table venttable { .1, 1, .9, 8, .1, .0, .3, .0, .7, .8, .0, .9, .0, .1, .0, .9, .0, .8 } textures/morgue/mtile_green { qer_editorimage textures/morgue/mtile_green.tga { blend diffusemap map textures/morgue/mtileg_d.tga scale 4 , 4 } { blend specularmap map textures/morgue/mtile_s.tga scale 4 , 4 } { blend bumpmap map heightmap(textures/morgue/mtile_h.tga, 3 ) scale 4 , 4 } } textures/morgue/mgirder { qer_editorimage textures/morgue/mgirder.tga twosided { blend diffusemap map textures/morgue/mgirder_d.tga alphaTest 0.5 } specularmap textures/morgue/mgirder_s.tga bumpmap textures/morgue/mgirder_local.tga } textures/morgue/mtile { qer_editorimage textures/morgue/mtile.tga { blend diffusemap map textures/morgue/mtile_d.tga scale 4 , 4 } { blend specularmap map textures/morgue/mtile_s.tga scale 4 , 4 } { blend bumpmap map heightmap(textures/morgue/mtile_h.tga, 4 ) scale 4 , 4 } } textures/morgue/mtrim { qer_editorimage textures/morgue/mtrim.tga diffusemap textures/morgue/mtrim_d.tga specularmap textures/morgue/mtrim_s.tga bumpmap textures/morgue/mtrim_local.tga } textures/morgue/floorvent01 { qer_editorimage textures/morgue/floorvent01.tga diffusemap textures/morgue/floorvent01_d.tga specularmap textures/morgue/floorvent01_s.tga bumpmap addnormals( textures/morgue/floorvent01_local.tga, heightmap( textures/morgue/floorvent01_h.tga, 3 ) ) // { // blend add // map textures/morgue/floorvent01_fx.tga // rgb venttable[ time * 1 ] // } }