table throbtable { .5, .6, .7, .8, .9, 1, .9, .8, .7, .6 } textures/base_floor/floorpgratecap { qer_editorimage textures/base_floor/floorpgratecap.tga bumpmap textures/base_floor/floorpgratecap_local.tga diffusemap textures/base_floor/floorpgratecap_d.tga specularmap textures/base_floor/floorpgratecap_s.tga { blend add map textures/base_floor/floorpgratecap_fx.tga rgb throbtable[ time * .5 ] } } textures/base_floor/floorpgrate { qer_editorimage textures/base_floor/floorpgrate.tga bumpmap textures/base_floor/floorpgrate_local.tga diffusemap textures/base_floor/floorpgrate_d.tga specularmap textures/base_floor/floorpgrate_s.tga { blend add map textures/base_floor/floorpgrate_fx.tga rgb throbtable[ time * .5 ] } } textures/base_floor/roundfloor1_trans { qer_editorimage textures/base_floor/roundfloor1_trans.tga { blend diffuseMap map textures/base_floor/roundfloor1_d.tga alphaTest 0.5 } bumpmap textures/base_floor/roundfloor1_local.tga specularmap textures/base_floor/roundfloor1_s.tga } textures/base_floor/roundfloor1 { qer_editorimage textures/base_floor/roundfloor1.tga bumpmap textures/base_floor/roundfloor1_local.tga diffusemap textures/base_floor/roundfloor1_d.tga specularmap textures/base_floor/roundfloor1_s.tga } textures/base_floor/conc_panel02 { qer_editorimage textures/base_floor/conc_panel02.tga bumpmap heightmap (textures/base_floor/conc_panel02_h.tga, 4) specularmap textures/base_floor/conc_panel02_s.tga diffusemap textures/base_floor/conc_panel02_d.tga } textures/base_floor/fgrate { qer_editorimage textures/base_floor/fgrate.tga bumpmap textures/base_floor/fgrate_local.tga diffusemap textures/base_floor/fgrate_d.tga specularmap textures/base_floor/fgrate_s.tga } textures/base_floor/ribfloor { qer_editorimage textures/base_floor/ribfloor.tga bumpmap textures/base_floor/ribfloor_local.tga diffusemap textures/base_floor/ribfloor_d.tga specularmap textures/base_floor/ribfloor_s.tga } textures/base_floor/squaretile { qer_editorimage textures/base_floor/squaretile.tga bumpmap textures/base_floor/squaretile_local.tga diffusemap textures/base_floor/squaretile_d.tga specularmap textures/base_floor/squaretile_s.tga } textures/base_floor/insettrim { qer_editorimage textures/base_floor/insettrim.tga bumpmap textures/base_floor/insettrim_local.tga diffusemap textures/base_floor/insettrim_d.tga specularmap textures/base_floor/insettrim_s.tga } textures/base_floor/insettrim_ns { qer_editorimage textures/base_floor/insettrim.tga bumpmap textures/base_floor/insettrim_local.tga diffusemap textures/base_floor/insettrim_d.tga specularmap textures/base_floor/insettrim_s.tga surfaceparm nonsolid surfaceparm noimpact description "nonsolid noimpact" } textures/base_floor/sflooralpha { qer_editorimage textures/base_floor/sflooralpha.tga bumpmap addnormals( textures/base_floor/sfloor_local.tga, heightmap( textures/base_floor/sfloor_h.tga, 6 ) ) { blend diffusemap map textures/base_floor/sflooralpha_d.tga alphatest .9 } specularmap textures/base_floor/sfloor_s.tga } textures/base_floor/a_sflooralpha_fin { qer_editorimage textures/base_floor/a_sflooralpha_fin.tga bumpmap addnormals( textures/base_floor/sfloor_local.tga, heightmap( textures/base_floor/a_sflooralpha_b_fin.tga, 3 ) ) { blend diffusemap map textures/base_floor/a_sflooralpha_d_fin.tga alphatest .9 } specularmap textures/base_floor/a_sflooralpha_s_fin.tga } textures/base_floor/a_sflooralpha_05_fin { qer_editorimage textures/base_floor/a_sflooralpha_05_fin.tga bumpmap addnormals( textures/base_floor/sfloor_local.tga, heightmap( textures/base_floor/a_sflooralpha_b05_fin.tga, 3 ) ) { blend diffusemap map textures/base_floor/a_sflooralpha_d05_fin.tga alphatest .9 } specularmap textures/base_floor/a_sflooralpha_s05_fin.tga } textures/base_floor/a_sflooralpha_06_fin { qer_editorimage textures/base_floor/a_sflooralpha_06_fin.tga bumpmap addnormals( textures/base_floor/sfloor_local.tga, heightmap( textures/base_floor/a_sflooralpha_b06_fin.tga, 3 ) ) { blend diffusemap map textures/base_floor/a_sflooralpha_d06_fin.tga alphatest .9 } specularmap textures/base_floor/a_sflooralpha_s06_fin.tga } textures/base_floor/sfloor { qer_editorimage textures/base_floor/sfloor.tga bumpmap addnormals( textures/base_floor/sfloor_local.tga, heightmap( textures/base_floor/sfloor_h.tga, 6 ) ) diffusemap textures/base_floor/sfloor_d.tga specularmap textures/base_floor/sfloor_s.tga } textures/base_floor/a_sfloor_fin { qer_editorimage textures/base_floor/a_sfloor_fin.tga bumpmap addnormals( textures/base_floor/a_sfloor_local_fin.tga, heightmap( textures/base_floor/a_sfloor_b_fin.tga, 3 ) ) diffusemap textures/base_floor/a_sfloor_d_fin.tga specularmap textures/base_floor/a_sfloor_s_fin.tga } textures/base_floor/a_sfloor_02_fin { qer_editorimage textures/base_floor/a_sfloor_02_fin.tga bumpmap addnormals( textures/base_floor/a_sfloor_local_fin.tga, heightmap( textures/base_floor/a_sfloor_b02_fin.tga, 3 ) ) diffusemap textures/base_floor/a_sfloor_d02_fin.tga specularmap textures/base_floor/a_sfloor_s02_fin.tga } textures/base_floor/a_sfloor_03_fin { qer_editorimage textures/base_floor/a_sfloor_03_fin.tga bumpmap addnormals( textures/base_floor/a_sfloor_local_fin.tga, heightmap( textures/base_floor/a_sfloor_b03_fin.tga, 3 ) ) diffusemap textures/base_floor/a_sfloor_d03_fin.tga specularmap textures/base_floor/a_sfloor_s03_fin.tga } textures/base_floor/a_sfloor_04_fin { qer_editorimage textures/base_floor/a_sfloor_04_fin.tga bumpmap addnormals( textures/base_floor/a_sfloor_local_fin.tga, heightmap( textures/base_floor/a_sfloor_b04_fin.tga, 3 ) ) diffusemap textures/base_floor/a_sfloor_d04_fin.tga specularmap textures/base_floor/a_sfloor_s04_fin.tga } textures/base_floor/a_sfloor_05_fin { qer_editorimage textures/base_floor/a_sfloor_05_fin.tga bumpmap addnormals( textures/base_floor/a_sfloor_local_fin.tga, heightmap( textures/base_floor/a_sfloor_b05_fin.tga, 3 ) ) diffusemap textures/base_floor/a_sfloor_d05_fin.tga specularmap textures/base_floor/a_sfloor_s05_fin.tga } textures/base_floor/a_sfloor_06_fin { qer_editorimage textures/base_floor/a_sfloor_06_fin.tga bumpmap addnormals( textures/base_floor/a_sfloor_local_fin.tga, heightmap( textures/base_floor/a_sfloor_b06_fin.tga, 3 ) ) diffusemap textures/base_floor/a_sfloor_d06_fin.tga specularmap textures/base_floor/a_sfloor_s06_fin.tga } textures/base_floor/a_sfloor_07_fin { qer_editorimage textures/base_floor/a_sfloor_07_fin.tga bumpmap addnormals( textures/base_floor/a_sfloor_local_fin.tga, heightmap( textures/base_floor/a_sfloor_b07_fin.tga, 3 ) ) diffusemap textures/base_floor/a_sfloor_d07_fin.tga specularmap textures/base_floor/a_sfloor_s07_fin.tga } textures/base_floor/rectangle01_fin { qer_editorimage textures/base_floor/rectangle01_fin.tga bumpmap addnormals( textures/base_floor/rectangle01_local_fin.tga, heightmap( textures/base_floor/rectangle01_b_fin.tga, 3 ) ) diffusemap textures/base_floor/rectangle01_d_fin.tga specularmap textures/base_floor/rectangle01_s_fin.tga } textures/base_floor/concrete01 { qer_editorimage textures/base_floor/concrete01.tga diffusemap textures/base_floor/concrete01d.tga specularmap textures/base_floor/concrete01s.tga bumpmap heightmap (textures/base_floor/concrete01.tga, 3) } textures/base_floor/testroom1e_ed { qer_editorimage textures/base_floor/testroom1e_ed.tga bumpmap addnormals( textures/base_floor/testroom1e_local.tga, heightmap( textures/base_floor/testroom1ebmp.tga, 6 ) ) diffusemap textures/base_floor/testroom1edif.tga specularmap textures/base_floor/testroom1espec.tga } textures/base_floor/bluetex3a2 { qer_editorimage textures/base_floor/bluetex3a2_ed.tga bumpmap addnormals( textures/base_floor/bluetex3a2_local.tga, heightmap( textures/base_floor/bluetex3a2_bmp.tga, 6 ) ) diffusemap textures/base_floor/bluetex3a2_d.tga specularmap textures/base_floor/bluetex3a2_s.tga } textures/base_floor/bluetex3b_ed { qer_editorimage textures/base_floor/bluetex3b.tga bumpmap addnormals( textures/base_floor/bluetex3b_local.tga, heightmap( textures/base_floor/bluetex3bbmp.tga, 6 ) ) diffusemap textures/base_floor/bluetex3bdif.tga specularmap textures/base_floor/bluetex3bspec.tga } textures/base_floor/bluetex1c_ed { qer_editorimage textures/base_floor/bluetex1c_ed.tga bumpmap addnormals( textures/base_floor/bluetex1c_local.tga, heightmap( textures/base_floor/bluetex1cbmp.tga, 6 ) ) diffusemap textures/base_floor/bluetex1cdif.tga specularmap textures/base_floor/bluetex1cspec.tga } textures/base_floor/bluetex1a2_ed { qer_editorimage textures/base_floor/bluetex1a2_ed.tga bumpmap addnormals( textures/base_floor/bluetex1a_local.tga, heightmap( textures/base_floor/bluetex1abmp.tga, 6 ) ) diffusemap textures/base_floor/bluetex1a2dif.tga specularmap textures/base_floor/bluetex1aspec.tga } textures/base_floor/bluetex1a_ed { qer_editorimage textures/base_floor/bluetex1a_ed.tga bumpmap addnormals( textures/base_floor/bluetex1a_local.tga, heightmap( textures/base_floor/bluetex1abmp.tga, 6 ) ) diffusemap textures/base_floor/bluetex1adif.tga specularmap textures/base_floor/bluetex1aspec.tga } textures/base_floor/doomfloor1 { qer_editorimage textures/base_floor/doomfloor1.tga diffusemap textures/base_floor/doomfloor1dif.tga bumpmap textures/base_floor/doomfloor1_local.tga specularmap textures/base_floor/doomfloor1spec.tga } textures/base_floor/doomfloor2 { qer_editorimage textures/base_floor/doomfloor2.tga diffusemap textures/base_floor/doomfloor2dif.tga bumpmap textures/base_floor/doomfloor1_local.tga specularmap textures/base_floor/doomfloor1spec.tga } textures/base_floor/doomfloor3 { qer_editorimage textures/base_floor/doomfloor3.tga diffusemap textures/base_floor/doomfloor3dif.tga bumpmap addnormals (textures/base_floor/doomfloor1_local.tga, heightmap (textures/base_floor/doomfloor3bmp, 6)) } textures/base_floor/textest { qer_editorimage textures/base_floor/textest.tga bumpmap heightmap (textures/base_floor/textestbmp.tga, 6) diffusemap textures/base_floor/textestdif.tga } textures/base_floor/floor2c { qer_editorimage textures/base_floor/floor2c.tga { blend bumpmap map models/seneca/textures/floor2b_local.tga scale 4,4 } { blend diffusemap map models/seneca/textures/floor2c_d.tga } } textures/base_floor/floor2b { qer_editorimage textures/base_floor/floor2b.tga { blend bumpmap map models/seneca/textures/floor2b_local.tga scale 4,4 } { blend diffusemap map models/seneca/textures/floor2b_d.tga } { blend specularmap map models/seneca/textures/floor2b_s.tga scale 4,4 } } textures/base_floor/floor2a { qer_editorimage textures/base_floor/floor2a.tga { blend bumpmap map models/seneca/textures/floor2_local.tga scale 4,4 } { blend diffusemap map models/seneca/textures/floor2a_d.tga } } textures/base_floor/floor1a { qer_editorimage textures/base_floor/floor1a.tga { blend bumpmap map models/seneca/textures/floor1a_local.tga scale 8,8 } { blend diffusemap map models/seneca/textures/floor1_d.tga } { blend specularmap map models/seneca/textures/floor1a_s.tga } } textures/base_floor/floor1 { qer_editorimage textures/base_floor/floor1.tga { blend bumpmap map addnormals (models/seneca/textures/floor1_local.tga, heightmap (models/seneca/textures/floor1_bmp.tga, 2) ) scale 4,4 } { blend diffusemap map models/seneca/textures/floor1_d.tga } { blend specularmap map models/seneca/textures/floor1_s.tga scale 4,4 } } textures/base_floor/doortrim { qer_editorimage textures/base_floor/doortrim.tga bumpmap textures/base_floor/doortrim_local.tga diffusemap textures/base_floor/doortrim_d.tga specularmap textures/base_floor/doortrim_s.tga } textures/base_floor/sen_techgrate { qer_editorimage textures/base_floor/sen_techgrate.tga bumpmap textures/base_floor/techgrate_local.tga diffusemap textures/base_floor/techgrate_d.tga specularmap textures/base_floor/techgrate_s.tga } textures/base_floor/diafloorburn2 { qer_editorimage textures/base_floor/diafloorburn2.tga bumpmap textures/base_floor/diafloor_local.tga diffusemap textures/base_floor/diafloor_d.tga { blend gl_zero,gl_one map textures/base_floor/diafloorburn2.tga alphatest .55 } specularmap textures/base_floor/diafloor_s.tga { blend gl_one,gl_one map textures/base_floor/diafloorburn2_add.tga rgb 5 } } textures/base_floor/diafloorburn { qer_editorimage textures/base_floor/diafloorburn.tga { blend bumpmap map textures/base_floor/diafloor_local.tga scale 2,2 } { blend diffusemap map textures/base_floor/diafloor_d.tga scale 2,2 } { blend gl_zero,gl_one map textures/base_floor/diafloorburn_mask.tga alphatest .55 } { blend specularmap map textures/base_floor/diafloor_s.tga scale 2,2 } { blend gl_one,gl_one map textures/base_floor/diafloorburn_add.tga rgb 5 } } textures/base_floor/diafloor { qer_editorimage textures/base_floor/diafloor.tga bumpmap textures/base_floor/diafloor_local.tga diffusemap textures/base_floor/diafloor_d.tga specularmap textures/base_floor/diafloor_s.tga } textures/base_floor/coldstairstrim { qer_editorimage textures/base_floor/coldstairstrim.tga diffusemap textures/base_floor/coldstairstrim_d.tga specularmap textures/base_floor/coldstairstrim_s.tga bumpmap textures/base_floor/coldstairstrim_local.tga } textures/base_floor/coldstairs { qer_editorimage textures/base_floor/coldstairs.tga diffusemap textures/base_floor/coldstairs_d.tga specularmap textures/base_floor/coldstairs_s.tga bumpmap textures/base_floor/coldstairs_local.tga } textures/base_floor/a_coldstairs_01_fin { qer_editorimage textures/base_floor/a_coldstairs_01_fin.tga diffusemap textures/base_floor/a_coldstairs_d01_fin.tga specularmap textures/base_floor/a_coldstairs_s01_fin.tga bumpmap addnormals( textures/base_floor/a_coldstairs_local01.tga , heightmap( textures/base_floor/a_coldstairs_b01_fin.tga, 3 ) ) description "blue, scratchy, slight rust" } textures/base_floor/a_coldstairs_02_fin { qer_editorimage textures/base_floor/a_coldstairs_02_fin.tga diffusemap textures/base_floor/a_coldstairs_d02_fin.tga specularmap textures/base_floor/a_coldstairs_s02_fin.tga bumpmap addnormals( textures/base_floor/a_coldstairs_local01.tga , heightmap( textures/base_floor/a_coldstairs_b02_fin.tga, 3 ) ) description "blue, dark stains, rust" } textures/base_floor/a_coldstairs_03_fin { qer_editorimage textures/base_floor/a_coldstairs_03_fin.tga diffusemap textures/base_floor/a_coldstairs_d03_fin.tga specularmap textures/base_floor/a_coldstairs_s03_fin.tga bumpmap addnormals( textures/base_floor/a_coldstairs_local01.tga , heightmap( textures/base_floor/a_coldstairs_b03_fin.tga, 3 ) ) description "dark brown stains, mars dirt or very rusty" } textures/base_floor/a_coldstairs_04_fin { qer_editorimage textures/base_floor/a_coldstairs_04_fin.tga diffusemap textures/base_floor/a_coldstairs_d04_fin.tga specularmap textures/base_floor/a_coldstairs_s04_fin.tga bumpmap addnormals( textures/base_floor/a_coldstairs_local01.tga , heightmap( textures/base_floor/a_coldstairs_b04_fin.tga, 3 ) ) description "blue gray, very slight rust" } textures/base_floor/a_coldstairs_05_fin { qer_editorimage textures/base_floor/a_coldstairs_05_fin.tga diffusemap textures/base_floor/a_coldstairs_d05_fin.tga specularmap textures/base_floor/a_coldstairs_s05_fin.tga bumpmap addnormals( textures/base_floor/a_coldstairs_local01.tga , heightmap( textures/base_floor/a_coldstairs_b05_fin.tga, 3 ) ) description "wet with algae and rust" } textures/base_floor/a_coldstairs_06_fin { qer_editorimage textures/base_floor/a_coldstairs_06_fin.tga diffusemap textures/base_floor/a_coldstairs_d06_fin.tga specularmap textures/base_floor/a_coldstairs_s06_fin.tga bumpmap addnormals( textures/base_floor/a_coldstairs_local01.tga , heightmap( textures/base_floor/a_coldstairs_b06_fin.tga, 3 ) ) description "yellow with algae and rust" } textures/base_floor/conc_panel01 { qer_editorimage textures/base_floor/conc_panel01.tga { blend bumpmap map heightmap (textures/base_floor/conc_panel01_h.tga, 4) scale 2, 1 } { blend specularmap map textures/base_floor/conc_panel01_s.tga scale 2, 1 } { blend diffusemap map textures/base_floor/conc_panel01_d.tga scale 1, 1 } } textures/base_floor/grill_floor3 { qer_editorimage textures/base_floor/grill_floor3.tga bumpmap addnormals( textures/base_floor/grill_floor3_local.tga, heightmap( textures/base_floor/grill_floor3_h.tga, 5 ) ) diffusemap textures/base_floor/grill_floor3_d.tga specularmap textures/base_floor/grill_floor3_s.tga } textures/base_floor/grill_floor5 { qer_editorimage textures/base_floor/grill_floor5.tga bumpmap addnormals( textures/base_floor/grill_floor3_local.tga, heightmap( textures/base_floor/grill_floor5_b.tga, 5 ) ) diffusemap textures/base_floor/grill_floor5_d.tga specularmap textures/base_floor/grill_floor5_s.tga } textures/base_floor/diamond05 { qer_editorimage textures/base_floor/diamond05.tga { blend bumpmap map textures/base_floor/diamond05_local.tga scale 4, 4 } diffusemap textures/base_floor/diamond05_d.tga { blend specularmap map textures/base_floor/diamond05_s.tga scale 4, 4 } } textures/base_floor/floorvent02trans { qer_editorimage textures/base_floor/floorvent02trans.tga { blend diffusemap map textures/base_floor/floorvent02_d.tga alphaTest 0.5 } specularmap textures/morgue/floorvent01_s.tga bumpmap addnormals( textures/morgue/floorvent01_local.tga, heightmap( textures/morgue/floorvent01_h.tga, 3 ) ) } textures/base_floor/grill_floor2 { qer_editorimage textures/base_floor/grill_floor2.tga { blend diffusemap map textures/base_floor/grill_floor_d.tga alphaTest 0.5 } specularmap textures/base_floor/grill_floor_s.tga bumpmap textures/base_floor/grill_floor_local.tga } textures/base_floor/grill_floor { qer_editorimage textures/base_floor/grill_floor.tga diffusemap textures/base_floor/grill_floor_d.tga specularmap textures/base_floor/grill_floor_s.tga bumpmap textures/base_floor/grill_floor_local.tga } textures/base_floor/floorvent03 { qer_editorimage textures/base_floor/floorvent03.tga diffusemap textures/base_floor/floorvent03_d.tga specularmap textures/morgue/floorvent01_s.tga bumpmap addnormals( textures/morgue/floorvent01_local.tga, heightmap( textures/morgue/floorvent01_h.tga, 5 ) ) } textures/base_floor/floorvent02 { qer_editorimage textures/base_floor/floorvent02.tga diffusemap textures/base_floor/floorvent02_d.tga specularmap textures/morgue/floorvent01_s.tga bumpmap addnormals( textures/morgue/floorvent01_local.tga, heightmap( textures/morgue/floorvent01_h.tga, 3 ) ) } textures/base_floor/cstair_trim { qer_editorimage textures/base_floor/cstair_trim.tga diffusemap textures/base_floor/cstair_trim_d.tga specularmap textures/base_floor/cstair_trim_s.tga bumpmap heightmap (textures/base_floor/cstair_trim_b.tga, 4) } textures/base_floor/rustpanel { qer_editorimage textures/base_floor/rustpanel.tga diffusemap textures/base_floor/rustpanel_d.tga specularmap textures/base_floor/rustpanel_s.tga bumpmap addnormals( textures/base_floor/rustpanel_local.tga , heightmap( textures/base_floor/rustpanel_b.tga, 6 ) ) } textures/base_floor/techfloor1 { qer_editorimage textures/base_floor/techfloor1.tga diffusemap textures/base_floor/techfloor1_d.tga specularmap textures/base_floor/techfloor1_s.tga bumpmap addnormals( textures/base_floor/techfloor1_local.tga , heightmap( textures/base_floor/techfloor1_add.tga, 6 ) ) } textures/base_floor/a_reactorfloor1_1_fin { qer_editorimage textures/base_floor/a_reactorfloor1_1_fin.tga diffusemap textures/base_floor/a_reactorfloor1_d1_fin.tga specularmap textures/base_floor/a_reactorfloor1_s1_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor1_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor1_b1_fin.tga, 4 ) ) } textures/base_floor/a_reactorfloor1_2_fin { qer_editorimage textures/base_floor/a_reactorfloor1_2_fin.tga diffusemap textures/base_floor/a_reactorfloor1_d2_fin.tga specularmap textures/base_floor/a_reactorfloor1_s2_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor1_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor1_b2_fin.tga, 4 ) ) } textures/base_floor/a_reactorfloor1_3_fin { qer_editorimage textures/base_floor/a_reactorfloor1_3_fin.tga diffusemap textures/base_floor/a_reactorfloor1_d3_fin.tga specularmap textures/base_floor/a_reactorfloor1_s3_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor1_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor1_b3_fin.tga, 4 ) ) } textures/base_floor/a_reactorfloor1_4_fin { qer_editorimage textures/base_floor/a_reactorfloor1_4_fin.tga diffusemap textures/base_floor/a_reactorfloor1_d4_fin.tga specularmap textures/base_floor/a_reactorfloor1_s4_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor1_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor1_b4_fin.tga, 4 ) ) } textures/base_floor/a_reactorfloor1_5_fin { qer_editorimage textures/base_floor/a_reactorfloor1_5_fin.tga diffusemap textures/base_floor/a_reactorfloor1_d5_fin.tga specularmap textures/base_floor/a_reactorfloor1_s5_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor1_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor1_b5_fin.tga, 4 ) ) } textures/base_floor/a_reactorfloor1_6_fin { qer_editorimage textures/base_floor/a_reactorfloor1_6_fin.tga diffusemap textures/base_floor/a_reactorfloor1_d6_fin.tga specularmap textures/base_floor/a_reactorfloor1_s6_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor1_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor1_b6_fin.tga, 4 ) ) } textures/base_floor/a_reactorfloor1_7_fin { qer_editorimage textures/base_floor/a_reactorfloor1_7_fin.tga diffusemap textures/base_floor/a_reactorfloor1_d7_fin.tga specularmap textures/base_floor/a_reactorfloor1_s7_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor1_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor1_b7_fin.tga, 4 ) ) } textures/base_floor/a_reactorfloor1_8_fin { qer_editorimage textures/base_floor/a_reactorfloor1_8_fin.tga diffusemap textures/base_floor/a_reactorfloor1_d8_fin.tga specularmap textures/base_floor/a_reactorfloor1_s8_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor1_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor1_b8_fin.tga, 4 ) ) } textures/base_floor/a_reactorfloor2_1_fin { qer_editorimage textures/base_floor/a_reactorfloor2_1_fin.tga diffusemap textures/base_floor/a_reactorfloor2_d1_fin.tga specularmap textures/base_floor/a_reactorfloor2_s1_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor2_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor2_b1_fin.tga, 4 ) ) description "slight rust" } textures/base_floor/a_reactorfloor2_1b_fin { qer_editorimage textures/base_floor/a_reactorfloor2_1b_fin.tga diffusemap textures/base_floor/a_reactorfloor2_d1b_fin.tga specularmap textures/base_floor/a_reactorfloor2_s1_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor2_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor2_b1_fin.tga, 4 ) ) description "slight rust, caution stripes for catwalks" } textures/base_floor/a_reactorfloor2_1c_fin { qer_editorimage textures/base_floor/a_reactorfloor2_1c_fin.tga diffusemap textures/base_floor/a_reactorfloor2_d1c_fin.tga specularmap textures/base_floor/a_reactorfloor2_s1d_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor2_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor2_b1_fin.tga, 4 ) ) description "slight rust, caution yellow" } textures/base_floor/a_reactorfloor2_1d_fin { qer_editorimage textures/base_floor/a_reactorfloor2_1d_fin.tga diffusemap textures/base_floor/a_reactorfloor2_d1d_fin.tga specularmap textures/base_floor/a_reactorfloor2_s1d_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor2_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor2_b1d_fin.tga, 4 ) ) description "leveldesignerslikethehairybrownmaneye" } textures/base_floor/a_reactorfloor2_1e_fin { qer_editorimage textures/base_floor/a_reactorfloor2_1e_fin.tga diffusemap textures/base_floor/a_reactorfloor2_d1e_fin.tga specularmap textures/base_floor/a_reactorfloor2_s1d_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor2_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor2_b1_fin.tga, 4 ) ) description "slight rust, orange with caution stripes" } textures/base_floor/a_reactorfloor2_1f_fin { qer_editorimage textures/base_floor/a_reactorfloor2_1f_fin.tga diffusemap textures/base_floor/a_reactorfloor2_d1f_fin.tga specularmap textures/base_floor/a_reactorfloor2_s1d_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor2_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor2_b1_fin.tga, 4 ) ) description "slight rust, caution yellow with stripes" } textures/base_floor/a_reactorfloor2_2_fin { qer_editorimage textures/base_floor/a_reactorfloor2_2_fin.tga diffusemap textures/base_floor/a_reactorfloor2_d2_fin.tga specularmap textures/base_floor/a_reactorfloor2_s2_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor2_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor2_b2_fin.tga, 4 ) ) description "light rust and dusty, dirty" } textures/base_floor/a_reactorfloor2_3_fin { qer_editorimage textures/base_floor/a_reactorfloor2_3_fin.tga diffusemap textures/base_floor/a_reactorfloor2_d3_fin.tga specularmap textures/base_floor/a_reactorfloor2_s3_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor2_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor2_b3_fin.tga, 4 ) ) description "very rusty and grungy" } textures/base_floor/a_reactorfloor2_4_fin { qer_editorimage textures/base_floor/a_reactorfloor2_4_fin.tga diffusemap textures/base_floor/a_reactorfloor2_d4_fin.tga specularmap textures/base_floor/a_reactorfloor2_s3_fin.tga bumpmap addnormals( textures/base_floor/a_reactorfloor2_local_fin.tga , heightmap( textures/base_floor/a_reactorfloor2_b3_fin.tga, 5 ) ) description "very rusty and grungy" } textures/base_floor/a_diafloor_1_fin { qer_editorimage textures/base_floor/a_diafloor_1_fin.tga diffusemap textures/base_floor/a_diafloor_d1_fin.tga specularmap textures/base_floor/a_diafloor_s1_fin.tga bumpmap addnormals( textures/base_floor/a_diafloor_local_fin.tga , heightmap( textures/base_floor/a_diafloor_b1_fin.tga, 4 ) ) description "orange rusty" } textures/base_floor/a_diafloor_1b_fin { qer_editorimage textures/base_floor/a_diafloor_1b_fin.tga diffusemap textures/base_floor/a_diafloor_d1b_fin.tga specularmap textures/base_floor/a_diafloor_s1_fin.tga bumpmap addnormals( textures/base_floor/a_diafloor_local_fin.tga , heightmap( textures/base_floor/a_diafloor_b1_fin.tga, 4 ) ) description "dark heavy rusty" } textures/base_floor/a_reactorwalk1a_01_fin { qer_editorimage textures/base_floor/a_reactorwalk1a_01_fin.tga diffusemap textures/base_floor/a_reactorwalk1a_d01_fin.tga specularmap textures/base_floor/a_reactorwalk1a_s01_fin.tga bumpmap addnormals( textures/base_floor/a_reactorwalk1a_local01_fin.tga , heightmap( textures/base_floor/a_reactorwalk1a_b01_fin.tga, 3 ) ) description "dark heavy" } textures/base_floor/a_reactorwalk1a_02_fin { qer_editorimage textures/base_floor/a_reactorwalk1a_02_fin.tga diffusemap textures/base_floor/a_reactorwalk1a_d02_fin.tga specularmap textures/base_floor/a_reactorwalk1a_s01_fin.tga bumpmap addnormals( textures/base_floor/a_reactorwalk1a_local01_fin.tga , heightmap( textures/base_floor/a_reactorwalk1a_b01_fin.tga, 3 ) ) description "painted white" } textures/base_floor/a_reactorwalk1a_02b_fin { qer_editorimage textures/base_floor/a_reactorwalk1a_02b_fin.tga diffusemap textures/base_floor/a_reactorwalk1a_d02b_fin.tga specularmap textures/base_floor/a_reactorwalk1a_s01_fin.tga bumpmap addnormals( textures/base_floor/a_reactorwalk1a_local01_fin.tga , heightmap( textures/base_floor/a_reactorwalk1a_b01_fin.tga, 4 ) ) description "painted white, dusty" } textures/base_floor/a_sflgrate2_01_fin { qer_editorimage textures/base_floor/a_sflgrate2_01_fin.tga diffusemap textures/base_floor/a_sflgrate2_d01_fin.tga specularmap textures/base_floor/a_sflgrate2_s01_fin.tga bumpmap addnormals( textures/base_floor/a_sflgrate2_local01_fin.tga , heightmap( textures/base_floor/a_sflgrate2_b01_fin.tga, 3 ) ) description "rusty, matches a_diafloor_1b_fin" }