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DoomRTX/e3/particles/smallfireembers.particle
T
2026-05-20 12:29:30 -07:00

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//
// firetrailembers
//
numParticles 45
material textures/sfx/flamesparks
initialVelocity ( line, 0.0, 0.0, 0.0, 0.1, 0.0, 0 )
//initialVelocity ( cylinder, 0.0, 0.0, 0.0, 1, 0, 0, 20, 0 )
size ( .25, 1 )
//randomColor ( 0.1, line, 0.2, 0.2, 0.2, 0.3, 0.3, 0.3 )
angle ( 0, 359 )
rotationSpeed ( 2, 2 )
liveforever
//staydead
begin {
// when a particle dies, it will re-start with the same base velocity
copyVelocitys
targetSize ( 0.15, 0.015 )
targetColor ( 0.0, 0.0, 0.0, 0.0, 0.005 )
source ( 0.55, plane, -5, -5, 2.0, 10, 0, 0, 0, 15, 0)
//source ( .75, cylinder, 0.0, 0.0, 0.0, 1, 0, 0, 10, 0 )
killIfOlderThan 100
killUnseen
gravity (0, 0, .009)
//applydamping (0.9, 1, 0.9)
// run this loop
applyMathSoFar
}