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2026-05-20 12:29:30 -07:00

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textures/sfx/purpleglass
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/purpleglass.tga
{
blend add
cubeMap env/bland
texgen reflect
}
{
blend diffuseMap
map textures/sfx/purpleglass.tga
//scale 16 , 16
}
}
textures/sfx/redglass
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/redglass.tga
{
blend add
cubeMap env/bland
texgen reflect
}
{
blend diffuseMap
map textures/sfx/redglass.tga
//scale 16 , 16
}
}
textures/sfx/blueglass
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/blueglass.tga
{
blend add
cubeMap env/bland
texgen reflect
}
{
blend diffuseMap
map textures/sfx/blueglass.tga
//scale 16 , 16
}
}
textures/sfx/amberglass
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/amberglass.tga
{
blend add
cubeMap env/bland
texgen reflect
}
{
blend diffuseMap
map textures/sfx/amberglass.tga
//scale 16 , 16
}
}
textures/sfx/bubble
{
noselfShadow
noshadows
deform sprite
translucent
surfaceparm discrete
surfaceparm nonsolid
surfaceparm noimpact
qer_editorimage textures/sfx/bubble.tga
{
blend add
map textures/sfx/bubble.tga
}
}
textures/sfx/depthtest
{
noshadows
translucent
qer_editorimage textures/sfx/depthtest.tga
{
blend blend // GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA
map textures/sfx/depthtest.tga
}
}
textures/sfx/bevglass01
{
noselfShadow
noshadows
twosided
translucent
{
blend filter
map textures/sfx/bevglass01.tga
}
bumpmap addnormals(textures/sfx/bevglass01_local.tga, heightmap(textures/sfx/bevglass01_h.tga, 2 ) )
specularmap textures/sfx/bevglass01_s.tga
//{
// blend add
// cubeMap env/bland
// texgen reflect
//}
}
textures/sfx/monitor_glass
{
noselfShadow
noshadows
translucent
{
blend filter
map textures/sfx/monitor_glass.tga
scale 2, 2
translate time * 5 , time * 3
}
bumpmap textures/sfx/monitor_glass_local.tga
specularmap textures/sfx/monitor_glass_s.tga
//{
// blend add
// cubeMap env/bland
// texgen reflect
//}
}
textures/sfx/flare
{
noshadows
translucent
surfaceparm nonsolid
deform flare ( 16 + parm4 )
qer_editorimage textures/editor/flare.tga
{
blend add
map _quadratic
colored
vertexcolor
}
}
textures/sfx/flare_cv
{
noshadows
translucent
surfaceparm nonsolid
deform flare 16
qer_editorimage textures/editor/flare.tga
{
colored
blend add
map _quadratic
colored
vertexcolor
}
}
textures/sfx/flare_cv2
{
noshadows
translucent
surfaceparm nonsolid
deform flare 16
qer_editorimage textures/editor/flare.tga
{
colored
blend add
map _quadratic
colored
vertexcolor
}
}
//duplicate of flare needed for models
textures/sfx/flare2
{
noshadows
translucent
surfaceparm nonsolid
deform flare ( 16 + parm4 )
qer_editorimage textures/editor/flare.tga
{
blend add
map _quadratic
colored
vertexcolor
}
}
//duplicate of flare needed for models
textures/sfx/flare3
{
noshadows
translucent
surfaceparm nonsolid
deform flare ( 16 + parm4 )
qer_editorimage textures/editor/flare.tga
{
blend add
map _quadratic
colored
vertexcolor
}
}
//duplicate of flare needed for models
textures/sfx/flare4
{
noshadows
translucent
surfaceparm nonsolid
deform flare ( 16 + parm4 )
qer_editorimage textures/editor/flare.tga
{
blend add
map _quadratic
colored
vertexcolor
}
}
//duplicate of flare needed for models
textures/sfx/flare5
{
noshadows
translucent
surfaceparm nonsolid
deform flare ( 16 + parm4 )
qer_editorimage textures/editor/flare.tga
{
blend add
map _quadratic
colored
vertexcolor
}
}
textures/sfx/lens_flare02
{
qer_editorimage textures/sfx/lens_flare02.tga
noShadows
deform sprite
surfaceparm discrete
surfaceparm nonsolid
surfaceparm noimpact
{
blend add
map textures/sfx/lens_flare02.tga
}
}
textures/sfx/lens_flare01
{
qer_editorimage textures/sfx/lens_flare01.tga
noShadows
deform sprite
surfaceparm discrete
surfaceparm nonsolid
surfaceparm noimpact
{
blend add
map textures/sfx/lens_flare01.tga
}
}
textures/sfx/shard06
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/shard06.tga
{
blend add //diffuseMap
map textures/sfx/shard06.tga
}
}
textures/sfx/shard05
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/shard05.tga
{
blend add //diffuseMap
map textures/sfx/shard05.tga
}
}
textures/sfx/shard04
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/shard04.tga
{
blend add //diffuseMap
map textures/sfx/shard04.tga
}
}
textures/sfx/shard03
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/shard03.tga
{
blend add //diffuseMap
map textures/sfx/shard03.tga
}
}
textures/sfx/shard02
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/shard02.tga
{
blend add //diffuseMap
map textures/sfx/shard02.tga
}
}
textures/sfx/shard01
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/shard01.tga
{
blend add //diffuseMap
map textures/sfx/shard01.tga
}
}
textures/sfx/shard00
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/shard00.tga
{
blend add //diffuseMap
map textures/sfx/shard00.tga
}
}
textures/sfx/pane//1
{
translucent
//surfaceparm nonsolid
//surfaceparm noimpact
twoSided
noshadows
//polygonOffset
qer_editorimage textures/sfx/paneglass1.tga
{
blend add
cubeMap env/bland
texgen reflect
}
{
blend diffuseMap
map textures/sfx/paneglass1_d.tga
}
}
textures/sfx/paneglass2
{
translucent
//surfaceparm nonsolid
//surfaceparm noimpact
twoSided
noshadows
//polygonOffset
qer_editorimage textures/sfx/paneglass2.tga
{
blend add
cubeMap env/bland
texgen reflect
}
{
blend diffuseMap
map textures/sfx/paneglass2_d.tga
}
}
textures/sfx/shatterglass01
{
translucent
//surfaceparm nonsolid
//surfaceparm noimpact
twoSided
noshadows
//polygonOffset
qer_editorimage textures/sfx/shatterglass01.tga
{
blend add
cubeMap env/bland
texgen reflect
}
{
blend diffuseMap
map textures/sfx/shatterglass01_d.tga
}
}
textures/sfx/smoke_a
{
noSelfShadow
noshadows
twosided
translucent
surfaceparm discrete
surfaceparm nonsolid
surfaceparm noimpact
qer_editorimage textures/sfx/smoke_a_1.tga
{
if ( ( time * 11 ) % 11 == 0 )
blend diffuseMap
map textures/sfx/smoke_a_1.tga
}
{
if ( ( time * 11 ) % 11 == 1 )
blend diffuseMap
map textures/sfx/smoke_a_2.tga
}
{
if ( ( time * 11 ) % 11 == 2 )
blend diffuseMap
map textures/sfx/smoke_a_3.tga
}
{
if ( ( time * 11 ) % 11 == 3 )
blend diffuseMap
map textures/sfx/smoke_a_4.tga
}
{
if ( ( time * 11 ) % 11 == 4 )
blend diffuseMap
map textures/sfx/smoke_a_5.tga
}
{
if ( ( time * 11 ) % 11 == 5 )
blend diffuseMap
map textures/sfx/smoke_a_6.tga
}
{
if ( ( time * 11 ) % 11 == 6 )
blend diffuseMap
map textures/sfx/smoke_a_7.tga
}
{
if ( ( time * 11 ) % 11 == 7 )
blend diffuseMap
map textures/sfx/smoke_a_8.tga
}
{
if ( ( time * 11 ) % 11 == 8 )
blend diffuseMap
map textures/sfx/smoke_a_9.tga
}
{
if ( ( time * 11 ) % 11 == 9 )
blend diffuseMap
map textures/sfx/smoke_a_10.tga
}
{
if ( ( time * 11 ) % 11 == 10 )
blend diffuseMap
map textures/sfx/smoke_a_11.tga
}
}
textures/sfx/techglass1
{
translucent
//surfaceparm nonsolid
//surfaceparm noimpact
twosided
noshadows
//polygonOffset
qer_editorimage textures/sfx/techglass1.tga
{
blend add
cubeMap env/bland
texgen reflect
}
{
blend add
map textures/sfx/techglass1_d.tga
scale 8 , 8
}
}
textures/sfx/chiglass1blue
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/chiglass1blue.tga
{
blend add
cubeMap env/bland
texgen reflect
}
{
blend diffuseMap
map textures/sfx/chiglass1blue_d.tga
scale 16 , 16
}
}
textures/sfx/chiglass1bluemac
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/chiglass1blue.tga
{
blend add
cubeMap env/machine1
texgen reflect
}
{
blend diffuseMap
map textures/sfx/chiglass1blue_d.tga
scale 16 , 16
}
}
textures/sfx/chiglass1bluex
{
translucent
//surfaceparm nonsolid
//surfaceparm noimpact
twoSided
noshadows
//polygonOffset
qer_editorimage textures/sfx/chiglass1blue.tga
{
blend add
cubeMap env/xcputest
texgen reflect
}
{
blend diffuseMap
map textures/sfx/chiglass1blue_d.tga
scale 16 , 16
}
}
textures/sfx/chiglass1
{
translucent
//surfaceparm nonsolid
//surfaceparm noimpact
twosided
noshadows
//polygonOffset
qer_editorimage textures/sfx/chiglass1.tga
{
blend add
cubeMap env/bland
texgen reflect
}
{
blend diffuseMap
map textures/sfx/chiglass1_d.tga
scale 16 , 16
}
}
textures/sfx/act1glass
{
translucent
twoSided
noshadows
qer_editorimage textures/sfx/chiglass1blue.tga
{
blend add
cubeMap env/act1
texgen reflect
}
{
blend diffuseMap
map textures/sfx/chiglass1blue_d.tga
scale 16 , 16
}
}
textures/sfx/bglass02
{
translucent
surfaceparm nonsolid
surfaceparm noimpact
twoSided
noshadows
//polygonOffset
qer_editorimage textures/sfx/bglass02.tga
{
blend diffuseMap
map textures/sfx/bglass02_d.tga
}
}
textures/sfx/wing
{
translucent
twosided
surfaceparm nonsolid
surfaceparm noimpact
noshadows
polygonOffset
qer_editorimage textures/sfx/wing.tga
{
blend gl_dst_color,gl_zero
map textures/sfx/wing.tga
}
}
textures/sfx/bglasstrim
{
translucent
surfaceparm nonsolid
surfaceparm noimpact
twosided
noshadows
//polygonOffset
qer_editorimage textures/sfx/bglasstrim.tga
{
blend add
map textures/sfx/bglasstrim.tga
}
}
textures/sfx/bglass01
{
translucent
surfaceparm nonsolid
surfaceparm noimpact
twosided
noshadows
//polygonOffset
qer_editorimage textures/sfx/bglass01.tga
{
blend add
map textures/sfx/bglass01_d.tga
}
}
textures/sfx/flame
{
noSelfShadow
noshadows
twosided
translucent
surfaceparm nonsolid
surfaceparm noimpact
qer_editorimage textures/sfx/flame.tga
{
if ( ( time * 9 ) % 9 == 0 )
blend add
map textures/sfx/flame1.tga
}
{
if ( ( time * 9 ) % 9 == 1 )
blend add
map textures/sfx/flame2.tga
}
{
if ( ( time * 9 ) % 9 == 2 )
blend add
map textures/sfx/flame3.tga
}
{
if ( ( time * 9 ) % 9 == 3 )
blend add
map textures/sfx/flame4.tga
}
{
if ( ( time * 9 ) % 9 == 4 )
blend add
map textures/sfx/flame5.tga
}
{
if ( ( time * 9 ) % 9 == 5 )
blend add
map textures/sfx/flame6.tga
}
{
if ( ( time * 9 ) % 9 == 6 )
blend add
map textures/sfx/flame7.tga
}
{
if ( ( time * 9 ) % 9 == 7 )
blend add
map textures/sfx/flame8.tga
}
{
if ( ( time * 9 ) % 9 == 8 )
blend add
map textures/sfx/flame9.tga
}
}
textures/sfx/beam_n
{
noSelfShadow
noshadows
twosided
translucent
surfaceparm nonsolid
surfaceparm noimpact
qer_editorimage textures/sfx/beam_n.tga
{
blend add
map textures/sfx/beam_n.tga
scroll time * 0.2 , time * 0
//scale 2 , 1
}
{
blend add
map textures/sfx/beam_n.tga
scroll time * 0.11 , time * 0
//scale 4 , 1
}
}
textures/sfx/black
{
description "used for big boxes no light no shadows"
noSelfShadow
noshadows
//twosided
qer_editorimage textures/sfx/black.tga
diffusemap textures/sfx/black_2.tga
}
textures/sfx/white
{
description "bright white"
noSelfShadow
noshadows
//twosided
qer_editorimage textures/sfx/white.tga
{
map textures/sfx/white_2.tga
}
}
textures/sfx/beam_red
{
noSelfShadow
noshadows
twosided
translucent
surfaceparm nonsolid
surfaceparm noimpact
qer_editorimage textures/sfx/beam_red.tga
{
blend add
map textures/sfx/beam_red.tga
scroll time * 0.2 , time * 0
//scale 2 , 1
}
{
blend add
map textures/sfx/beam_red.tga
scroll time * 0.11 , time * 0
//scale 4 , 1
}
}
textures/sfx/beam_blue
{
noSelfShadow
noshadows
twosided
translucent
surfaceparm nonsolid
surfaceparm noimpact
qer_editorimage textures/sfx/beam_blue.tga
{
blend add
map textures/sfx/beam_blue.tga
scroll time * 0.2 , time * 0
//scale 2 , 1
}
{
blend add
map textures/sfx/beam_blue2.tga
scroll time * -0.31 , time * 0
scale 2 , 1
}
}
textures/sfx/mac_reflective
{
discrete
translucent
noshadows
qer_editorimage textures/sfx/shatterglass01.tga
{
blend diffuseMap
map textures/sfx/shatterglass01_d.tga
// map textures/washroom/mirror.tga
}
{
mirrorRenderMap 256 256 // size of the texture to draw the mirror view in
blend blend
// tint
red 0.7
green 0.7
blue 0.8
// opacity
alpha 0.6
// fix up the projection
translate 0.5 , 0.5
scale 0.5 , 0.5
}
}