mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-13 16:51:14 +02:00
154 lines
3.6 KiB
Plaintext
154 lines
3.6 KiB
Plaintext
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle archyplay {
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depthHack 0.001
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{
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count 4
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material textures/particles/boomboom2
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time 0.500
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cycles 0.000
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deadTime 3.000
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bunching 1.000
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distribution cylinder 0.000 0.000 0.000 0.000
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direction cone "1.000"
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orientation view
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speed "94.000" to "56.000"
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size "49.500" to "63.000"
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aspect "1.000"
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rotation "100.000" to "0.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.250
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fadeIndex 0.000
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color 1.000 0.940 0.800 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 0.000
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}
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{
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count 10
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material textures/particles/boomboom
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time 0.500
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cycles 0.000
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deadTime 3.000
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bunching 1.000
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distribution sphere 8.000 8.000 0.000
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direction outward "1.000"
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orientation z
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speed "0.000"
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size "14.500" to "106.000"
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aspect "1.000"
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rotation "0.001"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.650
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fadeIndex 0.000
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color 1.000 0.870 0.700 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 0.000
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}
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{
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count 2
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material textures/particles/boomboom
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time 0.500
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cycles 0.000
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deadTime 3.000
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bunching 1.000
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distribution cylinder 2.000 2.000 2.000 0.000
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direction cone "1.000"
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orientation aimed 0.000 0.500
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speed "300.000" to "189.000"
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size "30.000"
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aspect "1.000"
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rotation "100.000" to "0.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.450
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fadeIndex 0.000
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color 1.000 0.870 0.720 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -154.000
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}
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{
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count 6
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material textures/particles/boomboom
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time 0.500
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cycles 0.000
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deadTime 3.000
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bunching 1.000
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distribution cylinder 0.000 0.000 0.000 0.000
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direction cone "1.000"
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orientation view
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speed "133.000"
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size "45.000" to "26.500"
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aspect "1.000"
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rotation "100.000" to "0.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.550
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fadeIndex 0.000
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color 1.000 0.850 0.620 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -73.000
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}
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{
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count 12
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material textures/particles/hellmaggot
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time 0.500
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cycles 0.000
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deadTime 3.000
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bunching 1.000
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distribution cylinder 0.000 0.000 0.000 0.000
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direction cone "1.000"
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orientation aimed 8.000 0.800
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customPath flies 5.000 5.000 50.000
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speed "0.000"
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size "9.000" to "3.500"
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aspect "1.000"
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rotation "100.000" to "0.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.550
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fadeIndex 0.000
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color 0.980 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -110.000
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}
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{
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count 1
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material textures/sfx/vp1particle
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time 0.500
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cycles 0.000
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deadTime 3.000
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bunching 1.000
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distribution cylinder 0.000 0.000 0.000 0.000
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direction cone "1.000"
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orientation view
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speed "0.000"
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size "45.500" to "49.500"
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aspect "2.000"
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angle 1.000
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.050
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fadeOut 0.350
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fadeIndex 0.000
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 40.000
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gravity -161.000
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}
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} |