lights/wlevel { { map lights/patest.tga colored rgb slightdim[ time * 0.01 ] zeroClamp } } table slightdim { 0.9, 1 } guis/patd/assets/wlevelback { { blend add map guis/patd/assets/wrap1.tga scroll 0 , time * 0.08 rgb slightdim[ time * 0.01 ] } } guis/patd/assets/wlevel5 { { blend add map guis/patd/assets/wlevel5.tga rgb slightdim[ time * 0.01 ] } } guis/patd/assets/wlevel4 { translucent { blend blend map guis/patd/assets/yellowscroll.tga scroll time * 0.8, time * 0.01 rgb slightdim[ time * 0.01 ] } { blend add map guis/patd/assets/wlevel4.tga rgb slightdim[ time * 0.01 ] } } __test/blink { qer_editorimage textures/base_wall/blupaintedmetalcomp } __test/blink223 { qer_editorimage textures/lab/medtile01_d.tga } blah { { map gfx/2d/lag.tga } } textures/lab/duffyblah { qer_editorimage textures/lab/medtile01_d.tga bumpmap heightmap (textures/lab/medtile01_b.tga, 3) diffusemap textures/lab/medtile01_d.tga specularmap textures/lab/medtile01_s.tga } blah2 { { map gfx/2d/lag.tga } } textures/base_wall/blupaintedmetalcomp { qer_editorimage textures/base_wall/blupaintedmetalcomp } ui/assets/guisurfs/video { translucent // everything used on a guisurf should be translucent { //videomap "moon.roq" videomap "mpintro.roq" //map ui/assets/guiSurfs/computerBackground.tga linear // no mip maps //scroll time * 0.02 , 0 } } textures/base_floor/bigroundfloor { qer_editorimage textures/base_floor/roundfloor1big.tga bumpmap textures/base_floor/roundfloor1_local.tga diffusemap textures/base_floor/roundfloor1_d.tga specularmap textures/base_floor/roundfloor1_s.tga } textures/base_floor/smallroundfloor { qer_editorimage textures/base_floor/roundfloor1small.tga bumpmap textures/base_floor/roundfloor1_local.tga diffusemap textures/base_floor/roundfloor1_d.tga specularmap textures/base_floor/roundfloor1_s.tga }