MD5Version 10 commandline "converted from MD6" numJoints 1 numMeshes 1 joints { "origin" -1 ( 0 0 0 ) ( 0 0 0 ) } mesh { // name "mesh" shader "models/characters/common/brown_eye" numverts 3 vert 0 ( 0 1 ) 0 1 vert 1 ( 1 1 ) 1 1 vert 2 ( 0.5 0 ) 2 1 numtris 1 tri 0 2 1 0 numweights 3 weight 0 0 1 ( -3.5 -0.5 0 ) weight 1 0 1 ( -3.5 0.5 0 ) weight 2 0 1 ( -4.5 0 0 ) }