Files
2026-05-20 16:16:50 -07:00

236 lines
9.0 KiB
Plaintext

*3DSMAX_ASCIIEXPORT 200
*COMMENT "AsciiExport Version 2.00 - Mon Apr 02 23:43:03 2001"
*SCENE {
*SCENE_FILENAME ""
*SCENE_FIRSTFRAME 0
*SCENE_LASTFRAME 30
*SCENE_FRAMESPEED 30
*SCENE_TICKSPERFRAME 160
*SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
*SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431
}
*MATERIAL_LIST {
*MATERIAL_COUNT 1
*MATERIAL 0 {
*MATERIAL_NAME "Material #1"
*MATERIAL_CLASS "Standard"
*MATERIAL_AMBIENT 0.1791 0.0654 0.0654
*MATERIAL_DIFFUSE 0.5373 0.1961 0.1961
*MATERIAL_SPECULAR 0.9000 0.9000 0.9000
*MATERIAL_SHINE 0.2500
*MATERIAL_SHINESTRENGTH 0.0500
*MATERIAL_TRANSPARENCY 0.0000
*MATERIAL_WIRESIZE 1.0000
*MATERIAL_SHADING Blinn
*MATERIAL_XP_FALLOFF 0.0000
*MATERIAL_SELFILLUM 0.0000
*MATERIAL_FALLOFF In
*MATERIAL_SOFTEN
*MATERIAL_XP_TYPE Filter
*MAP_DIFFUSE {
*MAP_NAME "Map #2"
*MAP_CLASS "Bitmap"
*MAP_SUBNO 1
*MAP_AMOUNT 1.0000
*BITMAP "\\purgatory\purgatory\doom\base\models\mapobjects\filler\tbox3.tga"
*MAP_TYPE Spherical
*UVW_U_OFFSET 0.0000
*UVW_V_OFFSET 0.0000
*UVW_U_TILING 1.0000
*UVW_V_TILING 1.0000
*UVW_ANGLE 0.0000
*UVW_BLUR 1.0000
*UVW_BLUR_OFFSET 0.0000
*UVW_NOUSE_AMT 1.0000
*UVW_NOISE_SIZE 1.0000
*UVW_NOISE_LEVEL 1
*UVW_NOISE_PHASE 0.0000
*BITMAP_FILTER Pyramidal
}
}
}
*GEOMOBJECT {
*NODE_NAME "tbox3"
*NODE_TM {
*NODE_NAME "tbox3"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0
*TM_ROW0 0.4975 0.0000 0.0000
*TM_ROW1 0.0000 0.4975 0.0000
*TM_ROW2 0.0000 0.0000 0.4975
*TM_ROW3 0.0000 0.0000 0.0000
*TM_POS 0.0000 0.0000 0.0000
*TM_ROTAXIS 0.0000 0.0000 0.0000
*TM_ROTANGLE 0.0000
*TM_SCALE 0.4975 0.4975 0.4975
*TM_SCALEAXIS 0.0000 0.0000 0.0000
*TM_SCALEAXISANG 0.0000
}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 36
*MESH_NUMFACES 12
*MESH_VERTEX_LIST {
*MESH_VERTEX 0 19.1242 -19.1242 0.4975
*MESH_VERTEX 1 -19.1242 19.1242 0.4975
*MESH_VERTEX 2 -19.1242 -19.1242 0.4975
*MESH_VERTEX 3 19.1242 -19.1242 0.4975
*MESH_VERTEX 4 19.1242 19.1242 0.4975
*MESH_VERTEX 5 -19.1242 19.1242 0.4975
*MESH_VERTEX 6 19.1242 -19.1242 0.4975
*MESH_VERTEX 7 -19.1242 -19.1242 0.4975
*MESH_VERTEX 8 -19.1242 -19.1242 71.1443
*MESH_VERTEX 9 19.1242 -19.1242 0.4975
*MESH_VERTEX 10 -19.1242 -19.1242 71.1443
*MESH_VERTEX 11 19.1242 -19.1242 71.1443
*MESH_VERTEX 12 19.1242 -19.1242 0.4975
*MESH_VERTEX 13 19.1242 -19.1242 71.1443
*MESH_VERTEX 14 19.1242 19.1242 0.4975
*MESH_VERTEX 15 19.1242 19.1242 0.4975
*MESH_VERTEX 16 19.1242 -19.1242 71.1443
*MESH_VERTEX 17 19.1242 19.1242 71.1443
*MESH_VERTEX 18 19.1242 19.1242 0.4975
*MESH_VERTEX 19 -19.1242 19.1242 71.1443
*MESH_VERTEX 20 -19.1242 19.1242 0.4975
*MESH_VERTEX 21 19.1242 19.1242 0.4975
*MESH_VERTEX 22 19.1242 19.1242 71.1443
*MESH_VERTEX 23 -19.1242 19.1242 71.1443
*MESH_VERTEX 24 -19.1242 -19.1242 0.4975
*MESH_VERTEX 25 -19.1242 19.1242 0.4975
*MESH_VERTEX 26 -19.1242 -19.1242 71.1443
*MESH_VERTEX 27 -19.1242 19.1242 0.4975
*MESH_VERTEX 28 -19.1242 19.1242 71.1443
*MESH_VERTEX 29 -19.1242 -19.1242 71.1443
*MESH_VERTEX 30 19.1242 -19.1242 71.1443
*MESH_VERTEX 31 -19.1242 -19.1242 71.1443
*MESH_VERTEX 32 -19.1242 19.1242 71.1443
*MESH_VERTEX 33 19.1242 -19.1242 71.1443
*MESH_VERTEX 34 -19.1242 19.1242 71.1443
*MESH_VERTEX 35 19.1242 19.1242 71.1443
}
*MESH_FACE_LIST {
*MESH_FACE 0: A: 2 B: 1 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5,7,8,11,12,14,15,16,18,19,23,24,25,28 *MESH_MTLID 0
*MESH_FACE 1: A: 5 B: 4 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 4,5,6,7,9,17,18,19,20,22 *MESH_MTLID 0
*MESH_FACE 2: A: 8 B: 7 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5,6,13,14,21,22,29,30 *MESH_MTLID 0
*MESH_FACE 3: A: 11 B: 10 C: 9 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 6,13,14,18,19,20,22,29,30 *MESH_MTLID 0
*MESH_FACE 4: A: 14 B: 13 C: 12 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5,6,13,14,21,22,29,30 *MESH_MTLID 0
*MESH_FACE 5: A: 17 B: 16 C: 15 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5,6,14,21,22,26,27,28,30 *MESH_MTLID 0
*MESH_FACE 6: A: 20 B: 19 C: 18 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5,6,13,14,21,22,29,30 *MESH_MTLID 0
*MESH_FACE 7: A: 23 B: 22 C: 21 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5,6,13,14,18,20,25,26,29,31 *MESH_MTLID 0
*MESH_FACE 8: A: 26 B: 25 C: 24 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1,3,5,7,10,13,15,18,19,23,25,31 *MESH_MTLID 0
*MESH_FACE 9: A: 29 B: 28 C: 27 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1,2,7,9,11,15,17,18,19,20,21,23,29,31 *MESH_MTLID 0
*MESH_FACE 10: A: 32 B: 31 C: 30 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2,5,7,9,10,11,12,15,19,21,23,30 *MESH_MTLID 0
*MESH_FACE 11: A: 35 B: 34 C: 33 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5,6,10,11,12,14,21,22,29,30 *MESH_MTLID 0
}
*MESH_NUMTVERTEX 36
*MESH_TVERTLIST {
*MESH_TVERT 0 0.5119 0.9967 0.0000
*MESH_TVERT 1 0.9839 0.7553 0.0000
*MESH_TVERT 2 0.9839 0.9967 0.0000
*MESH_TVERT 3 0.5119 0.9967 0.0000
*MESH_TVERT 4 0.5119 0.7553 0.0000
*MESH_TVERT 5 0.9839 0.7553 0.0000
*MESH_TVERT 6 0.9854 0.2547 0.0000
*MESH_TVERT 7 0.5042 0.2547 0.0000
*MESH_TVERT 8 0.5042 0.7457 0.0000
*MESH_TVERT 9 0.9854 0.2547 0.0000
*MESH_TVERT 10 0.5042 0.7457 0.0000
*MESH_TVERT 11 0.9854 0.7457 0.0000
*MESH_TVERT 12 0.0062 0.2542 0.0000
*MESH_TVERT 13 0.0062 0.7411 0.0000
*MESH_TVERT 14 0.4873 0.2542 0.0000
*MESH_TVERT 15 0.4873 0.2542 0.0000
*MESH_TVERT 16 0.0062 0.7411 0.0000
*MESH_TVERT 17 0.4873 0.7411 0.0000
*MESH_TVERT 18 0.5042 0.2547 0.0000
*MESH_TVERT 19 0.9854 0.7457 0.0000
*MESH_TVERT 20 0.9854 0.2547 0.0000
*MESH_TVERT 21 0.5042 0.2547 0.0000
*MESH_TVERT 22 0.5042 0.7457 0.0000
*MESH_TVERT 23 0.9854 0.7457 0.0000
*MESH_TVERT 24 0.4873 0.2542 0.0000
*MESH_TVERT 25 0.0062 0.2542 0.0000
*MESH_TVERT 26 0.4873 0.7411 0.0000
*MESH_TVERT 27 0.0062 0.2542 0.0000
*MESH_TVERT 28 0.0062 0.7411 0.0000
*MESH_TVERT 29 0.4873 0.7411 0.0000
*MESH_TVERT 30 0.0100 0.9967 0.0000
*MESH_TVERT 31 0.4820 0.9967 0.0000
*MESH_TVERT 32 0.4820 0.7553 0.0000
*MESH_TVERT 33 0.0100 0.9967 0.0000
*MESH_TVERT 34 0.4820 0.7553 0.0000
*MESH_TVERT 35 0.0100 0.7553 0.0000
}
*MESH_NUMTVFACES 12
*MESH_TFACELIST {
*MESH_TFACE 0 2 1 0
*MESH_TFACE 1 5 4 3
*MESH_TFACE 2 8 7 6
*MESH_TFACE 3 11 10 9
*MESH_TFACE 4 14 13 12
*MESH_TFACE 5 17 16 15
*MESH_TFACE 6 20 19 18
*MESH_TFACE 7 23 22 21
*MESH_TFACE 8 26 25 24
*MESH_TFACE 9 29 28 27
*MESH_TFACE 10 32 31 30
*MESH_TFACE 11 35 34 33
}
*MESH_NORMALS {
*MESH_FACENORMAL 0 0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 2 0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 1 0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 0 0.0000 0.0000 -1.0000
*MESH_FACENORMAL 1 0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 5 0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 4 0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 3 0.0000 0.0000 -1.0000
*MESH_FACENORMAL 2 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 8 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 6 0.0000 -1.0000 0.0000
*MESH_FACENORMAL 3 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 11 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 10 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000
*MESH_FACENORMAL 4 1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 14 1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 13 1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 12 1.0000 0.0000 0.0000
*MESH_FACENORMAL 5 1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 17 1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 16 1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 15 1.0000 0.0000 0.0000
*MESH_FACENORMAL 6 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 20 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 19 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 18 0.0000 1.0000 0.0000
*MESH_FACENORMAL 7 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 23 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 22 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 21 0.0000 1.0000 0.0000
*MESH_FACENORMAL 8 -1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 26 -1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 25 -1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 24 -1.0000 0.0000 0.0000
*MESH_FACENORMAL 9 -1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 29 -1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 28 -1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 27 -1.0000 0.0000 0.0000
*MESH_FACENORMAL 10 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 32 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 31 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 30 0.0000 0.0000 1.0000
*MESH_FACENORMAL 11 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 35 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 34 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 33 0.0000 0.0000 1.0000
}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
*MATERIAL_REF 0
}