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DoomRTX/e3/particles/bigteleport7.particle
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2026-05-20 12:29:30 -07:00

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//
// teleport1
//
numParticles 400
material textures/particles/redteleportsmoke
initialVelocity ( cone, 0, 0, 0, -24, 0, 0, 0, 22 )
size ( 48, 64 )
//randomColor ( 0.1, line, 0.2, 0.2, 0.2, 0.9, 0.9, 0.9 )
angle ( 0, 359 )
rotationSpeed ( 2, 2 )
liveforever
//trailsize 3
//staydead
//speed 1
begin {
// when a particle dies, it will re-start with the same base velocity
copyVelocitys
targetSize ( 128, 0.015 )
targetColor ( 0.0, 0.0, 0.0, 0.0, 0.0065 )
//source ( .75, cylinder, 0.0, 0.0, 0.0, 1, 0, 0, 10, 0 )
//source ( 0.55, cone, 0, 0, 0, 5, 0, 0, 2, 5 )
source ( 0.75, plane, 0, 0, 0, 12, 0, 0, 0, 12, 0)
//randomAcceleration ( line, 0, 0, -0.1, 0, 0, 0.1 )
//randomAcceleration ( box, -0.1, -0.1, -0.1, 0.1, 0.1, 0.1 )
killUnseen
//orbitThisLine (0, 0, 0, -6, 0, 6, 0.15)
//gravity (0, 0, 0)
//applydamping (0.9, 0.9, 0.9)
// run this loop
applyMathSoFar
}