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mirror of https://github.com/jmarshall23/DoomRTX.git synced 2026-08-12 16:21:04 +02:00
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baeae0018509955d87f65fe1da3483903e0aca61
DoomRTX/neo/tools
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History
Justin Marshall 8d5f678b25 Initial Prey Game integration support.
2026-05-05 15:01:01 -07:00
..
af
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
comafx
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
common
Added readme.md and fixed legacy font usage in the editor.
2026-05-04 10:20:07 -07:00
compilers
Removed idInteraction.
2026-04-23 23:45:54 -07:00
debugger
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
decl
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
guied
Added FPS/UnrealEd-style right-mouse camera navigation to the camera view, with configurable movement keys, mouse look, modifier movement, Caps Lock speed scaling, and mouse-wheel zoom.
2026-05-04 08:45:25 -07:00
Help
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
materialeditor
Raytracing backend now supports multiple worlds.
2026-04-22 23:23:49 -07:00
particle
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
pda
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
radiant
Initial Prey Game integration support.
2026-05-05 15:01:01 -07:00
script
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
sound
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
edit_public.h
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
edit_stub.cpp
Doom 3 RTX Initial Checkin.
2026-04-22 00:55:07 -07:00
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