textures/sfx/purpleglass { translucent twoSided noshadows qer_editorimage textures/sfx/purpleglass.tga { blend add cubeMap env/bland texgen reflect } { blend diffuseMap map textures/sfx/purpleglass.tga //scale 16 , 16 } } textures/sfx/redglass { translucent twoSided noshadows qer_editorimage textures/sfx/redglass.tga { blend add cubeMap env/bland texgen reflect } { blend diffuseMap map textures/sfx/redglass.tga //scale 16 , 16 } } textures/sfx/blueglass { translucent twoSided noshadows qer_editorimage textures/sfx/blueglass.tga { blend add cubeMap env/bland texgen reflect } { blend diffuseMap map textures/sfx/blueglass.tga //scale 16 , 16 } } textures/sfx/amberglass { translucent twoSided noshadows qer_editorimage textures/sfx/amberglass.tga { blend add cubeMap env/bland texgen reflect } { blend diffuseMap map textures/sfx/amberglass.tga //scale 16 , 16 } } textures/sfx/bubble { noselfShadow noshadows deform sprite translucent surfaceparm discrete surfaceparm nonsolid surfaceparm noimpact qer_editorimage textures/sfx/bubble.tga { blend add map textures/sfx/bubble.tga } } textures/sfx/depthtest { noshadows translucent qer_editorimage textures/sfx/depthtest.tga { blend blend // GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA map textures/sfx/depthtest.tga } } textures/sfx/bevglass01 { noselfShadow noshadows twosided translucent { blend filter map textures/sfx/bevglass01.tga } bumpmap addnormals(textures/sfx/bevglass01_local.tga, heightmap(textures/sfx/bevglass01_h.tga, 2 ) ) specularmap textures/sfx/bevglass01_s.tga //{ // blend add // cubeMap env/bland // texgen reflect //} } textures/sfx/monitor_glass { noselfShadow noshadows translucent { blend filter map textures/sfx/monitor_glass.tga scale 2, 2 translate time * 5 , time * 3 } bumpmap textures/sfx/monitor_glass_local.tga specularmap textures/sfx/monitor_glass_s.tga //{ // blend add // cubeMap env/bland // texgen reflect //} } textures/sfx/flare { noshadows translucent surfaceparm nonsolid deform flare ( 16 + parm4 ) qer_editorimage textures/editor/flare.tga { blend add map _quadratic colored vertexcolor } } textures/sfx/flare_cv { noshadows translucent surfaceparm nonsolid deform flare 16 qer_editorimage textures/editor/flare.tga { colored blend add map _quadratic colored vertexcolor } } textures/sfx/flare_cv2 { noshadows translucent surfaceparm nonsolid deform flare 16 qer_editorimage textures/editor/flare.tga { colored blend add map _quadratic colored vertexcolor } } //duplicate of flare needed for models textures/sfx/flare2 { noshadows translucent surfaceparm nonsolid deform flare ( 16 + parm4 ) qer_editorimage textures/editor/flare.tga { blend add map _quadratic colored vertexcolor } } //duplicate of flare needed for models textures/sfx/flare3 { noshadows translucent surfaceparm nonsolid deform flare ( 16 + parm4 ) qer_editorimage textures/editor/flare.tga { blend add map _quadratic colored vertexcolor } } //duplicate of flare needed for models textures/sfx/flare4 { noshadows translucent surfaceparm nonsolid deform flare ( 16 + parm4 ) qer_editorimage textures/editor/flare.tga { blend add map _quadratic colored vertexcolor } } //duplicate of flare needed for models textures/sfx/flare5 { noshadows translucent surfaceparm nonsolid deform flare ( 16 + parm4 ) qer_editorimage textures/editor/flare.tga { blend add map _quadratic colored vertexcolor } } textures/sfx/lens_flare02 { qer_editorimage textures/sfx/lens_flare02.tga noShadows deform sprite surfaceparm discrete surfaceparm nonsolid surfaceparm noimpact { blend add map textures/sfx/lens_flare02.tga } } textures/sfx/lens_flare01 { qer_editorimage textures/sfx/lens_flare01.tga noShadows deform sprite surfaceparm discrete surfaceparm nonsolid surfaceparm noimpact { blend add map textures/sfx/lens_flare01.tga } } textures/sfx/shard06 { translucent twoSided noshadows qer_editorimage textures/sfx/shard06.tga { blend add //diffuseMap map textures/sfx/shard06.tga } } textures/sfx/shard05 { translucent twoSided noshadows qer_editorimage textures/sfx/shard05.tga { blend add //diffuseMap map textures/sfx/shard05.tga } } textures/sfx/shard04 { translucent twoSided noshadows qer_editorimage textures/sfx/shard04.tga { blend add //diffuseMap map textures/sfx/shard04.tga } } textures/sfx/shard03 { translucent twoSided noshadows qer_editorimage textures/sfx/shard03.tga { blend add //diffuseMap map textures/sfx/shard03.tga } } textures/sfx/shard02 { translucent twoSided noshadows qer_editorimage textures/sfx/shard02.tga { blend add //diffuseMap map textures/sfx/shard02.tga } } textures/sfx/shard01 { translucent twoSided noshadows qer_editorimage textures/sfx/shard01.tga { blend add //diffuseMap map textures/sfx/shard01.tga } } textures/sfx/shard00 { translucent twoSided noshadows qer_editorimage textures/sfx/shard00.tga { blend add //diffuseMap map textures/sfx/shard00.tga } } textures/sfx/pane//1 { translucent //surfaceparm nonsolid //surfaceparm noimpact twoSided noshadows //polygonOffset qer_editorimage textures/sfx/paneglass1.tga { blend add cubeMap env/bland texgen reflect } { blend diffuseMap map textures/sfx/paneglass1_d.tga } } textures/sfx/paneglass2 { translucent //surfaceparm nonsolid //surfaceparm noimpact twoSided noshadows //polygonOffset qer_editorimage textures/sfx/paneglass2.tga { blend add cubeMap env/bland texgen reflect } { blend diffuseMap map textures/sfx/paneglass2_d.tga } } textures/sfx/shatterglass01 { translucent //surfaceparm nonsolid //surfaceparm noimpact twoSided noshadows //polygonOffset qer_editorimage textures/sfx/shatterglass01.tga { blend add cubeMap env/bland texgen reflect } { blend diffuseMap map textures/sfx/shatterglass01_d.tga } } textures/sfx/smoke_a { noSelfShadow noshadows twosided translucent surfaceparm discrete surfaceparm nonsolid surfaceparm noimpact qer_editorimage textures/sfx/smoke_a_1.tga { if ( ( time * 11 ) % 11 == 0 ) blend diffuseMap map textures/sfx/smoke_a_1.tga } { if ( ( time * 11 ) % 11 == 1 ) blend diffuseMap map textures/sfx/smoke_a_2.tga } { if ( ( time * 11 ) % 11 == 2 ) blend diffuseMap map textures/sfx/smoke_a_3.tga } { if ( ( time * 11 ) % 11 == 3 ) blend diffuseMap map textures/sfx/smoke_a_4.tga } { if ( ( time * 11 ) % 11 == 4 ) blend diffuseMap map textures/sfx/smoke_a_5.tga } { if ( ( time * 11 ) % 11 == 5 ) blend diffuseMap map textures/sfx/smoke_a_6.tga } { if ( ( time * 11 ) % 11 == 6 ) blend diffuseMap map textures/sfx/smoke_a_7.tga } { if ( ( time * 11 ) % 11 == 7 ) blend diffuseMap map textures/sfx/smoke_a_8.tga } { if ( ( time * 11 ) % 11 == 8 ) blend diffuseMap map textures/sfx/smoke_a_9.tga } { if ( ( time * 11 ) % 11 == 9 ) blend diffuseMap map textures/sfx/smoke_a_10.tga } { if ( ( time * 11 ) % 11 == 10 ) blend diffuseMap map textures/sfx/smoke_a_11.tga } } textures/sfx/techglass1 { translucent //surfaceparm nonsolid //surfaceparm noimpact twosided noshadows //polygonOffset qer_editorimage textures/sfx/techglass1.tga { blend add cubeMap env/bland texgen reflect } { blend add map textures/sfx/techglass1_d.tga scale 8 , 8 } } textures/sfx/chiglass1blue { translucent twoSided noshadows qer_editorimage textures/sfx/chiglass1blue.tga { blend add cubeMap env/bland texgen reflect } { blend diffuseMap map textures/sfx/chiglass1blue_d.tga scale 16 , 16 } } textures/sfx/chiglass1bluemac { translucent twoSided noshadows qer_editorimage textures/sfx/chiglass1blue.tga { blend add cubeMap env/machine1 texgen reflect } { blend diffuseMap map textures/sfx/chiglass1blue_d.tga scale 16 , 16 } } textures/sfx/chiglass1bluex { translucent //surfaceparm nonsolid //surfaceparm noimpact twoSided noshadows //polygonOffset qer_editorimage textures/sfx/chiglass1blue.tga { blend add cubeMap env/xcputest texgen reflect } { blend diffuseMap map textures/sfx/chiglass1blue_d.tga scale 16 , 16 } } textures/sfx/chiglass1 { translucent //surfaceparm nonsolid //surfaceparm noimpact twosided noshadows //polygonOffset qer_editorimage textures/sfx/chiglass1.tga { blend add cubeMap env/bland texgen reflect } { blend diffuseMap map textures/sfx/chiglass1_d.tga scale 16 , 16 } } textures/sfx/act1glass { translucent twoSided noshadows qer_editorimage textures/sfx/chiglass1blue.tga { blend add cubeMap env/act1 texgen reflect } { blend diffuseMap map textures/sfx/chiglass1blue_d.tga scale 16 , 16 } } textures/sfx/bglass02 { translucent surfaceparm nonsolid surfaceparm noimpact twoSided noshadows //polygonOffset qer_editorimage textures/sfx/bglass02.tga { blend diffuseMap map textures/sfx/bglass02_d.tga } } textures/sfx/wing { translucent twosided surfaceparm nonsolid surfaceparm noimpact noshadows polygonOffset qer_editorimage textures/sfx/wing.tga { blend gl_dst_color,gl_zero map textures/sfx/wing.tga } } textures/sfx/bglasstrim { translucent surfaceparm nonsolid surfaceparm noimpact twosided noshadows //polygonOffset qer_editorimage textures/sfx/bglasstrim.tga { blend add map textures/sfx/bglasstrim.tga } } textures/sfx/bglass01 { translucent surfaceparm nonsolid surfaceparm noimpact twosided noshadows //polygonOffset qer_editorimage textures/sfx/bglass01.tga { blend add map textures/sfx/bglass01_d.tga } } textures/sfx/flame { noSelfShadow noshadows twosided translucent surfaceparm nonsolid surfaceparm noimpact qer_editorimage textures/sfx/flame.tga { if ( ( time * 9 ) % 9 == 0 ) blend add map textures/sfx/flame1.tga } { if ( ( time * 9 ) % 9 == 1 ) blend add map textures/sfx/flame2.tga } { if ( ( time * 9 ) % 9 == 2 ) blend add map textures/sfx/flame3.tga } { if ( ( time * 9 ) % 9 == 3 ) blend add map textures/sfx/flame4.tga } { if ( ( time * 9 ) % 9 == 4 ) blend add map textures/sfx/flame5.tga } { if ( ( time * 9 ) % 9 == 5 ) blend add map textures/sfx/flame6.tga } { if ( ( time * 9 ) % 9 == 6 ) blend add map textures/sfx/flame7.tga } { if ( ( time * 9 ) % 9 == 7 ) blend add map textures/sfx/flame8.tga } { if ( ( time * 9 ) % 9 == 8 ) blend add map textures/sfx/flame9.tga } } textures/sfx/beam_n { noSelfShadow noshadows twosided translucent surfaceparm nonsolid surfaceparm noimpact qer_editorimage textures/sfx/beam_n.tga { blend add map textures/sfx/beam_n.tga scroll time * 0.2 , time * 0 //scale 2 , 1 } { blend add map textures/sfx/beam_n.tga scroll time * 0.11 , time * 0 //scale 4 , 1 } } textures/sfx/black { description "used for big boxes no light no shadows" noSelfShadow noshadows //twosided qer_editorimage textures/sfx/black.tga diffusemap textures/sfx/black_2.tga } textures/sfx/white { description "bright white" noSelfShadow noshadows //twosided qer_editorimage textures/sfx/white.tga { map textures/sfx/white_2.tga } } textures/sfx/beam_red { noSelfShadow noshadows twosided translucent surfaceparm nonsolid surfaceparm noimpact qer_editorimage textures/sfx/beam_red.tga { blend add map textures/sfx/beam_red.tga scroll time * 0.2 , time * 0 //scale 2 , 1 } { blend add map textures/sfx/beam_red.tga scroll time * 0.11 , time * 0 //scale 4 , 1 } } textures/sfx/beam_blue { noSelfShadow noshadows twosided translucent surfaceparm nonsolid surfaceparm noimpact qer_editorimage textures/sfx/beam_blue.tga { blend add map textures/sfx/beam_blue.tga scroll time * 0.2 , time * 0 //scale 2 , 1 } { blend add map textures/sfx/beam_blue2.tga scroll time * -0.31 , time * 0 scale 2 , 1 } } textures/sfx/mac_reflective { discrete translucent noshadows qer_editorimage textures/sfx/shatterglass01.tga { blend diffuseMap map textures/sfx/shatterglass01_d.tga // map textures/washroom/mirror.tga } { mirrorRenderMap 256 256 // size of the texture to draw the mirror view in blend blend // tint red 0.7 green 0.7 blue 0.8 // opacity alpha 0.6 // fix up the projection translate 0.5 , 0.5 scale 0.5 , 0.5 } }