Files
DoomRTX/neo/engine/opengl/x64/Debug/opengl.log
T

18 lines
1.6 KiB
Plaintext

gl_d3d12shim.cpp
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(4808,18): warning C4083: expected '('; found identifier 'off'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(4998,18): warning C4083: expected '('; found identifier 'on'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(11594,18): warning C4083: expected '('; found identifier 'off'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(11952,18): warning C4083: expected '('; found identifier 'on'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(14227,13): warning C4273: 'wglShareLists': inconsistent dll linkage
C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\um\wingdi.h(6338,24):
see previous definition of 'wglShareLists'
D:\projects\Doom3\neo\engine\opengl\gl_d3d12shim.cpp(14424,4): warning C4390: ';': empty controlled statement found; is this the intent?
priorityq-heap.obj : warning LNK4006: __gl_pqHeapNewPriorityQ already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapDeletePriorityQ already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapInit already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapInsert already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapExtractMin already defined in priorityq.obj; second definition ignored
priorityq-heap.obj : warning LNK4006: __gl_pqHeapDelete already defined in priorityq.obj; second definition ignored
opengl.vcxproj -> D:\projects\Doom3\neo\x64\Debug\opengl.lib