// // explostion1.fx teleporter2 { { delay 0 sound "teleporter_01" duration 1 } /* { name "light" delay 0 duration 1 restart 0 light "lights/spawnflash", 1, 1, 1, 1 offset 0, 0, 32 scale 1, 200, 0.75 } { delay 1 duration 1 restart 0 useLight light scale 200, 1, 1 } */ { name "redlight1" delay 0 duration 3.5 restart 0 offset -64, 0, -24 light "lights/spot01", 0.8, 0.12, 0.03, 250 } { delay 0 duration 3.7 restart 0 particle "particles/teleport5red.particle" } { delay 0.25 duration 3.8 restart 0 rotate 0.3 particle "particles/teleport3red.particle" } { delay 0.25 duration 0.72 restart 0 rotate 0.5 particle "particles/teleport1red.particle" } { delay 0.92 duration 1 restart 0 particle "particles/teleport4red.particle" } { delay 3.4 duration 0.75 restart 0 uselight redlight1 scale 250, 0, 0.75 } }