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2026-05-24 14:07:55 -07:00

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particle admin_hall_smk_cone {
{
count 10
material textures/particles/smokepuff
time 1.550
cycles 0.000
bunching 1.000
distribution rect 2.000 2.000 0.000
direction cone 0.000
orientation view
speed "26.000" to "9.000"
size "0.000" to "34.000"
aspect "1.000"
fadeIn 1.000
fadeOut 1.000
fadeIndex 0.000
color 1.000 1.000 0.900 0.100
fadeColor 0.000 0.000 0.000 0.000
offset 0.000 0.000 0.000
gravity -10.000
}
}
/*
Generated by the Particle Editor.
To use the particle editor, launch the game and type 'editParticles' on the console.
*/
particle admin_hall_smoke {
depthHack 10
{
count 18
material textures/sfx/shotgunpuff
time 2.850
cycles 0.000
bunching 1.000
distribution cylinder 40.000 60.000 100.000 0.000
direction outward "0.000"
orientation view
speed "1.000"
size "128.000"
aspect "1.000"
randomDistribution 1
boundsExpansion 0.000
fadeIn 0.700
fadeOut 0.800
fadeIndex 0.000
color 1.000 1.000 0.900 0.250
fadeColor 1.000 1.000 1.000 0.000
offset 0.000 0.000 0.000
gravity world 0.000
}
}
/*
Generated by the Particle Editor.
To use the particle editor, launch the game and type 'editParticles' on the console.
*/
particle alphalabs1_hall_smoke {
{
count 56
material textures/sfx/shotgunpuff
time 2.850
cycles 0.000
bunching 1.000
distribution cylinder 40.000 60.000 100.000 0.000
direction outward 5.000
orientation view
speed "1.000"
size "128.000"
aspect "1.000"
fadeIn 0.700
fadeOut 0.800
fadeIndex 0.000
color 1.000 1.000 0.900 0.250
fadeColor 1.000 1.000 1.000 0.000
offset 0.000 0.000 0.000
gravity world 0.000
}
}
/*
Generated by the Particle Editor.
To use the particle editor, launch the game and type 'editParticles' on the console.
*/
particle alphalabs1_hall_smk_cone {
{
count 10
material textures/particles/smokepuff
time 1.550
cycles 0.000
bunching 1.000
distribution rect 2.000 2.000 0.000
direction cone 0.000
orientation view
speed "26.000" to "9.000"
size "0.000" to "34.000"
aspect "1.000"
fadeIn 1.000
fadeOut 1.000
fadeIndex 0.000
color 1.000 1.000 0.900 0.100
fadeColor 0.000 0.000 0.000 0.000
offset 0.000 0.000 0.000
gravity -10.000
}
}
/*
Generated by the Particle Editor.
To use the particle editor, launch the game and type 'editParticles' on the console.
*/
particle alpha_dryice {
depthHack 1
{
count 30
material textures/particles/smokepuff
time 8.000
cycles 0.000
bunching 0.950
distribution sphere 5.000 5.000 5.000
direction cone 10.000
orientation view
speed "0.000"
size "50.000" to "250.000"
aspect "1.000"
rotation "-45.000" to "35.000"
randomDistribution 1
boundsExpansion 0.000
fadeIn 0.750
fadeOut 0.900
fadeIndex 0.150
color 0.090 0.102 0.110 1.000
fadeColor 0.000 0.000 0.000 0.000
offset 0.000 0.000 0.000
gravity world 4.500
}
}