Files
DoomRTX/neo/engine/opengl/d3d12/d3d12video.idl
T
Justin Marshall 76f642286e Added modelviewer.
Added neural network code(turned off by default).
Lots of editor and rendering fixes.
2026-05-17 22:09:25 -07:00

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195 KiB
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/*-------------------------------------------------------------------------------------
*
* Copyright (c) Microsoft Corporation
* Licensed under the MIT license
*
*-------------------------------------------------------------------------------------*/
import "oaidl.idl";
import "ocidl.idl";
import "dxgicommon.idl";
import "d3d12.idl";
cpp_quote("#include <winapifamily.h>")
#pragma region App Family
cpp_quote("#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)")
typedef enum D3D12_VIDEO_FIELD_TYPE
{
D3D12_VIDEO_FIELD_TYPE_NONE = 0,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2,
} D3D12_VIDEO_FIELD_TYPE;
typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT
{
D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0,
D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1,
D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2,
D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3,
D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4,
} D3D12_VIDEO_FRAME_STEREO_FORMAT;
typedef struct D3D12_VIDEO_FORMAT
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
} D3D12_VIDEO_FORMAT;
typedef struct D3D12_VIDEO_SAMPLE
{
UINT Width;
UINT Height;
D3D12_VIDEO_FORMAT Format;
} D3D12_VIDEO_SAMPLE;
typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE
{
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0,
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1,
} D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE;
typedef enum D3D12_FEATURE_VIDEO
{
D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0,
D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1,
D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2,
D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3,
D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5,
D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6,
D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9,
D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10,
D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11,
D3D12_FEATURE_VIDEO_ARCHITECTURE = 17,
D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18,
D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22,
D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27,
D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28,
D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32,
D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33,
D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34,
D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35,
D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36,
D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37,
D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38,
D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39,
D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40,
D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41,
D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42,
D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43,
D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44,
D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45,
D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG = 46,
D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1 = 47,
D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 = 48,
D3D12_FEATURE_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT = 49,
D3D12_FEATURE_VIDEO_ENCODER_QPMAP_INPUT = 50,
D3D12_FEATURE_VIDEO_ENCODER_DIRTY_REGIONS = 51,
D3D12_FEATURE_VIDEO_ENCODER_MOTION_SEARCH = 52,
D3D12_FEATURE_VIDEO_PROCESS_SUPPORT1 = 53, //
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE2 = 54, //
D3D12_FEATURE_VIDEO_ENCODER_SUPPORT2 = 55,
D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE1 = 56,
D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS = 57,
} D3D12_FEATURE_VIDEO;
typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE
{
D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0,
} D3D12_BITSTREAM_ENCRYPTION_TYPE;
typedef struct D3D12_VIDEO_DECODE_CONFIGURATION
{
GUID DecodeProfile;
D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption;
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType;
} D3D12_VIDEO_DECODE_CONFIGURATION;
typedef struct D3D12_VIDEO_DECODER_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
} D3D12_VIDEO_DECODER_DESC;
typedef struct D3D12_VIDEO_DECODER_HEAP_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT DecodeWidth;
UINT DecodeHeight;
DXGI_FORMAT Format;
DXGI_RATIONAL FrameRate;
UINT BitRate;
UINT MaxDecodePictureBufferCount;
} D3D12_VIDEO_DECODER_HEAP_DESC;
typedef struct D3D12_VIDEO_SIZE_RANGE
{
UINT MaxWidth;
UINT MaxHeight;
UINT MinWidth;
UINT MinHeight;
} D3D12_VIDEO_SIZE_RANGE;
typedef enum D3D12_VIDEO_PROCESS_FILTER
{
D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0,
D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1,
D3D12_VIDEO_PROCESS_FILTER_HUE = 2,
D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3,
D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4,
D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5,
D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6,
D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7,
} D3D12_VIDEO_PROCESS_FILTER;
typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS
{
D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = (1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS),
D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = (1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST),
D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = (1 << D3D12_VIDEO_PROCESS_FILTER_HUE),
D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = (1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION),
D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = (1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION),
D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT),
D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = (1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING),
D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT),
} D3D12_VIDEO_PROCESS_FILTER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS )")
typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS
{
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000,
} D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS )")
typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING
{
BOOL Enable;
FLOAT Alpha;
} D3D12_VIDEO_PROCESS_ALPHA_BLENDING;
typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY
{
BOOL Enable;
FLOAT Lower;
FLOAT Upper;
} D3D12_VIDEO_PROCESS_LUMA_KEY;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
DXGI_RATIONAL SourceAspectRatio;
DXGI_RATIONAL DestinationAspectRatio;
DXGI_RATIONAL FrameRate;
D3D12_VIDEO_SIZE_RANGE SourceSizeRange;
D3D12_VIDEO_SIZE_RANGE DestinationSizeRange;
BOOL EnableOrientation;
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags;
D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat;
D3D12_VIDEO_FIELD_TYPE FieldType;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode;
BOOL EnableAlphaBlending;
D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey;
UINT NumPastFrames;
UINT NumFutureFrames;
BOOL EnableAutoProcessing;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC;
typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE
{
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3,
} D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode;
UINT AlphaFillModeSourceStreamIndex;
FLOAT BackgroundColor[4];
DXGI_RATIONAL FrameRate;
BOOL EnableStereo;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC;
[uuid(0946B7C9-EBF6-4047-BB73-8683E27DBB1F), object, local, pointer_default(unique)]
interface ID3D12VideoDecoderHeap
: ID3D12Pageable
{
D3D12_VIDEO_DECODER_HEAP_DESC GetDesc();
}
[uuid(1F052807-0B46-4ACC-8A89-364F793718A4), object, local, pointer_default(unique)]
interface ID3D12VideoDevice
: IUnknown
{
HRESULT CheckFeatureSupport(
D3D12_FEATURE_VIDEO FeatureVideo,
[annotation("_Inout_updates_bytes_(FeatureSupportDataSize)")] void* pFeatureSupportData,
UINT FeatureSupportDataSize
);
HRESULT CreateVideoDecoder(
[annotation("_In_")] const D3D12_VIDEO_DECODER_DESC* pDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoder,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoder
);
HRESULT CreateVideoDecoderHeap(
[annotation("_In_")]const D3D12_VIDEO_DECODER_HEAP_DESC* pVideoDecoderHeapDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoderHeap,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoderHeap
);
HRESULT CreateVideoProcessor(
UINT NodeMask,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc,
UINT NumInputStreamDescs,
[annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoProcessor,
[out, iid_is(riid), annotation("_COM_Outptr_")] void **ppVideoProcessor
);
}
[uuid(C59B6BDC-7720-4074-A136-17A156037470), object, local, pointer_default(unique)]
interface ID3D12VideoDecoder
: ID3D12Pageable
{
D3D12_VIDEO_DECODER_DESC GetDesc();
}
typedef enum D3D12_VIDEO_DECODE_TIER
{
D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0,
D3D12_VIDEO_DECODE_TIER_1 = 1,
D3D12_VIDEO_DECODE_TIER_2 = 2,
D3D12_VIDEO_DECODE_TIER_3 = 3,
} D3D12_VIDEO_DECODE_TIER;
typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_DECODE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS )")
typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS
{
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8,
} D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS )")
typedef enum D3D12_VIDEO_DECODE_STATUS
{
D3D12_VIDEO_DECODE_STATUS_OK = 0,
D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1,
D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2,
D3D12_VIDEO_DECODE_STATUS_RESTART = 3,
D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4,
} D3D12_VIDEO_DECODE_STATUS;
typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_HUFFMAN_TABLE = 3,
} D3D12_VIDEO_DECODE_ARGUMENT_TYPE;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
UINT Width; // input
UINT Height; // input
DXGI_FORMAT DecodeFormat; // input
DXGI_RATIONAL FrameRate; // input
UINT BitRate; // input
D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; // output
D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; // output
D3D12_VIDEO_DECODE_TIER DecodeTier; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT
{
UINT NodeIndex; // input
UINT ProfileCount; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
{
UINT NodeIndex; // input
UINT ProfileCount; // input
[annotation("_Field_size_full_(ProfileCount)")] GUID *pProfiles; // output. The list of supported profiles. The caller allocates storage for the profile list before calling CheckFeatureSupport.
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
UINT FormatCount; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
UINT FormatCount; // input
[annotation("_Field_size_full_(FormatCount)")] DXGI_FORMAT *pOutputFormats; // output. The list of supported video formats. The caller allocates storage for the format list before calling CheckFeatureSupport.
} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS;
typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE
{
BOOL IOCoherent;
} D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE;
typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT
{
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3,
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT;
typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS
{
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B),
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A),
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS )")
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
{
UINT NodeIndex; // in
GUID DecodeProfile; // in
UINT Width; // in
UINT Height; // in
DXGI_FORMAT DecodeFormat; // in
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components; // out
UINT BinCount; // out
UINT CounterBitDepth; // out
} D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM;
typedef enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS )")
typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS
{
D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_DPB_ENCODER_RESOURCES = 0x4,
} D3D12_VIDEO_SCALE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS )")
typedef struct D3D12_VIDEO_SCALE_SUPPORT
{
D3D12_VIDEO_SIZE_RANGE OutputSizeRange;
D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags;
} D3D12_VIDEO_SCALE_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
D3D12_VIDEO_SAMPLE DecodeSample; // input
D3D12_VIDEO_FORMAT OutputFormat; // input
DXGI_RATIONAL FrameRate; // input
UINT BitRate; // input
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags; // output
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE
{
D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE
{
UINT NodeMask;
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc; // input
UINT NumInputStreamDescs; // input
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE;
typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS
{
UINT64 Status; // see D3D12_VIDEO_DECODE_STATUS
UINT64 NumMacroblocksAffected;
DXGI_RATIONAL FrameRate;
UINT BitRate;
} D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS;
typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type;
UINT Size;
[annotation("_Field_size_bytes_full_(Size)")] void *pData;
} D3D12_VIDEO_DECODE_FRAME_ARGUMENT;
typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES
{
UINT NumTexture2Ds;
[annotation("_Field_size_full_(NumTexture2Ds)")] ID3D12Resource** ppTexture2Ds;
[annotation("_Field_size_full_(NumTexture2Ds)")] UINT* pSubresources;
[annotation("_Field_size_full_opt_(NumTexture2Ds)")] ID3D12VideoDecoderHeap** ppHeaps; // If null, assume single decoder heap from input args.
} D3D12_VIDEO_DECODE_REFERENCE_FRAMES;
typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM
{
ID3D12Resource* pBuffer;
UINT64 Offset;
UINT64 Size;
} D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS
{
BOOL Enable;
ID3D12Resource* pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS
{
UINT NumFrameArguments;
D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[D3D12_VIDEO_DECODE_MAX_ARGUMENTS];
D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames;
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream;
ID3D12VideoDecoderHeap *pHeap;
} D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS
{
ID3D12Resource* pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments;
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS;
[uuid(304FDB32-BEDE-410A-8545-943AC6A46138), object, local, pointer_default(unique)]
interface ID3D12VideoProcessor
: ID3D12Pageable
{
UINT GetNodeMask();
UINT GetNumInputStreamDescs();
HRESULT GetInputStreamDescs(UINT NumInputStreamDescs, [annotation("_Out_writes_(NumInputStreamDescs)")] D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs);
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC GetOutputStreamDesc();
}
typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS
{
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40,
} D3D12_VIDEO_PROCESS_FEATURE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS )")
typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS
{
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x01,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x02,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x04,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x08,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000,
} D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS )")
typedef enum D3D12_VIDEO_PROCESS_ORIENTATION
{
D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0,
D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4,
D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7,
} D3D12_VIDEO_PROCESS_ORIENTATION;
typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
{
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2,
} D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS )")
typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE
{
INT Minimum;
INT Maximum;
INT Default;
FLOAT Multiplier;
} D3D12_VIDEO_PROCESS_FILTER_RANGE;
typedef enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS
{
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_PROCESS_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS )")
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT
{
UINT NodeIndex; // input
D3D12_VIDEO_SAMPLE InputSample; // input
D3D12_VIDEO_FIELD_TYPE InputFieldType; // input
D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat; // input
DXGI_RATIONAL InputFrameRate; // input
D3D12_VIDEO_FORMAT OutputFormat; // input
D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat; // input
DXGI_RATIONAL OutputFrameRate; // input
D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags; // output
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; // output
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; // output
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport; // output
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport; // output
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport; // output
D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[D3D12_VIDEO_PROCESS_MAX_FILTERS]; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS
{
UINT NodeIndex; // input
UINT MaxInputStreams; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO
{
UINT NodeIndex; // input
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; // input
D3D12_VIDEO_PROCESS_FILTER_FLAGS Filters; // input
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; // input
DXGI_RATIONAL InputFrameRate; // input
DXGI_RATIONAL OutputFrameRate; // input
BOOL EnableAutoProcessing; // input
UINT PastFrames; // output
UINT FutureFrames; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO;
typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET
{
UINT NumPastFrames;
ID3D12Resource **ppPastFrames;
UINT *pPastSubresources;
UINT NumFutureFrames;
ID3D12Resource **ppFutureFrames;
UINT *pFutureSubresources;
} D3D12_VIDEO_PROCESS_REFERENCE_SET;
typedef struct D3D12_VIDEO_PROCESS_TRANSFORM
{
D3D12_RECT SourceRectangle;
D3D12_RECT DestinationRectangle;
D3D12_VIDEO_PROCESS_ORIENTATION Orientation;
} D3D12_VIDEO_PROCESS_TRANSFORM;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
{
UINT OutputIndex;
UINT InputFrameOrField;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM
{
ID3D12Resource *pTexture2D;
UINT Subresource;
D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet;
} D3D12_VIDEO_PROCESS_INPUT_STREAM;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM
{
ID3D12Resource* pTexture2D;
UINT Subresource;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
{
D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS];
D3D12_RECT TargetRectangle;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS;
[uuid(3B60536E-AD29-4E64-A269-F853837E5E53), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList
: ID3D12CommandList
{
HRESULT Close();
HRESULT Reset(
[annotation("_In_")] ID3D12CommandAllocator* pAllocator
);
void ClearState();
void ResourceBarrier(
[annotation("_In_")] UINT NumBarriers,
[annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers
);
void DiscardResource(
[annotation("_In_")] ID3D12Resource* pResource,
[annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion
);
void BeginQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void EndQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void ResolveQueryData(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT StartIndex,
[annotation("_In_")] UINT NumQueries,
[annotation("_In_")] ID3D12Resource* pDestinationBuffer,
[annotation("_In_")] UINT64 AlignedDestinationBufferOffset
);
void SetPredication(
[annotation("_In_opt_")] ID3D12Resource* pBuffer,
[annotation("_In_")] UINT64 AlignedBufferOffset,
[annotation("_In_")] D3D12_PREDICATION_OP Operation
);
void SetMarker(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void BeginEvent(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void EndEvent();
void DecodeFrame(
[annotation("_In_")] ID3D12VideoDecoder* pDecoder,
[annotation("_In_")] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
[annotation("_In_")] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments
);
void WriteBufferImmediate(
UINT Count,
[annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
[annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes
);
}
[uuid(AEB2543A-167F-4682-ACC8-D159ED4A6209), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList
: ID3D12CommandList
{
HRESULT Close();
HRESULT Reset(
[annotation("_In_")] ID3D12CommandAllocator* pAllocator
);
void ClearState();
void ResourceBarrier(
[annotation("_In_")] UINT NumBarriers,
[annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers
);
void DiscardResource(
[annotation("_In_")] ID3D12Resource* pResource,
[annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion
);
void BeginQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void EndQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void ResolveQueryData(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT StartIndex,
[annotation("_In_")] UINT NumQueries,
[annotation("_In_")] ID3D12Resource* pDestinationBuffer,
[annotation("_In_")] UINT64 AlignedDestinationBufferOffset
);
void SetPredication(
[annotation("_In_opt_")] ID3D12Resource* pBuffer,
[annotation("_In_")] UINT64 AlignedBufferOffset,
[annotation("_In_")] D3D12_PREDICATION_OP Operation
);
void SetMarker(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void BeginEvent(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void EndEvent();
void ProcessFrames(
[annotation("_In_")] ID3D12VideoProcessor* pVideoProcessor,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
[annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments
);
void WriteBufferImmediate(
UINT Count,
[annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
[annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes
);
}
typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
{
UINT64 Offset;
ID3D12Resource* pBuffer;
} D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1
{
BOOL Enable;
ID3D12Resource* pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
UINT OutputWidth;
UINT OutputHeight;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1
{
ID3D12Resource* pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments;
D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS];
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1;
[uuid(D52F011B-B56E-453C-A05A-A7F311C8F472), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList1
: ID3D12VideoDecodeCommandList
{
void DecodeFrame1(
[annotation("_In_")] ID3D12VideoDecoder* pDecoder,
[annotation("_In_")] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments,
[annotation("_In_")] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments
);
}
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
D3D12_VIDEO_FIELD_TYPE FieldType;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1;
[uuid(542C5C4D-7596-434F-8C93-4EFA6766F267), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList1 : ID3D12VideoProcessCommandList
{
void ProcessFrames1(
[annotation("_In_")] ID3D12VideoProcessor* pVideoProcessor,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
[annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments
);
}
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1,
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE;
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8),
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16),
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS )" )
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0,
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION;
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL),
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS )" )
// D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT
typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT
{
UINT NodeIndex; // input
BOOL VideoDecodeSupport; // output
BOOL VideoProcessSupport; // output
BOOL VideoEncodeSupport; // output
} D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT;
// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR
{
UINT NodeIndex; // input
DXGI_FORMAT InputFormat; // input
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS BlockSizeFlags; // output
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS PrecisionFlags; // output
D3D12_VIDEO_SIZE_RANGE SizeRange; // output
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR;
// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE
{
UINT NodeIndex; // input
DXGI_FORMAT InputFormat; // input
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; // input
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; // input
D3D12_VIDEO_SIZE_RANGE SizeRange; // input
BOOL Protected; // input
UINT64 MotionVectorHeapMemoryPoolL0Size; // output
UINT64 MotionVectorHeapMemoryPoolL1Size; // output
UINT64 MotionEstimatorMemoryPoolL0Size; // output
UINT64 MotionEstimatorMemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_ESTIMATOR_DESC;
[uuid(33FDAE0E-098B-428F-87BB-34B695DE08F8), object, local, pointer_default(unique)]
interface ID3D12VideoMotionEstimator
: ID3D12Pageable
{
D3D12_VIDEO_MOTION_ESTIMATOR_DESC GetDesc();
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC;
[uuid(5BE17987-743A-4061-834B-23D22DAEA505), object, local, pointer_default(unique)]
interface ID3D12VideoMotionVectorHeap
: ID3D12Pageable
{
D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC GetDesc();
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(981611AD-A144-4C83-9890-F30E26D658AB), object, local, pointer_default(unique)]
interface ID3D12VideoDevice1
: ID3D12VideoDevice
{
HRESULT CreateVideoMotionEstimator(
[annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_DESC* pDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoMotionEstimator,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoMotionEstimator
);
HRESULT CreateVideoMotionVectorHeap(
[annotation("_In_")] const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC* pDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoMotionVectorHeap,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoMotionVectorHeap
);
}
typedef struct D3D12_RESOURCE_COORDINATE
{
// Coordinate values below index pixels.
UINT64 X; // Used for buffer, 1D, 2D, 3D
UINT Y; // Used for 2D, 3D
UINT Z; // Used for 3D
UINT SubresourceIndex; // indexes into mips, arrays, and planes. Used for 1D, 2D, 3D
} D3D12_RESOURCE_COORDINATE;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT
{
ID3D12VideoMotionVectorHeap* pMotionVectorHeap;
} D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT
{
ID3D12Resource* pInputTexture2D;
UINT InputSubresourceIndex;
ID3D12Resource* pReferenceTexture2D;
UINT ReferenceSubresourceIndex;
ID3D12VideoMotionVectorHeap* pHintMotionVectorHeap;
} D3D12_VIDEO_MOTION_ESTIMATOR_INPUT;
typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT
{
ID3D12Resource* pMotionVectorTexture2D;
D3D12_RESOURCE_COORDINATE MotionVectorCoordinate;
} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT;
typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT
{
ID3D12VideoMotionVectorHeap* pMotionVectorHeap;
UINT PixelWidth;
UINT PixelHeight;
} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT;
[uuid(8455293A-0CBD-4831-9B39-FBDBAB724723), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList
: ID3D12CommandList
{
HRESULT Close();
HRESULT Reset(
[annotation("_In_")] ID3D12CommandAllocator* pAllocator
);
void ClearState();
void ResourceBarrier(
[annotation("_In_")] UINT NumBarriers,
[annotation("_In_reads_(NumBarriers)")] const D3D12_RESOURCE_BARRIER* pBarriers
);
void DiscardResource(
[annotation("_In_")] ID3D12Resource* pResource,
[annotation("_In_opt_")] const D3D12_DISCARD_REGION* pRegion
);
void BeginQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void EndQuery(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT Index
);
void ResolveQueryData(
[annotation("_In_")] ID3D12QueryHeap* pQueryHeap,
[annotation("_In_")] D3D12_QUERY_TYPE Type,
[annotation("_In_")] UINT StartIndex,
[annotation("_In_")] UINT NumQueries,
[annotation("_In_")] ID3D12Resource* pDestinationBuffer,
[annotation("_In_")] UINT64 AlignedDestinationBufferOffset
);
void SetPredication(
[annotation("_In_opt_")] ID3D12Resource* pBuffer,
[annotation("_In_")] UINT64 AlignedBufferOffset,
[annotation("_In_")] D3D12_PREDICATION_OP Operation
);
void SetMarker(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void BeginEvent(
UINT Metadata,
[annotation("_In_reads_bytes_opt_(Size)")] const void* pData,
UINT Size);
void EndEvent();
void EstimateMotion(
[annotation("_In_")] ID3D12VideoMotionEstimator* pMotionEstimator,
[annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT* pOutputArguments,
[annotation("_In_")] const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT* pInputArguments
);
void ResolveMotionVectorHeap(
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT* pOutputArguments,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT* pInputArguments
);
void WriteBufferImmediate(
UINT Count,
[annotation("_In_reads_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
[annotation("_In_reads_opt_(Count)")] const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes
);
void SetProtectedResourceSession(
[annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession
);
}
typedef enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS
{
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS )")
// D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES
{
UINT NodeIndex; // input
D3D12_VIDEO_DECODE_CONFIGURATION Configuration; // input
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES;
// D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES
{
UINT NodeIndex; // input
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES;
// D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES
{
UINT NodeIndex; // input
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; // output
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES;
//D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
{
D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; // input
BOOL Protected; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1;
// D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1
{
UINT NodeMask;
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc; // input
UINT NumInputStreamDescs; // input
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; // input
BOOL Protected; // input
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1;
typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CREATION = 0,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_EXECUTION = 2,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_INPUT = 3,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_OUTPUT = 4,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_INPUT = 5,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_OUTPUT = 6,
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE;
typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT8 = 0,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT16 = 1,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT32 = 2,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT64 = 3,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT8 = 4,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT16 = 5,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT32 = 6,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT64 = 7,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_FLOAT = 8,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_DOUBLE = 9,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_RESOURCE = 10,
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE;
typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_NONE = 0x00000000,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_READ = 0x00000001,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x00000002
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS )")
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT
{
UINT NodeIndex; // in
UINT CommandCount; // out
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_INFO
{
GUID CommandId;
LPCWSTR Name;
D3D12_COMMAND_LIST_SUPPORT_FLAGS CommandListSupportFlags;
} D3D12_VIDEO_EXTENSION_COMMAND_INFO;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS
{
UINT NodeIndex;
UINT CommandCount;
[annotation("_Field_size_full_(CommandCount)")] D3D12_VIDEO_EXTENSION_COMMAND_INFO* pCommandInfos;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT
{
GUID CommandId; // in
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; // in
UINT ParameterCount; // out
UINT ParameterPacking; // out
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO
{
LPCWSTR Name;
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE Type;
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS Flags;
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS
{
GUID CommandId; // in
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; // in
UINT ParameterCount; // in
[annotation("_Field_size_full_(ParameterCount)")] D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO* pParameterInfos; // out
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT
{
UINT NodeIndex;
GUID CommandId;
[annotation("_Field_size_bytes_full_opt_(InputDataSizeInBytes)")] const void *pInputData;
SIZE_T InputDataSizeInBytes;
[annotation("_Field_size_bytes_full_opt_(OutputDataSizeInBytes)")] void *pOutputData;
SIZE_T OutputDataSizeInBytes;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE
{
UINT NodeIndex;
GUID CommandId;
[annotation("_Field_size_bytes_full_(CreationParametersDataSizeInBytes)")] const void* pCreationParameters;
SIZE_T CreationParametersSizeInBytes;
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC
{
UINT NodeMask;
GUID CommandId;
} D3D12_VIDEO_EXTENSION_COMMAND_DESC;
[uuid(79A2E5FB-CCD2-469A-9FDE-195D10951F7E), object, local, pointer_default(unique)]
interface ID3D12VideoDecoder1
: ID3D12VideoDecoder
{
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(DA1D98C5-539F-41B2-BF6B-1198A03B6D26), object, local, pointer_default(unique)]
interface ID3D12VideoDecoderHeap1
: ID3D12VideoDecoderHeap
{
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(F3CFE615-553F-425C-86D8-EE8C1B1FB01C), object, local, pointer_default(unique)]
interface ID3D12VideoProcessor1
: ID3D12VideoProcessor
{
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(554E41E8-AE8E-4A8C-B7D2-5B4F274A30E4), object, local, pointer_default(unique)]
interface ID3D12VideoExtensionCommand
: ID3D12Pageable
{
D3D12_VIDEO_EXTENSION_COMMAND_DESC GetDesc();
HRESULT GetProtectedResourceSession(
[in] REFIID riid, // Expected: ID3D12ProtectedResourceSession
[out, iid_is(riid), annotation("_COM_Outptr_opt_")] void** ppProtectedSession);
}
[uuid(F019AC49-F838-4A95-9B17-579437C8F513), object, local, pointer_default(unique)]
interface ID3D12VideoDevice2
: ID3D12VideoDevice1
{
HRESULT CreateVideoDecoder1(
[annotation("_In_")] const D3D12_VIDEO_DECODER_DESC* pDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoder1,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoder
);
HRESULT CreateVideoDecoderHeap1(
[annotation("_In_")] const D3D12_VIDEO_DECODER_HEAP_DESC* pVideoDecoderHeapDesc,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoDecoderHeap1,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoDecoderHeap
);
HRESULT CreateVideoProcessor1(
UINT NodeMask,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc,
UINT NumInputStreamDescs,
[annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession *pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoProcessor1,
[out, iid_is(riid), annotation("_COM_Outptr_")] void **ppVideoProcessor
);
HRESULT CreateVideoExtensionCommand(
[annotation("_In_")] const D3D12_VIDEO_EXTENSION_COMMAND_DESC* pDesc,
[annotation("_In_reads_bytes_(CreationParametersDataSizeInBytes)")] const void* pCreationParameters,
SIZE_T CreationParametersDataSizeInBytes,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession* pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoExtensionCommand,
[annotation("_COM_Outptr_")] void** ppVideoExtensionCommand);
HRESULT ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes,
[annotation("_Out_writes_bytes_(OutputDataSizeInBytes)")] void *pOutputData,
SIZE_T OutputDataSizeInBytes
);
}
[uuid(6e120880-c114-4153-8036-d247051e1729), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList2
: ID3D12VideoDecodeCommandList1
{
void SetProtectedResourceSession(
[annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession
);
void InitializeExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
void ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
}
[uuid(2aee8c37-9562-42da-8abf-61efeb2e4513), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList3
: ID3D12VideoDecodeCommandList2
{
void Barrier(
UINT32 NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups
);
}
[uuid(a9b3e23c-7d4f-4a90-b6e1-3c8a0f5714d2), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandList4
: ID3D12VideoDecodeCommandList3
{
void WaitBarrier(
[annotation("_In_")] UINT NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups,
[annotation("_In_")] UINT NumFences,
[annotation("_In_reads_(NumFences)")] ID3D12Fence * const *ppFences,
[annotation("_In_reads_(NumFences)")] const UINT64 *pFenceValues);
void SignalBarrier(
[annotation("_In_")] UINT NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups,
[annotation("_In_")] ID3D12Fence *pFence,
[annotation("_In_")] UINT64 FenceValue);
}
[uuid(a5b45105-070b-4207-bd73-5c32ef745f9e), object, local, pointer_default(unique)]
interface ID3D12VideoDecodeCommandListPreview
: ID3D12VideoDecodeCommandList4
{
}
[uuid(db525ae4-6ad6-473c-baa7-59b2e37082e4), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList2
: ID3D12VideoProcessCommandList1
{
void SetProtectedResourceSession(
[annotation("_In_opt_")]ID3D12ProtectedResourceSession *pProtectedResourceSession
);
void InitializeExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
void ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
}
[uuid(1a0a4ca4-9f08-40ce-9558-b411fd2666ff), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList3
: ID3D12VideoProcessCommandList2
{
void Barrier(
UINT32 NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups
);
}
[uuid(e7fc6a4b-8d2c-4e19-a5f3-7b91d0c28e56), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList4
: ID3D12VideoProcessCommandList3
{
void WaitBarrier(
[annotation("_In_")] UINT NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups,
[annotation("_In_")] UINT NumFences,
[annotation("_In_reads_(NumFences)")] ID3D12Fence * const *ppFences,
[annotation("_In_reads_(NumFences)")] const UINT64 *pFenceValues);
void SignalBarrier(
[annotation("_In_")] UINT NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups,
[annotation("_In_")] ID3D12Fence *pFence,
[annotation("_In_")] UINT64 FenceValue);
}
[uuid(e1887cb5-d07c-4789-a572-f60b1c48c854), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandListPreview
: ID3D12VideoProcessCommandList4
{
}
[uuid(94971eca-2bdb-4769-88cf-3675ea757ebc), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList1
: ID3D12VideoEncodeCommandList
{
void InitializeExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(InitializationParametersSizeInBytes)")] const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
void ExecuteExtensionCommand(
[annotation("_In_")] ID3D12VideoExtensionCommand* pExtensionCommand,
[annotation("_In_reads_bytes_(ExecutionParametersSizeInBytes)")] const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
}
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME, 0x0685b993, 0x3d8c, 0x43a0, 0x8b, 0x28, 0xd7, 0x4c, 0x2d, 0x68, 0x99, 0xa4);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME10, 0x142a1d0f, 0x69dd, 0x4ec9, 0x85, 0x91, 0xb1, 0x2f, 0xfc, 0xb9, 0x1a, 0x29);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12, 0x1a72925f, 0x0c2c, 0x4f15, 0x96, 0xfb, 0xb1, 0x7d, 0x14, 0x73, 0x60, 0x3f);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_422, 0x0bac4fe5, 0x1532, 0x4429, 0xa8, 0x54, 0xf8, 0x4d, 0xe0, 0x49, 0x53, 0xdb);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_422, 0x55bcac81, 0xf311, 0x4093, 0xa7, 0xd0, 0x1c, 0xbc, 0x0b, 0x84, 0x9b, 0xee);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN_444, 0x4008018f, 0xf537, 0x4b36, 0x98, 0xcf, 0x61, 0xaf, 0x8a, 0x2c, 0x1a, 0x33);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_EXT, 0x9cc55490, 0xe37c, 0x4932, 0x86, 0x84, 0x49, 0x20, 0xf9, 0xf6, 0x40, 0x9c);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_444, 0x0dabeffa, 0x4458, 0x4602, 0xbc, 0x03, 0x07, 0x95, 0x65, 0x9d, 0x61, 0x7c);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_444, 0x9798634d, 0xfe9d, 0x48e5, 0xb4, 0xda, 0xdb, 0xec, 0x45, 0xb3, 0xdf, 0x01);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN16, 0xa4fbdbb0, 0xa113, 0x482b, 0xa2, 0x32, 0x63, 0x5c, 0xc0, 0x69, 0x7f, 0x6d);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MJPEG_VLD_420, 0x725cb506, 0xc29, 0x43c4, 0x94, 0x40, 0x8e, 0x93, 0x97, 0x90, 0x3a, 0x4); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MJPEG_VLD_422, 0x5b77b9cd, 0x1a35, 0x4c30, 0x9f, 0xd8, 0xef, 0x4b, 0x60, 0xc0, 0x35, 0xdd); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MJPEG_VLD_444, 0xd95161f9, 0xd44, 0x47e6, 0xbc, 0xf5, 0x1b, 0xfb, 0xfb, 0x26, 0x8f, 0x97); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MJPEG_VLD_4444, 0xc91748d5, 0xfd18, 0x4aca, 0x9d, 0xb3, 0x3a, 0x66, 0x34, 0xab, 0x54, 0x7d); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_JPEG_VLD_420, 0xcf782c83, 0xbef5, 0x4a2c, 0x87, 0xcb, 0x60, 0x19, 0xe7, 0xb1, 0x75, 0xac); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_JPEG_VLD_422, 0xf04df417, 0xeee2, 0x4067, 0xa7, 0x78, 0xf3, 0x5c, 0x15, 0xab, 0x97, 0x21); ")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_JPEG_VLD_444, 0x4cd00e17, 0x89ba, 0x48ef, 0xb9, 0xf9, 0xed, 0xcb, 0x82, 0x71, 0x3f, 0x65);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_APV_VLD_422_10, 0x226a709d, 0xae12, 0x44c5, 0xba, 0x21, 0x16, 0x4f, 0xee, 0xb7, 0xf9, 0xb6);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_APV_VLD_422_12, 0xf6f152ad, 0x94e5, 0x4bfa, 0x92, 0x27, 0x67, 0x6c, 0xdd, 0xef, 0xf4, 0x2b);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_APV_VLD_444_10, 0x6a4a8d7d, 0x7610, 0x469f, 0x85, 0x5f, 0x39, 0xf1, 0x30, 0x51, 0xc0, 0x13);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_APV_VLD_444_12, 0xf1039a1c, 0xe208, 0x45c1, 0x95, 0x2c, 0x04, 0x08, 0x41, 0xb6, 0x76, 0x67);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_APV_VLD_4444_10, 0xc83799b9, 0x9655, 0x4b95, 0x80, 0x08, 0x56, 0xa3, 0x22, 0xce, 0x5d, 0x81);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_APV_VLD_4444_12, 0x6a763ee3, 0x4d05, 0x47fe, 0xa4, 0x29, 0x72, 0x34, 0x74, 0xb6, 0x9d, 0x7c);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_APV_VLD_400_10, 0x37148862, 0x6bd6, 0x4618, 0x82, 0x93, 0x77, 0x7b, 0x68, 0x6b, 0x08, 0x24);")
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Video Encoder
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
typedef enum D3D12_VIDEO_ENCODER_AV1_PROFILE
{
D3D12_VIDEO_ENCODER_AV1_PROFILE_MAIN = 0,
D3D12_VIDEO_ENCODER_AV1_PROFILE_HIGH = 1,
D3D12_VIDEO_ENCODER_AV1_PROFILE_PROFESSIONAL = 2,
} D3D12_VIDEO_ENCODER_AV1_PROFILE;
typedef enum D3D12_VIDEO_ENCODER_AV1_LEVELS
{ // These values are defined according to the AV1 codec standard spec
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0,
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1,
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2,
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3,
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4,
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5,
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6,
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7,
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8,
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9,
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10,
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11,
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12,
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13,
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14,
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15,
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16,
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17,
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18,
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19,
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20,
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21,
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22,
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23,
} D3D12_VIDEO_ENCODER_AV1_LEVELS;
typedef enum D3D12_VIDEO_ENCODER_AV1_TIER
{
D3D12_VIDEO_ENCODER_AV1_TIER_MAIN = 0,
D3D12_VIDEO_ENCODER_AV1_TIER_HIGH = 1,
} D3D12_VIDEO_ENCODER_AV1_TIER;
typedef struct D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS
{
D3D12_VIDEO_ENCODER_AV1_LEVELS Level;
D3D12_VIDEO_ENCODER_AV1_TIER Tier;
} D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS;
typedef enum D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_128x128_SUPERBLOCK = 0x1,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FILTER_INTRA = 0x2,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_EDGE_FILTER = 0x4,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTERINTRA_COMPOUND = 0x8,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MASKED_COMPOUND = 0x10,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_WARPED_MOTION = 0x20,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DUAL_FILTER = 0x40,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_JNT_COMP = 0x80,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FORCED_INTEGER_MOTION_VECTORS = 0x100,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SUPER_RESOLUTION = 0x200,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_RESTORATION_FILTER = 0x400,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_PALETTE_ENCODING = 0x800,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CDEF_FILTERING = 0x1000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_BLOCK_COPY = 0x2000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x4000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ORDER_HINT_TOOLS = 0x8000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_AUTO_SEGMENTATION = 0x10000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CUSTOM_SEGMENTATION = 0x20000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_FILTER_DELTAS = 0x40000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_DELTAS = 0x80000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_MATRIX = 0x100000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_REDUCED_TX_SET = 0x200000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MOTION_MODE_SWITCHABLE = 0x400000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ALLOW_HIGH_PRECISION_MV = 0x800000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SKIP_MODE_PRESENT = 0x1000000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DELTA_LF_PARAMS = 0x2000000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DISABLE_CDF_UPDATE_UNSUPPORTED = 0x4000000,
} D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE {
D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 = 0,
D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST = 1,
D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT = 2,
} D3D12_VIDEO_ENCODER_AV1_TX_MODE;
typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS {
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_ONLY4x4 = (1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4),
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_LARGEST = (1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST),
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT = (1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT),
} D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS {
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP = 0,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH = 1,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP = 2,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR = 3,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE = 4,
} D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS;
typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS {
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP),
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SMOOTH = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH),
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SHARP = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP),
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_BILINEAR = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR),
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE),
} D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE {
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_4x4 = 0,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_8x8 = 1,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_16x16 = 2,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_32x32 = 3,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_64x64 = 4,
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE;
typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE {
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED = 0,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q = 1,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V = 2,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H = 3,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U = 4,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V = 5,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME = 6,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP = 7,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV = 8,
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE;
typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS {
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_DISABLED = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED),
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_Q = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q),
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_V = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V),
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_H = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H),
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_U = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U),
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_V = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V),
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_REF_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME),
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_SKIP = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP),
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV),
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE {
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_DISABLED = 0,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SWITCHABLE = 1,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_WIENER = 2,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SGRPROJ = 3,
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE;
typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE {
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_DISABLED = 0,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_32x32 = 1,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_64x64 = 2,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_128x128 = 3,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_256x256 = 4,
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE;
typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS {
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_NOT_SUPPORTED = 0x0,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_32x32 = 0x1,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_64x64 = 0x2,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_128x128 = 0x4,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_256x256 = 0x8,
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION
{
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0,
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1,
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2,
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3,
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION;
typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS {
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0, // None is supported, reference warp motion arguments are ignored and is_global syntax is false for all references
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY),
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION),
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM),
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE),
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS {
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION = 0x1,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION_DELTA = 0x2,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER = 0x4,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER_DELTA = 0x8,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CDEF_DATA = 0x10,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CONTEXT_UPDATE_TILE_ID = 0x20,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_COMPOUND_PREDICTION_MODE = 0x40,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_PRIMARY_REF_FRAME = 0x80,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_REFERENCE_INDICES = 0x100,
} D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT {
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS SupportedFeatureFlags;
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS RequiredFeatureFlags;
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS SupportedInterpolationFilters;
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS SupportedRestorationParams[3][3];
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS SupportedSegmentationModes;
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS SupportedTxModes[4]; // Different for D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE types
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE SegmentationBlockSize;
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS PostEncodeValuesFlags;
UINT MaxTemporalLayers;
UINT MaxSpatialLayers;
} D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT;
typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE
{
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME = 0,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME = 1,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME = 2,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME = 3,
} D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE;
typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS {
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_KEY_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME),
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTER_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME),
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTRA_ONLY_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME),
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_SWITCH_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME),
} D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE
{
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_SINGLE_REFERENCE = 0,
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_COMPOUND_REFERENCE = 1,
} D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE;
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT {
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE PredictionMode;
UINT MaxUniqueReferencesPerFrame;
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS SupportedFrameTypes;
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS SupportedReferenceWarpedMotionFlags;
} D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT;
typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION {
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS FeatureFlags;
UINT OrderHintBitsMinus1;
} D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION;
typedef struct D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE
{
UINT IntraDistance;
UINT InterFramePeriod;
} D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE;
typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO
{
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION TransformationType;
INT TransformationMatrix[8];
BOOL InvalidAffineSet; // Valid or invalid on affine set
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO;
typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR
{
UINT ReconstructedPictureResourceIndex;
UINT TemporalLayerIndexPlus1;
UINT SpatialLayerIndexPlus1;
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType;
// Only used if supported in D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS, ignored by driver otherwise
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO WarpedMotionInfo;
UINT OrderHint;
UINT PictureIndex;
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR;
typedef enum D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_ERROR_RESILIENT_MODE = 0x1,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_CDF_UPDATE = 0x2,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_PALETTE_ENCODING = 0x4,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_SKIP_MODE = 0x8,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x10,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FORCE_INTEGER_MOTION_VECTORS = 0x20,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_INTRA_BLOCK_COPY = 0x40,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_USE_SUPER_RESOLUTION = 0x80,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_FRAME_END_UPDATE_CDF = 0x100,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_AUTO = 0x200,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_CUSTOM = 0x400,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_WARPED_MOTION = 0x800,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_REDUCED_TX_SET = 0x1000,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_MOTION_MODE_SWITCHABLE = 0x2000,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_HIGH_PRECISION_MV = 0x4000,
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG {
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE FrameRestorationType[3];
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE LoopRestorationPixelSize[3];
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA {
UINT64 EnabledFeatures; // D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS
// For the enabled features in EnabledFeatures, the array below
// is indexed by D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE - 1
INT64 FeatureValue[8];
} D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA;
typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG {
UINT64 UpdateMap;
UINT64 TemporalUpdate;
UINT64 UpdateData;
UINT64 NumSegments;
D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA SegmentsData[8];
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP {
UINT SegmentsMapByteSize;
UINT8* pSegmentsMap;
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP;
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG {
UINT64 LoopFilterLevel[2];
UINT64 LoopFilterLevelU;
UINT64 LoopFilterLevelV;
UINT64 LoopFilterSharpnessLevel;
UINT64 LoopFilterDeltaEnabled;
// loop_filter_delta_update = UpdateRefDelta || UpdateModeDelta
UINT64 UpdateRefDelta;
INT64 RefDeltas[8];
UINT64 UpdateModeDelta;
INT64 ModeDeltas[2];
} D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG {
UINT64 DeltaLFPresent;
UINT64 DeltaLFMulti;
UINT64 DeltaLFRes;
} D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG {
UINT64 BaseQIndex;
INT64 YDCDeltaQ;
INT64 UDCDeltaQ;
INT64 UACDeltaQ;
INT64 VDCDeltaQ;
INT64 VACDeltaQ;
UINT64 UsingQMatrix;
UINT64 QMY;
UINT64 QMU;
UINT64 QMV;
} D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG {
UINT64 DeltaQPresent;
UINT64 DeltaQRes;
} D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG {
UINT64 CdefBits;
UINT64 CdefDampingMinus3;
UINT64 CdefYPriStrength[8];
UINT64 CdefUVPriStrength[8];
UINT64 CdefYSecStrength[8];
UINT64 CdefUVSecStrength[8];
} D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA
{
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType;
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE CompoundPredictionType;
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS InterpolationFilter;
D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG FrameRestorationConfig;
D3D12_VIDEO_ENCODER_AV1_TX_MODE TxMode;
UINT SuperResDenominator;
UINT OrderHint;
UINT PictureIndex;
UINT TemporalLayerIndexPlus1;
UINT SpatialLayerIndexPlus1;
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR ReferenceFramesReconPictureDescriptors[8];
UINT ReferenceIndices[7];
UINT PrimaryRefFrame;
UINT RefreshFrameFlags;
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter;
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta;
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization;
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta;
D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF;
UINT QPMapValuesCount;
[annotation("_Field_size_full_(QPMapValuesCount)")] INT16* pRateControlQPMap;
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG CustomSegmentation;
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP CustomSegmentsMap;
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA;
typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES
{
UINT64 RowCount;
UINT64 ColCount;
UINT64 RowHeights[D3D12_VIDEO_ENCODER_AV1_MAX_TILE_ROWS];
UINT64 ColWidths[D3D12_VIDEO_ENCODER_AV1_MAX_TILE_COLS];
UINT64 ContextUpdateTileId;
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES;
typedef struct D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES
{
UINT64 CompoundPredictionType; // D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter;
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta;
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization;
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta;
D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF;
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG SegmentationConfig;
UINT64 PrimaryRefFrame; // Aligned to 64 for use of post encode metadata with predication
UINT64 ReferenceIndices[7]; // Aligned to 64 for use of post encode metadata with predication
} D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES;
//
// Rate control API
//
typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE
{
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_ABSOLUTE_QP_MAP = 0,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP = 1,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR = 2,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR = 3,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR = 4,
} D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE;
typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP = 0x1,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS = 0x2,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT = 0x40,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED = 0x80,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_SPATIAL_ADAPTIVE_QP = 0x100,
} D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP {
UINT ConstantQP_FullIntracodedFrame;
UINT ConstantQP_InterPredictedFrame_PrevRefOnly;
UINT ConstantQP_InterPredictedFrame_BiDirectionalRef;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1 {
UINT ConstantQP_FullIntracodedFrame;
UINT ConstantQP_InterPredictedFrame_PrevRefOnly;
UINT ConstantQP_InterPredictedFrame_BiDirectionalRef;
UINT QualityVsSpeed;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR {
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetBitRate;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1 {
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetBitRate;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
UINT QualityVsSpeed;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR {
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetAvgBitRate;
UINT64 PeakBitRate;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1 {
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetAvgBitRate;
UINT64 PeakBitRate;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
UINT QualityVsSpeed;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR {
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetAvgBitRate;
UINT64 PeakBitRate;
UINT ConstantQualityTarget;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1
{
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetAvgBitRate;
UINT64 PeakBitRate;
UINT ConstantQualityTarget;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
UINT QualityVsSpeed;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP {
UINT QualityVsSpeed;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS
{
UINT DataSize;
union
{
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP* pConfiguration_CQP;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR* pConfiguration_CBR;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR* pConfiguration_VBR;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR* pConfiguration_QVBR;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1* pConfiguration_CQP1;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1* pConfiguration_CBR1;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1* pConfiguration_VBR1;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1* pConfiguration_QVBR1;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP* pConfiguration_AbsoluteQPMap;
};
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL {
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE Mode;
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS ConfigParams;
DXGI_RATIONAL TargetFrameRate;
} D3D12_VIDEO_ENCODER_RATE_CONTROL;
//
// Video Encoder support API
//
typedef enum D3D12_VIDEO_ENCODER_CODEC
{
D3D12_VIDEO_ENCODER_CODEC_H264 = 0,
D3D12_VIDEO_ENCODER_CODEC_HEVC = 1,
D3D12_VIDEO_ENCODER_CODEC_AV1 = 2,
} D3D12_VIDEO_ENCODER_CODEC;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC;
typedef enum D3D12_VIDEO_ENCODER_PROFILE_H264
{
D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN = 0,
D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH = 1,
D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10 = 2,
} D3D12_VIDEO_ENCODER_PROFILE_H264;
typedef enum D3D12_VIDEO_ENCODER_PROFILE_HEVC
{
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN = 0,
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 = 1,
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN12 = 2,
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10_422 = 3,
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN12_422 = 4,
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN_444 = 5,
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10_444 = 6,
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN12_444 = 7,
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN16_444 = 8,
} D3D12_VIDEO_ENCODER_PROFILE_HEVC;
typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_PROFILE_H264* pH264Profile;
D3D12_VIDEO_ENCODER_PROFILE_HEVC* pHEVCProfile;
D3D12_VIDEO_ENCODER_AV1_PROFILE* pAV1Profile;
};
} D3D12_VIDEO_ENCODER_PROFILE_DESC;
typedef enum D3D12_VIDEO_ENCODER_LEVELS_H264
{
D3D12_VIDEO_ENCODER_LEVELS_H264_1 = 0,
D3D12_VIDEO_ENCODER_LEVELS_H264_1b = 1,
D3D12_VIDEO_ENCODER_LEVELS_H264_11 = 2,
D3D12_VIDEO_ENCODER_LEVELS_H264_12 = 3,
D3D12_VIDEO_ENCODER_LEVELS_H264_13 = 4,
D3D12_VIDEO_ENCODER_LEVELS_H264_2 = 5,
D3D12_VIDEO_ENCODER_LEVELS_H264_21 = 6,
D3D12_VIDEO_ENCODER_LEVELS_H264_22 = 7,
D3D12_VIDEO_ENCODER_LEVELS_H264_3 = 8,
D3D12_VIDEO_ENCODER_LEVELS_H264_31 = 9,
D3D12_VIDEO_ENCODER_LEVELS_H264_32 = 10,
D3D12_VIDEO_ENCODER_LEVELS_H264_4 = 11,
D3D12_VIDEO_ENCODER_LEVELS_H264_41 = 12,
D3D12_VIDEO_ENCODER_LEVELS_H264_42 = 13,
D3D12_VIDEO_ENCODER_LEVELS_H264_5 = 14,
D3D12_VIDEO_ENCODER_LEVELS_H264_51 = 15,
D3D12_VIDEO_ENCODER_LEVELS_H264_52 = 16,
D3D12_VIDEO_ENCODER_LEVELS_H264_6 = 17,
D3D12_VIDEO_ENCODER_LEVELS_H264_61 = 18,
D3D12_VIDEO_ENCODER_LEVELS_H264_62 = 19,
} D3D12_VIDEO_ENCODER_LEVELS_H264;
typedef enum D3D12_VIDEO_ENCODER_TIER_HEVC
{
D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN = 0,
D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH = 1,
} D3D12_VIDEO_ENCODER_TIER_HEVC;
typedef enum D3D12_VIDEO_ENCODER_LEVELS_HEVC
{
D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12,
} D3D12_VIDEO_ENCODER_LEVELS_HEVC;
typedef struct D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC
{
D3D12_VIDEO_ENCODER_LEVELS_HEVC Level;
D3D12_VIDEO_ENCODER_TIER_HEVC Tier;
} D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC;
typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_LEVELS_H264* pH264LevelSetting;
D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC* pHEVCLevelSetting;
D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS* pAV1LevelSetting;
};
} D3D12_VIDEO_ENCODER_LEVEL_SETTING;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
BOOL IsSupported; // output
D3D12_VIDEO_ENCODER_LEVEL_SETTING MinSupportedLevel; // output
D3D12_VIDEO_ENCODER_LEVEL_SETTING MaxSupportedLevel; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
UINT Width;
UINT Height;
} D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC
{
UINT WidthRatio;
UINT HeightRatio;
} D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
UINT ResolutionRatiosCount; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
UINT ResolutionRatiosCount; // input
BOOL IsSupported; // output
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MinResolutionSupported; // output
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MaxResolutionSupported; // output
UINT ResolutionWidthMultipleRequirement; // output
UINT ResolutionHeightMultipleRequirement; // output
[annotation("_Field_size_full_(ResolutionRatiosCount)")] D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC* pResolutionRatios;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
DXGI_FORMAT Format; // input
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE RateControlMode; // input
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE;
typedef enum D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE
{
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE = 0,
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED = 1,
} D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE {
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; // input
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefreshMode; // input
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE;
typedef enum D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE
{
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME = 0,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_GRID_PARTITION = 5,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_CONFIGURABLE_GRID_PARTITION = 6,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_AUTO = 7,
} D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; // input
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode; // input
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE;
typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NOT_SPECIFIED = 0x1,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_CODEC_CONSTRAINT = 0x2,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_HARDWARE_CONSTRAINT = 0x4,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_ROWS_COUNT = 0x8,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_COLS_COUNT = 0x10,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_WIDTH = 0x20,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_AREA = 0x40,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_TOTAL_TILES = 0x80,
} D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT
{
BOOL Use128SuperBlocks;
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES TilesConfiguration;
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS ValidationFlags;
UINT MinTileRows;
UINT MaxTileRows;
UINT MinTileCols;
UINT MaxTileCols;
UINT MinTileWidth;
UINT MaxTileWidth;
UINT MinTileArea;
UINT MaxTileArea;
UINT TileSizeBytesMinus1;
} D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT;
typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT {
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT* pAV1Support;
};
} D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; // input
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode; // input
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC FrameResolution; // input
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT CodecSupport; // input/output
BOOL IsSupported; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG;
typedef enum D3D12_VIDEO_ENCODER_HEAP_FLAGS
{
D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_HEAP_FLAG_ALLOW_SUBREGION_NOTIFICATION_ARRAY_OF_BUFFERS = 0x1,
D3D12_VIDEO_ENCODER_HEAP_FLAG_ALLOW_SUBREGION_NOTIFICATION_SINGLE_BUFFER = 0x2,
D3D12_VIDEO_ENCODER_HEAP_FLAG_ALLOW_DIRTY_REGIONS = 0x4,
D3D12_VIDEO_ENCODER_HEAP_FLAG_ALLOW_RATE_CONTROL_FRAME_ANALYSIS = 0x8,
D3D12_VIDEO_ENCODER_HEAP_FLAG_ENABLE_SUBREGION_NOTIFICATION_SEQUENTIAL_SIGNALING = 0x10,
} D3D12_VIDEO_ENCODER_HEAP_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC
{
UINT NodeMask;
D3D12_VIDEO_ENCODER_HEAP_FLAGS Flags;
D3D12_VIDEO_ENCODER_CODEC EncodeCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel;
UINT ResolutionsListCount;
[annotation("_Field_size_full_(ResolutionsListCount)")] const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList;
} D3D12_VIDEO_ENCODER_HEAP_DESC;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE {
D3D12_VIDEO_ENCODER_HEAP_DESC HeapDesc; // input
BOOL IsSupported; // output
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_ADAPTIVE_8x8_TRANSFORM_ENCODING_SUPPORT = 0x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_SPATIAL_ENCODING_SUPPORT = 0x10,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_TEMPORAL_ENCODING_SUPPORT = 0x20,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE_SUPPORT = 0x80,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING = 3,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES = 4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 5,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 6,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_1_DISABLE_ALL_SLICE_BLOCK_EDGES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_3_USE_TWO_STAGE_DEBLOCKING = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_4_DISABLE_CHROMA_BLOCK_EDGES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING),
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS DisableDeblockingFilterSupportedModes;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT = 0x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT = 0x10,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED = 0x20,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT = 0x40,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT = 0x80,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES = 0x100,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE_SUPPORT = 0x200,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_ROTATION_ENABLED_SUPPORT = 0x400,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_ROTATION_ENABLED_REQUIRED = 0x800,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT_ENABLED_SUPPORT = 0x1000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT_ENABLED_REQUIRED = 0x2000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_IMPLICIT_RDPCM_ENABLED_SUPPORT = 0x4000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_IMPLICIT_RDPCM_ENABLED_REQUIRED = 0x8000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXPLICIT_RDPCM_ENABLED_SUPPORT = 0x10000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXPLICIT_RDPCM_ENABLED_REQUIRED = 0x20000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING_SUPPORT = 0x40000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING_REQUIRED = 0x80000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SMOOTHING_DISABLED_SUPPORT = 0x100000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SMOOTHING_DISABLED_REQUIRED = 0x200000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_HIGH_PRECISION_OFFSETS_ENABLED_SUPPORT = 0x400000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_HIGH_PRECISION_OFFSETS_ENABLED_REQUIRED = 0x800000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION_ENABLED_SUPPORT = 0x1000000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION_ENABLED_REQUIRED = 0x2000000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT_ENABLED_SUPPORT = 0x4000000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT_ENABLED_REQUIRED = 0x8000000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CROSS_COMPONENT_PREDICTION_ENABLED_FLAG_SUPPORT = 0x10000000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CROSS_COMPONENT_PREDICTION_ENABLED_FLAG_REQUIRED = 0x20000000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_SUPPORT = 0x40000000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_REQUIRED = 0x80000000, // 2^31 - 32 bit integer enum type
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_16x16 = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32 = 2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64 = 3,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4 = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_8x8 = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_16x16 = 2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32 = 3,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize;
UCHAR max_transform_hierarchy_depth_inter;
UCHAR max_transform_hierarchy_depth_intra;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_SUPPORT = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_REQUIRED = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_TEMPORAL_MVP_ENABLED_SUPPORT = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_TEMPORAL_MVP_ENABLED_REQUIRED = 0x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_STRONG_INTRA_SMOOTHING_ENABLED_SUPPORT = 0x10,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_STRONG_INTRA_SMOOTHING_ENABLED_REQUIRED = 0x20,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1)")
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1 {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize;
UCHAR max_transform_hierarchy_depth_inter;
UCHAR max_transform_hierarchy_depth_intra;
UINT allowed_diff_cu_chroma_qp_offset_depth_values;
UINT allowed_log2_sao_offset_scale_luma_values;
UINT allowed_log2_sao_offset_scale_chroma_values;
UINT allowed_log2_max_transform_skip_block_size_minus2_values;
UINT allowed_chroma_qp_offset_list_len_minus1_values;
UINT allowed_cb_qp_offset_list_values[6];
UINT allowed_cr_qp_offset_list_values[6];
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1 SupportFlags1;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT {
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264* pH264Support;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC* pHEVCSupport;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1* pHEVCSupport1;
D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT* pAV1Support;
};
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT {
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
BOOL IsSupported; // output
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT CodecSupportLimits; // input/output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT;
typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 {
UINT MaxL0ReferencesForP;
UINT MaxL0ReferencesForB;
UINT MaxL1ReferencesForB;
UINT MaxLongTermReferences;
UINT MaxDPBCapacity;
} D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264;
typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC {
UINT MaxL0ReferencesForP;
UINT MaxL0ReferencesForB;
UINT MaxL1ReferencesForB;
UINT MaxLongTermReferences;
UINT MaxDPBCapacity;
} D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC;
typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT {
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264* pH264Support;
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC* pHEVCSupport;
D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT* pAV1Support;
};
} D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT {
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
BOOL IsSupported; // output
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT PictureSupport; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT;
typedef enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS
{
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK = 0x1,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_RECONFIGURATION_AVAILABLE = 0x2,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RESOLUTION_RECONFIGURATION_AVAILABLE = 0x4,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_VBV_SIZE_CONFIG_AVAILABLE = 0x8,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_FRAME_ANALYSIS_AVAILABLE = 0x10,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS = 0x20,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE = 0x40,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_LAYOUT_RECONFIGURATION_AVAILABLE = 0x80,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_ADJUSTABLE_QP_RANGE_AVAILABLE = 0x100,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_INITIAL_QP_AVAILABLE = 0x200,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE = 0x400,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_EXTENSION1_SUPPORT = 0x2000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_READABLE_RECONSTRUCTED_PICTURE_LAYOUT_AVAILABLE = 0x8000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_PER_BLOCK_QP_MAP_METADATA_AVAILABLE = 0x10000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_PER_BLOCK_SATD_MAP_METADATA_AVAILABLE = 0x20000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_PER_BLOCK_RC_BIT_ALLOCATION_MAP_METADATA_AVAILABLE = 0x40000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_NOTIFICATION_ARRAY_OF_BUFFERS_AVAILABLE = 0x80000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_NOTIFICATION_SINGLE_BUFFER_AVAILABLE = 0x100000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_FRAME_PSNR_METADATA_AVAILABLE = 0x200000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGIONS_PSNR_METADATA_AVAILABLE = 0x400000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_SPATIAL_ADAPTIVE_QP_AVAILABLE = 0x800000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_INTRA_REFRESH_NO_SUBREGION_LAYOUT_CONSTRAINTS_AVAILABLE = 0x1000000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_NOTIFICATION_SEQUENTIAL_SIGNALING_AVAILABLE = 0x2000000,
} D3D12_VIDEO_ENCODER_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_TEMPORAL = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_SPATIAL = 2,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS ConfigurationFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES DirectModeConfig;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES DisableDeblockingFilterConfig;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264;
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES = 0x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION = 0x10,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING = 0x20,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x40,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_ROTATION = 0x80,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT = 0x100,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_IMPLICIT_RDPCM = 0x200,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXPLICIT_RDPCM = 0x400,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING = 0x800,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_INTRA_SMOOTHING_DISABLED = 0x1000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_HIGH_PRECISION_OFFSETS = 0x2000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION = 0x4000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT = 0x8000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_SEPARATE_COLOUR_PLANE = 0x10000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TEMPORAL_MVP_ENABLED = 0x20000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_STRONG_INTRA_SMOOTHING_ENABLED = 0x40000,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize;
UCHAR max_transform_hierarchy_depth_inter;
UCHAR max_transform_hierarchy_depth_intra;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264* pH264Config;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC* pHEVCConfig;
D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION* pAV1Config;
};
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
typedef struct D3D12_VIDEO_ENCODER_INTRA_REFRESH
{
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE Mode;
UINT IntraRefreshDuration;
} D3D12_VIDEO_ENCODER_INTRA_REFRESH;
typedef enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE
{
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4,
} D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS
{
UINT MaxSubregionsNumber;
UINT MaxIntraRefreshFrameDuration;
UINT SubregionBlockPixelsSize;
UINT QPMapRegionPixelsSize;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS;
typedef enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS
{
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_NOT_SUPPORTED = 0x1,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INPUT_FORMAT_NOT_SUPPORTED = 0x8,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_CONFIGURATION_NOT_SUPPORTED = 0x10,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_MODE_NOT_SUPPORTED = 0x20,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_CONFIGURATION_NOT_SUPPORTED = 0x40,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INTRA_REFRESH_MODE_NOT_SUPPORTED = 0x80,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_MODE_NOT_SUPPORTED = 0x100,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RESOLUTION_NOT_SUPPORTED_IN_LIST = 0x200,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_DATA_NOT_SUPPORTED = 0x1000,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_QPMAP_NOT_SUPPORTED = 0x2000,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_DIRTY_REGIONS_NOT_SUPPORTED = 0x4000,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_MOTION_SEARCH_NOT_SUPPORTED = 0x8000,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_FRAME_ANALYSIS_NOT_SUPPORTED = 0x10000,
} D3D12_VIDEO_ENCODER_VALIDATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
{
UINT GOPLength;
UINT PPicturePeriod;
UCHAR pic_order_cnt_type;
UCHAR log2_max_frame_num_minus4;
UCHAR log2_max_pic_order_cnt_lsb_minus4;
} D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264;
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC
{
UINT GOPLength;
UINT PPicturePeriod;
UCHAR log2_max_pic_order_cnt_lsb_minus4;
} D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC;
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264* pH264GroupOfPictures;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC* pHEVCGroupOfPictures;
D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE* pAV1SequenceStructure;
};
} D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT
{
// input
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence;
D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl;
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
UINT ResolutionsListCount;
const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList;
UINT MaxReferenceFramesInDPB;
// single value output
D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags;
D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; // assuming max resolution from input list
// resolution dependent output
[annotation("_Field_size_full_(ResolutionsListCount)")] D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS* pResolutionDependentSupport;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES
{
// Mutually exclusive options according to selected mode
union
{
// Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION
UINT MaxBytesPerSlice;
// Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED
UINT NumberOfCodingUnitsPerSlice;
// Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION
UINT NumberOfRowsPerSlice;
// Use with mode: D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME
UINT NumberOfSlicesPerFrame;
};
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
{
UINT DataSize;
union
{
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES* pSlicesPartition_H264;
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES* pSlicesPartition_HEVC;
const D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES* pTilesPartition_AV1;
};
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1
{
/* Below match existing D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT */
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence;
D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl;
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
UINT ResolutionsListCount;
const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList;
UINT MaxReferenceFramesInDPB;
D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags;
D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel;
[annotation("_Field_size_full_(ResolutionsListCount)")] D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS* pResolutionDependentSupport;
/* Below are new arguments for D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 */
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData; // input
UINT MaxQualityVsSpeed;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
DXGI_FORMAT InputFormat; // input
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; // input
BOOL IsSupported; // output
UINT CompressedBitstreamBufferAccessAlignment; // output
UINT EncoderMetadataBufferAccessAlignment; // output
UINT MaxEncoderOutputMetadataBufferSize; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS;
//
// Video Encoder creation API
//
typedef enum D3D12_VIDEO_ENCODER_FLAGS
{
D3D12_VIDEO_ENCODER_FLAG_NONE = 0x0,
} D3D12_VIDEO_ENCODER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_DESC
{
UINT NodeMask;
D3D12_VIDEO_ENCODER_FLAGS Flags;
D3D12_VIDEO_ENCODER_CODEC EncodeCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE MaxMotionEstimationPrecision;
} D3D12_VIDEO_ENCODER_DESC;
[uuid(2E0D212D-8DF9-44A6-A770-BB289B182737), object, local, pointer_default(unique)]
interface ID3D12VideoEncoder
: ID3D12Pageable
{
UINT GetNodeMask();
D3D12_VIDEO_ENCODER_FLAGS GetEncoderFlags();
D3D12_VIDEO_ENCODER_CODEC GetCodec();
HRESULT GetCodecProfile([annotation("_Inout_")] D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile);
HRESULT GetCodecConfiguration([annotation("_Inout_")] D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig);
DXGI_FORMAT GetInputFormat();
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE GetMaxMotionEstimationPrecision();
}
[uuid(22B35D96-876A-44C0-B25E-FB8C9C7F1C4A), object, local, pointer_default(unique)]
interface ID3D12VideoEncoderHeap
: ID3D12Pageable
{
UINT GetNodeMask();
D3D12_VIDEO_ENCODER_HEAP_FLAGS GetEncoderHeapFlags();
D3D12_VIDEO_ENCODER_CODEC GetCodec();
HRESULT GetCodecProfile([annotation("_Inout_")] D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile);
HRESULT GetCodecLevel([annotation("_Inout_")] D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel);
UINT GetResolutionListCount();
HRESULT GetResolutionList(
const UINT ResolutionsListCount,
[annotation("_Out_writes_(ResolutionsListCount)")] D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList);
}
[uuid(4243ADB4-3A32-4666-973C-0CCC5625DC44), object, local, pointer_default(unique)]
interface ID3D12VideoDevice3
: ID3D12VideoDevice2
{
HRESULT CreateVideoEncoder(
[annotation("_In_")] const D3D12_VIDEO_ENCODER_DESC* pDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoEncoder,
[annotation("_COM_Outptr_")] void** ppVideoEncoder);
HRESULT CreateVideoEncoderHeap(
[annotation("_In_")] const D3D12_VIDEO_ENCODER_HEAP_DESC* pDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoEncoderHeap,
[annotation("_COM_Outptr_")] void** ppVideoEncoderHeap);
}
//
// Video Encoder operation API
//
typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_H264
{
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME = 0,
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME = 1,
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME = 2,
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME = 3,
} D3D12_VIDEO_ENCODER_FRAME_TYPE_H264;
typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
{
UINT ReconstructedPictureResourceIndex;
BOOL IsLongTermReference;
UINT LongTermPictureIdx;
UINT PictureOrderCountNumber;
UINT FrameDecodingOrderNumber;
UINT TemporalLayerIndex;
} D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264;
typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE = 0x2,
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION
{
UCHAR memory_management_control_operation;
UINT difference_of_pic_nums_minus1;
UINT long_term_pic_num;
UINT long_term_frame_idx;
UINT max_long_term_frame_idx_plus1;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION
{
UCHAR modification_of_pic_nums_idc;
UINT abs_diff_pic_num_minus1;
UINT long_term_pic_num;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS Flags;
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 FrameType;
UINT pic_parameter_set_id;
UINT idr_pic_id;
UINT PictureOrderCountNumber;
UINT FrameDecodingOrderNumber;
UINT TemporalLayerIndex;
UINT List0ReferenceFramesCount;
[annotation("_Field_size_full_(List0ReferenceFramesCount)")] UINT* pList0ReferenceFrames;
UINT List1ReferenceFramesCount;
[annotation("_Field_size_full_(List1ReferenceFramesCount)")] UINT* pList1ReferenceFrames;
UINT ReferenceFramesReconPictureDescriptorsCount;
[annotation("_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount)")] D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264* pReferenceFramesReconPictureDescriptors;
UCHAR adaptive_ref_pic_marking_mode_flag;
UINT RefPicMarkingOperationsCommandsCount;
[annotation("_Field_size_full_(RefPicMarkingOperationsCommandsCount)")] D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION* pRefPicMarkingOperationsCommands;
UINT List0RefPicModificationsCount;
[annotation("_Field_size_full_(List0RefPicModificationsCount)")] D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION* pList0RefPicModifications;
UINT List1RefPicModificationsCount;
[annotation("_Field_size_full_(List1RefPicModificationsCount)")] D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION* pList1RefPicModifications;
UINT QPMapValuesCount;
[annotation("_Field_size_full_(QPMapValuesCount)")] INT8 *pRateControlQPMap;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264;
typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC
{
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_I_FRAME = 0,
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_P_FRAME = 1,
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_B_FRAME = 2,
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_IDR_FRAME = 3,
} D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC;
typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC
{
UINT ReconstructedPictureResourceIndex;
BOOL IsRefUsedByCurrentPic;
BOOL IsLongTermReference;
UINT PictureOrderCountNumber;
UINT TemporalLayerIndex;
} D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC;
typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE = 0x2,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION = 0x4,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST = 0x8,
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags;
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType;
UINT slice_pic_parameter_set_id;
UINT PictureOrderCountNumber;
UINT TemporalLayerIndex;
UINT List0ReferenceFramesCount;
[annotation("_Field_size_full_(List0ReferenceFramesCount)")] UINT* pList0ReferenceFrames;
UINT List1ReferenceFramesCount;
[annotation("_Field_size_full_(List1ReferenceFramesCount)")] UINT* pList1ReferenceFrames;
UINT ReferenceFramesReconPictureDescriptorsCount;
[annotation("_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount)")] D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* pReferenceFramesReconPictureDescriptors;
UINT List0RefPicModificationsCount;
[annotation("_Field_size_full_(List0RefPicModificationsCount)")] UINT* pList0RefPicModifications;
UINT List1RefPicModificationsCount;
[annotation("_Field_size_full_(List1RefPicModificationsCount)")] UINT* pList1RefPicModifications;
UINT QPMapValuesCount;
[annotation("_Field_size_full_(QPMapValuesCount)")] INT8 *pRateControlQPMap;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC1
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags;
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType;
UINT slice_pic_parameter_set_id;
UINT PictureOrderCountNumber;
UINT TemporalLayerIndex;
UINT List0ReferenceFramesCount;
[annotation("_Field_size_full_(List0ReferenceFramesCount)")] UINT* pList0ReferenceFrames;
UINT List1ReferenceFramesCount;
[annotation("_Field_size_full_(List1ReferenceFramesCount)")] UINT* pList1ReferenceFrames;
UINT ReferenceFramesReconPictureDescriptorsCount;
[annotation("_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount)")] D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* pReferenceFramesReconPictureDescriptors;
UINT List0RefPicModificationsCount;
[annotation("_Field_size_full_(List0RefPicModificationsCount)")] UINT* pList0RefPicModifications;
UINT List1RefPicModificationsCount;
[annotation("_Field_size_full_(List1RefPicModificationsCount)")] UINT* pList1RefPicModifications;
UINT QPMapValuesCount;
[annotation("_Field_size_full_(QPMapValuesCount)")] INT8* pRateControlQPMap;
UCHAR diff_cu_chroma_qp_offset_depth;
UCHAR log2_sao_offset_scale_luma;
UCHAR log2_sao_offset_scale_chroma;
UCHAR log2_max_transform_skip_block_size_minus2;
UCHAR chroma_qp_offset_list_len_minus1;
CHAR cb_qp_offset_list[6];
CHAR cr_qp_offset_list[6];
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC1;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264* pH264PicData;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC* pHEVCPicData;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC1* pHEVCPicData1;
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA* pAV1PicData;
};
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA;
typedef struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
{
UINT NumTexture2Ds;
[annotation("_Field_size_full_(NumTexture2Ds)")] ID3D12Resource** ppTexture2Ds;
[annotation("_Field_size_full_(NumTexture2Ds)")] UINT* pSubresources;
} D3D12_VIDEO_ENCODE_REFERENCE_FRAMES;
typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_ENABLE_QUANTIZATION_MATRIX_INPUT = 0x2,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_ENABLE_DIRTY_REGIONS_INPUT = 0x4,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_ENABLE_MOTION_VECTORS_INPUT = 0x8,
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC
{
UINT IntraRefreshFrameIndex;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA PictureControlCodecData;
D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC;
typedef enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 0x1,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 0x2,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 0x4,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10,
} D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_INTRA_REFRESH IntraRefreshConfig;
D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SelectedLayoutMode;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA FrameSubregionsLayoutData;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence;
} D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC;
//
// Video Encoder operation commands API
//
typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC SequenceControlDesc;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC PictureControlDesc;
ID3D12Resource *pInputFrame;
UINT InputFrameSubresource;
UINT CurrentFrameBitstreamMetadataSize;
} D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS;
typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM
{
ID3D12Resource* pBuffer;
UINT64 FrameStartOffset;
} D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM;
typedef struct D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE
{
ID3D12Resource *pReconstructedPicture;
UINT ReconstructedPictureSubresource;
} D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE;
typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA
{
UINT64 bSize;
UINT64 bStartOffset;
UINT64 bHeaderSize;
} D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA;
typedef enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS
{
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_NO_ERROR = 0x0,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_CODEC_PICTURE_CONTROL_NOT_SUPPORTED = 0x1,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_SUBREGION_LAYOUT_CONFIGURATION_NOT_SUPPORTED = 0x2,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_REFERENCE_PICTURES = 0x4,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10,
} D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
{
UINT64 AverageQP;
UINT64 IntraCodingUnitsCount;
UINT64 InterCodingUnitsCount;
UINT64 SkipCodingUnitsCount;
UINT64 AverageMotionEstimationXDirection;
UINT64 AverageMotionEstimationYDirection;
} D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS;
typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA
{
UINT64 EncodeErrorFlags; // D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS
D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats;
UINT64 EncodedBitstreamWrittenBytesCount;
UINT64 WrittenSubregionsCount;
} D3D12_VIDEO_ENCODER_OUTPUT_METADATA;
typedef struct D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER
{
ID3D12Resource* pBuffer;
UINT64 Offset;
} D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_CODEC EncoderCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncoderProfile;
DXGI_FORMAT EncoderInputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution;
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata;
} D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata;
} D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS;
typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM Bitstream;
D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture;
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata;
} D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS;
[uuid(895491e2-e701-46a9-9a1f-8d3480ed867a), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList2
: ID3D12VideoEncodeCommandList1
{
void EncodeFrame(
[annotation("_In_")] ID3D12VideoEncoder* pEncoder,
[annotation("_In_")] ID3D12VideoEncoderHeap *pHeap,
[annotation("_In_")] const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments,
[annotation("_In_")] const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments);
void ResolveEncoderOutputMetadata(
[annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS* pInputArguments,
[annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS* pOutputArguments);
}
[uuid(7f027b22-1515-4e85-aa0d-026486580576), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList3
: ID3D12VideoEncodeCommandList2
{
void Barrier(
UINT32 NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups
);
}
typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC1
{
UINT NodeMask;
D3D12_VIDEO_ENCODER_HEAP_FLAGS Flags;
D3D12_VIDEO_ENCODER_CODEC EncodeCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel;
UINT ResolutionsListCount;
[annotation("_Field_size_full_(ResolutionsListCount)")] const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList;
UINT Pow2DownscaleFactor;
} D3D12_VIDEO_ENCODER_HEAP_DESC1;
[uuid(ea8f1968-4aa0-43a4-9d30-ba86ec84d4f9), object, local, pointer_default(unique)]
interface ID3D12VideoEncoderHeap1
: ID3D12VideoEncoderHeap
{
UINT GetPow2DownscaleFactor();
}
[uuid(e59ad09e-f1ae-42bb-8983-9f6e5586c4eb), object, local, pointer_default(unique)]
interface ID3D12VideoDevice4
: ID3D12VideoDevice3
{
HRESULT CreateVideoEncoderHeap1(
[annotation("_In_")] const D3D12_VIDEO_ENCODER_HEAP_DESC1* pDesc,
[annotation("_In_")] REFIID riid, // Expected: IID_ID3D12VideoEncoderHeap1,
[annotation("_COM_Outptr_")] void** ppVideoEncoderHeap);
}
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE1 {
D3D12_VIDEO_ENCODER_HEAP_DESC1 HeapDesc; // input
BOOL IsSupported; // output
UINT64 MemoryPoolL0Size; // output
UINT64 MemoryPoolL1Size; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE1;
typedef enum D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS
{
D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_QP_MAP = 0x1,
D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_SATD_MAP = 0x2,
D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_RC_BIT_ALLOCATION_MAP = 0x4,
D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_FRAME_PSNR = 0x8,
D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAG_SUBREGIONS_PSNR = 0x10,
} D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS )")
// Binary back-compat with D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1
{
UINT NodeIndex; // input
D3D12_VIDEO_ENCODER_CODEC Codec; // input
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; // input
DXGI_FORMAT InputFormat; // input
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; // input
BOOL IsSupported; // output
UINT CompressedBitstreamBufferAccessAlignment; // output
UINT EncoderMetadataBufferAccessAlignment; // output
UINT MaxEncoderOutputMetadataBufferSize; // output
D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS OptionalMetadata; // input
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; // input
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataQPMapTextureDimensions; // output
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataSATDMapTextureDimensions; // output
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataBitAllocationMapTextureDimensions; // output
UINT EncoderOutputMetadataFramePSNRComponentsNumber; // output
UINT EncoderOutputMetadataSubregionsPSNRComponentsNumber; // output
UINT EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize; // output
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_PSNR_RESOLVED_LAYOUT
{
float PSNRY;
float PSNRU;
float PSNRV;
} D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_PSNR_RESOLVED_LAYOUT;
typedef enum D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE
{
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_CPU_BUFFER = 0,
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_GPU_TEXTURE = 1,
} D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE;
typedef enum D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE
{
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE_DIRTY = 0,
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE_SKIP = 1,
} D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE;
typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
{
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
} D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO;
typedef enum D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE
{
D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_QUANTIZATION_MATRIX = 0,
D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_DIRTY_REGIONS = 1,
D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_MOTION_VECTORS = 2,
} D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE;
typedef enum D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE
{
D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_FULL_SEARCH = 0,
D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_START_HINT = 1,
D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_START_HINT_LIMITED_DISTANCE = 2,
} D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE;
// D3D12_FEATURE_VIDEO_ENCODER_QPMAP_INPUT
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_QPMAP_INPUT
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo;
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
BOOL IsSupported;
UINT MapSourcePreferenceRanking;
UINT BlockSize;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_QPMAP_INPUT;
typedef enum D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS
{
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAG_REPEAT_FRAME = 0x1,
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAG_DIRTY_REGIONS = 0x2,
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAG_DIRTY_REGIONS_REQUIRE_FULL_ROW = 0x4,
} D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS )")
// D3D12_FEATURE_VIDEO_ENCODER_DIRTY_REGIONS
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo;
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE MapValuesType;
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS SupportFlags;
UINT MapSourcePreferenceRanking;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS;
typedef enum D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION
{
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_FULL_PIXEL = 0,
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_HALF_PIXEL = 1,
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_QUARTER_PIXEL = 2,
} D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION;
typedef enum D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS {
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL = (1 << D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_FULL_PIXEL), // 0x1
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL = (1 << D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_HALF_PIXEL), // 0x2
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL = (1 << D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_QUARTER_PIXEL), // 0x4
} D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS )")
typedef enum D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS
{
D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAG_SUPPORTED = 0x1,
D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAG_MULTIPLE_HINTS = 0x2,
D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAG_GPU_TEXTURE_MULTIPLE_REFERENCES = 0x4,
} D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS )")
// D3D12_FEATURE_VIDEO_ENCODER_MOTION_SEARCH
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_MOTION_SEARCH
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo;
D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE MotionSearchMode;
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
BOOL BidirectionalRefFrameEnabled;
D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS SupportFlags;
UINT MaxMotionHints;
UINT MinDeviation;
UINT MaxDeviation;
UINT MapSourcePreferenceRanking;
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS MotionUnitPrecisionSupport;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_MOTION_SEARCH;
// D3D12_FEATURE_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo;
D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE MapType;
BOOL IsSupported;
UINT64 MaxResolvedBufferAllocationSize;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT;
typedef struct D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION
{
BOOL Enabled;
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
} D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
{
// Reuse existing D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1.QPMapRegionPixelsSize for BlockSize
UINT MapSourcePreferenceRanking;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP;
typedef struct D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION
{
BOOL Enabled;
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE MapValuesType;
} D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
{
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS DirtyRegionsSupportFlags;
UINT MapSourcePreferenceRanking;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS;
typedef struct D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION
{
BOOL Enabled;
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE MotionSearchMode;
BOOL BidirectionalRefFrameEnabled;
} D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
{
UINT MaxMotionHints;
UINT MinDeviation;
UINT MaxDeviation;
UINT MapSourcePreferenceRanking;
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS MotionUnitPrecisionSupportFlags;
D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH;
typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS
{
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_INTRACODED_FRAME_SUPPORTED = 0x1,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_UNIDIR_INTER_FRAME_SUPPORTED = 0x2,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_BIDIR_INTER_FRAME_SUPPORTED = 0x4,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_EXTERNAL_DPB_DOWNSCALING = 0x8,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_DYNAMIC_1ST_PASS_SKIP = 0x10,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_DYNAMIC_DOWNSCALE_FACTOR_CHANGE_KEY_FRAME = 0x20,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_SUPPORTED =
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_INTRACODED_FRAME_SUPPORTED |
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_UNIDIR_INTER_FRAME_SUPPORTED |
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAG_BIDIR_INTER_FRAME_SUPPORTED,
} D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS )")
// D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION QPMap;
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION DirtyRegions;
D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION MotionSearch;
UINT Pow2DownscaleFactor;
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
{
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
{
/* Below match existing D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS */
UINT MaxSubregionsNumber;
UINT MaxIntraRefreshFrameDuration;
UINT SubregionBlockPixelsSize;
UINT QPMapRegionPixelsSize;
/* Below are new arguments for D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 */
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP QPMap;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS DirtyRegions;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH MotionSearch;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS FrameAnalysis;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1;
typedef struct D3D12_VIDEO_ENCODER_FRAME_ANALYSIS_CONFIGURATION
{
BOOL Enabled;
UINT Pow2DownscaleFactor;
} D3D12_VIDEO_ENCODER_FRAME_ANALYSIS_CONFIGURATION;
// D3D12_FEATURE_VIDEO_ENCODER_SUPPORT2
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2
{
/*
* Below params match existing D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 binary size
* please note pResolutionDependentSupport type changes from D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS to D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
*/
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence;
D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl;
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
UINT ResolutionsListCount;
const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC* pResolutionList;
UINT MaxReferenceFramesInDPB;
D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags;
D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel;
[annotation("_Field_size_full_(ResolutionsListCount)")] D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1* pResolutionDependentSupport;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
UINT MaxQualityVsSpeed;
/* Below are new arguments for D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2 */
D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION QPMap;
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION DirtyRegions;
D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION MotionSearch;
D3D12_VIDEO_ENCODER_FRAME_ANALYSIS_CONFIGURATION FrameAnalysis;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2;
typedef struct D3D12_VIDEO_ENCODER_DIRTY_RECT_INFO
{
BOOL FullFrameIdentical;
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE MapValuesType;
UINT NumDirtyRects;
[annotation("_Field_size_full_(NumDirtyRects)")] RECT* pDirtyRects;
UINT SourceDPBFrameReference;
} D3D12_VIDEO_ENCODER_DIRTY_RECT_INFO;
typedef struct D3D12_VIDEO_ENCODER_DIRTY_REGIONS
{
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
union
{
// Use with: D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_GPU_TEXTURE
ID3D12Resource* pOpaqueLayoutBuffer;
// Use with: D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_CPU_BUFFER
D3D12_VIDEO_ENCODER_DIRTY_RECT_INFO* pCPUBuffer;
};
} D3D12_VIDEO_ENCODER_DIRTY_REGIONS;
typedef struct D3D12_VIDEO_ENCODER_QUANTIZATION_OPAQUE_MAP
{
ID3D12Resource* pOpaqueQuantizationMap;
} D3D12_VIDEO_ENCODER_QUANTIZATION_OPAQUE_MAP;
typedef struct D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_CONFIG
{
D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE MotionSearchMode;
UINT SearchDeviationLimit;
} D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_MOVE_RECT
{
POINT SourcePoint;
RECT DestRect;
} D3D12_VIDEO_ENCODER_MOVE_RECT;
typedef enum D3D12_VIDEO_ENCODER_MOVEREGION_INFO_FLAGS
{
D3D12_VIDEO_ENCODER_MOVEREGION_INFO_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_MOVEREGION_INFO_FLAG_MULTIPLE_HINTS = 0x1,
} D3D12_VIDEO_ENCODER_MOVEREGION_INFO_FLAGS;
typedef struct D3D12_VIDEO_ENCODER_MOVEREGION_INFO
{
UINT NumMoveRegions;
[annotation("_Field_size_full_(NumMoveRegions)")] D3D12_VIDEO_ENCODER_MOVE_RECT* pMoveRegions;
D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_CONFIG MotionSearchModeConfiguration;
UINT SourceDPBFrameReference;
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION MotionUnitPrecision;
D3D12_VIDEO_ENCODER_MOVEREGION_INFO_FLAGS Flags;
} D3D12_VIDEO_ENCODER_MOVEREGION_INFO;
typedef struct D3D12_VIDEO_ENCODER_FRAME_MOTION_VECTORS
{
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
union
{
// Use with: D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_GPU_TEXTURE
ID3D12Resource* pOpaqueLayoutBuffer;
// Use with: D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_CPU_BUFFER
D3D12_VIDEO_ENCODER_MOVEREGION_INFO* pCPUBuffer;
};
} D3D12_VIDEO_ENCODER_FRAME_MOTION_VECTORS;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags;
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType;
UINT slice_pic_parameter_set_id;
UINT PictureOrderCountNumber;
UINT TemporalLayerIndex;
UINT List0ReferenceFramesCount;
[annotation("_Field_size_full_(List0ReferenceFramesCount)")] UINT* pList0ReferenceFrames;
UINT List1ReferenceFramesCount;
[annotation("_Field_size_full_(List1ReferenceFramesCount)")] UINT* pList1ReferenceFrames;
UINT ReferenceFramesReconPictureDescriptorsCount;
[annotation("_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount)")] D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* pReferenceFramesReconPictureDescriptors;
UINT List0RefPicModificationsCount;
[annotation("_Field_size_full_(List0RefPicModificationsCount)")] UINT* pList0RefPicModifications;
UINT List1RefPicModificationsCount;
[annotation("_Field_size_full_(List1RefPicModificationsCount)")] UINT* pList1RefPicModifications;
UINT QPMapValuesCount;
[annotation("_Field_size_full_(QPMapValuesCount)")] INT8* pRateControlQPMap;
UCHAR diff_cu_chroma_qp_offset_depth;
UCHAR log2_sao_offset_scale_luma;
UCHAR log2_sao_offset_scale_chroma;
UCHAR log2_max_transform_skip_block_size_minus2;
UCHAR chroma_qp_offset_list_len_minus1;
CHAR cb_qp_offset_list[6];
CHAR cr_qp_offset_list[6];
UINT num_ref_idx_l0_active_minus1;
UINT num_ref_idx_l1_active_minus1;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA1
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264* pH264PicData;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2* pHEVCPicData;
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA* pAV1PicData;
};
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA1;
typedef struct D3D12_VIDEO_ENCODER_FRAME_ANALYSIS
{
ID3D12Resource* pDownscaledFrame;
UINT64 Subresource;
D3D12_VIDEO_ENCODE_REFERENCE_FRAMES DownscaledReferences;
} D3D12_VIDEO_ENCODER_FRAME_ANALYSIS;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC1
{
UINT IntraRefreshFrameIndex;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA1 PictureControlCodecData;
D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames;
D3D12_VIDEO_ENCODER_FRAME_MOTION_VECTORS MotionVectors;
D3D12_VIDEO_ENCODER_DIRTY_REGIONS DirtyRects;
D3D12_VIDEO_ENCODER_QUANTIZATION_OPAQUE_MAP QuantizationTextureMap;
D3D12_VIDEO_ENCODER_FRAME_ANALYSIS FrameAnalysis;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC1;
typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS1
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC SequenceControlDesc;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC1 PictureControlDesc;
ID3D12Resource* pInputFrame;
UINT InputFrameSubresource;
UINT CurrentFrameBitstreamMetadataSize;
D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS OptionalMetadata;
} D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS1;
typedef enum D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM_BUFFER_MODE
{
D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM_BUFFER_MODE_ARRAY_OF_BUFFERS = 0,
D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM_BUFFER_MODE_SINGLE_BUFFER = 1,
} D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM_BUFFER_MODE;
typedef struct D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM
{
D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM_BUFFER_MODE BufferMode;
UINT ExpectedSubregionCount;
UINT64* pSubregionBitstreamsBaseOffsets;
ID3D12Resource** ppSubregionBitstreams;
ID3D12Resource** ppSubregionSizes;
ID3D12Resource** ppSubregionOffsets;
ID3D12Fence** ppSubregionFences;
UINT64* pSubregionFenceValues;
} D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM;
typedef enum D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM_NOTIFICATION_MODE
{
D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM_NOTIFICATION_MODE_FULL_FRAME = 0,
D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM_NOTIFICATION_MODE_SUBREGIONS = 1,
} D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM_NOTIFICATION_MODE;
typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM1
{
D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM_NOTIFICATION_MODE NotificationMode;
union
{
D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM FrameOutputBuffer;
D3D12_VIDEO_ENCODER_SUBREGION_COMPRESSED_BITSTREAM SubregionOutputBuffers;
};
} D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM1;
typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS1
{
D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM1 Bitstream;
D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture;
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata;
D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE FrameAnalysisReconstructedPicture;
} D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS1;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS1
{
D3D12_VIDEO_ENCODER_CODEC EncoderCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncoderProfile;
DXGI_FORMAT EncoderInputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution;
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata;
D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS OptionalMetadata;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
} D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS1;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS1
{
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata;
ID3D12Resource* pOutputQPMap;
ID3D12Resource* pOutputSATDMap;
ID3D12Resource* pOutputBitAllocationMap;
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedFramePSNRData;
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedSubregionsPSNRData;
} D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS1;
typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_QUANTIZATION_MATRIX
{
ID3D12Resource* pQuantizationMap;
} D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_QUANTIZATION_MATRIX;
typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_DIRTY_REGIONS
{
BOOL FullFrameIdentical;
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE MapValuesType;
ID3D12Resource* pDirtyRegionsMap;
UINT SourceDPBFrameReference;
} D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_DIRTY_REGIONS;
typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_MOTION_VECTORS
{
D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE_CONFIG MotionSearchModeConfiguration;
UINT NumHintsPerPixel;
[annotation("_Field_size_full_(NumHintsPerPixel)")] ID3D12Resource** ppMotionVectorMaps;
[annotation("_Field_size_full_(NumHintsPerPixel)")] UINT* pMotionVectorMapsSubresources;
[annotation("_Field_size_full_(NumHintsPerPixel)")] ID3D12Resource** ppMotionVectorMapsMetadata;
[annotation("_Field_size_full_(NumHintsPerPixel)")] UINT* pMotionVectorMapsMetadataSubresources;
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION MotionUnitPrecision;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA1 PictureControlConfiguration;
} D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_MOTION_VECTORS;
typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_DATA
{
D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE MapType;
union
{
// For MapType: D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_QUANTIZATION_MATRIX
D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_QUANTIZATION_MATRIX Quantization;
// For MapType: D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_DIRTY_REGIONS
D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_DIRTY_REGIONS DirtyRegions;
// For MapType: D3D12_VIDEO_ENCODER_INPUT_MAP_TYPE_MOTION_VECTORS
D3D12_VIDEO_ENCODER_INPUT_MAP_DATA_MOTION_VECTORS MotionVectors;
};
} D3D12_VIDEO_ENCODER_INPUT_MAP_DATA;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_INPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo;
D3D12_VIDEO_ENCODER_INPUT_MAP_DATA InputData;
} D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_INPUT_ARGUMENTS;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_OUTPUT_ARGUMENTS
{
ID3D12Resource* pOpaqueLayoutBuffer;
} D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_OUTPUT_ARGUMENTS;
// Change this interface UUID when changing the base class in the inheritance
[uuid(69aeb5b7-55f2-4012-8b73-3a88d65a204c), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList4
: ID3D12VideoEncodeCommandList3
{
void EncodeFrame1(
[annotation("_In_")] ID3D12VideoEncoder* pEncoder,
[annotation("_In_")] ID3D12VideoEncoderHeap1* pHeap,
[annotation("_In_")] const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS1* pInputArguments,
[annotation("_In_")] const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS1* pOutputArguments);
void ResolveEncoderOutputMetadata1(
[annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS1* pInputArguments,
[annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS1* pOutputArguments);
void ResolveInputParamLayout(
[annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_INPUT_ARGUMENTS* pInputArguments,
[annotation("_In_")] const D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_OUTPUT_ARGUMENTS* pOutputArguments);
}
[uuid(5d1a6fc3-b8e7-42a0-97d5-6e4c1f3a9b82), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandList5
: ID3D12VideoEncodeCommandList4
{
void WaitBarrier(
[annotation("_In_")] UINT NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups,
[annotation("_In_")] UINT NumFences,
[annotation("_In_reads_(NumFences)")] ID3D12Fence * const *ppFences,
[annotation("_In_reads_(NumFences)")] const UINT64 *pFenceValues);
void SignalBarrier(
[annotation("_In_")] UINT NumBarrierGroups,
[annotation("_In_reads_(NumBarrierGroups)")] const D3D12_BARRIER_GROUP *pBarrierGroups,
[annotation("_In_")] ID3D12Fence *pFence,
[annotation("_In_")] UINT64 FenceValue);
}
[uuid(cfa19306-b776-44e3-97a9-6859fa9f22d6), object, local, pointer_default(unique)]
interface ID3D12VideoEncodeCommandListPreview
: ID3D12VideoEncodeCommandList5
{
}
//
// VPBlit 3DLUT begins
//
typedef enum D3D12_VIDEO_PROCESS_LUT_SUPPORT_FLAGS
{
D3D12_VIDEO_PROCESS_LUT_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_LUT_SUPPORT_FLAG_SUPPORTED = 0x1,
D3D12_VIDEO_PROCESS_LUT_SUPPORT_FLAG_1DLUT_SPACING_CURVE = 0x2,
D3D12_VIDEO_PROCESS_LUT_SUPPORT_FLAG_1DLUT_NON_MONOTONICALLY_INCREASING_CURVE = 0x4,
} D3D12_VIDEO_PROCESS_LUT_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_LUT_SUPPORT_FLAGS)")
typedef enum D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION
{
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_17x17x17 = 0,
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_33x33x33 = 1,
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_45x45x45 = 2,
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_65x65x65 = 3,
} D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION;
typedef enum D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE
{
D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE_TRILINEAR = 0,
D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE_TETRAHEDRAL = 1,
} D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE;
typedef enum D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE_SUPPORT_FLAGS
{
D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE_SUPPORT_FLAG_TRILINEAR = (1 << D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE_TRILINEAR),
D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE_SUPPORT_FLAG_TETRAHEDRAL = (1 << D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE_TETRAHEDRAL),
} D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE_SUPPORT_FLAGS;
typedef enum D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_SUPPORT_FLAGS
{
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_SUPPORT_FLAG_17x17x17 = (1 << D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_17x17x17),
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_SUPPORT_FLAG_33x33x33 = (1 << D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_33x33x33),
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_SUPPORT_FLAG_45x45x45 = (1 << D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_45x45x45),
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_SUPPORT_FLAG_65x65x65 = (1 << D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_65x65x65),
} D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_SUPPORT_FLAGS )")
typedef struct D3D12_VIDEO_PROCESS_LUT_SUPPORT
{
DXGI_FORMAT Format1DLUT; // input
DXGI_FORMAT Format3DLUT; // input
DXGI_COLOR_SPACE_TYPE ColorSpace3DLUTOutput; // input
D3D12_VIDEO_PROCESS_LUT_SUPPORT_FLAGS Flags; // output
UINT Native1DLUTSize; // output
D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE_SUPPORT_FLAGS Interpolation3DLUTFlags; // output
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION_SUPPORT_FLAGS Dimension3DLUTFlags; // output
} D3D12_VIDEO_PROCESS_LUT_SUPPORT;
typedef enum D3D12_VIDEO_PROCESS_LUT_UPDATE_FLAGS
{
D3D12_VIDEO_PROCESS_LUT_UPDATE_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_LUT_UPDATE_FLAG_CSC = 0x1,
D3D12_VIDEO_PROCESS_LUT_UPDATE_FLAG_1DLUT = 0x2,
D3D12_VIDEO_PROCESS_LUT_UPDATE_FLAG_1DLUT_SPACING = 0x4,
D3D12_VIDEO_PROCESS_LUT_UPDATE_FLAG_3DLUT = 0x8,
} D3D12_VIDEO_PROCESS_LUT_UPDATE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_LUT_UPDATE_FLAGS )")
typedef enum D3D12_VIDEO_PROCESS_LUT_TRANSFORM_CONFIGURATION_FLAGS
{
D3D12_VIDEO_PROCESS_LUT_TRANSFORM_CONFIGURATION_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_LUT_TRANSFORM_CONFIGURATION_FLAG_ENABLE = 0x1,
} D3D12_VIDEO_PROCESS_LUT_TRANSFORM_CONFIGURATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_LUT_TRANSFORM_CONFIGURATION_FLAGS )")
typedef struct D3D12_VIDEO_PROCESS_LUT_TRANSFORM_CONFIGURATION
{
D3D12_VIDEO_PROCESS_LUT_TRANSFORM_CONFIGURATION_FLAGS ConfigFlags;
DXGI_COLOR_SPACE_TYPE UpsampledChromaInput;
DXGI_FORMAT Format1DLUT;
DXGI_FORMAT Format3DLUT;
DXGI_COLOR_SPACE_TYPE ColorSpace3DLUTOutput;
D3D12_VIDEO_PROCESS_3DLUT_INTERPOLATION_MODE Interpolation3DLUT;
D3D12_VIDEO_PROCESS_3DLUT_TABLE_DIMENSION Dimension3DLUT;
} D3D12_VIDEO_PROCESS_LUT_TRANSFORM_CONFIGURATION;
typedef struct D3D12_VIDEO_PROCESS_TRANSFORM_LUT
{
// LUT Compound config
D3D12_VIDEO_PROCESS_LUT_TRANSFORM_CONFIGURATION Configuration;
// LUT Compound flags
D3D12_VIDEO_PROCESS_LUT_UPDATE_FLAGS UpdateFlags;
// CSC
float pCSCMatrix[4][3];
// 1DLUT
ID3D12Resource* p1DLUTtransform;
UINT Subresource1DLUT;
ID3D12Resource* p1DLUTInputSpacing;
UINT Subresource1DLUTInputSpacing;
// 3DLUT
ID3D12Resource* p3DLUTTransform; // No subresource for Texture3D
} D3D12_VIDEO_PROCESS_TRANSFORM_LUT;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC1 // extends D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
DXGI_RATIONAL SourceAspectRatio;
DXGI_RATIONAL DestinationAspectRatio;
DXGI_RATIONAL FrameRate;
D3D12_VIDEO_SIZE_RANGE SourceSizeRange;
D3D12_VIDEO_SIZE_RANGE DestinationSizeRange;
BOOL EnableOrientation;
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags;
D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat;
D3D12_VIDEO_FIELD_TYPE FieldType;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode;
BOOL EnableAlphaBlending;
D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey;
UINT NumPastFrames;
UINT NumFutureFrames;
BOOL EnableAutoProcessing;
D3D12_VIDEO_PROCESS_LUT_TRANSFORM_CONFIGURATION ConfigurationLUT;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC1;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS2 // extends D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[D3D12_VIDEO_PROCESS_STEREO_VIEWS];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[D3D12_VIDEO_PROCESS_MAX_FILTERS];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
D3D12_VIDEO_FIELD_TYPE FieldType;
D3D12_VIDEO_PROCESS_TRANSFORM_LUT LUTMode;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS2;
// Change this interface UUID when changing the base class in the inheritance
[uuid(e8f885e6-0e57-4954-84d7-38cfb1bc5684), object, local, pointer_default(unique)]
interface ID3D12VideoProcessor3DLUT
: ID3D12VideoProcessor1
{
HRESULT GetInputStreamDescs1(UINT NumInputStreamDescs, [annotation("_Out_writes_(NumInputStreamDescs)")] D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC1* pInputStreamDescs);
}
// Change this interface UUID when changing the base class in the inheritance
[uuid(0b725df5-dd55-42ad-bb7b-3a8552194ae9), object, local, pointer_default(unique)]
interface ID3D12VideoProcessCommandList3DLUT
: IUnknown
{
void ProcessFrames2(
[annotation("_In_")] ID3D12VideoProcessor3DLUT* pVideoProcessor,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS* pOutputArguments,
UINT NumInputStreams,
[annotation("_In_reads_(NumInputStreams)")] const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS2* pInputArguments
);
}
// D3D12_FEATURE_VIDEO_PROCESS_SUPPORT1
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT1 // extends D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_SAMPLE InputSample;
D3D12_VIDEO_FIELD_TYPE InputFieldType;
D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat;
DXGI_RATIONAL InputFrameRate;
D3D12_VIDEO_FORMAT OutputFormat;
D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat;
DXGI_RATIONAL OutputFrameRate;
D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport;
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport;
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport;
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport;
D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[32];
D3D12_VIDEO_PROCESS_LUT_SUPPORT SupportLUT;
} D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT1;
// D3D12_FEATURE_VIDEO_PROCESSOR_SIZE2
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE2 // extends D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1
{
UINT NodeMask;
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc;
UINT NumInputStreamDescs;
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC1* pInputStreamDescs;
BOOL Protected;
UINT64 MemoryPoolL0Size;
UINT64 MemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE2;
// Change this interface UUID when changing the base class in the inheritance
[uuid(4694a08b-63c8-45e2-88c8-4986acb13d64), object, local, pointer_default(unique)]
interface ID3D12VideoDevice3DLUT
: ID3D12VideoDevice4
{
HRESULT CreateVideoProcessor2(
UINT NodeMask,
[annotation("_In_")] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* pOutputStreamDesc,
UINT NumInputStreamDescs,
[annotation("_In_reads_(NumInputStreamDescs)")]const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC1* pInputStreamDescs,
[annotation("_In_opt_")] ID3D12ProtectedResourceSession* pProtectedResourceSession,
[annotation("_In_")] REFIID riid, // Expected: ID3D12VideoProcessor3DLUT,
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppVideoProcessor
);
}
//
// VPBlit 3DLUT ends
//
cpp_quote("#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */")
#pragma endregion
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoder1,0x79A2E5FB,0xCCD2,0x469A,0x9F,0xDE,0x19,0x5D,0x10,0x95,0x1F,0x7E);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecoderHeap1,0xDA1D98C5,0x539F,0x41B2,0xBF,0x6B,0x11,0x98,0xA0,0x3B,0x6D,0x26);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x8C,0x1B,0x1F,0xB0,0x1C);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList3,0x2aee8c37,0x9562,0x42da,0x8a,0xbf,0x61,0xef,0xeb,0x2e,0x45,0x13);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandList4,0xa9b3e23c,0x7d4f,0x4a90,0xb6,0xe1,0x3c,0x8a,0x0f,0x57,0x14,0xd2);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDecodeCommandListPreview,0xa5b45105,0x070b,0x4207,0xbd,0x73,0x5c,0x32,0xef,0x74,0x5f,0x9e);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList3,0x1a0a4ca4,0x9f08,0x40ce,0x95,0x58,0xb4,0x11,0xfd,0x26,0x66,0xff);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList4,0xe7fc6a4b,0x8d2c,0x4e19,0xa5,0xf3,0x7b,0x91,0xd0,0xc2,0x8e,0x56);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandListPreview,0xe1887cb5,0xd07c,0x4789,0xa5,0x72,0xf6,0x0b,0x1c,0x48,0xc8,0x54);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncoder,0x2E0D212D,0x8DF9,0x44A6,0xA7,0x70,0xBB,0x28,0x9B,0x18,0x27,0x37);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncoderHeap,0x22B35D96,0x876A,0x44C0,0xB2,0x5E,0xFB,0x8C,0x9C,0x7F,0x1C,0x4A);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice3,0x4243ADB4,0x3A32,0x4666,0x97,0x3C,0x0C,0xCC,0x56,0x25,0xDC,0x44);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList2,0x895491e2,0xe701,0x46a9,0x9a,0x1f,0x8d,0x34,0x80,0xed,0x86,0x7a);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList3,0x7f027b22,0x1515,0x4e85,0xaa,0x0d,0x02,0x64,0x86,0x58,0x05,0x76);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncoderHeap1,0xea8f1968,0x4aa0,0x43a4,0x9d,0x30,0xba,0x86,0xec,0x84,0xd4,0xf9);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice4,0xe59ad09e,0xf1ae,0x42bb,0x89,0x83,0x9f,0x6e,0x55,0x86,0xc4,0xeb);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList4,0x69aeb5b7,0x55f2,0x4012,0x8b,0x73,0x3a,0x88,0xd6,0x5a,0x20,0x4c);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandList5,0x5d1a6fc3,0xb8e7,0x42a0,0x97,0xd5,0x6e,0x4c,0x1f,0x3a,0x9b,0x82);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoEncodeCommandListPreview,0xcfa19306,0xb776,0x44e3,0x97,0xa9,0x68,0x59,0xfa,0x9f,0x22,0xd6);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessor3DLUT,0xe8f885e6,0x0e57,0x4954,0x84,0xd7,0x38,0xcf,0xb1,0xbc,0x56,0x84);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoProcessCommandList3DLUT,0x0b725df5,0xdd55,0x42ad,0xbb,0x7b,0x3a,0x85,0x52,0x19,0x4a,0xe9);" )
cpp_quote( "DEFINE_GUID(IID_ID3D12VideoDevice3DLUT,0x4694a08b,0x63c8,0x45e2,0x88,0xc8,0x49,0x86,0xac,0xb1,0x3d,0x64);" )