Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio Version 18 VisualStudioVersion = 18.4.11626.88 stable MinimumVisualStudioVersion = 10.0.40219.1 Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libs", "libs", "{347D107C-D787-4408-A60D-86FA45997F9B}" EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "exes", "exes", "{003B01AB-152D-45C8-BF45-E5A035042D7F}" EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dlls", "dlls", "{1E2B3940-65F8-4D8F-9EEE-85E94EBBC6DF}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game", "game.vcxproj", "{49BEC5C6-B964-417A-851E-808886B57430}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "idLib", "idlib.vcxproj", "{49BEC5C6-B964-417A-851E-808886B57400}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CurlLib", "curllib.vcxproj", "{F46F5D4E-C1D4-4ADE-9FAA-5F0CE3AA07F1}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DoomDLL", "doomdll.vcxproj", "{49BEC5C6-B964-417A-851E-808886B57420}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MayaImport", "MayaImport.vcxproj", "{49BEC5C6-B964-417A-851E-808886B574F1}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "opengl", "opengl\opengl.vcxproj", "{58320C19-5139-47C5-AAFE-4CAD2C8ED14D}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug with inlines and memory log|x64 = Debug with inlines and memory log|x64 Debug with inlines|x64 = Debug with inlines|x64 Debug|x64 = Debug|x64 Dedicated Debug with inlines|x64 = Dedicated Debug with inlines|x64 Dedicated Debug|x64 = Dedicated Debug|x64 Dedicated Release|x64 = Dedicated Release|x64 Release|x64 = Release|x64 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {49BEC5C6-B964-417A-851E-808886B57430}.Debug with inlines and memory log|x64.ActiveCfg = Debug with inlines and memory log|x64 {49BEC5C6-B964-417A-851E-808886B57430}.Debug with 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