Files
DoomRTX/e3/sound/nin_cinematics.sndshd
T
2026-05-20 18:05:40 -07:00

210 lines
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e31_elevator_oneman_voiceover {
minDistance 10
maxDistance 30
volume 4
mask_center
omnidirectional
no_occlusion
global
sound/Voices/voiceover/RJ_VO_line10.wav
}
e31_elevator_ride {
minDistance 10
maxDistance 30
volume -5
omnidirectional
no_occlusion
global
sound/nin/elevator_stuff/x_DOOMelevatorRideTrim.wav
}
e31_elevator_door {
minDistance 10
maxDistance 30
volume -2
omnidirectional
no_occlusion
global
sound/nin/elevator_stuff/DOOMelevator_door_06.wav
}
e31_elevator_thud {
minDistance 10
maxDistance 30
volume -4
omnidirectional
no_occlusion
global
sound/nin/elevator_stuff/A_elevator_door_03.wav
}
e31_elevator_player {
minDistance 10
maxDistance 30
volume 4
omnidirectional
no_occlusion
global
sound/nin/player_elevator/player_elevator_1.wav
}
e31_elevator_helmet {
minDistance 10
maxDistance 30
volume 0
omnidirectional
no_occlusion
global
sound/nin/elevator_helmet/helmet1.wav
}
e3_intro_synctest {
minDistance 30
maxDistance 50
omnidirectional
no_occlusion
global
sound/nin/Doom_sync_test_5_18/Mars_sync_test.wav
}
e3_nin_intro {
minDistance 10
maxDistance 40
volume 10
global
omnidirectional
no_occlusion
plain
sound/nin/intro/intro_5_1mono.wav
}
e3_bathroom_sequence {
minDistance 10
maxDistance 40
volume 8
global
omnidirectional
no_occlusion
plain
if (speakers == 2)
sound/nin/bathroom/bathroom_mono.wav
if (speakers == 6)
five_dot_one
sound/nin/Bathroom/bathroom_L.wav
sound/nin/Bathroom/bathroom_R.wav
sound/nin/Bathroom/bathroom_C.wav
sound/nin/Bathroom/bathroom_LFE.wav
sound/nin/Bathroom/bathroom_Ls.wav
sound/nin/Bathroom/bathroom_Rs.wav
}
e3_bathroom_fatdrag {
minDistance 1
maxDistance 20
volume 0
no_occlusion
sound/nin/bathroom/pinky_drags_body_01.wav
}
e3_bathroom_fatdrag_02 {
minDistance 1
maxDistance 20
volume 0
no_occlusion
sound/nin/bathroom/pinky_drags_body_02.wav
}
e3_hellknight_end {
minDistance 10
maxDistance 40
volume 8
global
omnidirectional
no_occlusion
plain
if (speakers == 2)
sound/nin/hellknight_end/hellknight_mono/hellknight_mono.wav
if (speakers == 6)
five_dot_one
// sound/nin/hellknight_end/hellknight_51_mix.wav/doom_wav_16_44.1/
sound/nin/hellknight_end/hellknight_5_1/hellknight_5_1.L.wav
sound/nin/hellknight_end/hellknight_5_1/hellknight_5_1.R.wav
sound/nin/hellknight_end/hellknight_5_1/hellknight_5_1.C.wav
sound/nin/hellknight_end/hellknight_5_1/hellknight_5_1.LFE.wav
sound/nin/hellknight_end/hellknight_5_1/hellknight_5_1.Ls.wav
sound/nin/hellknight_end/hellknight_5_1/hellknight_5_1.Rs.wav
/*
sound/nin/hellknight_end/hellknight_51_mix.wav/doom_wav_16_44.1/hellknight_5_1R.wav
sound/nin/hellknight_end/hellknight_51_mix.wav/doom_wav_16_44.1/hellknight_5_1C.wav
sound/nin/hellknight_end/hellknight_51_mix.wav/doom_wav_16_44.1/hellknight_5_1LFE.wav
sound/nin/hellknight_end/hellknight_51_mix.wav/doom_wav_16_44.1/hellknight_5_1Ls.wav
sound/nin/hellknight_end/hellknight_51_mix.wav/doom_wav_16_44.1/hellknight_5_1Rs.wav
*/
/*
hellknight_5_1C.wav
hellknight_5_1L.wav
hellknight_5_1LFE.wav
hellknight_5_1Ls.wav
hellknight_5_1R.wav
hellknight_5_1Rs.wav
*/
}
e3_bathroom_ambience {
minDistance 5
maxDistance 20
volume 8
looping
stereo_omni
no_occlusion
plain
sound/nin/levels/e3_3/bathroom/bathroom_amb_only_stereo.wav
}
e3_pinky_pipebust {
minDistance 6
maxDistance 20
volume 4
sound/nin/LEVELS/E3_2/pinky_pipe_break/pinky_breakout_w_vocal.wav
}
e32_commando_bodyroll {
minDistance 5
maxDistance 20
volume 8
sound/nin/commando_body_roll/body_roll8.wav
}