// // smallfire.fx smallfire { { delay 0 duration 10 restart 0 light "lights/roundfire", 0.74, 0.58, 0.25, 250 offset 0, 0, 16 //scale 250, 0, 0.4 //fadeOut 0.25 } { delay 0.2 duration 10 restart 0 rotate 0.1 particle "particles/smallflame.particle" } { delay 0 duration 10 restart 0 rotate 0.1 particle "particles/smallflamesmoke.particle" } { delay 0.3 duration 10 restart 0 rotate 0.1 particle "particles/smallfireembers.particle" } }