Files
DoomRTX/neo/prey/Prey/game_sunCorona.h
T
2026-05-05 15:01:01 -07:00

25 lines
557 B
C++

#ifndef __GAME_SUNCORONA_H__
#define __GAME_SUNCORONA_H__
//-----------------------------------------------------------------------------
class hhSunCorona : public idEntity {
public:
CLASS_PROTOTYPE(hhSunCorona);
~hhSunCorona(); //fixme: does this need to be virtual ?
void Spawn(void);
void Save( idSaveGame *savefile ) const;
void Restore( idRestoreGame *savefile );
void Draw( hhPlayer *player );
protected:
const idMaterial *corona;
float scale;
idVec3 sunVector;
float sunDistance;
};
#endif /* __GAME_SUNCORONA_H__ */