mirror of
https://github.com/jmarshall23/DoomRTX.git
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24 lines
535 B
Plaintext
24 lines
535 B
Plaintext
numParticles 150
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material textures/sfx/teenysmoke
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initialVelocity ( point, -8, 0, 0)
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size ( 5, 7 )
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//randomColor ( 1, line, .5, .5, .5, 0.25, 0.25, 0.25 )
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randomColor ( 1, line, .1, .1, .1, 0.35, 0.35, 0.35 )
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angle ( -359, 359 )
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rotationSpeed ( -1, 1 )
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liveforever
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begin {
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copyVelocitys
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source ( 2.5, point, 0, 0, 0 ) //1st number=emitter speed
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targetColor ( 0, 0, 0, 0, 0.075 )
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killUnseen
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targetSize (50, 0.015)
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applyDamping (.95, .95, .95)
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gravity ( 0.0, 0.0, 0.05 )
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applyMathSoFar
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}
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