mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-12 08:11:10 +02:00
6a21513a54
Added camera-view helper tools from the list, including reticle drawing, quick select during nav mode, teleport-to-looked-at-object, target lock/orbit mode, and entity/material info display. Added nav-mode texture adjustment controls for position, scale, and rotation, and fixed the existing Alt texture-drag condition so Alt+Shift and Alt+Ctrl can actually trigger scale/rotate behavior. Added widescreen support. Changed up the menus and UI for build.
25 lines
309 B
INI
25 lines
309 B
INI
[3d navigation]
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style=2
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forward=w
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back=s
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up=space
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down=shift
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left=a
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right=d
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modifier1=q
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modifier2=e
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invertpitch=0
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invertztrans=0
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capslockscale=5
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reticlemode=1
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reticlescale=1
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reticlecolor=251, 199, 30
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teleport=f
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infodisplay=t
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locktarget=r
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invertlockpitch=0
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invertlockyaw=0
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texposition=z
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texscale=x
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texrotate=c |