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DoomRTX/e3/particles/turkeychaos.particle
T
2026-05-20 12:29:30 -07:00

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//
// teleport2
//
numParticles 100
material textures/particles/teleportsparks2
//initialVelocity ( line, 0, 0, 0, 0, 0, 0 )
//initialVelocity ( cylinder, 0.0, 0.0, 0.0, 1, 0, 0, 5, 0 )
//initialVelocity ( sphere, 0.0, 0.0, 0.0, 1, 5 )
initialVelocity ( point, 1.0, 0, 0 )
size ( 0.75, 1.25 )
//randomColor ( 0.1, line, 0.2, 0.2, 0.2, 0.3, 0.3, 0.3 )
angle ( 0, 359 )
rotationSpeed ( 2, 2 )
liveforever
//staydead
speed 1
begin {
// when a particle dies, it will re-start with the same base velocity
copyVelocitys
targetSize ( 0.5, 0.015 )
targetColor ( 0.0, 0.0, 0.0, 0.0, 0.05 )
//source ( .75, cylinder, 0.0, 0.0, 0.0, 1, 0, 0, 10, 0 )
source ( 5, sphere, 0.0, 0.0, 0.0, 5, 10 )
//killIfOlderThan 30
killUnseen
gravity (0, 0, 0)
orbitThisPoint ( 0, 0, 0, 1 )
//orbitThisPoint ( 0, 0, 0, 1.0 )
//applydamping (0.9, 1, 0.9)
// run this loop
applyMathSoFar
}