mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-14 01:01:05 +02:00
2951 lines
69 KiB
Plaintext
2951 lines
69 KiB
Plaintext
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle seeker_beam {
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{
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count 25
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material textures/particles/fbeam
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time 6.000
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 0.000
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orientation view
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speed "0.000"
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size "10.000" to "300.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.050
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fadeOut 0.700
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fadeIndex 0.000
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color 0.502 0.502 0.502 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -40.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle hell_lavasparks {
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depthHack 16
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{
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count 10
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material textures/particles/dustcloud
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time 6.000
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone 0.000
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orientation view
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speed "15.000" to "45.000"
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size "30.000"
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aspect "1.000"
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fadeIn 0.100
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fadeOut 0.200
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fadeIndex 0.000
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color 0.490 0.140 0.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 1.000
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}
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{
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count 5
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material textures/particles/dustcloud
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time 1.500
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 8.000
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direction cone 0.000
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orientation view
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speed "100.000"
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size "3.000" to "1.000"
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aspect "1.000"
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rotation "90.000" to "0.000"
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fadeIn 0.000
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fadeOut 0.050
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fadeIndex 0.000
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color 1.000 0.310 0.000 1.000
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fadeColor 0.000 0.000 0.000 1.000
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offset 0.000 0.000 0.000
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gravity 0.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle hell_blood_splash {
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{
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count 4
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material textures/particles/hell_blood_drip
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time 0.200
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cycles 0.000
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bunching 1.000
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distribution rect 5.000 5.000 0.000
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direction cone 0.000
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orientation z
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speed 0.000
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size 2.000 to 60.000
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aspect 1.000
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rotation 90.000 to 0.000
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fadeIn 0.200
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fadeOut 0.200
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color 0.420 0.050 0.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 1.000
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}
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{
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count 10
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material textures/particles/hell_blood_drip
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time 0.400
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cycles 0.000
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bunching 1.000
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distribution rect 8.000 8.000 8.000
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direction cone 45.000
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orientation aimed 1.000 0.200
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speed 200.000 to 150.000
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size 1.000
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aspect 1.000
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fadeIn 0.100
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fadeOut 0.100
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color 0.360 0.000 0.000 1.000
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fadeColor 0.200 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world 400.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle hell_blood_drip {
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{
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count 10
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material textures/particles/hell_blood_drip
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time 0.700
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cycles 0.000
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bunching 1.000
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distribution rect 5.000 5.000 5.000
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direction cone 0.000
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orientation aimed 0.000 0.700
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speed 680.000 to 500.000
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size 5.000
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aspect 1.000
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rotation 360.000 to 0.000
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fadeIn 0.200
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fadeOut 0.200
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color 0.361 0.012 0.000 1.000
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fadeColor 0.120 0.020 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 1.000
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}
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{
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count 5
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material textures/particles/dustcloud_opaque
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time 1.000
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cycles 0.000
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bunching 1.000
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distribution rect 8.000 8.000 8.000
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direction cone 0.000
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orientation view
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speed 60.000
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size 20.000
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aspect 1.000
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fadeIn 0.100
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fadeOut 0.200
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color 0.220 0.000 0.000 0.600
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fadeColor 0.090 0.010 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world 50.000
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}
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{
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count 6
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material textures/particles/hell_blood_drip
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time 0.700
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cycles 0.000
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bunching 1.000
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distribution rect 8.000 8.000 8.000
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direction cone 20.000
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orientation aimed 1.000 0.200
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speed 200.000
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size 1.000
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aspect 1.000
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fadeIn 0.100
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fadeOut 0.100
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color 0.500 0.000 0.000 1.000
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fadeColor 0.290 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world 100.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle enpro_plasma_cylinder {
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{
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count 3
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material textures/particles/dustcloud_opaque
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time 0.200
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 20.000 20.000
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direction cone 0.000
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orientation view
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speed 500.000
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size 150.000
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aspect 1.000
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rotation 360.000 to 0.000
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fadeIn 0.050
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fadeOut 0.050
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color 1.000 0.150 0.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 1.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle enpro_plasma_cylinder_blue {
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{
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count 3
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material textures/particles/dustcloud_opaque
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time 0.200
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 20.000 20.000
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direction cone 0.000
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orientation view
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speed 500.000
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size 150.000
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aspect 1.000
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rotation 360.000 to 0.000
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fadeIn 0.050
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fadeOut 0.050
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color 0.000 0.561 0.769 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 1.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle enpro_plasma_tube_blue_small {
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{
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count 10
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material textures/particles/dustcloud
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time 0.350
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cycles 0.000
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bunching 1.000
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distribution rect 10.000 10.000 0.000
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direction cone 0.000
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orientation aimed 0.000 0.200
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speed 500.000
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size 20.000
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aspect 1.000
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rotation 360.000 to 0.000
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fadeIn 0.500
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fadeOut 0.050
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color 0.280 0.460 0.860 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 1.000
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}
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{
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count 10
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material textures/particles/dustcloud
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time 0.200
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cycles 0.000
|
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bunching 1.000
|
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distribution rect 8.000 8.000 8.000
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direction cone 0.000
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orientation z
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speed 0.000
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size 10.000 to 40.000
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aspect 1.000
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fadeIn 0.100
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|
fadeOut 0.100
|
|
color 0.000 0.360 0.750 1.000
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fadeColor 0.000 0.000 0.000 1.000
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offset 0.000 0.000 0.000
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gravity 0.000
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}
|
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{
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count 10
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material textures/particles/dustcloud
|
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time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
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distribution sphere 30.000 30.000 30.000
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direction cone 0.000
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|
orientation view
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speed 120.000 to 102.000
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size 2.000
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aspect 1.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
color 0.530 0.750 0.750 1.000
|
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fadeColor 0.000 0.000 0.000 1.000
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offset 0.000 0.000 0.000
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|
gravity 0.000
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}
|
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}
|
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|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
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particle enpro_plasma_tube_blue {
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{
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count 20
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material textures/particles/dustcloud
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time 0.900
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cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 9.000 9.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.350
|
|
speed "500.000"
|
|
size "13.500" to "16.500"
|
|
aspect "1.000"
|
|
rotation "360.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 0.280 0.460 0.860 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
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count 5
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material textures/particles/dustcloud
|
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time 0.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 1.000 1.000 1.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "19.000" to "24.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.000 0.360 0.750 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
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|
}
|
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{
|
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count 10
|
|
material textures/particles/dustcloud
|
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time 6.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 30.000 30.000 30.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "60.000"
|
|
size "2.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.529 0.749 0.750 1.000
|
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fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
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}
|
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}
|
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|
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/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
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particle enpro_plasma_tube_small {
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{
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count 15
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material textures/particles/dustcloud
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time 0.400
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cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 17.000 17.000 0.000
|
|
direction cone 0.000
|
|
orientation aimed 0.000 0.250
|
|
speed "500.000"
|
|
size "20.000"
|
|
aspect "1.000"
|
|
rotation "360.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.500
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 0.100 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
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gravity 1.000
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|
}
|
|
{
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count 4
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material textures/particles/dustcloud
|
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time 0.800
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 3.000 3.000
|
|
direction cone 0.000
|
|
orientation aimed 0.000 0.500
|
|
speed "200.000" to "500.000"
|
|
size "4.000"
|
|
aspect "1.000"
|
|
rotation "360.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 1.000 0.480 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/dustcloud
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 0.000
|
|
orientation z
|
|
speed "0.000"
|
|
size "5.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "360.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 1.000 0.150 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle enpro_plasma_tube {
|
|
{
|
|
count 15
|
|
material textures/particles/dustcloud
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 20.000 20.000
|
|
direction cone 0.000
|
|
orientation aimed 0.000 0.350
|
|
speed "500.000"
|
|
size "20.000"
|
|
aspect "1.000"
|
|
rotation "360.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 0.050
|
|
fadeIndex 0.000
|
|
color 0.635 0.039 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/dustcloud
|
|
time 2.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 3.000 3.000
|
|
direction cone 0.000
|
|
orientation aimed 0.000 0.500
|
|
speed "200.000" to "500.000"
|
|
size "4.000"
|
|
aspect "1.000"
|
|
rotation "360.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.050
|
|
fadeIndex 0.000
|
|
color 1.000 0.480 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/dustcloud
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 0.000
|
|
orientation z
|
|
speed "0.000"
|
|
size "5.000" to "35.000"
|
|
aspect "1.000"
|
|
rotation "360.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 1.000 0.150 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle comm1_falldust {
|
|
{
|
|
count 30
|
|
material textures/particles/dustcloud
|
|
time 12.000
|
|
bunching 1.000
|
|
distribution rect 200.000 150.000 200.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed 150.000
|
|
size 150.000
|
|
aspect 1.000
|
|
rotation 60.000 to 80.000
|
|
fadeIn 0.050
|
|
fadeOut 0.050
|
|
color 0.086 0.055 0.039 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle comm1_blowdust {
|
|
{
|
|
count 5
|
|
material textures/particles/dustcloud
|
|
time 2.000
|
|
bunching 0.900
|
|
distribution rect 300.000 50.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed 600.000 to 150.000
|
|
size 400.000 to 300.000
|
|
aspect 1.000
|
|
rotation 20.000 to 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.200
|
|
color 0.502 0.235 0.133 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/dustcloud
|
|
time 6.000
|
|
bunching 0.900
|
|
distribution rect 300.000 50.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed 150.000
|
|
size 200.000
|
|
aspect 1.000
|
|
rotation 20.000 to 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.200
|
|
color 0.255 0.153 0.110 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle monorail_blowdust_1 {
|
|
depthHack 0
|
|
{
|
|
count 20
|
|
material textures/particles/dustcloud_opaque
|
|
time 4.000
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 1300.000 10.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "800.000"
|
|
size "600.000"
|
|
aspect "1.000"
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
color 0.360 0.260 0.220 0.200
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle monorail_clouds_1 {
|
|
{
|
|
count 50
|
|
material textures/particles/dustcloud
|
|
time 8.000
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 2800.000 10.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "800.000"
|
|
size "700.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
color 0.137 0.075 0.059 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle enpro_cyl_bluesmoke {
|
|
{
|
|
count 10
|
|
material textures/particles/dustcloud
|
|
time 10.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution cylinder 280.000 280.000 280.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed 300.000
|
|
size 256.000
|
|
aspect 1.000
|
|
fadeIn 0.250
|
|
fadeOut 0.250
|
|
color 0.141 0.173 0.196 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle enpro_plasma_tube_small_cap {
|
|
{
|
|
count 4
|
|
material textures/particles/dustcloud
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 0.000
|
|
orientation z
|
|
speed 0.000 to 0.000
|
|
size 10.000 to 30.000
|
|
aspect 1.000
|
|
rotation 360.000 to 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.100
|
|
color 1.000 0.150 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle enpro_plasma_tube_blue_small_cap {
|
|
{
|
|
count 4
|
|
material textures/particles/dustcloud
|
|
time 0.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "19.000" to "33.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.000 0.360 0.750 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle enpro_smoke {
|
|
depthHack 32
|
|
{
|
|
count 6
|
|
material textures/particles/dustcloud_opaque
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 17.000 17.000 0.000
|
|
direction cone 30.000
|
|
orientation view
|
|
speed 150.000 to 0.000
|
|
size 20.000 to 300.000
|
|
aspect 1.000
|
|
rotation 180.000 to 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
color 0.140 0.130 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -200.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle enpro_fire {
|
|
{
|
|
count 3
|
|
material textures/particles/ember_mid
|
|
time 0.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 17.000 17.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "400.000"
|
|
size "40.000" to "80.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 0.400 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle commo2_falldust {
|
|
{
|
|
count 20
|
|
material textures/particles/dustcloud_opaque
|
|
time 7.000
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 1300.000 10.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "300.000"
|
|
size "600.000" to "400.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.310 0.200 0.130 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 50.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle commo2_clouds {
|
|
{
|
|
count 30
|
|
material textures/particles/dustcloud
|
|
time 8.500
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 2000.000 10.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "600.000"
|
|
size "700.000"
|
|
aspect "1.000"
|
|
rotation "20.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.160 0.090 0.070 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle commo2_grounddust {
|
|
{
|
|
count 40
|
|
material textures/particles/dustcloud_opaque
|
|
time 7.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 300.000 10.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "300.000"
|
|
size "150.000"
|
|
aspect "1.000"
|
|
rotation "40.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.310 0.160 0.080 0.350
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc_blowdust {
|
|
{
|
|
count 8
|
|
material textures/particles/dustcloud_opaque
|
|
time 18.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 200.000 1000.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "600.000" to "150.000"
|
|
size "600.000"
|
|
aspect "1.000"
|
|
rotation "30.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.310 0.190 0.140 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc_blowdust2 {
|
|
depthHack 320
|
|
{
|
|
count 14
|
|
material textures/particles/dustcloud_opaque
|
|
time 7.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 250.000 0.000 0.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "300.000"
|
|
size "128.000" to "94.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.340 0.210 0.170 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recycling1_bridge1 {
|
|
depthHack 32
|
|
{
|
|
count 24
|
|
material textures/particles/barrelpoof
|
|
time 4.000
|
|
cycles 1.000
|
|
bunching 0.600
|
|
distribution rect 32.000 32.000 2.000
|
|
direction outward 0.100
|
|
orientation view
|
|
speed "100.000" to "0.000"
|
|
size "64.000" to "128.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.800
|
|
fadeIndex 0.000
|
|
color 0.250 0.130 0.090 0.400
|
|
fadeColor 0.100 0.100 0.100 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle recycling1_bridge2 {
|
|
{
|
|
count 16
|
|
material textures/particles/barrelpoof
|
|
time 1.500
|
|
cycles 1.000
|
|
bunching 0.600
|
|
distribution rect 64.000 64.000 8.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "200.000" to "0.000"
|
|
size "64.000" to "96.000"
|
|
aspect "1.000"
|
|
rotation "40.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.320 0.240 0.230 0.200
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 16
|
|
material textures/particles/barrelpoof
|
|
time 4.000
|
|
cycles 1.000
|
|
bunching 0.450
|
|
distribution rect 32.000 32.000 8.000
|
|
direction cone 10.000
|
|
orientation view
|
|
speed "150.000"
|
|
size "32.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.780
|
|
fadeIndex 0.000
|
|
color 0.330 0.260 0.240 0.200
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle commo_midroom_falldust {
|
|
{
|
|
count 20
|
|
material textures/particles/dustcloud_opaque
|
|
time 3.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 400.000 300.000 100.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "300.000" to "150.000"
|
|
size "250.000"
|
|
aspect "1.000"
|
|
rotation "20.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.310 0.160 0.080 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 50.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle commo2_endroom_clouds {
|
|
depthHack 256
|
|
{
|
|
count 15
|
|
material textures/particles/dustcloud
|
|
time 2.700
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 1500.000 10.000 10.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "800.000"
|
|
size "700.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 2000.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.160 0.090 0.070 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle commo2_endroom_falldust {
|
|
{
|
|
count 20
|
|
material textures/particles/dustcloud_opaque
|
|
time 5.000
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 1500.000 10.000 10.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "300.000"
|
|
size "600.000" to "400.000"
|
|
aspect "1.000"
|
|
rotation "20.000"
|
|
randomDistribution 1
|
|
boundsExpansion 50000.00
|
|
fadeIn 0.100
|
|
fadeOut 0.200
|
|
fadeIndex 0.000
|
|
color 0.310 0.200 0.130 0.350
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 50.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle d3dm4_falldust {
|
|
depthHack 128
|
|
{
|
|
count 3
|
|
material textures/particles/dustcloud
|
|
time 4.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 256.000 256.000 8.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "80.000"
|
|
size "256.000"
|
|
aspect "1.000"
|
|
rotation "15.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.700
|
|
fadeIndex 0.000
|
|
color 0.090 0.070 0.050 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle cpuboss_greensmoke {
|
|
depthHack 64
|
|
{
|
|
count 10
|
|
material textures/particles/dustcloud
|
|
time 5.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 128.000 128.000 0.000
|
|
direction cone "15.000"
|
|
orientation view
|
|
speed "150.000"
|
|
size "160.000"
|
|
aspect "1.000"
|
|
rotation "40.000" to "10.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.188 0.188 0.161 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc_underground_clouds {
|
|
{
|
|
count 10
|
|
material textures/particles/dustcloud
|
|
time 2.400
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 600.000 10.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "600.000"
|
|
size "500.000" to "600.000"
|
|
aspect "1.000"
|
|
rotation "20.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.240 0.130 0.100 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle mc_underground_falldust {
|
|
{
|
|
count 7
|
|
material textures/particles/dustcloud_opaque
|
|
time 3.000
|
|
cycles 0.000
|
|
bunching 0.900
|
|
distribution rect 256.000 10.000 10.000
|
|
direction cone 30.000
|
|
orientation view
|
|
speed "300.000"
|
|
size "600.000" to "400.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.310 0.200 0.130 0.500
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 50.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellhole_orage {
|
|
{
|
|
count 10
|
|
material textures/particles/dustcloud
|
|
time 8.000
|
|
cycles 0.000
|
|
bunching 0.950
|
|
distribution rect 200.000 200.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "50.000" to "100.000"
|
|
size "300.000" to "200.000"
|
|
aspect "1.000"
|
|
rotation "1.000" to "20.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 0.300 0.160 0.080 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellhole_orange2 {
|
|
{
|
|
count 10
|
|
material textures/particles/dustcloud
|
|
time 8.000
|
|
cycles 0.000
|
|
bunching 0.950
|
|
distribution rect 200.000 1000.000 10.000
|
|
direction cone 0.000
|
|
orientation view
|
|
speed "50.000" to "100.000"
|
|
size "300.000" to "200.000"
|
|
aspect "1.000"
|
|
rotation "1.000" to "20.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 0.300 0.160 0.080 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellhole_embers {
|
|
{
|
|
count 20
|
|
material textures/particles/ember_mid
|
|
time 8.000
|
|
cycles 0.000
|
|
bunching 0.950
|
|
distribution rect 320.000 320.000 10.000
|
|
direction cone "0.000"
|
|
orientation aimed 6.000 0.300
|
|
customPath helix 200.000 200.000 200.000 5.000 100.000
|
|
speed "0.000"
|
|
size "3.000"
|
|
aspect "1.000"
|
|
rotation "1.000" to "20.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.500
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 1.000 0.270 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -40.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle sab_lightning1 {
|
|
{
|
|
count 20
|
|
material textures/particles/s_lightning
|
|
time 0.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 16.000 16.000 64.000
|
|
direction cone 90.000
|
|
orientation aimed 2.000 0.400
|
|
speed "300.000"
|
|
size "10.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.890 0.830 0.800 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 1000.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/s_lightning2
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 96.000 96.000 1.000
|
|
direction cone 0.000
|
|
orientation z
|
|
speed "0.000"
|
|
size "16.000" to "64.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 0.882 0.714 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -128.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/s_lightning2
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone 90.000
|
|
orientation z
|
|
speed "0.000"
|
|
size "128.000" to "256.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -135.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellhole_coffindust {
|
|
depthHack 16
|
|
{
|
|
count 4
|
|
material textures/particles/barrelpoof
|
|
time 2.000
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction cone 90.000
|
|
orientation view
|
|
speed "50.000" to "0.000"
|
|
size "32.000" to "64.000"
|
|
aspect "1.000"
|
|
rotation "40.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.050
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.300 0.190 0.140 0.400
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 30.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/dust2bits
|
|
time 1.000
|
|
cycles 1.000
|
|
bunching 0.950
|
|
distribution sphere 0.000 0.000 0.000
|
|
direction outward 0.000
|
|
orientation view
|
|
speed "0.000"
|
|
size "40.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "85.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 177.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caco_lightningball {
|
|
{
|
|
count 5
|
|
material textures/particles/s_lightning_whi
|
|
time 0.800
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 0.000
|
|
direction outward "0.000"
|
|
orientation aimed 4.000 0.500
|
|
customPath helix 4.000 4.000 4.000 25.000 0.000
|
|
speed "-75.000" to "0.000"
|
|
size "3.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 0.760 0.340 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 10.000
|
|
gravity 500.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/spark_colorme
|
|
time 0.350
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 0.100
|
|
direction outward "0.000"
|
|
orientation aimed 3.000 0.100
|
|
speed "200.000" to "0.000"
|
|
size "0.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.600
|
|
color 1.000 0.530 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 4.000
|
|
gravity 500.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/caco_shot2
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "-70.000" to "0.000"
|
|
size "5.000" to "24.000"
|
|
aspect "1.000" to "0.700"
|
|
rotation "360.000" to "50.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.750
|
|
fadeIndex 1.000
|
|
color 1.000 0.740 0.470 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 8.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/dot
|
|
time 0.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.200
|
|
speed "-150.000"
|
|
size "3.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 0.860 0.590 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 20.000
|
|
gravity 1500.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caco_mouthfire {
|
|
{
|
|
count 10
|
|
material textures/particles/boomboom3
|
|
time 0.050
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 6.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "20.000" to "0.000"
|
|
size "8.000" to "10.000"
|
|
aspect "1.000"
|
|
rotation "90.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 1.000 0.700 0.380 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 5.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/barrelexpsmall
|
|
time 0.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 2.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "8.000" to "12.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 0.900 0.880 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 5.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caco_mouthfire2 {
|
|
depthHack 128
|
|
{
|
|
count 4
|
|
material textures/particles/barrelpoof
|
|
time 0.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 4.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "50.000" to "3.000"
|
|
size "4.000" to "20.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "-100.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.160 0.130 0.120 0.600
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -40.000
|
|
}
|
|
{
|
|
count 15
|
|
material textures/particles/boomboom3
|
|
time 0.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 2.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "60.000"
|
|
size "5.000" to "10.000"
|
|
aspect "1.000"
|
|
rotation "20.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.500 0.320 0.090 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -50.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/spark_colorme
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 3.000 3.000 3.000
|
|
direction cone "25.000"
|
|
orientation aimed 0.000 0.100
|
|
speed "120.000" to "60.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 1.000
|
|
color 1.000 0.430 0.100 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -50.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caco_mouthfire2a {
|
|
depthHack 128
|
|
{
|
|
count 4
|
|
material textures/particles/barrelpoof
|
|
time 0.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 4.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "50.000" to "3.000"
|
|
size "4.000" to "20.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "-100.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.400
|
|
fadeIndex 0.000
|
|
color 0.160 0.130 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -40.000
|
|
}
|
|
{
|
|
count 15
|
|
material textures/particles/boomboom3
|
|
time 0.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 2.000 2.000 2.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "60.000"
|
|
size "5.000" to "10.000"
|
|
aspect "1.000"
|
|
rotation "20.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.500 0.320 0.090 0.600
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -50.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/spark_colorme
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 3.000 3.000 3.000
|
|
direction cone "25.000"
|
|
orientation aimed 0.000 0.100
|
|
speed "120.000" to "60.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 1.000
|
|
color 1.000 0.430 0.100 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -50.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caco_lightninghit {
|
|
depthHack 128
|
|
{
|
|
count 10
|
|
material textures/particles/spark_colorme
|
|
time 0.600
|
|
cycles 1.000
|
|
bunching 0.100
|
|
distribution rect 6.000 6.000 6.000
|
|
direction outward "0.000"
|
|
orientation aimed 0.000 0.050
|
|
speed "500.000" to "0.000"
|
|
size "4.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 0.460 0.100 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 50.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/caco_shot2
|
|
time 1.000
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "16.000" to "80.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.750
|
|
fadeIndex 0.400
|
|
color 1.000 0.480 0.140 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 4
|
|
material textures/particles/barrelpoof
|
|
time 2.000
|
|
cycles 1.000
|
|
bunching 0.350
|
|
distribution rect 4.000 4.000 4.000
|
|
direction cone "30.000"
|
|
orientation view
|
|
speed "50.000" to "0.000"
|
|
size "20.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.450
|
|
fadeIndex 0.000
|
|
color 0.250 0.200 0.200 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -10.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/rocketbacklit
|
|
time 1.600
|
|
cycles 1.000
|
|
bunching 0.400
|
|
distribution rect 8.000 8.000 8.000
|
|
direction cone "45.000"
|
|
orientation view
|
|
speed "40.000" to "0.000"
|
|
size "20.000"
|
|
aspect "1.000"
|
|
rotation "30.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.350
|
|
fadeIndex 0.000
|
|
color 0.710 0.300 0.090 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -10.000
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/dot
|
|
time 1.000
|
|
cycles 1.000
|
|
bunching 0.250
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "20.000" to "10.000"
|
|
aspect "1.000"
|
|
rotation "90.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 0.820 0.573 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 12
|
|
material textures/particles/s_lightning_whi
|
|
time 0.300
|
|
cycles 1.000
|
|
bunching 0.400
|
|
distribution rect 16.000 16.000 16.000
|
|
direction outward "0.500"
|
|
orientation aimed 2.000 1.500
|
|
speed "500.000" to "0.000"
|
|
size "25.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.350
|
|
fadeIndex 0.000
|
|
color 1.000 0.810 0.470 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 300.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/sfx/vpring3
|
|
time 0.500
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "64.000" to "128.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.450
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle caco_lightningflash {
|
|
{
|
|
count 5
|
|
material textures/particles/s_lightning_whi
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 0.000
|
|
direction outward "0.000"
|
|
orientation aimed 4.000 0.500
|
|
customPath helix 4.000 4.000 4.000 25.000 0.000
|
|
speed "75.000" to "0.000"
|
|
size "3.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 0.757 0.341 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity -200.000
|
|
}
|
|
{
|
|
count 20
|
|
material textures/particles/spark_colorme
|
|
time 0.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 0.100
|
|
direction outward "0.000"
|
|
orientation aimed 0.000 0.100
|
|
speed "-70.000" to "0.000"
|
|
size "0.350"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.600
|
|
color 1.000 0.530 0.120 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -50.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/caco_shot2
|
|
time 0.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "50.000" to "0.000"
|
|
size "5.000" to "24.000"
|
|
aspect "1.000" to "0.700"
|
|
rotation "360.000" to "50.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.750
|
|
fadeIndex 1.000
|
|
color 0.830 0.620 0.390 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -8.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 16
|
|
material textures/particles/dot_hard
|
|
time 0.300
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 1.000 1.000 1.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "150.000"
|
|
size "3.000" to "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.784 0.678 0.455 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -10.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellhole_endflame {
|
|
{
|
|
count 20
|
|
material textures/particles/hellhole_fire
|
|
emissive 2.000
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 222.000 222.000 222.000
|
|
direction cone "1.000"
|
|
orientation view
|
|
speed "2000.000" to "150.000"
|
|
size "250.000" to "500.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.350
|
|
fadeIndex 0.000
|
|
color 1.000 0.898 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -100.000
|
|
}
|
|
{
|
|
count 20
|
|
material textures/particles/spark_colorme
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 128.000 128.000 128.000
|
|
direction cone "40.000"
|
|
orientation aimed 1.000 0.100
|
|
speed "2000.000" to "500.000"
|
|
size "4.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.600
|
|
color 1.000 0.430 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 600.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/barrelexpsmall
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 120.000 120.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000" to "1200.000"
|
|
size "222.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 30
|
|
material textures/particles/sparks_multi
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 128.000 128.000 0.000
|
|
direction cone "50.000"
|
|
orientation view
|
|
speed "1100.000" to "0.000"
|
|
size "128.000"
|
|
aspect "1.000"
|
|
rotation "120.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 0.420 0.060 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 400.000
|
|
gravity world 111.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hell_smallersparks {
|
|
{
|
|
count 1
|
|
material textures/particles/spark_colorme
|
|
time 0.250
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 2.000 0.100
|
|
speed "100.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.930 0.580 0.020 1.000
|
|
fadeColor 0.110 0.020 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 200.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/dustcloud
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "30.000" to "10.000"
|
|
size "32.000" to "48.000"
|
|
aspect "1.000"
|
|
rotation "90.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.500
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.300 0.170 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle delta3_bridgesparks {
|
|
depthHack 128
|
|
{
|
|
count 10
|
|
material textures/particles/spark_colorme
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 2.000 0.100
|
|
speed "50.000" to "0.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 1.000 0.270 0.030 1.000
|
|
fadeColor 0.080 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 500.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/rocketbacklit
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "50.000"
|
|
size "16.000" to "32.000"
|
|
aspect "1.000"
|
|
rotation "90.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.550 0.230 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -25.000
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/barrelpoof
|
|
time 2.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "150.000" to "0.000"
|
|
size "32.000" to "96.000"
|
|
aspect "1.000"
|
|
rotation "30.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.220 0.190 0.180 0.400
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -40.000
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/spark_colorme
|
|
time 1.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 1.000 0.050
|
|
speed "300.000" to "0.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 0.530 0.100 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 500.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hell1_smlavasparks {
|
|
{
|
|
count 20
|
|
material textures/particles/spark_colorme
|
|
time 5.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 1.000 0.050
|
|
customPath helix 200.000 200.000 32.000 2.000 75.000
|
|
speed "50.000"
|
|
size "4.000" to "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 128.000
|
|
fadeIn 0.100
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 0.200 0.020 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -32.000
|
|
gravity world -40.000
|
|
}
|
|
{
|
|
count 8
|
|
material textures/particles/barrelexpsmall
|
|
time 0.700
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 256.000 256.000 64.000
|
|
direction cone "15.000"
|
|
orientation view
|
|
speed "70.000" to "0.000"
|
|
size "64.000" to "160.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 0.330 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 -16.000
|
|
gravity 1.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hell1_crushcross {
|
|
{
|
|
count 1
|
|
material textures/particles/barrelexpbase1
|
|
time 1.500
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution rect 8.000 8.000 0.000
|
|
direction outward "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "128.000" to "320.000"
|
|
aspect "1.000"
|
|
rotation "90.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.700
|
|
fadeIndex 0.000
|
|
color 1.000 0.500 0.060 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 50
|
|
material textures/particles/dustcloud
|
|
time 0.700
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution rect 64.000 64.000 0.100
|
|
direction outward "0.200"
|
|
orientation view
|
|
speed "400.000" to "0.000"
|
|
size "10.000" to "40.000"
|
|
aspect "1.000"
|
|
rotation "90.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 0.820 0.410 0.100 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -20.000
|
|
}
|
|
{
|
|
count 15
|
|
material textures/particles/spark_colorme
|
|
time 0.500
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution rect 32.000 32.000 1.000
|
|
direction outward "0.000"
|
|
orientation aimed 1.000 0.035
|
|
speed "1000.000" to "0.000"
|
|
size "2.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 0.220 0.000 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 20
|
|
material textures/particles/barrelexpsmall
|
|
time 0.300
|
|
cycles 1.000
|
|
bunching 0.250
|
|
distribution rect 128.000 128.000 1.000
|
|
direction outward "1.000"
|
|
orientation aimed 0.000 0.700
|
|
speed "400.000" to "600.000"
|
|
size "64.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 1.000 0.780 0.570 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 64.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle dripsnot_colorme {
|
|
{
|
|
count 3
|
|
material textures/particles/drop2
|
|
time 2.600
|
|
cycles 0.000
|
|
bunching 0.700
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "-4.000" to "-137.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
rotation "95.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -36.000
|
|
entityColor 1
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/drop2
|
|
time 6.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "26.000" to "137.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
rotation "95.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -34.000
|
|
entityColor 1
|
|
}
|
|
{
|
|
count 3
|
|
material textures/particles/drop2
|
|
time 6.000
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "-60.000" to "-257.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
rotation "95.000" to "60.000"
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.150
|
|
fadeOut 0.300
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -34.000
|
|
entityColor 1
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle dripdropdouble_colorme {
|
|
{
|
|
count 1
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 1.700
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.000
|
|
speed "15.000" to "-50.000"
|
|
size "1.500" to "3.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 1.000
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 0.000
|
|
entityColor 1
|
|
}
|
|
{
|
|
count 2
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "1.000" to "2.000"
|
|
aspect "1.000"
|
|
angle 180.000
|
|
randomDistribution 0
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.000
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -80.000
|
|
entityColor 1
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 10.000
|
|
bunching 0.050
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-43.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.430 0.210 0.100 0.000
|
|
offset 0.000 0.000 218.000
|
|
gravity -41.000
|
|
entityColor 1
|
|
}
|
|
{
|
|
count 6
|
|
material textures/particles/drop2
|
|
time 2.100
|
|
cycles 0.000
|
|
timeOffset 4.750
|
|
bunching 0.050
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "60.000"
|
|
orientation view
|
|
speed "-43.000" to "9.000"
|
|
size "1.000" to "0.000"
|
|
aspect "1.000" to "0.250"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 1.000 1.000 1.000 1.000
|
|
fadeColor 0.430 0.210 0.100 0.000
|
|
offset 0.000 0.000 218.000
|
|
gravity -41.000
|
|
entityColor 1
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellhole_bouldersmoke {
|
|
depthHack 100
|
|
{
|
|
count 16
|
|
material textures/particles/barrelpoof
|
|
time 1.500
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution rect 96.000 96.000 0.000
|
|
direction outward "0.500"
|
|
orientation view
|
|
speed "160.000" to "0.000"
|
|
size "64.000" to "96.000"
|
|
aspect "1.000"
|
|
rotation "90.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.200
|
|
fadeOut 0.950
|
|
fadeIndex 0.000
|
|
color 1.000 0.945 0.827 1.000
|
|
fadeColor 0.150 0.150 0.130 0.000
|
|
offset 0.000 0.000 -16.000
|
|
gravity 0.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle hellhole_boulderdirt {
|
|
{
|
|
count 6
|
|
material textures/particles/barrelpoof
|
|
time 2.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "150.000" to "0.000"
|
|
size "64.000" to "96.000"
|
|
aspect "1.000"
|
|
rotation "30.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.150
|
|
fadeIndex 0.000
|
|
color 0.220 0.190 0.180 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle bfg_wallmark {
|
|
{
|
|
depthHack 10
|
|
count 5
|
|
material textures/particles/rocketbacklit
|
|
time 3.000
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "45.000"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "8.000" to "24.000"
|
|
aspect "1.000"
|
|
rotation "90.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.640 1.000 0.300 1.000
|
|
fadeColor 0.090 0.070 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -5.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/sparks_multi
|
|
time 1.500
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "50.000"
|
|
orientation view
|
|
speed "20.000" to "0.000"
|
|
size "3.000" to "8.000"
|
|
aspect "1.000"
|
|
rotation "50.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 1.000 0.690 0.220 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 20.000
|
|
}
|
|
{
|
|
count 15
|
|
material textures/particles/spark_colorme
|
|
time 1.500
|
|
cycles 1.000
|
|
bunching 0.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction cone "90.000"
|
|
orientation aimed 2.000 0.200
|
|
customPath helix 8.000 8.000 8.000 6.000 20.000
|
|
speed "150.000"
|
|
size "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.130 1.000 0.510 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world 20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle BFG_CAN2 {
|
|
{
|
|
count 5
|
|
material textures/particles/rocketbacklit
|
|
time 3.000
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "45.000"
|
|
orientation view
|
|
speed "10.000" to "0.000"
|
|
size "8.000" to "24.000"
|
|
aspect "1.000"
|
|
rotation "90.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.900
|
|
fadeIndex 0.000
|
|
color 0.640 1.000 0.300 1.000
|
|
fadeColor 0.090 0.070 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity -5.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle bfg_barrel {
|
|
{
|
|
count 1
|
|
material textures/particles/caco_shot2
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "5.000" to "60.000"
|
|
aspect "1.000" to "0.700"
|
|
rotation "360.000" to "50.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.000
|
|
fadeOut 0.750
|
|
fadeIndex 1.000
|
|
color 0.071 1.000 0.392 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 1
|
|
material textures/particles/caco_shot2
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "8.000" to "32.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.250
|
|
fadeIndex 0.000
|
|
color 0.302 1.000 0.753 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 20
|
|
material textures/particles/spark_colorme
|
|
time 0.500
|
|
cycles 0.000
|
|
bunching 0.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "360.000"
|
|
orientation aimed 0.000 0.100
|
|
speed "300.000" to "0.000"
|
|
size "0.500" to "0.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.500
|
|
fadeIndex 0.000
|
|
color 0.560 1.000 0.420 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 5
|
|
material textures/particles/dustcloud
|
|
time 1.000
|
|
cycles 1.000
|
|
bunching 1.000
|
|
distribution rect 8.000 8.000 8.000
|
|
direction cone "90.000"
|
|
orientation view
|
|
speed "0.000"
|
|
size "16.000" to "24.000"
|
|
aspect "1.000"
|
|
rotation "60.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.300
|
|
fadeOut 0.650
|
|
fadeIndex 0.000
|
|
color 0.080 0.170 0.130 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity world -20.000
|
|
}
|
|
}
|
|
|
|
/*
|
|
Generated by the Particle Editor.
|
|
To use the particle editor, launch the game and type 'editParticles' on the console.
|
|
*/
|
|
particle enpro_robotarmtube {
|
|
{
|
|
count 10
|
|
material textures/particles/dustcloud
|
|
time 0.350
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 10.000 10.000 0.000
|
|
direction cone "0.000"
|
|
orientation aimed 0.000 0.200
|
|
speed "500.000"
|
|
size "20.000" to "19.000"
|
|
aspect "1.000"
|
|
rotation "360.000" to "0.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.500
|
|
fadeOut 0.050
|
|
fadeIndex 0.000
|
|
color 0.280 0.460 0.860 1.000
|
|
fadeColor 0.000 0.000 0.000 0.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 1.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/dustcloud
|
|
time 0.200
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution rect 0.000 0.000 0.000
|
|
direction cone "0.000"
|
|
orientation z
|
|
speed "0.000"
|
|
size "10.000" to "27.500"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.000 0.360 0.750 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
{
|
|
count 10
|
|
material textures/particles/dustcloud
|
|
time 1.500
|
|
cycles 0.000
|
|
bunching 1.000
|
|
distribution sphere 30.000 30.000 30.000
|
|
direction cone "0.000"
|
|
orientation view
|
|
speed "120.000" to "102.000"
|
|
size "2.000" to "1.000"
|
|
aspect "1.000"
|
|
randomDistribution 1
|
|
boundsExpansion 0.000
|
|
fadeIn 0.100
|
|
fadeOut 0.100
|
|
fadeIndex 0.000
|
|
color 0.530 0.750 0.750 1.000
|
|
fadeColor 0.000 0.000 0.000 1.000
|
|
offset 0.000 0.000 0.000
|
|
gravity 0.000
|
|
}
|
|
} |