export jay8 { // view model grabber options -prefix PISTOL_ -keep sidelight grabber_root beam guilight light_upper light_lower particle_upper particle_lower smokeparticle -parent sidelight grabber_root -parent smokeparticle grabber_cylinder01 -parent particle_upper grabber_root -parent particle_lower grabber_root -parent light_upper grabber_root -parent light_lower grabber_root -parent guilight grabber_root -rename origin blah -sourcedir models/weapons/grabber/cycles -destdir models/md5/weapons/grabber_view mesh idleopen.ma anim idleopen.ma anim idleclosed.ma anim raise.ma anim open.ma anim close.ma anim fire.ma anim put_away.ma } export jaygrabworld { // world model grabber options -prefix PLAYER_GRABBER_ -keep ATTACHER particle_upper -parent particle_upper body -rename ATTACHER origin -clearorigin mesh models/characters/player_character/cycles/grabber_w_idle.mb -dest models/md5/weapons/grabber_world/worldgrabber anim models/characters/player_character/cycles/grabber_w_idle.mb -range 0 0 -dest models/md5/weapons/grabber_world/grabber_idle } model worldmodel_grabber { mesh models/md5/weapons/grabber_world/worldgrabber.md5mesh anim raise models/md5/weapons/grabber_world/grabber_idle.md5anim anim idle models/md5/weapons/grabber_world/grabber_idle.md5anim anim aim models/md5/weapons/grabber_world/grabber_idle.md5anim anim fire1 models/md5/weapons/grabber_world/grabber_idle.md5anim anim reload_start models/md5/weapons/grabber_world/grabber_idle.md5anim anim putaway models/md5/weapons/grabber_world/grabber_idle.md5anim } model viewmodel_grabber { mesh models/md5/weapons/grabber_view/idleopen.md5mesh offset ( -1 -1 0 ) anim raise models/md5/weapons/grabber_view/raise.md5anim { frame 1 sound_weapon grabber_present } anim idleopen models/md5/weapons/grabber_view/idleopen.md5anim anim idleclosed models/md5/weapons/grabber_view/idleclosed.md5anim anim idle models/md5/weapons/grabber_view/idleclosed.md5anim anim open models/md5/weapons/grabber_view/open.md5anim anim close models/md5/weapons/grabber_view/close.md5anim anim fire models/md5/weapons/grabber_view/fire.md5anim anim putaway models/md5/weapons/grabber_view/put_away.md5anim } entityDef weapon_grabber { "editor_color" ".3 .3 1" "editor_mins" "-16 -16 0" "editor_maxs" "16 16 32" "editor_rotatable" "1" "editor_usage" "Grabber" "spawnclass" "idItem" "size" "32 32 32" "model" "models/weapons/grabber/grabber_world.ase" "model_view" "viewmodel_grabber" "model_world" "worldmodel_grabber" "joint_attach" "SHOTGUN_ATTACHER" "inv_name" "#str_00100207" "inv_weapon" "weapon_grabber" "inv_item" "5" "icon" "guis/assets/hud/wpn_10" "inv_desc" "#str_00100210" "display_name" "#str_00100207" "hudIcon" "guis/assets/hud/icons/grabberw.tga" "gui" "guis/weapons/grabber.gui" "smoke_muzzle" "grabbersmoke.prt" "smoke_joint" "smokeparticle" "weapon_class" "rvmWeaponGrabber" "def_melee" "damage_flashlight" "melee_distance" "32" "ammoType" "" "ammoRequired" "0" "clipSize" "0" "mtr_flashShader" "lights/flashlight5" "flashColor" "1 1 1" "flashTime" "0.016" "flashRadius" "400" "silent_fire" "1" "flashAngle" "22.0" "flashTarget" "0 0 1280" "flashUp" "0 640 0" "flashRight" "-640 0 0" "flashPointLight" "0" "snd_cangrab" "player_grabber_cangrab" "snd_acquire" "guisounds_weapon" "snd_warning" "player_grabber_warning" "snd_hum" "grabber_idle" "snd_fireloop" "grabber_fireloop" "snd_stopfire" "grabber_stopfire" "snd_startfire" "grabber_startfire" "snd_release" "grabber_release" // -Xian "snd_electroloop" "grabber_electro" "snd_mainfire" "grabber_mainfire" "snd_maindrop" "grabber_maindrop" "skin_flashon" "skins/models/weapons/flashlight_on.skin" "weapon_particle1" "barrel_upper" "barrel_upper_joint" "particle_upper" "barrel_upper_particle" "grabber_upper.prt" "barrel_upper_smoke" "0" "weapon_light1" "light_barrel_upper" "light_barrel_upper_joint" "light_upper" "light_barrel_upper_shader" "lights/grabberLight" "light_barrel_upper_radius" "50" "weapon_light2" "light_barrel_lower" "light_barrel_lower_joint" "light_lower" "light_barrel_lower_shader" "lights/grabberLight" "light_barrel_lower_radius" "50" "weapon_light3" "light_side" "light_side_joint" "sidelight" "light_side_shader" "lights/grabberLight2" "light_side_radius" "50" "weapon_light4" "gLightBlue" "gLightBlue_joint" "guilight" "gLightBlue_shader" "lights/grabberguilightblue" "gLightBlue_radius" "3" "weapon_light5" "gLightYellow" "gLightYellow_joint" "guilight" "gLightYellow_shader" "lights/grabberguilightyellow" "gLightYellow_radius" "3" "weapon_light6" "gLightRed" "gLightRed_joint" "guilight" "gLightRed_shader" "lights/grabberguilightred" "gLightRed_radius" "3" // Precache effects "model_barrelburn" "barrelfire.prt" "model_precache1" "grabber_upper.prt" "mtr_precache2" "lights/grabberLight" "mtr_precache3" "lights/grabberLight2" "mtr_precache4" "lights/grabberguilightblue" "mtr_precache5" "lights/grabberguilightyellow" "mtr_precache6" "lights/grabberguilightred" "skin_invisible" "skins/grabber_invis" } // ====================================================== // // Damage Defs for caught projectiles // // ====================================================== entityDef damage_impfireball_catch { "damage" "150" "kickDir" "1 0 0" "push" "500" "mtr_blob" "genericDamage" "blob_time" "300" "blob_size" "400" "blob_offset_x" "400" "knockback" "10" "kick_time" "400" "kick_amplitude" "1" "dv_time" "100" "smoke_wound_flesh" "bloodwound.smoke" } entityDef damage_fireball_hellknight_catch { "damage" "250" "kickDir" "1 0 0" "mtr_blob" "genericDamage" "blob_time" "300" "blob_size" "400" "blob_offset_x" "400" "knockback" "10" "kick_time" "400" "kick_amplitude" "1" "dv_time" "100" "smoke_wound_flesh" "bloodwound.smoke" } entityDef damage_RevRocket_catch { "damage" "250" "kickDir" "1 0 0" "mtr_blob" "genericDamage" "blob_time" "300" "blob_size" "400" "blob_offset_x" "400" "knockback" "10" //"smoke_wound_flesh" "bloodwound.smoke" "snd_flesh" "bullet_impact_flesh" "kick_time" "400" "kick_amplitude" "1" "dv_time" "100" } entityDef damage_vulgar_fireball_catch { "damage" "150" "kickDir" "1 0 0" "mtr_blob" "genericDamage" "blob_time" "300" "blob_size" "400" "blob_offset_x" "400" "knockback" "10" "kick_time" "400" "kick_amplitude" "1" "dv_time" "100" "smoke_wound_flesh" "bloodwound.smoke" } entityDef damage_mancubusblast_catch { "damage" "400" "kickDir" "1 0 0" "mtr_blob" "genericDamage" "blob_time" "300" "blob_size" "400" "blob_offset_x" "400" "knockback" "10" "kick_time" "400" "kick_amplitude" "1" "dv_time" "100" "smoke_wound_flesh" "bloodwound.smoke" "snd_flesh" "bullet_impact_flesh" } entityDef damage_cacodemon_fireball_catch { "damage" "200" "kickDir" "1 0 0" "mtr_blob" "genericDamage" "blob_time" "300" "blob_size" "400" "blob_offset_x" "400" "knockback" "10" "kick_time" "400" "kick_amplitude" "1" "dv_time" "100" "smoke_wound_flesh" "bloodwound.smoke" } entityDef damage_fireball_invul_catch { "damage" "375" "kickDir" "1 0 0" "mtr_blob" "genericDamage" "blob_time" "300" "blob_size" "400" "blob_offset_x" "400" "knockback" "10" "kick_time" "400" "kick_amplitude" "1" "dv_time" "100" "smoke_wound_flesh" "bloodwound.smoke" }