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DoomRTX/neo/engine/tools/decl/DialogDeclEditor.h
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2026-05-18 14:02:06 -07:00

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C++

/*
===========================================================================
IceTech GPL Source Code
Copyright (C) 2026 Justin Marshall
This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with IceTech Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
#ifndef __DIALOGDECLEDITOR_H__
#define __DIALOGDECLEDITOR_H__
#pragma once
#include "afxcmn.h"
// Despite the legacy file/class name this is no longer a dialog. It is a
// dockable child-window editor used by the inspector declaration tab. It uses
// only stock MFC controls and no custom syntax edit widget.
class DialogDeclEditor : public CWnd {
DECLARE_DYNAMIC(DialogDeclEditor)
public:
DialogDeclEditor();
virtual ~DialogDeclEditor();
BOOL Create( CWnd *parent, UINT id = 0 );
void LoadDecl( idDecl *decl );
void ClearDecl( void );
bool IsModified( void ) const { return modified; }
idDecl * GetDecl( void ) const { return decl; }
virtual BOOL PreTranslateMessage( MSG* pMsg );
protected:
afx_msg int OnCreate( LPCREATESTRUCT lpCreateStruct );
afx_msg BOOL OnToolTipNotify( UINT id, NMHDR *pNMHDR, LRESULT *pResult );
afx_msg HBRUSH OnCtlColor( CDC* pDC, CWnd* pWnd, UINT nCtlColor );
afx_msg BOOL OnEraseBkgnd( CDC* pDC );
afx_msg void OnPaint();
afx_msg void OnSetFocus( CWnd *pOldWnd );
afx_msg void OnDestroy();
afx_msg void OnSize( UINT nType, int cx, int cy );
afx_msg void OnNameChange();
afx_msg void OnRawBodyChange();
afx_msg void OnPropertyItemChanged( NMHDR *pNMHDR, LRESULT *pResult );
afx_msg void OnPropertyCustomDraw( NMHDR *pNMHDR, LRESULT *pResult );
afx_msg void OnBnClickedAddProperty();
afx_msg void OnBnClickedRemoveProperty();
afx_msg void OnBnClickedParseRaw();
afx_msg void OnBnClickedDeleteDecl();
afx_msg void OnBnClickedTest();
afx_msg void OnBnClickedSave();
afx_msg void OnBnClickedRevert();
DECLARE_MESSAGE_MAP()
private:
CStatic typeLabel;
CStatic fileLabel;
CStatic nameLabel;
CStatic propertiesLabel;
CStatic keyLabel;
CStatic valueLabel;
CStatic rawBodyLabel;
CStatic statusText;
CEdit nameEdit;
CEdit keyEdit;
CEdit valueEdit;
CEdit rawBodyEdit;
CListCtrl propertyList;
CButton addPropertyButton;
CButton removePropertyButton;
CButton parseRawButton;
CButton deleteDeclButton;
CButton testButton;
CButton saveButton;
CButton revertButton;
struct declProperty_t {
idStr key;
idStr value;
int lineIndex;
bool quotedKey;
bool quotedValue;
};
static toolTip_t toolTips[];
idDecl * decl;
int firstLine;
bool modified;
bool updatingControls;
bool controlsCreated;
CFont modernFont;
CFont monoFont;
CBrush bgBrush;
CBrush panelBrush;
CBrush editBrush;
CBrush staticBrush;
idList<declProperty_t> properties;
private:
void CreateChildControls( void );
void ApplyDarkTheme( void );
void ApplyFontRecursive( CWnd *wnd );
void SetControlsEnabled( bool enabled );
void SetModified( bool isModified );
void LoadBodyText( const char *declText );
void GetBodyText( idStr &bodyText ) const;
void SetBodyText( const idStr &bodyText );
void BuildDeclText( idStr &declText ) const;
void SyncPropertiesFromBody( void );
void RefreshPropertyList( void );
void SelectProperty( int listIndex );
int FindProperty( const char *key ) const;
bool UpsertPropertyInBody( const char *oldKey, const char *newKey, const char *value );
bool RemovePropertyFromBody( const char *key );
bool GetEditedDeclName( idStr &name ) const;
bool TestDecl( const idStr &declText );
bool SaveDeclText( void );
void UpdateStatusBar( void );
};
#endif /* !__DIALOGDECLEDITOR_H__ */