mirror of
https://github.com/jmarshall23/DoomRTX.git
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159 lines
5.3 KiB
C++
159 lines
5.3 KiB
C++
/*
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* Copyright (c) 2023 NVIDIA CORPORATION. All rights reserved
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#pragma once
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#include <cassert>
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namespace sl
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{
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//! Hot-key which should be used instead of custom message for PC latency marker
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enum class PCLHotKey: int16_t
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{
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eUsePingMessage = 0,
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eVK_F13 = 0x7C,
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eVK_F14 = 0x7D,
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eVK_F15 = 0x7E,
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};
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// {cfa32f9b-023c-420e-9056-6832b74f89b4}
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SL_STRUCT_BEGIN(PCLOptions, StructType({ 0xcfa32f9b, 0x023c, 0x420e, { 0x90, 0x56, 0x68, 0x32, 0xb7, 0x4f, 0x89, 0xb4 } }), kStructVersion1)
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//! Specifies the hot-key which should be used instead of custom message for PC latency marker
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//! Possible values: VK_F13, VK_F14, VK_F15
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PCLHotKey virtualKey = PCLHotKey::eUsePingMessage;
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//! ThreadID for PCL messages
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uint32_t idThread = 0;
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//! IMPORTANT: New members go here or if optional can be chained in a new struct, see sl_struct.h for details
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SL_STRUCT_END()
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// {cfa32f9b-023c-420e-9056-6832b74f89b5}
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SL_STRUCT_BEGIN(PCLState, StructType({ 0xcfa32f9b, 0x023c, 0x420e, { 0x90, 0x56, 0x68, 0x32, 0xb7, 0x4f, 0x89, 0xb5 } }), kStructVersion1)
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//! Specifies PCL Windows message id (if PCLOptions::virtualKey is 0)
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uint32_t statsWindowMessage;
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//! IMPORTANT: New members go here or if optional can be chained in a new struct, see sl_struct.h for details
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SL_STRUCT_END()
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enum class PCLMarker: uint32_t
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{
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eSimulationStart = 0,
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eSimulationEnd = 1,
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eRenderSubmitStart = 2,
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eRenderSubmitEnd = 3,
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ePresentStart = 4,
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ePresentEnd = 5,
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//eInputSample = 6, // Deprecated
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eTriggerFlash = 7,
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ePCLatencyPing = 8,
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eOutOfBandRenderSubmitStart = 9,
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eOutOfBandRenderSubmitEnd = 10,
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eOutOfBandPresentStart = 11,
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eOutOfBandPresentEnd = 12,
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eControllerInputSample = 13,
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eDeltaTCalculation = 14,
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eLateWarpPresentStart = 15,
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eLateWarpPresentEnd = 16,
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eCameraConstructed = 17,
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eLateWarpRenderSubmitStart = 18,
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eLateWarpRenderSubmitEnd = 19,
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eMaximum
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};
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// c++23 has to_underlying implementation
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#if __cplusplus == 202302L
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using to_underlying = std::to_underlying;
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#else
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// Return `enum class` member as value of underlying type (i.e. an int). Basically same as:
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// static_cast<std::underlying_type_t<decltype(value)>>(value);
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// See c++23s std::to_underlying()
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template<class T>
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constexpr auto to_underlying(T value)
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{
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return std::underlying_type_t<T>(value);
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}
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#endif
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// {cfa32f9b-023c-420e-9056-6832b74f89b6}
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SL_STRUCT_BEGIN(PCLHelper, StructType({ 0xcfa32f9b, 0x023c, 0x420e, { 0x90, 0x56, 0x68, 0x32, 0xb7, 0x4f, 0x89, 0xb6 } }), kStructVersion1)
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PCLHelper(PCLMarker m) : BaseStructure(PCLHelper::s_structType, kStructVersion1), marker(m) {};
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PCLMarker get() const { return marker; };
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private:
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PCLMarker marker;
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SL_STRUCT_END()
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}
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//! Provides PCL settings
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//!
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//! Call this method to get stats etc.
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//!
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//! @param state Reference to a structure where states are returned
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//! @return sl::ResultCode::eOk if successful, error code otherwise (see sl_result.h for details)
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//!
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//! This method is NOT thread safe.
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using PFun_slPCLGetState = sl::Result(sl::PCLState& state);
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//! Sets PCL marker
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//!
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//! Call this method to set specific PCL marker
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//!
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//! @param marker Specifies which marker to use
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//! @param frame Specifies current frame
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//! @return sl::ResultCode::eOk if successful, error code otherwise (see sl_result.h for details)
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//!
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//! This method is thread safe.
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using PFun_slPCLSetMarker = sl::Result(sl::PCLMarker marker, const sl::FrameToken& frame);
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//! Sets PCL options
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//!
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//! Call this method to set PCL options.
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//!
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//! @param options Specifies options to use
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//! @return sl::ResultCode::eOk if successful, error code otherwise (see sl_result.h for details)
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//!
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//! This method is NOT thread safe.
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using PFun_slPCLSetOptions = sl::Result(const sl::PCLOptions& options);
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//! HELPERS
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//!
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inline sl::Result slPCLGetState(sl::PCLState& state)
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{
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SL_FEATURE_FUN_IMPORT_STATIC(sl::kFeaturePCL, slPCLGetState);
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return s_slPCLGetState(state);
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}
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inline sl::Result slPCLSetMarker(sl::PCLMarker marker, const sl::FrameToken& frame)
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{
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SL_FEATURE_FUN_IMPORT_STATIC(sl::kFeaturePCL, slPCLSetMarker);
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return s_slPCLSetMarker(marker, frame);
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}
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inline sl::Result slPCLSetOptions(const sl::PCLOptions& options)
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{
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SL_FEATURE_FUN_IMPORT_STATIC(sl::kFeaturePCL, slPCLSetOptions);
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return s_slPCLSetOptions(options);
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}
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