mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-12 16:21:04 +02:00
2192 lines
51 KiB
Plaintext
2192 lines
51 KiB
Plaintext
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle dust3 {
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{
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count 20
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material _default
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time 1.000
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 0.000
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orientation view
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speed "0.000"
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size "4.000"
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aspect "1.000"
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fadeIn 0.100
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fadeOut 0.250
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fadeIndex 0.000
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 1.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle dust4 {
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{
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count 20
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material _default
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time 1.000
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 0.000
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orientation view
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speed "0.000"
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size "4.000"
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aspect "1.000"
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fadeIn 0.100
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fadeOut 0.250
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fadeIndex 0.000
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 1.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle sparks_wires {
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{
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count 20
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material textures/particles/spark3
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time 0.500
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cycles 0.000
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deadTime 1.000
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bunching 0.000
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distribution sphere 10.000 10.000 10.000
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direction cone 180.000
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orientation aimed 0.000 0.035
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speed "300.000" to "0.000"
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size "1.500" to "0.500"
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aspect "1.000" to "0.000"
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fadeIn 0.000
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fadeOut 0.000
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fadeIndex 1.000
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color 0.980 0.820 0.470 1.000
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fadeColor 0.030 0.000 0.000 1.000
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offset 0.000 0.000 0.000
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gravity world 200.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle sparks_wires_b {
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{
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count 20
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material textures/particles/spark3
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time 0.500
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cycles 0.000
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deadTime 1.000
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bunching 0.000
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distribution sphere 10.000 10.000 10.000
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direction cone 180.000
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orientation aimed 0.000 0.035
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speed "300.000" to "0.000"
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size "1.500" to "0.500"
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aspect "1.000" to "0.000"
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fadeIn 0.000
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fadeOut 0.000
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fadeIndex 1.000
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color 0.980 0.820 0.470 1.000
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fadeColor 0.030 0.000 0.000 1.000
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offset 0.000 0.000 0.000
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gravity world 200.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle enpro_dryice2 {
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depthHack 1
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{
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count 30
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material textures/particles/smokepuff
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time 8.000
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cycles 0.000
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bunching 0.950
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distribution sphere 5.000 5.000 5.000
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direction cone 10.000
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orientation view
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speed "0.000"
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size "50.000" to "250.000"
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aspect "1.000"
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rotation "-45.000" to "35.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.750
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fadeOut 0.900
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fadeIndex 0.150
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color 0.110 0.090 0.070 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world 4.500
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle maggot {
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{
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count 15
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material textures/hell/maggot
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time 1.500
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cycles 0.000
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bunching 0.800
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distribution cylinder 30.000 10.000 1.000 0.000
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direction outward 0.000
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orientation view
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speed "0.000" to "1.000"
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size "2.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.000
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fadeIndex 0.000
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color 1.000 0.940 0.920 1.000
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fadeColor 0.990 0.990 0.990 1.000
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offset 0.000 0.000 -10.000
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gravity world 60.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle drip {
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{
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count 10
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material textures/particles/drip_d
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time 2.000
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cycles 0.000
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bunching 0.900
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distribution cylinder 3.000 3.000 3.000 0.000
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direction cone 5.000
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orientation aimed 0.000 0.000
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speed "-81.000" to "-21.000"
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size "2.000" to "0.000"
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aspect "0.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.000
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fadeIndex 0.000
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color 0.990 1.000 0.970 1.000
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fadeColor 0.990 0.990 0.990 1.000
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offset 0.000 0.000 -10.000
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gravity world 20.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle fluid_a {
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depthHack 5
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{
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count 5
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material textures/particles/bloodcloud
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time 10.000
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cycles 0.000
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bunching 1.000
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distribution rect 3.000 3.000 3.000
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direction cone 0.000
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orientation view
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customPath flies 0.000 0.000 0.000
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entityColor 1
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speed "0.100" to "0.000"
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size "20.000" to "5.000"
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aspect "1.000" to "1.350"
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randomDistribution 0
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boundsExpansion 0.000
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fadeIn 1.000
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fadeOut 0.650
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fadeIndex 0.000
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color 1.000 1.000 1.000 2.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -0.200
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle bubbles_demon_museum {
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{
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count 20
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material textures/sfx/bubble
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time 12.000
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cycles 0.000
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bunching 0.950
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distribution rect 20.000 20.000 0.000
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direction cone 0.000
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orientation view
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customPath flies 0.500 0.500 10.000
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speed "0.000"
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size "0.100" to "1.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.100
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fadeOut 0.250
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fadeIndex 0.000
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color 1.000 1.000 0.980 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -1.500
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}
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{
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count 20
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material textures/sfx/bubble
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time 20.000
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cycles 0.000
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bunching 0.800
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distribution rect 1.000 1.000 1.000
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direction cone 0.000
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orientation view
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customPath flies 10.000 1.000 2.000
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speed "0.000"
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size "0.300" to "0.400"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.200
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fadeOut 0.400
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fadeIndex 0.000
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -1.000
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}
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}
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/*
|
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Generated by the Particle Editor.
|
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle dirtywater {
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depthHack 10
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{
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count 20
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material textures/particles/dust_a
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time 75.000
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cycles 0.000
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bunching 1.000
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distribution rect 10.000 10.000 2.000
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direction cone 0.000
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orientation view
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customPath flies 0.200 0.200 20.000
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speed "0.000"
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size "0.500"
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aspect "1.000"
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rotation "91.000" to "32.000"
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randomDistribution 1
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boundsExpansion 0.000
|
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fadeIn 0.000
|
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fadeOut 0.000
|
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fadeIndex 0.000
|
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color 0.110 0.120 0.130 1.000
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fadeColor 0.000 0.000 0.000 1.000
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offset 0.000 0.000 0.000
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gravity world -0.030
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}
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}
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/*
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Generated by the Particle Editor.
|
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle blooddrop_demonmuseum {
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{
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count 3
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material textures/decals/blood_drop2
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time 7.000
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cycles 0.000
|
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bunching 0.960
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distribution rect 0.000 0.000 0.000
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direction cone 0.000
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orientation view
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speed "0.000" to "25.000"
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size "0.200" to "0.800"
|
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aspect "1.000"
|
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randomDistribution 1
|
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boundsExpansion 0.000
|
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fadeIn 0.000
|
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fadeOut 0.000
|
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fadeIndex 0.000
|
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color 1.000 1.000 1.000 1.000
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fadeColor 1.000 1.000 1.000 1.000
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offset 0.000 0.000 0.000
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gravity world 0.000
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}
|
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}
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|
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/*
|
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Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
|
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particle dead_body_steam {
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depthHack 1
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{
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count 30
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material textures/particles/smokepuff
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time 5.000
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cycles 0.000
|
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bunching 0.900
|
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distribution rect 5.000 0.500 0.000
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direction cone 0.000
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orientation view
|
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speed "7.000" to "2.000"
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size "15.000" to "2.000"
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aspect "1.000"
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rotation "30.000" to "90.000"
|
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randomDistribution 1
|
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boundsExpansion 0.000
|
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fadeIn 1.000
|
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fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.110 0.110 0.130 1.000
|
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world -0.125
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}
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}
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/*
|
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Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
|
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particle hellsteam {
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depthHack 700
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{
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count 15
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material textures/particles/smokepuff
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time 4.000
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cycles 0.000
|
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bunching 1.000
|
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distribution rect 0.000 0.000 0.000
|
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direction outward 0.000
|
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orientation view
|
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speed "5.000" to "30.000"
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size "10.000" to "1050.000"
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aspect "1.000"
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rotation "30.000" to "0.000"
|
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randomDistribution 1
|
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boundsExpansion 0.000
|
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fadeIn 0.950
|
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fadeOut 1.000
|
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fadeIndex 0.000
|
|
color 0.169 0.059 0.024 1.000
|
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world -20.000
|
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}
|
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}
|
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|
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/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
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*/
|
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particle impsparks_2 {
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{
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count 192
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material textures/particles/spark3
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time 0.750
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cycles 0.000
|
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bunching 1.000
|
|
distribution rect 4.000 4.000 4.000
|
|
direction cone 45.000
|
|
orientation aimed 0.000 0.050
|
|
speed "56.000" to "-26.000"
|
|
size "2.000" to "0.250"
|
|
aspect "1.000" to "0.250"
|
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randomDistribution 1
|
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boundsExpansion 0.000
|
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fadeIn 0.500
|
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fadeOut 0.150
|
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fadeIndex 0.000
|
|
color 0.980 0.820 0.270 1.000
|
|
fadeColor 0.320 0.050 0.040 1.000
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offset 0.000 0.000 0.000
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gravity world -52.000
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}
|
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}
|
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|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle imp_trail2 {
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{
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count 30
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material textures/particles/barrelpoof_sort
|
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time 0.900
|
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cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "13.000" to "21.000"
|
|
size "10.000" to "23.000"
|
|
aspect "1.000"
|
|
rotation "6.000" to "12.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.220 0.120 0.080 1.000
|
|
fadeColor 0.100 0.100 0.100 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -8.000
|
|
}
|
|
{
|
|
count 12
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|
material textures/particles/rocketbacklit
|
|
time 0.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "13.000" to "21.000"
|
|
size "10.000" to "20.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.173 0.020 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle impfireball2 {
|
|
{
|
|
count 10
|
|
material textures/particles/smokepuff
|
|
time 0.350
|
|
cycles 0.000
|
|
bunching 0.850
|
|
distribution rect 2.000 2.000 2.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.000" to "17.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.970 0.500 0.180 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -5.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/billow3_glow
|
|
time 0.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "20.000" to "2.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.320 0.040 0.040 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/fbeam
|
|
time 0.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "27.500" to "22.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.090 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/sfx/vp1ghost
|
|
time 0.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "30.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.400 0.090 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellknight_ball {
|
|
{
|
|
count 12
|
|
material textures/particles/barrelpoof
|
|
time 0.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "30.000" to "10.000"
|
|
aspect "1.000"
|
|
rotation "20.000" to "90.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.000 0.240 0.190 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 15
|
|
material textures/particles/billow3_glow
|
|
time 0.200
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 2.000 2.000 2.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "25.000" to "1.000"
|
|
aspect "1.250" to "1.500"
|
|
rotation "90.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.040 0.400 0.210 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellknight_fireball2 {
|
|
depthHack 1
|
|
{
|
|
count 10
|
|
material textures/particles/smokepuff
|
|
time 0.200
|
|
cycles 0.000
|
|
bunching 0.850
|
|
distribution rect 2.000 2.000 2.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "15.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.000 0.420 0.200 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/billow3_glow
|
|
time 0.250
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "30.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.600
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.000 0.320 0.240 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -1.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/fbeam
|
|
time 0.150
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "25.000" to "15.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.000 0.310 0.350 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -1.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/sfx/vp1ghost
|
|
time 8.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "20.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.000 0.310 0.350 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellknight_trail {
|
|
{
|
|
count 30
|
|
material textures/particles/barrelpoof_sort
|
|
time 0.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "13.000" to "21.000"
|
|
size "10.000" to "23.000"
|
|
aspect "1.000"
|
|
rotation "6.000" to "12.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.160 0.200 0.220 1.000
|
|
fadeColor 0.100 0.100 0.100 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -8.000
|
|
}
|
|
{
|
|
count 12
|
|
material textures/particles/rocketbacklit
|
|
time 0.900
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "13.000" to "21.000"
|
|
size "10.000" to "20.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.067 0.231 0.125 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -8.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle spark_drip {
|
|
{
|
|
count 10
|
|
material textures/particles/spark3
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 20.000 20.000 1.000
|
|
direction cone 0.000
|
|
orientation aimed 0.000 0.150
|
|
speed "0.000" to "-50.000"
|
|
size "1.000" to "0.500"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.450
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.980 0.820 0.270 1.000
|
|
fadeColor 0.320 0.050 0.040 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -5.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle spark_atom_a {
|
|
{
|
|
count 10
|
|
material textures/particles/duffyboltball
|
|
time 0.750
|
|
cycles 1.000
|
|
bunching 0.800
|
|
distribution sphere 5.000 5.000 5.000
|
|
direction outward 0.000
|
|
orientation view
|
|
customPath flies 15.000 15.000 50.000
|
|
speed "0.000"
|
|
size "35.000" to "1.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "-50.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 0.230 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset -150.000 0.000 -30.000
|
|
gravity world 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle spark_atom_b {
|
|
{
|
|
count 15
|
|
material textures/particles/spark3
|
|
time 30.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone 0.000
|
|
orientation aimed 15.000 0.100
|
|
customPath flies -5.000 20.000 -80.000
|
|
speed "0.000"
|
|
size "25.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.980 0.450 0.190 1.000
|
|
fadeColor 0.070 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -0.200
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle teleporter_aaa {
|
|
depthHack 30
|
|
{
|
|
count 3
|
|
material textures/particles/boomboom
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "80.000" to "-10.000"
|
|
aspect "1.000"
|
|
rotation "100.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 1.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.610 0.430 0.350 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -2.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/hellmaggot
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation aimed 4.000 0.400
|
|
customPath flies 2.000 2.000 30.000
|
|
speed "0.000"
|
|
size "10.000" to "3.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "61.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 0.750
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -75.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/boomboom2
|
|
time 1.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "20.000" to "80.000"
|
|
aspect "1.100" to "1.000"
|
|
rotation "100.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.350
|
|
fadeIndex 0.000
|
|
color 0.920 0.730 0.690 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -20.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/sfx/vpring1
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "30.000" to "0.000"
|
|
size "70.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 5.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/boomboom
|
|
time 1.650
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 4.000 0.600
|
|
customPath flies 5.000 5.000 32.000
|
|
speed "0.000"
|
|
size "3.000" to "0.000"
|
|
aspect "1.100" to "1.000"
|
|
rotation "50.000" to "61.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.350
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -75.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/ember_small
|
|
time 1.600
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 40.000 40.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 1.000 0.200
|
|
customPath helix 30.000 30.000 30.000 5.000 0.000
|
|
speed "0.000"
|
|
size "2.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.980 1.000 0.970 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -100.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle teleporter_time_space_split {
|
|
{
|
|
count 60
|
|
material textures/particles/tracer
|
|
time 0.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 150.000 150.000 150.000
|
|
direction outward "0.000"
|
|
orientation aimed 0.000 1.000
|
|
speed "-35.000" to "0.000"
|
|
size "0.400" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.460 0.210 0.000 0.200
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle teleporter_floordirt {
|
|
{
|
|
count 10
|
|
material textures/particles/billow_glow
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction outward "0.000"
|
|
orientation z
|
|
speed "-50.000" to "0.000"
|
|
size "400.000" to "10.000"
|
|
aspect "1.000"
|
|
rotation "10.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.800
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.075 0.067 0.059 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2b_analyzer_ {
|
|
depthHack 10
|
|
{
|
|
count 4
|
|
material textures/particles/boomboom
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 20.000 20.000 20.000
|
|
direction outward "30.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "150.000" to "50.000"
|
|
aspect "1.000"
|
|
rotation "45.000" to "-45.000"
|
|
randomDistribution 1
|
|
boundsExpansion 2024.000
|
|
fadeIn 0.600
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.040 0.230 0.160 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/bfgballblast
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "25.000" to "22.000"
|
|
aspect "1.000"
|
|
rotation "-90.000" to "90.000"
|
|
randomDistribution 1
|
|
boundsExpansion 2024.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.200 0.620 0.867 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/sfx/vp1
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 30.000 30.000 30.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "400.000" to "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 2024.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 15
|
|
material textures/particles/p_lightning6
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 50.000 50.000 50.000
|
|
direction outward "0.000"
|
|
orientation aimed 6.000 0.300
|
|
customPath helix 35.000 55.000 35.000 10.000 5.000
|
|
speed "0.000"
|
|
size "5.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 1.000 0.980 0.990 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 50.000
|
|
}
|
|
{
|
|
count 0
|
|
material textures/particles/p_lightning6
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 30.000 30.000 30.000
|
|
direction outward "0.000"
|
|
orientation aimed 5.000 1.000
|
|
speed "-50.000" to "0.000"
|
|
size "8.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.980 0.980 0.980 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta2b_analyzer_beam2 {
|
|
depthHack 5
|
|
{
|
|
count 15
|
|
material textures/particles/billow_glow
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000" to "20.000"
|
|
size "12.000" to "15.000"
|
|
aspect "0.750" to "1.250"
|
|
rotation "-50.000" to "50.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 0.337 0.302 0.216 1.000
|
|
fadeColor 0.000 0.000 0.300 1.000
|
|
offset 0.000 0.000 -7.000
|
|
gravity -3.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle demon_firesparks {
|
|
depthHack 0.001
|
|
{
|
|
count 10
|
|
material textures/particles/tracer
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 5.000 5.000 5.000
|
|
direction outward "0.000"
|
|
orientation aimed 5.000 0.300
|
|
customPath helix 50.000 50.000 20.000 5.000 3.000
|
|
speed "0.000"
|
|
size "5.000" to "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.550 0.550 0.550 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -100.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellcloud_smoke {
|
|
depthHack 1
|
|
{
|
|
count 40
|
|
material textures/particles/barrelpoof
|
|
time 50.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution cylinder 0.000 0.000 0.000 500.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "2500.000" to "3000.000"
|
|
aspect "1.000"
|
|
rotation "1.000" to "5.000"
|
|
angle 90.000
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.350
|
|
fadeIndex 0.000
|
|
color 0.050 0.030 0.030 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -0.250
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle flies2 {
|
|
{
|
|
count 25
|
|
material textures/decals/junebug
|
|
time 7.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
customPath flies 3.000 3.000 10.000
|
|
entityColor 1
|
|
speed "0.000"
|
|
size "0.750" to "0.200"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 1.000 1.000 1.000 1.000
|
|
offset 0.000 0.000 -20.000
|
|
gravity world -0.300
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle burn_trite {
|
|
depthHack 10
|
|
{
|
|
count 0
|
|
material textures/particles/barrelpoof
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 20.000 10.000 0.000
|
|
direction outward "0.500"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "20.000" to "45.000"
|
|
aspect "1.000"
|
|
rotation "0.400" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.080 0.070 0.060 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 5.000
|
|
gravity world -10.000
|
|
}
|
|
{
|
|
count 0
|
|
material textures/particles/rocketbacklit
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 20.000 10.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "30.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.620 0.180 0.010 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -5.000
|
|
}
|
|
{
|
|
count 0
|
|
material textures/particles/ember_small
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 80.000 30.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
customPath helix 10.000 30.000 10.000 1.500 2.000
|
|
speed "5.000" to "0.000"
|
|
size "0.600"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.940 0.040 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -13.000
|
|
}
|
|
{
|
|
count 0
|
|
material textures/particles/rocketbacklit
|
|
time 1.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 20.000 10.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "40.000" to "50.000"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.470 0.020 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -5.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/bloodspray1
|
|
time 0.300
|
|
cycles 1.000
|
|
bunching 0.500
|
|
distribution rect 2.000 2.000 2.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "100.000" to "0.000"
|
|
size "0.000" to "75.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.550
|
|
fadeIndex 0.500
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 124.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/bloodspray1
|
|
time 0.400
|
|
cycles 1.000
|
|
deadTime 0.400
|
|
bunching 0.500
|
|
distribution rect 10.000 10.000 10.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "200.000" to "0.000"
|
|
size "0.000" to "50.000"
|
|
aspect "1.000" to "2.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.500
|
|
fadeIndex 0.450
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 150.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/bloodspray4
|
|
time 0.320
|
|
cycles 1.000
|
|
deadTime 0.100
|
|
bunching 0.300
|
|
distribution rect 5.000 5.000 5.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "100.000" to "0.000"
|
|
size "0.000" to "50.000"
|
|
aspect "1.000"
|
|
rotation "10.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.450
|
|
fadeIndex 0.500
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 30.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/bloodspray3
|
|
time 0.225
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution rect 3.000 3.000 3.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.000" to "150.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.650
|
|
fadeIndex 0.000
|
|
color 1.000 0.920 0.840 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 5.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/bloodspray4
|
|
time 0.300
|
|
cycles 1.000
|
|
timeOffset 0.100
|
|
deadTime 0.250
|
|
bunching 0.300
|
|
distribution rect 10.000 10.000 10.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.000" to "50.000"
|
|
aspect "1.000"
|
|
rotation "20.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.400
|
|
fadeIndex 0.500
|
|
color 1.000 0.750 0.330 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 30.000
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
particle burn_imp {
|
|
depthHack 10
|
|
{
|
|
count 10
|
|
material textures/particles/barrelpoof
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 20.000 10.000 0.000
|
|
direction outward "0.500"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "20.000" to "45.000"
|
|
aspect "1.000"
|
|
rotation "0.400" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.080 0.070 0.060 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 5.000
|
|
gravity world -10.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/rocketbacklit
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 20.000 10.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "30.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.620 0.180 0.010 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -5.000
|
|
}
|
|
{
|
|
count 30
|
|
material textures/particles/ember_small
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 80.000 30.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
customPath helix 10.000 30.000 10.000 1.500 2.000
|
|
speed "5.000" to "0.000"
|
|
size "0.600"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.940 0.040 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -13.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/rocketbacklit
|
|
time 1.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 20.000 10.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "30.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.470 0.020 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -5.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle burn_imp_large {
|
|
depthHack 10
|
|
{
|
|
count 10
|
|
material textures/particles/barrelpoof
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 30.000 20.000 0.000
|
|
direction outward "0.500"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "20.000" to "45.000"
|
|
aspect "1.000"
|
|
rotation "0.400" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.080 0.070 0.060 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 5.000
|
|
gravity world -10.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/rocketbacklit
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 30.000 20.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "30.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.620 0.180 0.010 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -5.000
|
|
}
|
|
{
|
|
count 30
|
|
material textures/particles/ember_small
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 90.000 50.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
customPath helix 20.000 40.000 10.000 1.500 2.000
|
|
speed "5.000" to "0.000"
|
|
size "0.750" to "0.100"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.900 0.060 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -20.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/rocketbacklit
|
|
time 1.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 30.000 20.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "30.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.470 0.020 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -5.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle burn_manc {
|
|
depthHack 10
|
|
{
|
|
count 20
|
|
material textures/particles/barrelpoof
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 75.000 50.000 0.000
|
|
direction outward "0.500"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "35.000" to "75.000"
|
|
aspect "1.000"
|
|
rotation "0.400" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.150 0.130 0.110 0.800
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 5.000
|
|
gravity world -10.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/rocketbacklit
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 75.000 50.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "50.000" to "75.000"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.650
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.620 0.180 0.010 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
}
|
|
{
|
|
count 20
|
|
material textures/particles/ember_small
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 75.000 80.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
customPath helix 80.000 80.000 10.000 1.500 2.000
|
|
speed "5.000" to "0.000"
|
|
size "1.000" to "0.100"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.860 0.050 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -20.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/rocketbacklit
|
|
time 1.750
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 75.000 50.000 0.000
|
|
direction outward "0.000"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "30.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "0.300" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.250
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.470 0.020 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -5.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle alpha_eggbeater2 {
|
|
depthHack 5
|
|
{
|
|
count 1
|
|
material textures/particles/s_lightning_whi
|
|
time 0.050
|
|
cycles 7.000
|
|
deadTime 0.120
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 0.000
|
|
direction cone "5.000"
|
|
orientation aimed 2.000 0.400
|
|
speed "300.000"
|
|
size "10.000"
|
|
aspect "1.000"
|
|
randomDistribution 0
|
|
boundsExpansion 64.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 1.000 0.780 0.670 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 144.000
|
|
gravity 1000.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/s_lightning2_whi
|
|
time 0.050
|
|
cycles 7.000
|
|
deadTime 0.120
|
|
bunching 1.000
|
|
distribution rect 5.000 5.000 5.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "0.000" to "150.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 0.780 0.670 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 10.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/s_lightning2_whi
|
|
time 0.050
|
|
cycles 7.000
|
|
deadTime 0.120
|
|
bunching 1.000
|
|
distribution rect 4.000 4.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "16.000" to "150.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 0.810 0.670 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 144.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/bfgballblast
|
|
time 0.300
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "300.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 0.330 0.070 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 75.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle dropship_door {
|
|
depthHack 1
|
|
{
|
|
count 30
|
|
material textures/particles/smokepuff
|
|
time 0.450
|
|
cycles 1.000
|
|
deadTime 1.000
|
|
bunching 1.000
|
|
distribution rect 5.000 35.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "100.000" to "0.000"
|
|
size "0.000" to "60.000"
|
|
aspect "1.000"
|
|
rotation "90.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.400
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.120 0.120 0.130 0.750
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity -100.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle dropship_floor {
|
|
depthHack 1
|
|
{
|
|
count 10
|
|
material textures/particles/smokepuff
|
|
time 10.000
|
|
cycles 1.000
|
|
timeOffset 5.000
|
|
deadTime 1.000
|
|
bunching 0.900
|
|
distribution rect 10.000 -1.000 10.000
|
|
direction outward "10.000"
|
|
orientation y
|
|
speed "0.000" to "0.500"
|
|
size "50.000" to "200.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.600
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.070 0.070 0.070 0.300
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -0.500
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle telemars {
|
|
{
|
|
count 5
|
|
material textures/particles/billow_glow
|
|
time 0.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "150.000" to "60.000"
|
|
aspect "1.000"
|
|
rotation "50.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.040 0.380 0.190 0.500
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/billow_glow
|
|
time 0.400
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "150.000" to "20.000"
|
|
aspect "1.000"
|
|
rotation "50.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.090 0.640 0.560 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/dot
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 200.000 200.000 1.000
|
|
direction outward "0.000"
|
|
orientation aimed 2.000 1.000
|
|
speed "-50.000" to "-20.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 1.000
|
|
fadeIn 0.400
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.094 0.600 0.431 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellhole_sparkfountain {
|
|
depthHack 10
|
|
{
|
|
count 25
|
|
material textures/particles/barrelpoof
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 1.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000" to "1.000"
|
|
size "3.000" to "12.000"
|
|
aspect "1.000"
|
|
rotation "90.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.330 0.320 0.300 0.500
|
|
fadeColor 0.090 0.070 0.070 0.000
|
|
offset 0.000 0.000 15.000
|
|
gravity world -15.000
|
|
}
|
|
{
|
|
count 25
|
|
material textures/particles/spark3
|
|
time 0.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction cone "15.000"
|
|
orientation aimed 1.000 0.075
|
|
speed "500.000" to "50.000"
|
|
size "2.000" to "0.100"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.980 0.720 0.470 1.000
|
|
fadeColor 0.430 0.000 0.000 0.250
|
|
offset 0.000 0.000 0.000
|
|
gravity world 500.000
|
|
}
|
|
{
|
|
count 25
|
|
material textures/particles/spark3
|
|
time 0.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction cone "50.000"
|
|
orientation aimed 1.000 0.075
|
|
speed "400.000" to "50.000"
|
|
size "2.000" to "0.100"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.980 0.720 0.470 1.000
|
|
fadeColor 0.430 0.000 0.000 0.250
|
|
offset 0.000 0.000 0.000
|
|
gravity world 300.000
|
|
}
|
|
{
|
|
count 25
|
|
material textures/particles/spark3
|
|
time 0.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction cone "90.000"
|
|
orientation aimed 1.000 0.050
|
|
speed "500.000" to "50.000"
|
|
size "0.500" to "0.100"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.980 0.290 0.240 1.000
|
|
fadeColor 0.430 0.000 0.000 0.250
|
|
offset 0.000 0.000 0.000
|
|
gravity world 300.000
|
|
}
|
|
} |