Files
DoomRTX/neo/doom3/game/ai/AASCallback_FindAttackPosition.h
T
Justin Marshall af56d4bfeb Added bot code.
2026-05-19 18:34:55 -07:00

20 lines
522 B
C++

#pragma once
class idAASFindAttackPosition : public idAASCallback {
public:
idAASFindAttackPosition(const idAI* self, const idMat3& gravityAxis, idEntity* target, const idVec3& targetPos, const idVec3& fireOffset);
~idAASFindAttackPosition();
virtual bool AreaIsGoal(const idAAS* aas, int areaNum);
private:
const idAI* self;
idEntity* target;
idBounds excludeBounds;
idVec3 targetPos;
idVec3 fireOffset;
idMat3 gravityAxis;
pvsHandle_t targetPVS;
int PVSAreas[idEntity::MAX_PVS_AREAS];
};