Files
DoomRTX/radiant.ini
T
Justin Marshall 6a21513a54 Added FPS/UnrealEd-style right-mouse camera navigation to the camera view, with configurable movement keys, mouse look, modifier movement, Caps Lock speed scaling, and mouse-wheel zoom.
Added camera-view helper tools from the list, including reticle drawing, quick select during nav mode, teleport-to-looked-at-object, target lock/orbit mode, and entity/material info display.
Added nav-mode texture adjustment controls for position, scale, and rotation, and fixed the existing Alt texture-drag condition so Alt+Shift and Alt+Ctrl can actually trigger scale/rotate behavior.
Added widescreen support.
Changed up the menus and UI for build.
2026-05-04 08:45:25 -07:00

25 lines
309 B
INI

[3d navigation]
style=2
forward=w
back=s
up=space
down=shift
left=a
right=d
modifier1=q
modifier2=e
invertpitch=0
invertztrans=0
capslockscale=5
reticlemode=1
reticlescale=1
reticlecolor=251, 199, 30
teleport=f
infodisplay=t
locktarget=r
invertlockpitch=0
invertlockyaw=0
texposition=z
texscale=x
texrotate=c