MD5Version 10 commandline "mesh maps/fred/e3/lobby/lobby3.mb -dest models/md5/meshes/cin_lobby_cam.md5mesh -game Doom -keep camera1 camera1 camera2 camera3 camera4 camera5 camera6 camera7 camera8 camera9 camera10 camera11 -nomesh" numJoints 11 numMeshes 0 joints { "camera7" -1 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // "camera11" 0 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // camera7 "camera10" 0 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // camera7 "camera9" 0 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // camera7 "camera8" 0 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // camera7 "camera6" 0 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // camera7 "camera5" 0 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // camera7 "camera4" 0 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // camera7 "camera3" 0 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // camera7 "camera2" 0 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // camera7 "camera1" 0 ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 -0.707107 ) // camera7 }