// // explostion1.fx explosion1 { { delay 0 duration 0.75 restart 0 light "lights/spot01", 0.67, 0.84, 0.87, 250 offset 0, 0, 16 scale 250, 0, 0.4 //fadeOut 0.25 } { delay 0 duration 0.75 restart 0 light "lights/spot01", 0.74, 0.58, 0.25, 250 offset 0, 0, 16 scale 250, 0, 0.4 //fadeOut 0.25 } { delay 0 duration 2.5 restart 0 rotate 0.1 particle "particles/firesparks.particle" } { delay 0 duration 2.5 restart 0 rotate 0.1 particle "particles/bluesparks.particle" } }