Files
DoomRTX/e3/particles/skulltrail.particle
T
2026-05-20 12:29:30 -07:00

33 lines
706 B
Plaintext

//
// fireballsmoke
//
numParticles 45
material textures/particles/redteleportsparks
//initialVelocity ( point, 0, 0, 0.0 )
initialVelocity ( cone, 0,0,0,-2, 0, 0, 1, 1 )
size ( 0.5, 1.25 )
//randomColor ( 0.1, line, 0.35, 0.15, 0.1, 0.25, 0.12, 0.1 )
angle ( 0, 359 )
rotationSpeed ( -1, 1 )
liveforever
movewithParent
begin {
// when a particle dies, it will re-start with the same base velocity
copyVelocitys
targetSize ( 0.1, 0.015 )
targetColor ( 0.0, 0.0, 0.0, 0.0, 0.055 )
source ( 0.75, point, 0.0, 0.0, 0.0 )
//killIfOlderThan 40
killUnseen
//applyDamping (0.9, 0.9, 0.9)
gravity ( 0.0, 0.0, 0.005 )
// run this loop
applyMathSoFar
}