Files
2026-05-09 22:10:40 -07:00

92 lines
3.8 KiB
C++

/*
===========================================================================
IceTech GPL Source Code
Copyright (C) 2026 Justin Marshall
This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with IceTech Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
#ifndef __SYS_LOCAL__
#define __SYS_LOCAL__
/*
==============================================================
idSysLocal
==============================================================
*/
class idSysLocal : public idSys {
public:
virtual void DebugPrintf( const char *fmt, ... )id_attribute((format(printf,2,3)));
virtual void DebugVPrintf( const char *fmt, va_list arg );
virtual double GetClockTicks( void );
virtual double ClockTicksPerSecond( void );
virtual cpuid_t GetProcessorId( void );
virtual const char * GetProcessorString( void );
virtual const char * FPU_GetState( void );
virtual bool FPU_StackIsEmpty( void );
virtual void FPU_SetFTZ( bool enable );
virtual void FPU_SetDAZ( bool enable );
virtual void FPU_EnableExceptions( int exceptions );
virtual void GetCallStack( address_t *callStack, const int callStackSize );
virtual const char * GetCallStackStr( const address_t *callStack, const int callStackSize );
virtual const char * GetCallStackCurStr( int depth );
virtual void ShutdownSymbols( void );
virtual bool LockMemory( void *ptr, int bytes );
virtual bool UnlockMemory( void *ptr, int bytes );
virtual INT_PTR DLL_Load( const char *dllName );
virtual void * DLL_GetProcAddress(INT_PTR dllHandle, const char *procName );
virtual void DLL_Unload(INT_PTR dllHandle );
virtual void DLL_GetFileName( const char *baseName, char *dllName, int maxLength );
virtual sysEvent_t GenerateMouseButtonEvent( int button, bool down );
virtual sysEvent_t GenerateMouseMoveEvent( int deltax, int deltay );
virtual int Milliseconds() { return Sys_Milliseconds(); }
virtual void OpenURL( const char *url, bool quit );
virtual void StartProcess( const char *exeName, bool quit );
virtual FILE* FOpen(const char* name, const char* mode);
virtual void FPrintf(FILE* file, const char* fmt);
virtual int FTell(FILE* file);
virtual int FSeek(FILE* file, long offset, int mode);
virtual void FClose(FILE* file);
virtual int FRead(void* buffer, int size, int count, FILE* file);
virtual int FWrite(const void* buffer, int size, int count, FILE* file);
virtual long FileTimeStamp(FILE* file);
virtual int FEof(FILE* stream);
virtual char* FGets(char* string, int n, FILE* stream);
virtual void FFlush(FILE* f);
virtual int SetVBuf(FILE* stream, char* buffer, int mode, unsigned int size);
};
#endif /* !__SYS_LOCAL__ */