Files
DoomRTX/base/guis/loadscreenbeta.gui
T
Justin Marshall 6a21513a54 Added FPS/UnrealEd-style right-mouse camera navigation to the camera view, with configurable movement keys, mouse look, modifier movement, Caps Lock speed scaling, and mouse-wheel zoom.
Added camera-view helper tools from the list, including reticle drawing, quick select during nav mode, teleport-to-looked-at-object, target lock/orbit mode, and entity/material info display.
Added nav-mode texture adjustment controls for position, scale, and rotation, and fixed the existing Alt texture-drag condition so Alt+Shift and Alt+Ctrl can actually trigger scale/rotate behavior.
Added widescreen support.
Changed up the menus and UI for build.
2026-05-04 08:45:25 -07:00

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windowDef Desktop {
rect 0, 0, 1280, 720
backcolor 0, 0, 0, 1
windowDef Background {
rect 0, 0, 1280, 720
background "guis/assets/splash/launch"
matcolor 1 ,1, 1, 1
visible 1
}
}