Files
DoomRTX/base/def/monster_boss_maledict.def
T
2026-05-23 14:19:48 -07:00

71 lines
2.1 KiB
Modula-2

/***********************************************************************
monster_boss_maledict.def
***********************************************************************/
export fred {
options -prefix MAL_
mesh models/monsters/maledict/cycles/maledict.mb -dest models/md5/monsters/maledict/maledict
anim inhell.mb -dest inhell -sourcedir maps/fred/ending/ -destdir models/md5/monsters/maledict
anim inhell.mb -dest inhell2 -range 602 650 -sourcedir maps/fred/ending/ -destdir models/md5/monsters/maledict -prefix MAL2_
options -prefix ENV_
mesh maps/fred/ending/inhell.mb -dest models/md5/monsters/maledict/debris
anim inhell.mb -dest debris -sourcedir maps/fred/ending/ -destdir models/md5/monsters/maledict
}
export fred {
camera maps/fred/ending/inhell.mb -dest models/md5/monsters/maledict/endingcam -range 1 540
camera maps/fred/ending/inhell.mb -dest models/md5/monsters/maledict/endingcam2 -range 602 650
}
entityDef ending_cam {
"editor_color" "1 .5 0"
"editor_mins" "-16 -16 0"
"editor_maxs" "16 16 64"
"spawnclass" "idCameraAnim"
"anim ending" "models/md5/monsters/maledict/endingcam.md5camera"
"anim ending_b" "models/md5/monsters/maledict/endingcam2.md5camera"
}
model monster_boss_maledict_cinematic {
mesh models/md5/monsters/maledict/maledict.md5mesh
skin skins/models/monsters/maledict.skin
anim inhell models/md5/monsters/maledict/inhell.md5anim {
frame 101 skin skins/models/monsters/maledictnohead.skin
}
anim inhell_b models/md5/monsters/maledict/inhell2.md5anim {
frame 1 skin skins/models/monsters/maledictnohead.skin
frame 1 sound_global hh_sfx_dragonscream
frame 35 sound_global hh_music_credits
}
}
entityDef monster_boss_maledict_cinematic {
"inherit" "cin_base"
"anim" "inhell"
"model" "monster_boss_maledict_cinematic"
}
model ending_debris {
mesh models/md5/monsters/maledict/debris.md5mesh
anim inhell models/md5/monsters/maledict/debris.md5anim
}
entityDef ending_debris {
"inherit" "cin_base"
"anim" "inhell"
"model" "ending_debris"
}