 40.000 0.000 0.000
|
|
direction cone "15.000"
|
|
orientation view
|
|
speed "50.000" to "13.000"
|
|
size "10.000" to "125.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "16.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.160 0.290 0.160 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -6.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2a_hallpanel {
|
|
{
|
|
count 18
|
|
material textures/particles/smokepuff
|
|
time 0.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 0.000
|
|
direction cone "3.000"
|
|
orientation view
|
|
speed "150.000" to "60.000"
|
|
size "5.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "100.000" to "0.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.180 0.210 0.200 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/smokepuff
|
|
time 0.600
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "30.000" to "90.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 0.460 0.540 0.520 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 70.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2a_telesmoke {
|
|
{
|
|
count 8
|
|
material textures/particles/smokepuff
|
|
time 2.550
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward "5.000"
|
|
orientation view
|
|
speed "3.000" to "1.000"
|
|
size "30.000" to "100.000"
|
|
aspect "1.000"
|
|
rotation "4.000" to "37.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.900
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.580 0.190 0.140 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle monounderfire {
|
|
depthHack 1
|
|
{
|
|
count 15
|
|
material textures/particles/pfirebig2
|
|
emissive 2.000
|
|
time 0.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 15.000 15.000 0.000
|
|
direction outward "100.000"
|
|
orientation view
|
|
speed "0.500"
|
|
size "60.000" to "30.000"
|
|
aspect "1.000" to "0.800"
|
|
rotation "17.000" to "46.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.820 0.820 0.820 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 20.000
|
|
gravity world -94.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/dust
|
|
time 3.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution cylinder 18.000 18.000 18.000 0.000
|
|
direction outward "90.000"
|
|
orientation view
|
|
speed "0.500" to "0.000"
|
|
size "40.000" to "100.000"
|
|
aspect "1.500" to "1.000"
|
|
rotation "50.000" to "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 1.000 0.000
|
|
offset 0.000 0.000 60.000
|
|
gravity world -40.000
|
|
}
|
|
{
|
|
count 15
|
|
material textures/particles/pfirebig2
|
|
emissive 2.000
|
|
time 1.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 10.000 10.000 0.000
|
|
direction cone "100.000"
|
|
orientation z
|
|
speed "8.000"
|
|
size "50.000" to "15.360"
|
|
aspect "1.000"
|
|
rotation "2.000" to "100.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 1.000 0.980 0.990 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/ember_small
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 30.000 30.000 30.000
|
|
direction cone "100.000"
|
|
orientation view
|
|
speed "0.700" to "0.200"
|
|
size "3.000" to "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.463 0.467 0.349 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 50.000
|
|
gravity world -38.000
|
|
}
|
|
} |