/*********************************************************************** Zombies This should eventually go away ***********************************************************************/ entityDef zombie_default { "inherit" "monster_default" "blink_min" "2.0s" "blink_max" "8.0" "head_look" "1" "copy_joint neckcontrol" "neckcontrol" "copy_joint headcontrol" "headcontrol" "eye_turn_min" "-20 -30 0" "eye_turn_max" "20 30 0" "eye_verticle_offset" "5" "eye_horizontal_offset" "-8" "eye_focus_rate" "0.5" "head_focus_rate" "0.1" // gibs common to all zombies "gib" "1" "snd_gibbed" "sound_giblets" "snd_bounce" "ragdoll_impact" "def_dropGibItem1" "moveable_item_head_pork" "dropGibItem1Joint" "Chest" "dropGibItem1Offset" "0 0 16" "def_dropGibItem2" "moveable_item_torso_pork" "dropGibItem2Joint" "Chest" "def_dropGibItem3" "moveable_item_rup_arm_pork" "dropGibItem3Joint" "Ruparm" "def_dropGibItem4" "moveable_item_left_waist_pork" "dropGibItem4Joint" "Waist" "def_dropGibItem5" "moveable_item_lup_leg_pork" "dropGibItem5Joint" "Lupleg" "def_dropGibItem6" "moveable_item_rup_leg_pork" "dropGibItem6Joint" "Rupleg" "def_dropGibItem7" "moveable_item_rup2_leg_pork" "dropGibItem7Joint" "Rloleg" "def_dropGibItem8" "moveable_item_pelvis_pork" "dropGibItem8Joint" "Hips" "def_dropGibItem9" "moveable_item_skull_pork" "dropGibItem9Joint" "Headcontrol" "dropGibItem9Offset" "0 0 16" } export fred { options -prefix ZOMBIE_ -keep eyecontrol rshldrpad lshldrpad Lknee Rknee Body Body2 Lhand Lhand1 Rhand Rhand1 headcontrol neckcontrol loneckcontrol SPINNER Rball_r Rtoe_r Lball_r Ltoe_r Chest Shoulders Luparm_orbit Ruparm_orbit Belly Lrib Rrib chair RHANDCONNECTOR LHANDCONNECTOR -parent RHANDCONNECTOR Rhand1 -parent LHANDCONNECTOR Lhand1 -parent headcontrol neckcontrol -parent neckcontrol loneckcontrol -parent loneckcontrol Shoulders -parent rshldrpad Shoulders -parent lshldrpad Shoulders -parent Body2 Body -parent Hips Body2 -parent SPINNER Body2 -parent Waist SPINNER -sourcedir models/monsters/zombie/cycles/idles -destdir models/md5/monsters/zombies addoptions -align ALL mesh npcs_mesh2.mb -range 1 1 -dest labcoatzombie -keepmesh labcoatmesh mesh npcs_mesh2.mb -range 1 1 -dest suitzombie -keepmesh suitmesh mesh npcs_mesh2.mb -range 1 1 -dest jumpsuitzombie -keepmesh jumpsuitmesh mesh npcs_mesh2.mb -range 1 1 -dest tshirtzombie -keepmesh soldiermesh mesh npcs_mesh2.mb -range 1 1 -dest marinezombie -keepmesh marinebodymesh //mesh npcs_mesh2.mb -range 1 1 -dest skeletonzombie -keepmesh skeletonmesh } export fred { options -prefix ZOMBIE_ -keep eyecontrol rshldrpad lshldrpad Lknee Rknee Body Body2 Lhand Lhand1 Rhand Rhand1 headcontrol neckcontrol loneckcontrol SPINNER Rball_r Rtoe_r Lball_r Ltoe_r Chest Shoulders Luparm_orbit Ruparm_orbit Belly Lrib Rrib chair RHANDCONNECTOR LHANDCONNECTOR -parent RHANDCONNECTOR Rhand1 -parent LHANDCONNECTOR Lhand1 -parent headcontrol neckcontrol -parent neckcontrol loneckcontrol -parent loneckcontrol Shoulders -parent rshldrpad Shoulders -parent lshldrpad Shoulders -parent Body2 Body -parent Hips Body2 -parent SPINNER Body2 -parent Waist SPINNER addoptions -keepmesh skeletonmesh anim maps/fred/marscity_2/zombie_eats_marine.mb -range 35 99 -rotate 180 -dest models/md5/cinematics/marscity_2/zkiller_zombie anim maps/eric/commoutside/zombiecam_09.mb -dest models/md5/cinematics/commoutside/zombie_with_camera anim maps/fred/delta2a/zoffice1.mb -xyzprecision 0.01 -quatprecision 0.00006 -rotate 90 -dest models/md5/cinematics/delta2a/zoffice1 anim maps/fred/delta2a/zoffice2.mb -rotate 90 -range 1 80 -dest models/md5/cinematics/delta2a/zoffice2start anim maps/fred/delta2a/zoffice2.mb -rotate 90 -range 81 200 -dest models/md5/cinematics/delta2a/zoffice2 anim maps/fred/delta2a/zoffice2_end.mb -rotate 90 -range 201 290 -dest models/md5/cinematics/delta2a/zoffice2end anim maps/fred/delta2b/keycardzombie.mb -range 1 1 -rotate 130 -dest models/md5/monsters/zombies/keycardgetupidle anim maps/fred/delta2b/keycardzombie.mb -range 1 50 -rotate 130 -dest models/md5/monsters/zombies/keycardgetup mesh models/monsters/zombie/cycles/idles/pistol_stand.mb -rotate 90 -dest models/md5/monsters/zombies/zombies anim models/monsters/zombie/cycles/heads/sechead.mb -rotate 90 -dest models/md5/monsters/zombies/sechead anim models/monsters/zombie/cycles/heads/zbludhead.mb -rotate 90 -dest models/md5/monsters/zombies/zbludhead anim models/monsters/zombie/cycles/heads/zsgogshead.mb -rotate 90 -dest models/md5/monsters/zombies/zsgogshead anim models/monsters/zombie/cycles/heads/zsreghead.mb -rotate 90 -dest models/md5/monsters/zombies/zsreghead anim models/monsters/zombie/cycles/heads/blink.mb -rotate 90 -dest models/md5/monsters/zombies/blink anim models/monsters/zombie/cycles/attacks/zombie_swing_attacks.mb -rotate 90 -range 231 256 -dest models/md5/monsters/zombies/swing1 anim models/monsters/zombie/cycles/attacks/zombie_swing_attacks.mb -rotate 90 -range 257 288 -dest models/md5/monsters/zombies/swing2 anim models/monsters/zombie/cycles/attacks/zombie_swing_attacks.mb -rotate 90 -range 295 332 -dest models/md5/monsters/zombies/swing3 anim models/monsters/zombie/cycles/attacks/zombie_swing_attacks.mb -rotate 90 -range 480 513 -dest models/md5/monsters/zombies/flashlightswing1 anim models/monsters/zombie/cycles/attacks/zombie_swing_attacks.mb -rotate 90 -range 530 563 -dest models/md5/monsters/zombies/flashlightswing2 anim models/monsters/zombie/cycles/attacks/zombie_swing_attacks.mb -rotate 90 -range 640 704 -dest models/md5/monsters/zombies/flashlightswing3 anim models/monsters/zombie/cycles/attacks/zombie_swing_attacks2.mb -rotate 180 -range 50 120 -dest models/md5/monsters/zombies/swing4 anim models/monsters/zombie/cycles/attacks/zombie_swing_attacks2.mb -rotate 180 -range 124 176 -dest models/md5/monsters/zombies/swing5 anim models/monsters/zombie/cycles/attacks/zombie_swing_attacks2.mb -rotate 180 -range 208 248 -dest models/md5/monsters/zombies/zsight2 anim models/monsters/zombie/cycles/idles/crawl_n_getup.mb -rotate 90 -dest models/md5/monsters/zombies/zcrawl_n_getup anim models/monsters/zombie/cycles/idles/crawl_n_getup.mb -range 1 1 -rotate 90 -dest models/md5/monsters/zombies/zcrawl_n_getup_idle anim models/monsters/zombie/cycles/idles/flashlight_idle.mb -rotate 90 -dest models/md5/monsters/zombies/zflashidle anim models/monsters/zombie/cycles/idles/flashlight_sight.mb -rotate 90 -dest models/md5/monsters/zombies/zflashsight anim models/monsters/zombie/cycles/idles/zombie_idle.mb -rotate 90 -dest models/md5/monsters/zombies/zidle1 anim models/monsters/zombie/cycles/idles/zombie_sight1.mb -rotate 90 -dest models/md5/monsters/zombies/zsight1 anim models/monsters/zombie/cycles/walks/zombiewalk1.mb -cycleStart 60 -rotate 180 -dest models/md5/monsters/zombies/zwalk1 anim models/monsters/zombie/cycles/walks/flashlightwalk.mb -rotate 180 -dest models/md5/monsters/zombies/flashlightwalk anim models/monsters/zombie/cycles/walks/getup_from_bench.mb -rotate -90 -dest models/md5/monsters/zombies/getup_from_bench anim models/monsters/zombie/cycles/walks/getup_from_bench.mb -rotate -90 -range 1 1 -dest models/md5/monsters/zombies/getup_from_bench_idle anim models/monsters/zombie/cycles/walks/zombie_eats_zombie_on_desk.mb -range 1 80 -dest models/md5/monsters/zombies/deskeatloop anim models/monsters/zombie/cycles/walks/zombie_eats_zombie_on_desk.mb -range 81 105 -dest models/md5/monsters/zombies/deskeatgetup anim models/monsters/zombie/cycles/walks/zombie_eats_fatty_on_floor.mb -rotate 90 -range 1 60 -dest models/md5/monsters/zombies/flooreatloop anim models/monsters/zombie/cycles/walks/zombie_getsup_aftereating_fatty_on_floor.mb -rotate 90 -range 61 150 -dest models/md5/monsters/zombies/flooreatgetup anim models/monsters/zombie/cycles/pains/zsec_pistol_pains.mb -range 44 63 -rotate 90 -dest models/md5/monsters/zombies/chestpain1 anim models/monsters/zombie/cycles/pains/zsec_pistol_pains.mb -range 65 83 -rotate 90 -dest models/md5/monsters/zombies/leftarmpain1 anim models/monsters/zombie/cycles/pains/zsec_pistol_pains.mb -range 85 105 -rotate 90 -dest models/md5/monsters/zombies/rightarmpain1 anim models/monsters/zombie/cycles/pains/zsec_pistol_pains.mb -range 108 125 -rotate 90 -dest models/md5/monsters/zombies/chestpain2 anim models/monsters/zombie/cycles/pains/zsec_pistol_pains.mb -range 133 155 -rotate 90 -dest models/md5/monsters/zombies/headpain1 anim models/monsters/zombie/cycles/pains/zsec_pistol_pains.mb -range 163 185 -rotate 90 -dest models/md5/monsters/zombies/leftarmpain2 anim models/monsters/zombie/cycles/pains/zsec_pistol_pains.mb -range 187 215 -rotate 90 -dest models/md5/monsters/zombies/leftarmpain3 anim models/monsters/zombie/cycles/pains/zsec_pistol_pains.mb -range 248 274 -rotate 90 -dest models/md5/monsters/zombies/headpain2 anim models/monsters/zombie/cycles/pains/zsec_pistol_pains.mb -range 308 338 -rotate 90 -dest models/md5/monsters/zombies/rightarmpain2 anim maps/fred/underground/crazy_into_zombie.mb -rotate -90 -range 440 550 -dest models/md5/monsters/zombies/crazytransform anim maps/fred/underground/airlockencounter.mb -rotate 180 -range 1 80 -dest models/md5/cinematics/underground/airlockfdrag -prefix ZOMBIE2_ anim maps/fred/underground/airlockencounter.mb -rotate 180 -range 81 150 -dest models/md5/cinematics/underground/airlockfeatloop -prefix ZOMBIE2_ anim maps/fred/underground/airlockencounter.mb -rotate 180 -range 150 186 -dest models/md5/cinematics/underground/airlockfgetup -prefix ZOMBIE2_ addoptions -prefix SUIT_ anim models/monsters/zombie/cycles/idles/zombie_getup2.mb -range 0 0 -rotate 90 -dest models/md5/monsters/zombies/zombie_getup2_pose anim models/monsters/zombie/cycles/idles/zombie_getup2.mb -rotate 90 -dest models/md5/monsters/zombies/zombie_getup2 anim models/monsters/zombie/cycles/idles/zombie_getup3.mb -range 0 0 -rotate 90 -dest models/md5/monsters/zombies/zombie_getup3_pose anim models/monsters/zombie/cycles/idles/zombie_getup3.mb -rotate 90 -dest models/md5/monsters/zombies/zombie_getup3 anim models/monsters/zombie/cycles/idles/zombie_idle1.mb -rotate 90 -dest models/md5/monsters/zombies/zombie_idle1 anim models/monsters/zombie/cycles/idles/zombie_idle2.mb -rotate 90 -dest models/md5/monsters/zombies/zombie_idle2 anim models/monsters/zombie/cycles/idles/influence_hanging.mb -rotate 90 -dest models/md5/monsters/zombies/influence_hanging anim maps/fred/underground/crazy_into_zombie.mb -rotate -90 -range 1 110 -dest models/md5/monsters/zombies/crazybackup anim maps/fred/underground/crazy_into_zombie_b.mb -rotate -90 -range 112 440 -dest models/md5/monsters/zombies/crazyloop anim maps/fred/underground/jamesclimbupledge_stand.mb -range 1 1 -rotate 180 -dest models/md5/cinematics/underground/invasion_ledgeclimb_stand anim maps/fred/underground/jamesclimbupledge.mb -rotate 180 -dest models/md5/cinematics/underground/invasion_ledgeclimb }