//sarge vcd export fred { camera maps/eric/delta1/sarge_video.mb -dest models/md5/cinematics/delta1/sarge_vcd options -prefix LAB_ -keepmesh labcoatmesh -keepmesh oldhead_head02 -keepmesh oldhead_righteyemesh -keepmesh oldhead_lefteyemesh mesh maps/fred/delta1/scipull_idle.mb -dest models/md5/cinematics/delta1/scipull_mesh anim maps/fred/delta1/scipull_idle.mb -dest models/md5/cinematics/delta1/scipull_idle anim maps/fred/delta1/scipull.mb -dest models/md5/cinematics/delta1/scipull } entityDef delta1_sargevcd_cam { "editor_color" "1 .5 0" "editor_mins" "-16 -16 0" "editor_maxs" "16 16 64" "spawnclass" "idCameraAnim" "anim sarge_vcd" "models/md5/cinematics/delta1/sarge_vcd.md5camera" } //Reactor... export fred { options -prefix REACTOR_ -align ALL //-keep blah -parent disc2 ALL mesh models/seneca/reactor/anims/idle.mb -dest models/md5/environments/reactor anim models/seneca/reactor/anims/idle.mb -dest models/md5/environments/idle // -range 1 100 anim models/seneca/reactor/anims/startup.mb -dest models/md5/environments/startup } model delta1_reactor { mesh models/md5/environments/reactor.md5mesh anim idle models/md5/environments/idle.md5anim anim startup models/md5/environments/startup.md5anim } entityDef delta1_reactor { "editor_color" "1 .5 .3" "editor_mins" "-16 -16 0" "editor_maxs" "16 16 32" "editor_copy2" "anim" "spawnclass" "idAnimated" "model" "delta1_reactor" "anim" "idle" } //scipull... model delta1_scipull { mesh models/md5/cinematics/delta1/scipull_mesh.md5mesh anim idle models/md5/cinematics/delta1/scipull_idle.md5anim anim pull models/md5/cinematics/delta1/scipull.md5anim } entityDef delta1_scipull { "editor_color" "1 .5 .3" "editor_mins" "-16 -16 0" "editor_maxs" "16 16 32" "editor_copy2" "anim" "spawnclass" "idAnimated" "model" "delta1_scipull" "anim" "idle" } //sarge vcd model delta1_sarge_video_head { mesh models/md5/heads/sarge/sarge.md5mesh anim stand models/md5/heads/sarge/sargeidle.md5anim anim sarge_vcd models/md5/heads/sarge/delta1/sarge_vcd.md5anim } model delta1_sarge_video { inherit npc_marine anim sarge_vcd models/md5/chars/sarge/delta1/sarge_vcd.md5anim { frame 1 event disableEyeFocus // frame 1 aviGame delta1_sarge_vcd frame 15 sound_voice delta1_sarge_vcd // frame 580 aviGame } } entityDef delta1_sarge_video { "inherit" "npc_base" "model" "delta1_sarge_video" "size" "12 12 74" "sound_bone" "headcontrol" "ik_numlegs" "0" "eye_horizontal_offset" "0" "def_head" "delta1_sarge_video_head" "head_joint" "Shoulders" }