/* =========================================================================== IceTech GPL Source Code Copyright (C) 2026 Justin Marshall This file is part of the IceTech GPL Source Code (?IceTech Source Code?). IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with IceTech Source Code. If not, see . In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ #ifndef __STACK_H__ #define __STACK_H__ /* =============================================================================== Stack template =============================================================================== */ #define idStack( type, next ) idStackTemplatenext)> template< class type, int nextOffset > class idStackTemplate { public: idStackTemplate( void ); void Add( type *element ); type * Get( void ); private: type * top; type * bottom; }; #define STACK_NEXT_PTR( element ) (*(type**)(((byte*)element)+nextOffset)) template< class type, int nextOffset > idStackTemplate::idStackTemplate( void ) { top = bottom = NULL; } template< class type, int nextOffset > void idStackTemplate::Add( type *element ) { STACK_NEXT_PTR(element) = top; top = element; if ( !bottom ) { bottom = element; } } template< class type, int nextOffset > type *idStackTemplate::Get( void ) { type *element; element = top; if ( element ) { top = STACK_NEXT_PTR(top); if ( bottom == element ) { bottom = NULL; } STACK_NEXT_PTR(element) = NULL; } return element; } #endif /* !__STACK_H__ */