/* Generated by the Particle Editor. To use the particle editor, launch the game and type 'editParticles' on the console. */ particle cpu_vent { { count 28 material textures/particles/smokepuff time 1.550 cycles 0.000 bunching 1.000 distribution rect 2.000 2.000 0.000 direction cone 0.000 orientation view speed 26.000 to 9.000 size 0.000 to 17.500 aspect 1.000 fadeIn 1.000 fadeOut 1.000 color 0.830 0.950 1.000 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity -10.000 } } /* Generated by the Particle Editor. To use the particle editor, launch the game and type 'editParticles' on the console. */ particle cpu_hellfire { depthHack 1 { count 20 material textures/particles/pfirebig2 emissive 2.000 time 0.750 cycles 0.000 bunching 1.000 distribution rect 2.000 2.000 0.000 direction outward 100.000 orientation view speed 0.500 size 40.000 to 20.000 aspect 1.000 to 0.800 rotation 17.000 to 46.000 fadeIn 0.100 fadeOut 0.200 color 0.820 0.820 0.820 1.000 fadeColor 0.000 0.000 0.000 1.000 offset 0.000 0.000 -20.000 gravity world -94.000 } { count 12 material textures/particles/dust time 1.550 cycles 0.000 bunching 1.000 distribution cylinder 2.000 2.000 2.000 0.000 direction outward 90.000 orientation view speed 0.500 to 0.000 size 19.000 to 37.500 aspect 1.500 to 1.000 rotation 50.000 to 85.000 fadeIn 1.000 fadeOut 0.650 color 0.600 0.600 0.600 1.000 fadeColor 0.000 0.000 1.000 0.000 offset 0.000 0.000 20.000 gravity world -31.000 } { count 15 material textures/particles/pfirebig2 emissive 2.000 time 1.200 cycles 0.000 bunching 1.000 distribution sphere 10.000 10.000 0.000 direction cone 100.000 orientation z speed 8.000 size 50.000 to 10.000 aspect 1.000 rotation 2.000 to 100.000 fadeIn 0.200 fadeOut 0.150 color 1.000 0.980 0.990 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity world 0.000 } { count 10 material textures/particles/ember_small time 2.000 cycles 0.000 bunching 1.000 distribution rect 20.000 20.000 20.000 direction cone 100.000 orientation aimed 0.000 0.100 speed 0.700 to 0.200 size 1.000 to 0.000 aspect 1.000 fadeIn 0.200 fadeOut 0.400 color 0.460 0.470 0.350 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 50.000 gravity world -38.000 } }