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DoomRTX/neo/engine/opengl/x64/Debug/opengl.log
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2026-05-22 17:06:52 -07:00

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gl_d3d12raylight.cpp
priorityq-heap.obj : warning LNK4006: __gl_pqHeapNewPriorityQ already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapDeletePriorityQ already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapInit already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapInsert already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapExtractMin already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapDelete already defined in priorityq.obj; second definition ignored
opengl.vcxproj -> D:\projects\Doom3\neo\x64\Debug\opengl.lib