#ifndef __PREY_AI_MUTATE_H__ #define __PREY_AI_MUTATE_H__ #ifndef ID_DEMO_BUILD //HUMANHEAD jsh PCF 5/26/06: code removed for demo build class hhMutate : public hhMonsterAI { public: CLASS_PROTOTYPE(hhMutate); protected: void Event_OnProjectileLaunch(hhProjectile *proj); void LinkScriptVariables(); idScriptBool AI_COMBAT; }; #endif //HUMANHEAD jsh PCF 5/26/06: code removed for demo build #endif