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26 lines
302 B
HLSL
26 lines
302 B
HLSL
//
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// explostion1.fx
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turkeybeam {
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{
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delay 0
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duration 180
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restart 0
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particle "particles/beam.particle"
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}
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{
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delay 0
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duration 180
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restart 0
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particle "particles/beam2.particle"
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}
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{
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delay 0
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duration 180
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restart 0
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particle "particles/turkeychaos.particle"
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}
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} |