mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-12 08:11:10 +02:00
92 lines
3.8 KiB
C++
92 lines
3.8 KiB
C++
/*
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===========================================================================
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IceTech GPL Source Code
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Copyright (C) 2026 Justin Marshall
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This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
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IceTech Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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IceTech Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with IceTech Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
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===========================================================================
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*/
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#ifndef __SYS_LOCAL__
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#define __SYS_LOCAL__
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/*
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==============================================================
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idSysLocal
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==============================================================
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*/
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class idSysLocal : public idSys {
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public:
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virtual void DebugPrintf( const char *fmt, ... )id_attribute((format(printf,2,3)));
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virtual void DebugVPrintf( const char *fmt, va_list arg );
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virtual double GetClockTicks( void );
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virtual double ClockTicksPerSecond( void );
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virtual cpuid_t GetProcessorId( void );
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virtual const char * GetProcessorString( void );
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virtual const char * FPU_GetState( void );
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virtual bool FPU_StackIsEmpty( void );
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virtual void FPU_SetFTZ( bool enable );
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virtual void FPU_SetDAZ( bool enable );
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virtual void FPU_EnableExceptions( int exceptions );
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virtual void GetCallStack( address_t *callStack, const int callStackSize );
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virtual const char * GetCallStackStr( const address_t *callStack, const int callStackSize );
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virtual const char * GetCallStackCurStr( int depth );
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virtual void ShutdownSymbols( void );
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virtual bool LockMemory( void *ptr, int bytes );
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virtual bool UnlockMemory( void *ptr, int bytes );
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virtual INT_PTR DLL_Load( const char *dllName );
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virtual void * DLL_GetProcAddress(INT_PTR dllHandle, const char *procName );
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virtual void DLL_Unload(INT_PTR dllHandle );
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virtual void DLL_GetFileName( const char *baseName, char *dllName, int maxLength );
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virtual sysEvent_t GenerateMouseButtonEvent( int button, bool down );
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virtual sysEvent_t GenerateMouseMoveEvent( int deltax, int deltay );
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virtual int Milliseconds() { return Sys_Milliseconds(); }
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virtual void OpenURL( const char *url, bool quit );
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virtual void StartProcess( const char *exeName, bool quit );
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virtual FILE* FOpen(const char* name, const char* mode);
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virtual void FPrintf(FILE* file, const char* fmt);
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virtual int FTell(FILE* file);
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virtual int FSeek(FILE* file, long offset, int mode);
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virtual void FClose(FILE* file);
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virtual int FRead(void* buffer, int size, int count, FILE* file);
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virtual int FWrite(const void* buffer, int size, int count, FILE* file);
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virtual long FileTimeStamp(FILE* file);
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virtual int FEof(FILE* stream);
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virtual char* FGets(char* string, int n, FILE* stream);
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virtual void FFlush(FILE* f);
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virtual int SetVBuf(FILE* stream, char* buffer, int mode, unsigned int size);
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};
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#endif /* !__SYS_LOCAL__ */
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