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2026-05-20 12:29:30 -07:00

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models/characters/common/rightgreen
{
translucent
noshadows
deform eyeBall
{
blend filter
map models/characters/common/green.tga
centerScale 0.6, 0.6
}
}
models/characters/common/leftgreen
{
translucent
noshadows
deform eyeBall
{
blend filter
map models/characters/common/green.tga
centerScale 0.6, 0.6
}
}
models/characters/common/rightbrown
{
translucent
noshadows
deform eyeBall
{
blend filter
map models/characters/common/brown.tga
centerScale 0.6, 0.6
}
}
models/characters/common/leftbrown
{
translucent
noshadows
deform eyeBall
{
blend filter
map models/characters/common/brown.tga
centerScale 0.6, 0.6
}
}
models/characters/common/rightblue
{
translucent
noshadows
deform eyeBall
{
blend filter
map models/characters/common/blue.tga
centerScale 0.6, 0.6
}
}
models/characters/common/leftblue
{
translucent
noshadows
deform eyeBall
{
blend filter
map models/characters/common/blue.tga
centerScale 0.6, 0.6
}
}
models/characters/scientist/clipboard
{
noselfShadow
renderbump -size 256 256 -trace 0.07 -colorMap models/characters/scientist/clipboard_local.tga models/characters/scientist/clipboard_hi.lwo
diffusemap models/characters/scientist/clipboard.tga
bumpmap models/characters/scientist/clipboard_local.tga
specularmap models/characters/scientist/clipboard_s.tga
}
models/characters/player/eyes
{
translucent
noshadows
deform eyeBall
{
blend filter
map models/characters/player/eyes.tga
centerScale 0.6, 0.6
}
}
models/characters/player/helmet
{
diffusemap models/characters/player/helmet.tga
bumpmap models/characters/sarge2/helmet_local.tga
specularmap models/characters/player/helmet_s.tga
}
models/characters/player/body
{
//noselfShadow
renderbump -size 1024 2048 -trace 0.03 -colorMap -aa 2 models/characters/player/body_local.tga models/characters/player/body_hi.lwo
diffusemap models/characters/player/body.tga
{
blend bumpmap
map addnormals(models/characters/player/body_local.tga, heightmap(models/characters/player/body_h.tga, 5 ) )
highquality
}
specularmap models/characters/player/body_s.tga
}
models/characters/player/arm1
{
noselfShadow
renderbump -size 1024 2048 -trace 0.03 -colorMap -aa 2 models/characters/player/arm1_local.tga models/characters/player/arm1_hi.lwo
diffusemap models/characters/player/arm1.tga
{
blend bumpmap
map addnormals(models/characters/player/arm1_local.tga, heightmap(models/characters/player/arm1_h.tga, 5 ) )
highquality
}
specularmap models/characters/player/arm1_s.tga
}
models/characters/player/playerhead
{
//noselfShadow
renderbump -size 512 512 -trace 0.07 -colorMap -aa 2 models/characters/player/playerhead_local.tga models/characters/player/playerhead_hi.lwo
diffusemap models/characters/player/playerhead.tga
{
blend bumpmap
map addnormals(models/characters/player/playerhead_local.tga, heightmap(models/characters/player/playerhead_h.tga, 5 ) )
highquality
}
specularmap models/characters/player/playerhead_s.tga
}
models/characters/sarge2/arm1new
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/sarge2/arm1new_local.tga models/characters/sarge2/arm1new_hi.lwo
diffusemap models/characters/sarge2/arm1new.tga
bumpmap addnormals(models/characters/sarge2/arm1new_local.tga, heightmap(models/characters/sarge2/arm1new_h.tga, 5 ) )
specularmap models/characters/sarge2/arm1new_s.tga
}
models/johnc/stest
{
noselfShadow
renderbump -size 256 256 -trace 0.07 -colorMap models/johnc/stest_local.tga models/johnc/stest_hi.lwo
diffusemap models/johnc/stest.tga
bumpmap models/johnc/stest_local.tga
specularmap models/johnc/stest_s.tga
}
models/characters/sarge2/pwac
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/sarge2/pwac_local.tga models/characters/sarge2/pwac_hi.lwo
diffusemap models/characters/sarge2/pwac.tga
bumpmap models/characters/sarge2/pwac_local.tga
specularmap models/characters/sarge2/pwac_s.tga
}
models/characters/sarge2/helmet
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/sarge2/helmet_local.tga models/characters/sarge2/helmet_hi.lwo
diffusemap models/characters/sarge2/helmet.tga
bumpmap models/characters/sarge2/helmet_local.tga
specularmap models/characters/sarge2/helmet_s.tga
}
models/characters/sarge2/arm2
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/sarge2/arm2_local.tga models/characters/sarge2/arm2_hi.lwo
diffusemap models/characters/sarge2/arm1.tga
bumpmap addnormals(models/characters/sarge2/arm1_local.tga, heightmap(models/characters/sarge2/arm1_h.tga, 5 ) )
specularmap models/characters/sarge2/arm1_s.tga
}
models/characters/sarge2/arm1
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/sarge2/arm1_local.tga models/characters/sarge2/arm1_hi.lwo
diffusemap models/characters/sarge2/arm1.tga
bumpmap addnormals(models/characters/sarge2/arm1_local.tga, heightmap(models/characters/sarge2/arm1_h.tga, 5 ) )
specularmap models/characters/sarge2/arm1_s.tga
}
models/characters/sarge2/sarge
{
noselfShadow
renderbump -size 1024 1024 -aa 2 models/characters/sarge2/sarge_local.tga models/characters/sarge2/sarge_hi.lwo
diffusemap models/characters/sarge2/sarge.tga
bumpmap addnormals(models/characters/sarge2/sarge_local.tga, heightmap(models/characters/sarge2/sarge_h.tga, 5 ) )
specularmap models/characters/sarge2/sarge_s.tga
}
models/characters/sarge2/hsarge
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/sarge2/hsarge_local.tga models/characters/sarge2/hsarge_hi.lwo
diffusemap models/characters/sarge2/hsarge.tga
bumpmap addnormals(models/characters/sarge2/hsarge_local.tga, heightmap(models/characters/sarge2/hsarge_h.tga, 5 ) )
specularmap models/characters/sarge2/hsarge_s.tga
}
models/characters/scientist/head04/head04
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/scientist/head04/head04_local.tga models/characters/scientist/head04/head04_hi.ase
diffusemap models/characters/scientist/head04/head04.tga
bumpmap addnormals(models/characters/scientist/head04/head04_local.tga, heightmap(models/characters/scientist/head04/head04_h.tga, 5 ) )
specularmap models/characters/scientist/head04/head04_s.tga
}
models/characters/scientist/fhead02/fhead02
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/scientist/fhead02/fhead02_local.tga models/characters/scientist/fhead02/fhead02_hi.ase
diffusemap models/characters/scientist/fhead02/fhead02.tga
bumpmap addnormals(models/characters/scientist/fhead02/fhead02_local.tga, heightmap(models/characters/scientist/fhead02/fhead02_h.tga, 5 ) )
specularmap models/characters/scientist/fhead02/fhead02_s.tga
}
models/characters/scientist/fhead01/fhair
{
noselfShadow
{
blend diffusemap
map models/characters/scientist/fhead01/fhair.tga
alphaTest 0.3
}
specularmap models/characters/scientist/fhead01/fhair_s.tga
}
models/characters/scientist/fhead01/lashes
{
translucent
twosided
surfaceparm nonsolid
surfaceparm noimpact
noshadows
noselfshadow
{
blend filter
map models/characters/scientist/fhead01/lashes.tga
}
}
models/characters/scientist/fhead01/fhead01
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/scientist/fhead01/fhead01_local.tga models/characters/scientist/fhead01/fhead01_hi.ase
diffusemap models/characters/scientist/fhead01/fhead01.tga
bumpmap addnormals(models/characters/scientist/fhead01/fhead01_local.tga, heightmap(models/characters/scientist/fhead01/fhead01_h.tga, 5 ) )
specularmap models/characters/scientist/fhead01/fhead01_s.tga
}
models/characters/scientist/head03/r_hair2
{
noselfShadow
{
blend diffusemap
map models/characters/scientist/head03/r_hair2.tga
alphaTest 0.9
}
}
models/characters/scientist/head03/r_hair
{
noselfShadow
{
blend diffusemap
map models/characters/scientist/head03/r_hair.tga
alphaTest 0.9
}
specularmap models/characters/scientist/head03/r_hair_s.tga
}
models/characters/scientist/head03/head03
{
noselfShadow
renderbump -size 512 512 -trace 0.04 -colorMap -aa 2 models/characters/scientist/head03/head03_local.tga models/characters/scientist/head03/head03_hi.lwo
diffusemap models/characters/scientist/head03/head03.tga
bumpmap addnormals(models/characters/scientist/head03/head03_local.tga, heightmap(models/characters/scientist/head03/head03_h.tga, 4 ) )
specularmap models/characters/scientist/head03/head03_s.tga
}
models/characters/scientist/head01/thair
{
translucent
twosided
surfaceparm nonsolid
surfaceparm noimpact
noshadows
{
blend diffuseMap
map models/characters/scientist/head01/thair.tga
}
}
models/characters/scientist/head02/glasses2_fx
{
translucent
twosided
surfaceparm nonsolid
surfaceparm noimpact
noshadows
{
blend filter
map models/characters/scientist/head02/glasses2_fx.tga
}
//specularmap models/characters/scientist/head02/glasses2_fx_s.tga
}
models/characters/scientist/head02/glasses2
{
noselfShadow
//twosided
renderbump -size 256 128 -aa 2 models/characters/scientist/head02/glasses2_local.tga models/characters/scientist/head02/glasses2_hi.ase
{
blend diffusemap
map models/characters/scientist/head02/glasses2.tga
alphaTest 0.4
}
bumpmap models/characters/scientist/head02/glasses2_local.tga
specularmap models/characters/scientist/head02/glasses2_s.tga
}
models/characters/scientist/head02/glasses_fx
{
translucent
twosided
surfaceparm nonsolid
surfaceparm noimpact
noshadows
{
blend filter
map models/characters/scientist/head02/glasses_fx.tga
}
//specularmap models/characters/scientist/head02/glasses_fx_s.tga
}
models/characters/scientist/head02/glasses
{
noselfShadow
//twosided
renderbump -size 256 128 -aa 2 models/characters/scientist/head02/glasses_local.tga models/characters/scientist/head02/glasses_hi.ase
{
blend diffusemap
map models/characters/scientist/head02/glasses.tga
alphaTest 0.5
}
bumpmap models/characters/scientist/head02/glasses_local.tga
specularmap models/characters/scientist/head02/glasses_s.tga
}
models/characters/scientist/head02/hair
{
translucent
twosided
surfaceparm nonsolid
surfaceparm noimpact
noshadows
{
blend filter
map models/characters/scientist/head02/hair.tga
}
}
models/characters/scientist/head02/scihead02
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/scientist/head02/scihead02_local.tga models/characters/scientist/head02/sci02_hi.ase
diffusemap models/characters/scientist/head02/scihead02.tga
bumpmap addnormals(models/characters/scientist/head02/scihead02_local.tga, heightmap( models/characters/scientist/head02/scihead02_h.tga, 6 ) )
specularmap models/characters/scientist/head02/scihead02_s.tga
}
models/characters/scientist/sci01
{
noselfShadow
renderbump -size 1024 1024 -trace 0.07 -colorMap -aa 2 models/characters/scientist/sci01_local.tga models/characters/scientist/sci01_hi.lwo
diffusemap models/characters/scientist/sci01.tga
bumpmap addnormals( models/characters/scientist/sci01_local.tga, heightmap( models/characters/scientist/sci01_h.tga, 4 ) )
specularmap models/characters/scientist/sci01_s.tga
}
models/characters/scientist/head01/scihead01
{
noselfShadow
renderbump -size 512 512 -aa 2 models/characters/scientist/head01/scihead01_local.tga models/characters/scientist/head01/head1_hi.lwo
diffusemap models/characters/scientist/head01/scihead01.tga
{
blend bumpmap
map addnormals( models/characters/scientist/head01/scihead01_local.tga, heightmap( models/characters/scientist/head01/scihead01_h.tga, 7 ) )
highquality
}
specularmap models/characters/scientist/head01/scihead01_s.tga
}
ase/bfgguy
{
// translucent
// noshadows
{
blend diffusemap
map ase/bfgguydif.tga
// alphaTest .5 + 0.5 * sintable [ time * .1 ]
}
{
blend bumpmap
map ase/hpbfgguy_local.tga
}
// {
// blend diffusemap
// map ase/bfgguydif.tga
// rgb 1
// }
{
blend specularmap
map ase/bfgguyspec.tga
}
{
blend gl_one, gl_zero
maskcolor
map ase/bfgguydif.tga
}
// {
// blend gl_dst_alpha, gl_one
// cubeMap env/test
// rgb sinTable[ time ]
// texgen reflect
// }
}
ase/bfgguy_V
{
diffusemap ase/bfgguy_Vdif.tga
specularmap ase/girder1spec.tga
{
blend gl_one,gl_one
map ase/bfgguy_vadd.tga
}
}
models/characters/sarge2/sarm
{
noSelfShadow
bumpmap addnormals ( models/characters/sarge2/sarm_local.tga, heightmap ( models/characters/sarge2/sarm_h.tga, 3 ) )
diffusemap models/characters/sarge2/sarm.tga
specularmap models/characters/sarge2/sarm_s.tga
}
//models/characters/sarge2/eyes
//{
// noSelfShadow
// noshadows
// diffusemap models/characters/sarge2/eyes.tga
// //alphaTest 0.5
//}
//models/characters/sarge2/eyesr
//{
// noSelfShadow
// noshadows
// diffusemap models/characters/sarge2/eyes.tga
// //alphaTest 0.5
//}
models/characters/sarge2/armor/armor
{
noSelfShadow
bumpmap addnormals ( models/characters/sarge2/armor/armorhi_local.tga, heightmap ( models/characters/sarge2/armor/armor_h.tga, 3 ) )
diffusemap models/characters/sarge2/armor/armor_d.tga
specularmap models/characters/sarge2/armor/armor_s.tga
}
models/characters/sarge2/helmet/helmet
{
noSelfShadow
bumpmap models/characters/sarge2/helmet/helmet_hi_local.tga
diffusemap models/characters/sarge2/helmet/helmet.tga
specularmap models/characters/sarge2/helmet/helmet_s.tga
}
models/characters/sarge2/teeth/teeth
{
noShadows
noselfshadow
{
blend diffusemap
map models/characters/sarge2/teeth/teeth.tga
alphaTest 0.2
}
bumpmap models/characters/sarge2/teeth/teethhi_local.tga
specularmap models/characters/sarge2/teeth/teeth_s.tga
}
models/characters/sarge2/teeth/teeth2
{
noShadows
noselfshadow
{
blend diffusemap
map models/characters/sarge2/teeth/teeth.tga
alphaTest 0.2
}
bumpmap models/characters/sarge2/teeth/teethhi_local.tga
specularmap models/characters/sarge2/teeth/teeth_s.tga
}
models/characters/sarge2/teeth/teeth3
{
noShadows
noselfshadow
{
blend diffusemap
map models/characters/sarge2/teeth/teeth.tga
alphaTest 0.2
}
bumpmap models/characters/sarge2/teeth/teethhi_local.tga
specularmap models/characters/sarge2/teeth/teeth_s.tga
}
models/characters/sarge2/teeth/teeth4
{
noShadows
noselfshadow
{
blend diffusemap
map models/characters/sarge2/teeth/teeth.tga
alphaTest 0.2
}
bumpmap models/characters/sarge2/teeth/teethhi_local.tga
specularmap models/characters/sarge2/teeth/teeth_s.tga
}
models/characters/uac_marine/uac_marine
{
bumpmap addnormals( ase/marine_hi_smoothed.tga, heightmap( ase/marine_hi_add.tga, 11 ) )
diffusemap ase/marine_df.tga
specularmap ase/marine_sp.tga
}